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All Guides Evelynn Guides Bronze 1 but fun; Zeke's Evelynn
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1 year ago
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Evelynn Statistics for TheWizardM

Author's performance with Evelynn compared to the ranked average.

Value
Average
Games Played
5
Win %
40
Kills
7.3
Assists
6.9
Deaths
6.6
KA:D Ratio
2.1
Gold Earned
10.7K
Creep Score
118.4
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Just the standard flash/exhaust. You could also take ghost instead of flash, but I don't recommend it, since Evelynn already has enough movespeed build into her kit.

New Runes Back to Top

Masteries Back to Top

Again, relatively standard support stuff; bandit for the gold, Epose weakness for helping your adc deal dmg, etc. I went with intelligence so you can stack Zeke's faster.

Abilities Back to Top

E
Q
W
E
E
R
E
Q
E
Passive
Q
2
8
W
3
E
1
4
5
7
9
R
6

Max E first, since it gives attack speed = Zeke's stacks, then max q/w (depending on wheter or not you can stick to your adc consistently.

Items Back to Top

Starting Items

    Coin allows for getting gold while staying camouflaged, pods are there so you can engage in a fight here and there.
    First back.

Core Items

    AP route
    AD route

Situational Items

    AP route
    AD route

A fairly aggresive build. Both try to empower e with on-hit effects. AD route is a bit more defensive (due to lifesteal), while the AP one is a bit more burst-y.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Kalista
    Easy

VS

Kalista

Easy

Laning against a Kalista is extremely easy, since Kalista's passive allows you walk into her vision radius to grab coins without taking damage, since her auto-attacks will disappear once you leave her vision radius.

Gameplay Back to Top

Laning Phase

During the laning phase, you want to focus on fearing your opponents out of lane and grabbing coins. Do this by staying in stealth as much as possible whilst collecting coins, and landing a good e-q thunderlords proc every once in a while. You can also play mind games with the vision radius of your passive; taking little dips into the vision radius can scare enemy adcs into misisng a cs or so.

Early-Mid Game

During the early-mid game (aka before you get your core) you want to roam mid once or twice, killing the enemy mid laner if possible. If succesfull, your team may decide to go for drake.

Rest of the game

During the rest of the game, try to stick to your adc and do (mostly) nothing. Once you adc engages a tower, help them, and if they engage in a fight, try to stack the Zeke's as fast as possible by attacking whoever is closest to your adc (press w while you run into vision radius, then (flash if necessary) e the enemy, then keep auto-attacking whilst spamming q). If said fight is a teamfight or a fight you expect to be very close, start of with w -> (flash if necessary) -> r (and possibly exhaust on the most nearby enemy) on the entire team instead of w -> e. Your r and exhaust can both be used to help your adc escape as well, due to their slow.
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