Released a new League of Legends album, Making Warsongs, inspired by ranked draft
Launched patch 6.1 to finally deal preseason imbalances, like Frost Queen's Claim
A New Champion Select
Update: shortly after its launch, the new champion select was taken offline by Riot. Hopefully it comes back soon!
It's been a while since we'd heard anything about the new champion select, but Riot pushed it live to the NA and TR regions late morning on Thursday with other regions going live later in the week.
In addition to looking much fancier, the new champion select is much more practical in an attempt to make queuing up a less stressful process. Players now must select their position (up to two positions or fill) and indicate the champion they plan to play--hopefully settling those toxic arguments where players ban what others want to play and fight over roles.
Team Builder, Riot's first attempt at smoothing out champion select, is disabled once the new champion select goes live.
Hopefully you drafted your fantasy league team, because the EU LCS was today and the LCK was last night. There were a lot of new teams created in the off season and several roster changes, so this year's eSports scene is as hectic as ever!
Hextech crafting, Riot's answer to other games' item systems, is finally live on the PBE. With this new system, players can earn chests and keys as well as purchase them to open them for loot. Chests contain champion shards, skin shards, summoner icons, gems, and more.
Once you have a champion or skin shard, you must gather essence to upgrade it into an unlock. You can earn essence by disenchanting shards you don't want. Once you gather enough essence, you can permenently unlock that skin or champion through the shard, putting it directly in your inventory!
You can also redeem shards for a 7 day trial at that champion or skin; combine three shards together to reroll for one shard; and even get rare gems which come with a free chest and key.
Patch 6.1 went live this morning, and it included several nerfs to some of the preseason's biggest stars including Miss Fortune and Frost Queen's Claim. FQC had become an item that everyone was building, including mid laners--with its mana regeneration going down from 150% to 100% as well as the ghosts receivinig changes, it should be in a better place now. Read the patch notes over on Riot's website.
Shen is one of the oldest champions in League of Legends and he's been on Riot's targeted list for a while now. Riot just posted his new models and abilities and here's our breakdown with analysis by Shakarez:
His passive (Ki Barrier) is now a shield. The cooldown is long but it’s reduced every time he uses abilities on allies or enemies; it activates after Shen uses an ability.
His Q (Twilight Assault) is his main damage ability and it is the ability most changed by the update. Shen calls his spirit blade to himself and his next three basic attacks to deal damage based on the opponent’s % maximum hp. If the Spirit Blade passes through an enemy, Shen will gain attack speed and the enemies will be slowed if moving away from Shen.
His W (Protective Barrier) is a barrier that allows Shen and his Allies to dodge all basic attacks for a short period. This ability only triggers if there are allies inside the protective zone, this includes Shen himself as well.
His E (Shadow Dash) is essentially the same, but he'll restore energy if he hits someone with his Q as well instead of only getting it back from one ability.
His R (Stand United) is mostly unchanged, but it now brings Spirit Blade with him.
So what does this mean for the Eye of Twilight?
Stylistically it seems like Riot is trying to make Shen more of a supportive type champion while still keeping key components of his old identity as a top laner. Protective Barrier (W) makes him very strong in a duo lane, where he can place his barrier on top of his AD Carry while he goes in with a taunt to force a trade--thankfully, the fact that he can cast it by himself means he still retains viability in the top lane.
The addition of Spirit Blade makes him a bigger threat in skirmishes or teamfights, despite increasing his skillcap. A possible combo will now be Shadow Dash into Twilight Assault. The Spirit Blade will go through the taunted enemies and if they’re looking to go for the backline while Shen is behind them, they’ll have a hard time doing so due to his slow.
Passive: Ki Barrier
After casting an ability, Shen gains a temporary shield. The shield has a relatively long cooldown which is significantly reduced if one of his abilities affects an allied or enemy champion.
Q: Twilight Assault
Shen calls his spirit blade, empowering his next three basic attacks to deal damage based on a portion of his target’s max health. If his spirit blade collides with an enemy champion on its way to him, Shen deals increased damage and gains greatly increased attack speed. All enemies struck by the returning blade briefly suffer reduced movement speed when moving away from Shen.
