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All Guides Bard Guides The People's Bard: Season 6 Bard Jungle (Patch: always relevant)
15
0
Updated
2 years ago
Views
403K
Comments
4

Bard Statistics for wiz khalifas tit

Author's performance with Bard compared to the ranked average.

Value
Average
Games Played
1
6
Win %
0
43
Kills
0.0
3.2
Assists
1.0
11.3
Deaths
3.0
6.3
KA:D Ratio
0.3
2.3
Gold Earned
6K
9.1K
Creep Score
69.0
32.6
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

New Runes Back to Top

Masteries Back to Top

  • Five points in wanderer will allow you to travel along the map more quickly, whether that means collecting chimes, or ganking
  • Red and Blue buff are extremely useful on you and, therefore, Runic Affinity is the ideal choice
  • Merciless allows you to take advantage of low hp laners in the early game and snowball
  • Dangerous game allows you to take more risks, as it serves as insurance of sorts. If you are to go into a potentially dangerous situation, you can rely on a kill or assist to sustain yourself
  • Precision gives you standard armor and magic resist which become relevant later on
  • Thunderlord's is an absolute must as it is a means through which you can snowball the early game. When utilized during ganks, you can do tremendous damage
  • Fury grants you extra attack speed, which improves your early clear times and your team fight capabilites
  • Feast is just generally good on junglers and grants sustain
  • Vampirism offers lifesteal and spellvamp which coincide well with Gun Blade/Bork
  • Finally, Oppressor allows you to do 2.5% extra damage to enemies that are impaired, and considering you are a professional bard player, landing stuns should be ez pz

Abilities Back to Top

W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
2
4
5
7
9
W
1
8
10
12
13
E
3
14
15
17
18
R
6
11
16

Skill Order

bardR.png>bardQ.png>bardW.png>bardE.png

bardpassive.png Traveler's Call

  • Collecting chimes will increase bard's overall damage, and therefore are a key component to his jungle mechanics
  • Collect them as often as possible, though don't overextend in an attempt to recover them 

bardQ.png Cosmic Binding

  • Max this first to maximize damage and crowd control
  • Stun will make for excellent ganks if performed correctly
  • Only source of damage other than auto attacks

bardW.png Caretaker's Shrine

  • This will be your primary source of sustain during early jungle clears and team fights
  • Offers an extremely handy speed boost that can be utilized in various different scenarios 

bardE.png  Magical Journey

  • Allows for strong ganks
  • Very efficient for chasing or escapes
  • Can be combined with a Q to stun enemies that enter your Magical Journey

bardR.png Tempered Fate

  • Great for team fight initiation or disengage as it allows your team to reposition 
  • Can be used to buy your team time
  • Can save objectives like towers or inhibitors

Items Back to Top

Starting Items

    Starting Items
    Alternate Start

Core Items

    Early Game
    Mid Game
    Standard Final Build

Situational Items

    Solid alternative for Gun Blade if your team is ap oriented
    Can replace Runann's if you're looking for a more caster based build

Start

1041.png2003.png2003.png2003.png 
This is your standard jungle start. The lifesteal from machete allows you to sustain yourself when clearing your first couple camps and its passive is vital to your early game. 

Early Game

1001.png1416.png3101.png
Rush 1416.png as it will allow you to deal decent early game damage while ganking. Then, Proceed to begin building Nashor's Tooth. Its attack speed and AP will grant you an early game spike. 

Mid Game

3006.png1416.png3115.png3124.png
After having completed Nashor's tooth, buy berserker's greves, the attack speed will come in useful. After this, start buying Guinsoo's. The extra AP passive is extremely effective at clearing camps and in team fights. 

Final Build

3006.png1403.png3115.png3124.png3146.png3085.png
Once having finished building Guinsoo's, complete Gun Blade, it offers both AP and AD, not to mention spell vamp, which coincides well with Hybrid Attack Speed Bard. Finally Runaan's is an excellent late game item because it provides necessary attack speed and area of effect damage for team fights.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Medium
  • Amumu
    Easy
  • Cho'Gath
    Medium
  • Diana
    Hard
  • Ekko
    Hard
  • Elise
    Hard
  • Evelynn
    Medium
  • Fiddlesticks
    Easy
  • Gragas
    Easy
  • Hecarim
    Medium
  • Jarvan IV
    Medium
  • Lee Sin
    Hard
  • Rek'Sai
    Easy
  • Rengar
    Hard
  • Vi
    Medium

VS

Aatrox

Medium

VS

Amumu

Easy

VS

Cho'Gath

Medium

VS

Diana

Hard

VS

Ekko

Hard

VS

Elise

Hard

VS

Evelynn

Medium

VS

Fiddlesticks

Easy

VS

Gragas

Easy

VS

Hecarim

Medium

VS

Jarvan IV

Medium

VS

Lee Sin

Hard

VS

Rek'Sai

Easy

VS

Rengar

Hard

VS

Vi

Medium
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