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All Guides Dr. Mundo Guides Patch 8.1 Dr. Mundo Guide (Comprehensive) with New Runes!
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Dr. Mundo Statistics for Deftsuo

Author's performance with Dr. Mundo compared to the ranked average.

Value
Average
Games Played
33
5
Win %
55
43
Kills
3.8
4.9
Assists
6.3
7.4
Deaths
5.1
5.9
KA:D Ratio
2.0
2.1
Gold Earned
10.7K
11.3K
Creep Score
170.4
140.9
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png12.png--> Most common Summoner Spells for Top-lane. 

4.png14.png--> Looking for an all-in during laning-phase to start a snowball. A little bit risky. 

4.png11.png--> Most common Summoner Spells for Jungle. 

6.png11.png--> Replacing Flash for Ghost. Works well for chasing and engaging along with your ult. 


New Runes Back to Top

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For Dr. Mundo, The new runes work pretty well for him and other tanks in general. The runes we generally want to take for TOP-LANE include the following; Grasp%20of%20the%20Undying.png?width=32(Grasp), Perseverance.png?width=32(Unflinching), Iron%20Skin.png?width=32 (Iron Skin), Overgrowth.png?width=32 (Overgrowth). For our Secondary for TOP-LANE Dr. Mundo, we take the following; Nullifying%20Orb.png?width=32 (Nullifying Orb), and Scorch.png?width=32 (Scorch). For JUNGLE Dr. Mundo, we run a similar page, except we trade Iron%20Skin.png?width=32 (Iron Skin) for Conditioning.png?width=32 (Conditioning). Tanky primary with a secondary that lets us trade and deal a little more damage. 

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PRIMARY: Resolve

Grasp%20of%20the%20Undying.png?width=32--> Grasp is far and away the best of the 3 Resolve options for Dr. Mundo. 

Perseverance.png?width=32--> Unflinching is good for helping Mundo escape and chase opponents; increased tenacity and slow-reduction are key to helping him do just that. 

Iron%20Skin.png?width=32 Mirror%20Shell.png?width=32 Conditioning.png?width=32--> Both Iron Skin and Mirror Shell can be used on Mundo. Depends on what the match-up is. Conditioning is the best of the 3, but its post 10-minute activation time can be hard to endure pre-10 minutes. These 3 runes can vary, usually depends on the match-up. 

Overgrowth.png?width=32 Revitalize.png?width=32--> Overgrowth is generally the best go-to option. Gaining free health for CSing is pretty good. However, Revitalize isn't a bad option either, the increased healing from our ultimate is really nice, and even our passive healing is increased. 

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SECONDARY: Sorcery

Nullifying%20Orb.png?width=32--> The shield from nullifying orb can help us stay alive against AP threats.

Scorch.png?width=32--> The bonus magic damage from Scorch is helpful for lane-trading.  

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Abilities Back to Top

Q
E
W
Q
Q
R
Q
W
Q
W
W
R
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
3
8
10
11
13
E
2
14
15
17
18
R
6
12
16
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For Dr. Mundo, we max our infectedcleavermissilecast.png (Q) first, followed by burningagony.png (W), and then masochism.png (E). And we max our sadism.png (R) we applicable. Mundo's infectedcleavermissilecast.png (Q) is helpful for CSing and trading, and offers a slow if he hits an enemy. His burningagony.png (W) deals costs an amount of health per second to use, but grants a reduced effect of enemy disables. Helps Mundo either chase, or escape fights. Mundo's burningagony.png (W) also deals magic damage in a small radius to enemy champions. Mundo's masochism.png (E) grants him bonus MR when damaged by an AP damage source, grants his next auto-attack bonus damage based on his max health (costs health as well) and grants him extra physical damage for a short time based on his missing health. Mundo's sadism.png (R) restores a percentage of his max health over 12 seconds, and Mundo is granted increased move-speed as well throughout the duration of his ult. 

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Mundo.png
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drmundopassive.png

Passive: Adrenaline Rush

Dr. Mundo regenerates 0.3% of his Max health every second.