W: Spirit's Refuge
Shen’s spirit blade creates a protective barrier that allows Shen and his nearby allies to dodge all basic attacks for a few seconds. The ability triggers when there are allied champions in the zone - if there are no allies are in the zone, it waits to start until one gets close enough.
E: Shadow Dash
Passive: Shen recovers a flat portion of energy whenever he deals damage with Twilight Assault or Shadow Dash.
Active: Shen dashes in a target direction, dealing damage to all enemy champions in his path and taunting them briefly.
R: Stand United
Shen channels as he prepares to teleport to an allied champion anywhere on the map. As he channels, he grants his target a shield, and once he arrives, he brings his spirit blade with him.
Riot has revealed a new champion Jhin, the Virtuoso!
"Jhin’s assembling his gun and orchestrating his grand entrance onto the Rift. He’s meticulous and calculating - League’s slowest marksman yet. But when the murderous artist gets you in his sights, when he catches you off-guard, there’s not much that’ll save you from an inevitable, perfect death."
Jhin is an atypical marksmen that will be joining bot lane. With slow attack speed and an average attack range, he needs to rely on his abilities heavily to set the scene for destruction. In lane, he's not prone to harass until he can expend his fourth bullet on his lane opponent which guarantees a critical strike and extra damage based on its target's health.
Update: Riot dropped by Reddit with a tidbit of another passive effect Jhin will have. "Beauty in Death: Killing blows spawn a blooming flower on the corpse that reveals and slows enemies nearby before detonating for damage."
Jhin’s gun--Whisper--chambers four shots, the last of which always crits and applies extra damage based on a portion of his target’s missing health. After firing all four shots, Jhin takes a moment to reload.
Jhin’s crits deal less damage than normal, and his attack speed doesn’t actually scale with attack speed. Instead, Jhin gains attack damage from any attack speed and crit chance he earns through itemization and runes, while crits give him a burst of movement based on his attack speed.
Q: Dancing Grenade
Jhin throws a cannister at a nearby targeted enemy. After landing, the cannister bounces up to four times on other nearby enemies. Killing an enemy with Dancing Grenade causes the following bounces to deal extra damage.
W: Deadly Flourish
Passive: Enemy champions that have been struck by Jhin’s basic attacks, Captive Audience, or any allied damage are marked for a few seconds.
Active: Jhin fires a massively long range shot that damages all enemy minions and the first enemy champion in a target direction. If the enemy champion he strikes has already been marked, they’re briefly rooted, while Jhin himself gains a burst of movement speed.
E: Captive Audience
Jhin places a trap on the ground that turns invisible after arming. Enemy champions that walk over the trap trigger it, revealing and marking them with Deadly Flourish and creating a large slowing zone. After a brief pause, the trap detonates, damaging all enemies inside its explosion.
R: Curtain Call
Jhin fully assembles his weapon before taking aim in a target direction, revealing all marked targets in a huge area. He can then fire four rounds that stop at the first enemy champion struck, slowing them and dealing damage based on their missing health. Jhin’s fourth and final shot with Curtain Call deals massively increased damage and is guaranteed to crit.
For more information, including video previews of Jhin's abilities, make sure to check out the Champion Reveal!
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This year the Snowdown Showdown is back and better than ever! We've been checking our lists twice to see who is naughty and nice for our Snowdown Showdown giveaway. From Riot Points to a sweet gaming PC, we have great presents for summoners to spread holiday joy:
So head on over to our contest page to enter. Remember to act quick, we'll be closing the giveaway January 7, 2016 at 11:59PM PDT!
For the holidays, LolKing has paused its weekly contest to offer this Snowdown Showdown giveaway. The weekly contest will resume once more at 12:00PM PDT on January 8th, 2016. One entry per LolKing user, one prize per winner. Participants may not earn multiple prizes. Please give us up to 8 weeks to ship prizes (if you are overseas, we may take longer due to shipping regulations). Any region is eligible to win and we are shipping internationally for this giveaway. Happy Snowdown Showdown, summoners!