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All Guides Ekko Guides Jungle Ekko Is Back - Time To Start Some Trouble
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Updated
5 months ago
Views
46K
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5

Ekko Statistics for NMK Shock

Author's performance with Ekko compared to the ranked average.

Value
Average
Games Played
8
Win %
42
Kills
6.7
Assists
6.3
Deaths
6.8
KA:D Ratio
1.9
Gold Earned
11.8K
Creep Score
152.8
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png Flash

11.png Smite - Dont Question it.

New Runes Back to Top

Alternative


     Predator can be swapped to Electrecute

Abilities Back to Top

W
Q
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
2
4
5
7
9
W
1
14
15
17
18
E
3
8
10
12
13
R
6
11
16

Priority: R > Q > E > W


For more details check the "ability breakdown" section

Items Back to Top

Starting Items

    This will give you a healthier first clear

Core Items

Situational Items

OUTDATED / REWORKING


3715.png Why challenging smite?

Smiting an enemie champion grants you vision on them for 4 seconds!!! and reduces the dmg you take from them by 20% for that duration your autoattacks also deal true dmg over 3 seconds . this baby has gotten me many many kills and ekkos kit already contains a slow so this is the way to go.


Jungle

Example Buildpath


  • Starting Items
          1039.png2031.png3340.png
  • If recalling early

      1039.png1041.png2031.png

  • Optimal First recall
          1001.png3715.png2043.png

          1001.png3715.png3113.png

          1001.png1414.png2043.png

          1001.png1414.png3057.png 3009.png1414.png / 3111.png1414.png / 3047.png1414.png

 3363.png

          1001.png1414.png3057.png3024.png3025.png 

  • Note: At this point you should upgrade your boots if you finished gauntlet first

          1001.png1414.png3025.png3211.png / 3067.png / 1011.png / 1031.png

          1001.png1414.png3025.png3065.png / 3742.png

          1001.png1414.png3025.png3065.png3742.png2053.png / 1057.png


1001.png1414.png3025.png3065.png3742.png3512.png


 

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Amumu
    Medium
  • Diana
    Hard
  • Elise
    Medium
  • Evelynn
    Hard
  • Fiddlesticks
    Medium
  • Fizz
    Medium
  • Gangplank
    Medium
  • Gragas
    Medium
  • Graves
    Medium
  • Hecarim
    Medium
  • Heimerdinger
    Hard
  • Jax
    Medium
  • Kayle
    Medium
  • Kha'Zix
    Hard
  • Kindred
    Medium
  • Lee Sin
    Medium
  • Malphite
    Easy
  • Maokai
    Medium
  • Master Yi
    Easy
  • Nautilus
    Medium
  • Nidalee
    Hard
  • Nocturne
    Medium
  • Nunu
    Hard
  • Olaf
    Medium
  • Pantheon
    Medium
  • Poppy
    Medium
  • Quinn
    Medium
  • Rammus
    Medium
  • Rek'Sai
    Medium
  • Rengar
    Medium
  • Rumble
    Medium
  • Sejuani
    Medium
  • Shaco
    Medium
  • Shen
    Easy
  • Shyvana
    Medium
  • Sion
    Hard
  • Skarner
    Medium
  • Trundle
    Medium
  • Tryndamere
    Easy
  • Twitch
    Medium
  • Udyr
    Hard
  • Vi
    Medium
  • Volibear
    Medium
  • Warwick
    Easy
  • Wukong
    Easy
  • Xin Zhao
    Medium
  • Zac
    Medium

VS

Amumu

Medium
some amumus gank early others rush 6 to bring everything they have to the party. he is one of the best teamfighters in the game. let your team deal with him. if they get caught up in his ult its basicly their fault. try jumping the carry while the enemie team collapses on yours

VS

Diana

Hard

I rate her as hard because she can snowball realy fast.


if diana gets ahead of the curve you'll have truble dealing with her. 