Mundo1.png

Dr. Mundo's passive is pretty stout considering he stacks a lot of HP (which makes his passive a lot more effective). In combination with items like 3065.png (Spirit Visage) or with the Revitalize.png?width=32 (Revitalize) keystone, it can become even better. 

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infectedcleavermissilecast.png

Q-Ability: Infected Cleaver

Dr. Mundo throws a cleaver in a target direction dealing magic damage and slowing the enemy hit. Infected cleaver has a minimum damage requirement, and has half its cost refunded if it hits an enemy target, and its full cost is refunded if it kills an enemy target. 

Mundo2.png

Dr. Mundo's infectedcleavermissilecast.png (Q) is great at trading and CSing. Personally, using it it CS in rough lane match-ups is very solid, and usually pretty safe if done correctly. Using the slow it grants is good for auto-attacking and proc'ing Grasp%20of%20the%20Undying.png?width=32 (Grasp) which helps you sustain and scale into the game. 

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burningagony.png

W-Ability: Burning Agony

Dr. Mundo sets himself on fire, dealing magic damage in a small radius around him and gaining tenacity.

Mundo3.png

Proper usage of Dr. Mundo's burningagony.png (W) is key to escaping a gank, or chasing an opponent(s) down. Using the tenacity and small AoE magic damage it deals in the correct circumstances are ideal for Mundo. In combination with 3068.png (Sunfire Cape), the damage output of the 2 combined will add up quickly, so keep that in mind when trading and use it to your advantage. 

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masochism.png

E-Ability: Masochism

PASSIVE: Receiving or taking magic damage or paying a health cost increases Dr. Mundo's MR by 2% for 2 seconds, stacking up to a certain amount. 

ACTIVE: Dr. Mundo gains bonus physical damage for 5 seconds, and is increased based on Dr. Mundo's missing health. Additionally, the next auto-attack (within the 5 second duration) has 150 extra-range and will deal bonus physical damage. His masochism.png (E) also serves as an auto-attack reset.

Mundo4.png

Using Dr. Mundo's masochism.png (E) at the beginning of trades is usually the right way to go. Extra physical damage helps our auto-attacks do more, and using it as an auto-attack reset can help us output more damage in a short amount of time. Keep in mind that the lower your max HP is, the more physical damage this ability will grant you. Also, bonus magic resist is always nice against AP threats. 

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sadism.png

R-Ability: Sadism

Dr. Mundo regenerates health for 12 seconds, and is granted bonus movement speed for the duration.

Mundo5.png

Dr. Mundo's sadism.png (R) is a powerful ability. It can help you sustain in tough lanes post level 6, and is good for engaging and charging at their back-line in a team-fight. The bonus movespeed and healing regen are very important, but do keep tabs of whether the enemy team has grevious wound items like 3165.png (Morel's), or 3123.png (Executioner's calling), or 3033.png (Mortal Reminder). Also, 14.png (Ignite) applies grievous wounds as well.

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Items Back to Top

Starting Items

    Standard start for Top-lane Mundo.
    Standard start for Jungle Mundo.
    Jungle start, but with health pots instead refillable potion.

Core Items

    Standard Top-Lane Mundo build.
    Standard Jungle Mundo build.
    Another possible Standard build.

Situational Items

    Good vs. AD champions/comps.
    Good against champions/comps with a lot of slows.
    Good against AP champions like Brand or Malzahar.
    Not a bad item on Mundo from time to time. Depends on the circumstances of the game.
    Niche. However, it isn't a bad buy when applicable.
    Niche. However, not a bad buy when the circumstances call for it.
    Good option if you're looking for some damage.
    Not a bad buy on Mundo.
    Not bad when you need to engage.
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1054.png--> Doran's shield is good against poke lanes and lanes who can pressure you. HP, health regen, and a little bonus damage to minions.

1041.png--> (JUNGLE) Machete is the best starter item for Dr. Mundo jungle. Lifesteal and attack speed are good for helping us clear the jungle early on.

1413.png--> (JUNGLE) Red smite cinderhulk helps us out-duel opponents. Also, it helps us scale up into the game to become a massive front-line tank. 

