Our Razer contests have officially concluded and suddenly we're into the dog days of summer. Sounds like a good time to cool down. Let's go for a swim with our favorite League of Legends sea beasts. From Deep Sea Thresh and Kog'Maw to Scuba Gragas, because why not?
For this week, all you have to do is play three of your last ten matches as a champion that swims in the sea. Check the list this week because many skins of the Pool Party variety do not cause their champion to count.
Playoffs for both European and North American LCS kicks off tomorrow morning for those of us in the West. In a preview video for NA, LolClass breaks down each team and highlights particularly important players. Statistics are shown for pick and win rate, giving you an idea as to what your favorite players might or maybe should be looking for.
TSM always steps up when needed.
That said, they did have one of their worst regular season finishes ever.
Steps have been made to improve their performance before playoffs and we'll see just how well those have paid off shortly.
Surprisingly, Team Impulse has done well in XiaoWeiXiao's absense. Some credit this to one less communication barrier as XWX was the only Chinese player on the team.
Impact and Rush continue to synergize extraordinarily well which has allowed them to keep momentum building with Gate substituting in the mid lane.
Gravity dropped off pretty hard towards the end of the split but still looked remarkably strong throughout.
Thanks to Keane's large (and strange) champion pool, the team can frequently flex picks and take opponents by surprise.
Combine this with the supportive Jungling of Move, and Gravity is already set up for success.
With so many different forces that could get rolling at any moment, it's tough to shut down every lane at once.
Counter Logic Gaming
CLG finally had their end season split a few weeks earlier than usual. This means the crew has rebounded and now looks resolute going into playoffs.
Doublelift led the league in kills, gold per minute, and kill participation.
Pobelter was a very strong pickup, one that allowed the team to move into a triple threat composition, removing some of the weight off of Doublelift's back.
DIG took off at the start of the season and even managed to claim first for themselves.
However, they stumbled towards the middle of the season and have only won three of their last nine games, concerning for a group looking to make a solid run into playoffs.
Finally first, Team Liquid gets a first round bye through playoffs.
Much like CLG, the threats of Quas, FeniX, and Piglet have proven to be too much for many teams in NA.
With the help of Coach Peter, their picks have remained strong and given them a shot at winning most matches this split.
As a general reminder, playoffs start tomorrow at 8:00 AM PDT with H2K Gaming facing off against Giants Gaming. North America follows with Team Impulse and Team Dignitas kicking things off.
We've teamed up with Razer for your last chance to give feedback on their LoL scouter. You probably know by now, but once again all you have to do is check out Razer Comms and leave a reply in this post with your feedback to be entered to win--it's that easy.
If you entered the past two weeks, you can enter again this week!
We'll pick three lucky winners and announce them during next week's contest on Wednesday, August 12th. Any region is eligible to enter. All you have to do is try out Razer's League of Legends chat client and reply to this post with your feedback (good or bad, we want to hear it!).
Patch 5.15 is now live with the Fiora Champion Update, some quality of life improvements for our favorite demon in disguise Teemo, and some item changes you'll want to check out. We've got the latest breakdown from our friends at LolClass where they talk to not three but four pros including Bjergsen, Balls, Quas, and Sneaky about the most significant parts of the patch!
Zeke's generated less charges all around and the buff you get at 100 stacks now lasts two seconds longer.
Sneaky calls it a neutral buff as it's now up less frequently but it now lasts longer.
Below are the champion changes summarized from the video. In particular, Fiora and Teemo got some massive changes while Riot tries to reel in Ekko, Sivir, and Nidalee.
Fiora received a champion update.
Her passive Deulist's Dance gives her a new mechanic where she identifies Vital spots on enemy champions.
When struck, these deal a percentage of the target's maximum health, therefore she plays much better against tanks.
Riposte (W) is new and gives her a chance to parry incoming damage.
Her ultimate, Grand Challenge (R), now requires you to actually maneuver around. It's no longer fire and forget.
Balls says this will make her laning phase stronger and make it so that she can actually outplay her opponents.
Ekko's changes were meant to nerf his tanky build as it wasn't enough risk for the reward.
His AP scaling on Z-Drive Resonance (Passive) is increased, but the slow was decreased.
Parallel Convergeance (W) shild base was reduced but scales almost double of what it used to off of AP.
The healing from his ultimate shares a similar philosophy of less flat value scaling but now does more off of AP.
Bjergsen says this should actually buff tank Ekko if you get enough AP.
Those infamous spears now take longer to cast and do less damage. This should make her a bit weaker overall.
Her Bushwacks (W) give 1/3 of the vision they previously did on cast.
Sivir is finally getting some attention with On The Hunt (R) now scaling up over time, rather than just being a flat 60%.
Sneaky doesn't know if this will actually take her down a peg as the value might not even matter.
Teemo's stealth now activates faster and that's now doubled while in bushes.
On top of this, he can now move around in bushes without breaking stealth.
Quas believes top lane Teemo will be much harder to gank now because of this.
Noxious Trap (R) can now bounce shrooms off of other shrooms for increased placement distance.
Bjergsen says this will be used for waveclear or setting up shrooms from over walls.
Want to climb the ranked ladder through the Jungle? With the recent Devourer update, there's a new slew of champions that will allow you to do exactly that. It's not nearly as overpowered as everyone thought it was going to be, but it is strong, especially on a few key champions.
You do need to be a bit careful however as some of these do need some time to farm a few camps and ramp up before they're even really dangerous. But once the Devourer is finally sated and you get your second item, you become a huge threat to the entire enemy composition.