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Ashe Statistics for Fajerk

Author's performance with Ashe compared to the ranked average.

Value
Average
Games Played
126
3
Win %
52
46
Kills
5.0
5.5
Assists
9.2
8.4
Deaths
6.7
6.1
KA:D Ratio
2.1
2.3
Gold Earned
12.1K
11.7K
Creep Score
177.8
188.0
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Standard summoner spells for marksman.


If someone dares he can try to switch 4.png for 6.png.

New Runes Back to Top

Masteries Back to Top

Mastery focuses on dealing dmg, Ferocity tree is all about it with a little extra sustain mixed in as build lacks any sustain until mid-late game.

Cunning tree is about utility, take meditation because you will spam your spells a lot.

Abilities Back to Top

W
Q
E
W
W
R
Q
W
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
2
7
10
12
13
W
1
4
5
8
9
E
3
14
15
17
18
R
6
11
16

Pretty standard order for abilities.


Ashe is about poke and hard engage, early on you will rely on poke, once your ultimate unlocks you can go for more ballsy plays.

W is important for poke. also it allows you to earn stacks of fervor, apply black cleaver proc and slow your enemy,

Q is go to burst tool, max it second because you will rely on this to deal dmg during fights.

E is a good thing to have, you can save yourself or teammates by spotting enemy, help with objective controls, counter-jungle and so on.
You want to get this but early but it is not necessary to upgrade it, max it last.

R ultimate. Do not miss this ability, you can set up ganks, help other lanes, deny ganks, this is the game changer you have at disposal.

Items Back to Top

Starting Items

    Standard starting items for any marksman.
    LvL 9 trinket update, you can keep yellow trinket if you do not need to maintain permanent vision or face-check bushes.

Core Items

    Preferably your first back. Serrated Dirk is quite cheap but very important item, get it ASAP. Also wards are very important
    Ghostblade is very effective and powerful item, once completed you are set to deal dmg. At this point you want to get boots.
    Phage is good item as it provides extra mobility and health. If you cannot buy it at once Ruby crystal takes priority.
    2nd item after ghostblade, very effective as you can use it's passive at full potential almost instantly.
    Deeper penetration required, depending on enemy team choose one.
    You might want this during mid game.
    Upgrade your boots if you have gold to spare, use defensive option based on enemy team.
    "Defensive sustain item", choose one in rare cases both. BT is good against physical dmg and burst, Mercurial is against hard CC.
    If you ever get there, this could be your 6th item.

Situational Items

    Against heavy AD opponents, assassins you might sacrifice some dmg for this item.
    If enemy does not focus you, get this.
    Vision is very important part of the game, if your team lacks vision you might want to get this item and do their job too.
    Choose one against heavy AP team. Maw is good against burst, banshee against CC.
    Tank shredder 3000
ANOTHER 236.png GUIDE?
Make no mistake, this is not.

Ok to be clear, Ashe has very strong lane phase, scales pretty good with CDR and armor penetration, and items that can give you these are cheap.
Forget you have passive that uses critical strikes, you do not need it.

First items to get are all about raw pover of dmg, penetration and CDR, you can spam W which deals a lot of dmg, you do not need attack speed because of your Q and armor pene scales your dmg better than critical.3142.png3071.png3036.png

Boots are your first defensive item, do not waste money on attack speed, you have Q to attack fast.

Remaining items are quite situational but you need something with lifesteal, and preferably one defensive item.


Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Annie
    Medium
  • Ashe
    Hard
  • Bard
    Medium
  • Blitzcrank
    Hard
  • Brand
    Medium
  • Braum
    Hard
  • Caitlyn
    Medium
  • Draven
    Medium
  • Ezreal
    Medium
  • Graves
    Easy
  • Janna
    Easy
  • Jhin
    Medium
  • Jinx
    Medium
  • Kalista
    Medium
  • Karma
    Easy
  • Leona
    Hard
  • Lucian
    Medium
  • Miss Fortune
    Easy
  • Morgana
    Hard
  • Nami
    Easy
  • Sivir
    Medium
  • Soraka
    Medium
  • Taric
    Medium
  • Twitch
    Medium
  • Vayne
    Easy
  • Vel'Koz
    Medium
  • Zilean
    Medium
  • Zyra
    Easy

VS

Annie

Medium

VS

Ashe

Hard

VS

Bard

Medium

VS

Blitzcrank

Hard

VS

Brand

Medium

VS

Braum

Hard

VS

Caitlyn

Medium

VS

Draven

Medium

VS

Ezreal

Medium

VS

Graves

Easy

VS

Janna

Easy

VS

Jhin

Medium

VS

Jinx

Medium

VS

Kalista

Medium

VS

Karma

Easy

VS

Leona

Hard

VS

Lucian

Medium

VS

Miss Fortune

Easy

This matchup should be pretty easy, you have longer range, more CC better poke than MF, only thing which you dont have is AOE in teamfights and speed in overall.


During laning phase you want to keep pressure to deny MF her poke, you will have hard time hitting her duo to her speed, still you should be able to control minion wave easily.

Important thing to note is that you can counter her ultimate with yours, this mean you can render MF useless as long as you have free space between you two.
This makes this matchup tricky, clever opponent will not allow you to shoot directly at MF.

VS

Morgana

Hard

VS

Nami

Easy

VS

Sivir

Medium

VS

Soraka

Medium

VS

Taric

Medium

VS

Twitch

Medium

VS

Vayne

Easy

VS

Vel'Koz

Medium

VS

Zilean

Medium

VS

Zyra

Easy

WIP - Work in progress Back to Top

This is still work in progress guide,6.png I will add more matchups, general tips, laning and teamfight strategies later on.


Stay tuned!
3.png
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