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Akali Statistics for Chamdin

Author's performance with Akali compared to the ranked average.

Value
Average
Games Played
17
8
Win %
47
40
Kills
8.1
8.0
Assists
7.1
5.5
Deaths
6.7
7.6
KA:D Ratio
2.3
1.8
Gold Earned
12.1K
11.6K
Creep Score
160.1
140.9
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png Flash is essential on nearly every single champion. If you don't take this you should tbh!!

14.png Good shit. Almost a guaranteed kill in a gank pre 6 and a definite kill post 6.

12.png Take this if you know you're going to have trouble staying in lane until level 6.

New Runes Back to Top

Masteries Back to Top

Thunderlords decree is essential and greatly adds to your burst.

Choose between Vampirisim and Natural Talent it's up to your preference.
Savagery is extremely useful for csing with your q early on.
Rest of the masteries are pretty standard.

Abilities Back to Top

Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
1
4
5
7
9
W
3
14
15
17
18
E
2
8
10
12
13
R
6
11
16

Max akalimota.png as it is your main damage source

Max akalishadowswipe.png second as it does decent damage and has excellent wave clear at max rank
Your main combo in lane will be Q-R-AA-Q-AA-E (wait for your second Q to come off cooldown before ulting in). Follow up with more r's and Q-AA's if you have not finished them off yet. This combo should be enough to kill nearly anyone especially from the added damage from hextech revolver/gunblade.

Items Back to Top

Starting Items

    Good starting items against ad laners that will harass you early game.
    Start these if your laner isn't a big ad threat

Core Items

    You want to get hextech revolver on your first back and rush gunblade as soon as possible
    Normal full build
    Fed one shot build

Situational Items

3145.png Synergises amazingly well with q proc. Rush this item every time and upgrade to gunblade ASAP

3157.png Nearly essential in team fights as you're very squishy and once you've one shot a target you will probably get one shot yourself without it. Get it as second item after gunblade.

3001.png Nice item to have if there is an ap threat on the enemy team and/or your enemy is building magic resist.

3116.png Gives Akali more survivability and cc to stick to her target more which is nice.

3089.png If very ahead get this as it will greatly increase your damage output. It is pretty expensive and can take a while to fully build if behind.

3026.png Gives even more survivability in fights. You can kill two people, die and revive, then kill the next 3!

3100.png The sheen proc is nice but the mana and cdr is not necessary. I would get this item if you are very ahead and it's one of your last items.

3068.png If you are getting utterly destroyed by an ad champion you could get this early.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Darius
    Easy
  • Malphite
    Easy
  • Pantheon
    Hard
  • Teemo
    Medium
  • Yasuo
    Easy

VS

Darius

Easy

You've got to be pretty careful early on but once you hit level 6, kill that fool.

VS

Malphite

Easy

Laning in this matchup will be quite easy as he poses no threat but if you don't get a kill on him soon after level 6, you won't be able to kill him at all.

VS

Pantheon

Hard

This guy is your worst nightmare. He harasses you out of lane pre 6 and even if you do hit level 6 you still can't 1v1 him because his passive won't let you proc your q. If he takes 14.png your even more screwed. Just  try and let him push and cs under turret and only go for kills in a gank.



VS

Teemo

Medium

Could go either way. His blinding dart does deny your q proc and he can place mushrooms on top of himself so you can't dash onto him without taking half your health. I suggest building a bit of mr in this matchup and roam for kills if possible

VS

Yasuo

Easy

Laning phase again may be a little annoying but as soon as you hit level 6 with 3 charges on ult and get your hextech revolver, it's almost a guaranteed kill as they won't expect the damage

Laning Phase Back to Top

In laning phase you want to survive without going back until level 6 which is why building 4 potions is extremely helpful. Farm ranged minions with q to stay safe and let the wave push against you. Farming under turret is pretty easy as Akali as you can Q, Q-AA and E. You want to keep hold of your W for when your lane opponent tries to engage or you're getting ganked as you have no other way to escape other than Flash.


When you back grab 3145.png and you can gain 3 charges of your ultimate while walking back. As soon as you get back to lane you can almost always get a kill unless you are losing lane pretty hard. Even if you are losing lane, you can still most likely duel them if they make a mistake (unless it's pantheon...).

Mid Game/ Late Game Back to Top

By this time you should have a few kills and start to roam. Even if you don't have many kills you should still have enough damage to help mid get a kill. This will then start or continue your snowball to wreck everyone.


Once team fights start to break out, your main goal in one is to kill a priority target, (usually the adc or midlaner). More times than not you will be able to one shot them then activate 3157.png  or not if they aren't killing you and switch to another vulnerable target. Even if you do die in a fight, your team will most likely be able to win as you would have already done a chunk of damage.

If you have taken 12.png, split pushing is a decent option as you have very good wave clear with your E and can tower dive nearly everyone unless they are a tank.
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