VS

Elise

Medium

VS

Evelynn

Hard

VS

Fiddlesticks

Medium

VS

Fizz

Medium

VS

Gangplank

Medium
Runes & Masteries

Toplane Runes II - Poke Masteries

Starting items

2031.png1029.png / 2033.png

1029.png1031.png1028.png3751.png3068.png1001.png3057.png3024.png3025.png


with the cloth start he cant realy kill you without a good gank. just let him poke you untill he runs low on mana. a good gp wont bother with you and just farm. 




VS

Gragas

Medium

VS

Graves

Medium

VS

Hecarim

Medium

VS

Heimerdinger

Hard

*

VS

Jax

Medium

VS

Kayle

Medium

VS

Kha'Zix

Hard

VS

Kindred

Medium

VS

Lee Sin

Medium

VS

Malphite

Easy

VS

Maokai

Medium

VS

Master Yi

Easy

VS

Nautilus

Medium

VS

Nidalee

Hard

VS

Nocturne

Medium

VS

Nunu

Hard

VS

Olaf

Medium

VS

Pantheon

Medium

VS

Poppy

Medium

Toplane


You can kill her after lvl 4 but once she gets items it gets realy tuff to take her down

VS

Quinn

Medium

VS

Rammus

Medium

VS

Rek'Sai

Medium

VS

Rengar

Medium

VS

Rumble

Medium

VS

Sejuani

Medium

VS

Shaco

Medium

VS

Shen

Easy

VS

Shyvana

Medium

VS

Sion

Hard

VS

Skarner

Medium

VS

Trundle

Medium

VS

Tryndamere

Easy

VS

Twitch

Medium

twitch is a cheese pick and relies to do well in the earlygame.


if you ever come across one make sure to remind your sololanes that the chances are hight they gonna get lvl 2 ganked and then camped.

VS

Udyr

Hard

I HATE udyr! 


If he decides to run around in your jungle there is basicly nothing you can do about it. if your lanes are reactive you might be able to catch him but most of the times he will just pop bearstance and run away while you exhausted your mana in the process

another thing to watch our for is his ability to solo dragon early on in the game - meaning if you decide to gank top and spend to much time without vision on dragon a good udyr player will take it

just ban him. 

VS

Vi

Medium

VS

Volibear

Medium

VS

Warwick

Easy

VS

Wukong

Easy

VS

Xin Zhao

Medium

VS

Zac

Medium

Firecannon Back to Top

3094.png

Oh Firecannon

I need to do some more testing but it is a nice niche item for sure

it increases your blinkradius by a considerable amount and since we are playing jungle ekko the extra distance to close the gap comes in real handy - Not to mention the Movementspeed and the attackspeed - those are stats i higly value on ekko especially lategame when you are clubbing away at the tanks and the passive of parallel convergence (w) kicks in

BUT

Here is what bugs me about firecannon right after you cast your phase dive (e) the game takes a "moment" or lets say a split second to recalculate ekkos attackrange value. as you can see in the imagine below the firecannon indicator is barely outranging the usual blink radius. tho in the 2nd picture the game has caught up with whats goin on and displays the actual distance you can travel

Gcy5Kg1.pngQvDnFUk.png

Ability Breakdown Back to Top

ekkopassive.png





ekkoQ.png




ekkoW.png




ekkoE.png




ekkoR.png

Reactive Jungling / Map Awareness Back to Top

Objectives Back to Top

Warding


-placeholder-

Positioning

-placeholder-

Value

-placeholder-

Stealing with Ekko

When contesting objectives keep in mind that your phasedive (e) combined with the passive of parrallel convergence (w) and smite is quite bursty. if you manage to proc your passive as well you are looking at 

-math placeholder- 

Tips, Tricks & Clips Back to Top


Sticky - example how u can follow up someones flash if predicted right <- move to ab

Vayne condem dodge even tho the condem stunned once the animation is initiated you will end up where you intended to go




Upcoming Changes Back to Top

So... ive been trying out diffrent kind of builds and setups lately and will ad an ap top section since i had a lot of succes with it as well. bruiser is still absolutly viable but if your team is tanky enough and you can get away with ap ekko go for it


my life is somewhat busy atm but ill do my best to shape the guide the way i want it to be. bare with me (:
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