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1 week ago
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Evelynn Statistics for Gardevoir101

Author's performance with Evelynn compared to the ranked average.

Value
Average
Games Played
7
7
Win %
57
41
Kills
6.7
7.1
Assists
6.4
8.0
Deaths
7.6
6.9
KA:D Ratio
1.7
2.2
Gold Earned
10.6K
11.3K
Creep Score
29.9
58.1
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

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11.png SMITE 4.png FLASH
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  • 4.png is essential for defensive and offensive purposes.
  • 11.png is required for jungling.

New Runes Back to Top

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Take Domination for your primary path and either Sorcery or Precision (read below) for your secondary path.
  • We take Electrocute.png?width=32 for the additional burst which suits our assassin style.
  • Sudden%20Impact.png?width=32 will proc on your empowered evelynne.png.
  • While vision is important, Eyeball%20Collection.png?width=32 will help our damage scale. Zombie%20Ward.png?width=32 is a viable alternative.
  • Mobility is great Evelynn so Relentless%20Hunter.png?width=32 is the best option.
  • To assassinate effectively you will need evelynnr.png and The%20Ultimate%20Hat.png?width=32 helps us have it up more often.
  • Celerity.png?width=32 syncs with Relentless%20Hunter.png?width=32 and the mobility is great with Evelynn.
  • You can take Absolute%20Focus.png?width=32 or Scorch.png?width=32 as alternatives for magical damage.
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Precision

Triumph.png?width=64 TRIUMPH Coup%20De%20Grace.png?width=64 COUP DE GRACE

If you need additional sustain for team fighting pick this as your secondary path. In some scenarios, you will not be able to assassinate due to circumstances such as strong CC or the enemy team stays grouped.
  • Triumph.png?width=32 will give you much needed sustain in team fights.
  • Coup%20De%20Grace.png?width=32 is the only rune in the path that really syncs with Evelynn and her evelynnr.png

Abilities Back to Top

Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
2
8
10
12
13
E
3
14
15
17
18
R
6
11
16
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evelynnpassive.png DEMON SHADE (PASSIVE)
  • Evelynn gains Demon Shade after being out of combat for 1.5 seconds.
  • Demon Shade restores HP when under a certain threshold and grants camouflage.
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evelynnq.png HATE SPIKE (Q)
  • Fires a dart in a target direction dealing magical damage to the first enemy hit.
  • Will refund 60% of the CD when a monster is hit.
  • Enemies will take additional magical damage from the next three basic attacks or abilities.
  • You may re-activate up to three times before it comes off CD.
  • The reactivation will deal magical damage in a line in the direction of her attack target.
  • If there is no target the nearest enemy will be prioritized.
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evelynnw.png ALLURE (W)
  • Curses a monster or enemy for five seconds.
  • The next basic attack or ability triggers the curses, slowing the target.
  • If the target was a monster, the mana cost is refunded.
  • If the target is cursed for at least 2.5 seconds they are also charmed and adds additional effects.
  • Champions have their MR reduced.
  • Monsters have the charm duration increased and take bonus magical damage.

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evelynne.png WHIPLASH (E)

  • Targets a single enemy, applying on-hit effects, dealing magical damage and gaining MS.
  • Entering evelynnpassive.png empowers this ability.
  • When empowered you will dash to the target, dealing magical damage to all enemies in between.

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evelynnr.png LAST CARESS (R)

  • Deals magical damage in an area in front of Evelynn dealing magical damage.
  • This damage is doubled if the target is below 30% of their maximum HP.
  • You also become untargetable and blink back a set distance.

Items Back to Top

Starting Items

Core Items

    Standard Core
    Consumables & Vision

Situational Items

    Offensive Options
    Defensive Options

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Starting Items

1039.png HUNTER'S TALISMAN 2031.png REFILLABLE POTION

Always start with a 1039.png as your clear relies on abilites and mana. 2031.png means you will not have to buy more 2003.png every time you recall. In some cases, you may want to upgrade to a 2032.png if you want more sustain and the possibility of having to recall less.
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Core Items

Aim to complete 3706.png on your first back, prioritize 1001.png next then 1402.png. 3715.png can purchased instead if you require the damage reduction. 3152.png will be your next item and the active is essential for getting you into position as well as addition damage. As a 5th or 6th item 3135.png will ensure you stay relevant.

