All Guides Anivia Guides How to "Support" as Trollnivia (S6-Guaranteed 100% Lossrate)
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2 years ago
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Anivia Statistics for Derbikerks

Author's performance with Anivia compared to the ranked average.

Value
Average
Games Played
42
7
Win %
14
44
Kills
3.7
4.6
Assists
2.4
7.1
Deaths
1.4
4.5
KA:D Ratio
4.5
2.6
Gold Earned
7K
10.8K
Creep Score
62.9
174.7
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png - Make plays when your teammates are ahead of you, save your life when their team focuses you. Always take. 
21.png - First option for survival summoner spell, good when you can't get in range for exhausting the enemy. 
3.png - An option to take over barrier if the main threat to your life is assassins. 

New Runes Back to Top

Masteries Back to Top

All the masteries are pretty standard for utility that you need. Get thunderlord's as your keystone, because you need it for the damage if you attempt to steal kills for people who you cannot save, or to do enough damage to defend yourself from dives. 

Abilities Back to Top

Q
W
W
E
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
1
8
10
12
13
W
2
3
5
7
9
E
4
14
15
17
18
R
6
11
16

Max W for teamkilling obviously. Get Q next because it is really good at stealing minions and buffs. Level your ult whenever you can because it is good for pushing waves to leave your team vulnerable. 

Items Back to Top

Starting Items

    The Ancient coin combined with health pots gives you amazing sustain and keeps you at full health early game.
    Basic warding trinket. Use it to ward your lane bush and keep you safe if your adc is gone. Don't upgrade or sell this trinket.

Core Items

    These are the two core items. Most of the time, you should get the Talisman first because of the 10% CDR and the active. Get Mobos second.
    Follow the first two items with the tank CDR items. They help you make more plays with more walls in the mid-game.

Situational Items

    Gives you much needed cdr and makes it easier to steal minions and farm.
    Makes you passively faster and gives you survivability. Unfortunately no CDR.
    Their retarded team can't finish the game properly and you need something to buy.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

How to Troll Back to Top

It is all about the placement of walls that will truly guarantee your team the defeat. 


There are several distinct capacities that your wall will serve throughout the game. 

Interrupts

Recall, 12.png teleport, and channeled ultimates (like Curtain Call, Bullet Time, or Stand United) can all be stopped by interrupts from a wall directly placed on a teammate. 12.png Teleport is a priority to interrupt, because it is a free summoner spell that you can waste. If there is nothing else going on, it is recommended to stop teammates recalls right before they finish to waste their time and tilt them. 

Channeled ultimates are more of a judgement call. Do you feel that stopping your 202.png Jhin's ult is worth giving up the opportunity to block 85.png Kennen from getting into the fight while his ult is active? It really comes down to a two factors: who is most fed on your team and who on your team is tilting the most. The more important factor is who is tilting more; if you make a teammate tilt completely, they will start making worse plays and they might be toxic enough to bring the rest of their team down with them. 

Saving the enemy

A properly placed wall can snatch a kill right from your teammates hands. The best way to do it is place the wall on your teammates, not the enemy. 

You will have to try to place the wall in between your ally and the enemy so the enemy is pushed forward and your ally is pushed backwards if your ally is melee. Otherwise, there is a large distance gap that makes it easy to block your opponent from chasing. 

Stop fleeing teammates

Your wall can also extend the distance that your ally has to run back to get to safety. It acts as CC for the time that it takes for your teammate to run to the edge of your wall, which can be up to a couple seconds. 

How to place the wall

To really maximize how long it takes to run around the wall, you want to make it connect to terrain if possible. This makes it so they can only run around one side of the wall, but this is only beneficial if they are close to the terrain. Additionally, you want to slope the wall, so people trying to run around it have to go the opposite way that they intend to go first, or wait for the wall to melt.

Capture1.PNG
Block jungle escapes completely to cause your teammates to path back the wrong way around the wall

Capture5.PNG
Connect walls to terrain to force your team to go around towards the enemy team

Capture3.PNG
Angle walls that are connected to terrain back the wrong way to force your team to run around the wrong way

Avoiding Penalties Back to Top

League has gotten lazy with their automated punishment systems lately, so getting any kind of punishment is almost impossible unless you are super blatant, or have a massive trolling record of hundreds of games. There are three kinds of systems for punishment you need to avoid. 


Leaverbuster

To avoid leaverbuster, you just need to play in the game and make sure that you actually attack something about every 5 minutes. Just try to steal your teammates farm and you should be fine. 

Chat Ban

Don't curse and you can avoid the chat ban. Actually the best way to fuck with your team is to not say anything at all in chat. If you do talk, don't talk about things related to the current game of league. It might seem like fun to rub in your team's face how much you are killing them, but saying nothing makes them so much more mad. 

Feeding

The last kind of ban you can get is for feeding on purpose. You should make it your goal to not die at all, because then you are more likely to get reported by the enemy team. Also if you don't die, the other team will learn to ignore you and kill your teammates, which is the ideal solution. 

But wait!?

You ask at loud to your monitor, why isn't trolling listed on here??? 
The truth is, Riot really doesn't give a shit about it. The three systems above do a good job of getting rid of the rest of the unsavory characters in league, you kinda just slip through the cracks. The amount of people who troll like I do is so small that it isn't worth Riots time. 

I used to occasionally get chat bans from doing it before, even though I didn't actually talk at all (it was their only form of punishment), but now I get nothing. Their base is too big now for them to invest the resources in that. The tribunal has been down for a couple years now, and until it goes back up, it would take a lot of personally sent tickets into riot support to get you banned. Because if even 1/10 of the people who say they will send a ticket to Riot about me actually do, it still takes a massive amount for anything to get done to you.

Boosting Back to Top

Not only do you get a barrel of laughs from trolling, you basically get to fix your mmr. Just stay one tier below the account that you want to boost in division V, and you get a large group elo reduction. 


If the account is in division V, you will be exactly one tier away from them. This will give you a group average of 2.5 divisions lower skill than the higher ranked account. 

If the account is in division I, you will be about two tiers away from them. This will give you a group average of 5 divisions lower skill than the higher ranked account. 

Using this, you can get another account to an entire tier higher than their actual skill, because you will have the maximum offset right before you get promoted into a higher tier. 

Capture.PNG

Change Log Back to Top

26-10-2016 Somehow when making this guide public again, everything got deleted. Complete rework.

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