3068.png--> Sunfire cape is a good first or second item for Dr. Mundo. A decent sized AoE magic damage burn is good, while offering Mundo armor and health.  

3111.png--> Merc treads are great against CC and magic damage. The tenacity helps prevent you from getting locked down, and the magic resist is good against AP threats.

3065.png--> Spirit visage is good because it can help increase our passive and our ulti healing in a big way. Also offers health and MR. 

3075.png--> Thornmail offers armor and health, and reflects magic damage back to the enemy. Also slows their attack speed when you're hit by one of their basic attacks. 

3083.png--> Warmogs offers Mundo a large amount of health and 10% CDR. Also, if you're over (or at) 2750 HP, you get the awesome passive which restores a large amount of HP after not taking damage for a short time. 

3742.png--> Tankiness and move speed. Along with the extra damage when Deadman's is ready to proc, this item is pretty good on Mundo.

3143.png--> Good against AD damage threats. Slows attack speed, and has an AoE slow active, while reducing critical damage. It also offers a nice amount of armor and HP. 

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Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Easy
  • Akali
    Medium
  • Camille
    Hard
  • Cho'Gath
    Medium
  • Darius
    Hard
  • Dr. Mundo
    Medium
  • Fiora
    Hard
  • Gangplank
    Medium
  • Garen
    Medium
  • Gnar
    Medium
  • Heimerdinger
    Medium
  • Illaoi
    Medium
  • Irelia
    Easy
  • Jarvan IV
    Medium
  • Jax
    Easy
  • Jayce
    Hard
  • Kennen
    Hard
  • Malphite
    Easy
  • Maokai
    Medium
  • Nasus
    Medium
  • Nautilus
    Easy
  • Pantheon
    Hard
  • Renekton
    Medium
  • Riven
    Medium
  • Rumble
    Medium
  • Shen
    Easy
  • Singed
    Easy
  • Tahm Kench
    Medium
  • Teemo
    Easy
  • Trundle
    Medium
  • Tryndamere
    Easy
  • Urgot
    Medium
  • Wukong
    Medium
  • Yasuo
    Easy
  • Yorick
    Medium

VS

Aatrox

Easy

VS

Akali

Medium

Mundo is good vs. AP. Build some MR against Akali and she will have a hard time killing you. 

VS

Camille

Hard

Camille's gap closers and true damage are hard to deal with as Mundo. She is a great dueler. 

VS

Cho'Gath

Medium

Cho can be difficult to deal with if he gets ahead. 

VS

Darius

Hard

Darius's bleed and damage are really hard to manage. Not an easy match-up as Mundo.

VS

Dr. Mundo

Medium

VS

Fiora

Hard

Fiora's dueling power and the true damage she can output is hard to handle as Mundo. 

VS

Gangplank

Medium

Gangplank's Q spam and range advantage make him super hard to kill in lane, and he scales well. 

VS

Garen

Medium

Farm up and don't die to him early. 

VS

Gnar

Medium

Gnar's range advantage is hard to handle as Mundo. Survive early and build armor. 

VS

Heimerdinger

Medium

Heimer's zoning potential is tricky to deal with as Mundo. Low kill potential against heimer. Don't die, farm up, and build MR.

VS

Illaoi

Medium

Build armor and don't die.

VS

Irelia

Easy

VS

Jarvan IV

Medium

VS

Jax

Easy

Jax can outscale you. Don't die early, and build 3047.png.

VS

Jayce

Hard

Ranged advantage, and Jayce deals a lot of damage. Build armor. 

VS

Kennen

Hard

Hard match-up early. With some MR it becomes a little easier. Do your best to not fall behind early. 

VS

Malphite

Easy

Farm up for mid/late game.

VS

Maokai

Medium

Mao'kai has good gank setup. Farm up for mid/late game.

VS

Nasus

Medium

Farm up for mid/late game. Nasus can out-scale you however. 

VS

Nautilus

Easy

Farm up for mid/late game.

VS

Pantheon

Hard

Pantheon deals a ton of damage, and has a lot of all-in threat (especially with 14.png). Be careful in this match-up early on.  

VS

Renekton

Medium

VS

Riven

Medium

VS

Rumble

Medium

VS

Shen

Easy

Farm up for mid/late game. Keep an eye on where he might use his ultimate. 

VS

Singed

Easy

VS

Tahm Kench

Medium

VS

Teemo

Easy

Use your Q to farm from a distance, and farm up for mid/late game.

VS

Trundle

Medium

Be aware of his level 6 potential. 

VS

Tryndamere

Easy

Build armor and don't die early.

VS

Urgot

Medium

VS

Wukong

Medium

VS

Yasuo

Easy

VS

Yorick

Medium

Playing as Mundo Back to Top

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Early game: Most match-ups you face should be a "farm up and scale" type thing. Mundo is a tank, and he needs items to serve his purpose as a huge front line for his carries. Farm up, ward, and don't die to your laner/their jungler. Itemize correctly, and play smart. 

Mid game: Mid-game is when you can either split, or group with your team and contest objects. Mundo is a front line champion, and you should look to protect and peel your carries, or attack their carries if the chance prevents itself. Again, itemizing correctly is key to having a solid mid-game. Keep side-lanes and side-waves in check, and make sure to use your TP correctly. 

Late game: For top-lane, its your job to keep side-lanes in check, and not let enemy minions stack and threaten your towers. Peel for your carries and threaten their carries; decide whether or not you should peel back and help your carries, or go forward (soaking damage) and attack their carries. Decision making is key in these late game team-fights. 

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Tips and Tricks Back to Top

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Tips and tricks:

1. Use your infectedcleavermissilecast.png (Q) to farm when you cannot walk up to last hit via auto-attack. It also slows enemies hit. 
2. Proper usage of your burningagony.png (W) is something you must get accustomed to. Using it in fights or to escape ganks then shutting it off when they've disengaged is a proper way to use it. Think critically about whether its better to have your burningagony.png (W) on or off in whatever circumstances you come across.
3. Proper timing and usage of his masochism.png (E) is to key to winning duels. The extra damage it deals on the auto-attack and the extra physical damage it gives you is important. Using it at the start of a trade is usually ideal, and using that to your advantage can be key to winning the duel. His masochism.png (E) is also an auto-attack reset.

4. Use your sadism.png to engage fights, or to heal up (prior to having Warmogs). Knowing the right time to ulti is key to finding success on Mundo. Be aware of enemies who have grievous wounds spells/items which can reduce your healing. 

5. Keep in mind that 3068.png (Sunfire Cape) and your burningagony.png (W) will proc tower aggro if an enemy is damaged by either or both of these items/spells. 

6. Think about what items are best for the situation at hand. Lots of AD? Build armor. Lots of MR? Build magic resistance. Thinking critically about what items best suit a situation are important to finding success on Mundo.

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Sources Back to Top

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Sources:

1. My prior knowledge and experience. 

2.  Dr. Mundo Wiki and images from the Dr. Mundo wiki:  http://leagueoflegends.wikia.com/wiki/Dr._Mundo

**All sources linked are owned by their respective owners, and I, in NO way shape or form, take credit for their work.**

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About me Back to Top

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I began playing league around the start of season 4 and picked up Yasuo around March of that year, and have remained a dedicated main since then (My favorite skin is High-noon, and I like all of the chroma's). After a few months of dedicated playing, my main account hit platinum 2 in season 5 and my smurf had reached diamond. Following that, in season 6 I was able to cruise into Diamond smoothly on my main account and currently in season 7 (as you probably saw by my lolking link). I ended season 7 in Diamond 5 sadly because I didn't have a lot of time to grind out games, and because I was simply not good enough to climb to where I wanted to be. I did however peak Diamond 3, 100 LP (D2 promos), so while I'm not yet where I want to be, I know I can do it in the future.

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I have a YouTube and a Twitch, but seldom do I ever upload anything. If there is something you guys would like to see, feel free to comment suggestions below! :)

YouTube: https://www.youtube.com/channel/UCfEsLs6NP08Oh_Bnx73iN7A?view_as=subscriber

Twitch: https://www.twitch.tv/deftsuolol

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