Remember to continously buy 2055.png throughtout the game.

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Situational Items

If you have a great early game you can buy a 1082.png to propell yourself further and turn it into a 3041.png. 3100.png will generally be your 4th major item and will provide a nice burst of damage to your combo. If a majority of enemy champions are focusing on MR early you can build a 3136.png after your 1402.png and turn it into a 3151.png later.

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The choice to build defensively is not one you will generally want to make, however; in certain situations or against specific champions or compositions you will need to itemize accordingly. 3157.png is great for when you need to stall or dodge certain abilities, whereas  3102.png will help against CC. 3047.png or 3111.png should only be gotten if the enemy team has full AD or AP/CC respectively.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Amumu
    Easy
  • Cho'Gath
    Hard
  • Dr. Mundo
    Medium
  • Elise
    Hard
  • Fiddlesticks
    Easy
  • Gragas
    Medium
  • Graves
    Hard
  • Hecarim
    Medium
  • Ivern
    Hard
  • Jarvan IV
    Hard
  • Jax
    Medium
  • Kayn
    Medium
  • Kindred
    Easy
  • Lee Sin
    Hard
  • Maokai
    Medium
  • Master Yi
    Medium
  • Nidalee
    Hard
  • Nocturne
    Medium
  • Nunu
    Medium
  • Olaf
    Medium
  • Pantheon
    Hard
  • Rammus
    Medium
  • Sejuani
    Hard
  • Shaco
    Medium
  • Shyvana
    Medium
  • Skarner
    Medium
  • Udyr
    Easy
  • Vi
    Medium
  • Warwick
    Medium
  • Xin Zhao
    Medium
  • Zac
    Medium

VS

Amumu

Easy

VS

Cho'Gath

Hard

VS

Dr. Mundo

Medium

VS

Elise

Hard

VS

Fiddlesticks

Easy

VS

Gragas

Medium

VS

Graves

Hard

VS

Hecarim

Medium

VS

Ivern

Hard

VS

Jarvan IV

Hard

VS

Jax

Medium

VS

Kayn

Medium

VS

Kindred

Easy

VS

Lee Sin

Hard

VS

Maokai

Medium

VS

Master Yi

Medium

VS

Nidalee

Hard

VS

Nocturne

Medium

VS

Nunu

Medium

VS

Olaf

Medium

VS

Pantheon

Hard

VS

Rammus

Medium

VS

Sejuani

Hard

VS

Shaco

Medium

VS

Shyvana

Medium

VS

Skarner

Medium

VS

Udyr

Easy

VS

Vi

Medium

VS

Warwick

Medium

VS

Xin Zhao

Medium

VS

Zac

Medium

Jungle Route Back to Top

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Blue Side (Level 3 Gank)

  1. Start Red, use one charge of 2031.png if necessary, spam evelynnq.png and level evelynnw.png when finished.
  2. Go to Wolves and focus the small ones with evelynnq.png while using evelynnw.png on the big one.
  3. Go to Blue, use evelynnw.png, wait 2.5 seconds before attacking and use 11.png.

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Red Side (Level 3 Gank)

  1. Start Blue, use one charge of 2031.png if necessary, spam evelynnq.png and level evelynnw.png when finished.
  2. Go to Wolves and focus the small ones with evelynnq.png while using evelynnw.png on the big one.
  3. Go to Red, use evelynnw.png, wait 2.5 seconds before attacking and use 11.png. Level evelynne.png when finished.

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For every other camp, use evelynnw.png on the large monster and then evelynne.png after 2.5 seconds, at level 4 (3 with 11.png) you will be able to kill every camp.

Early Game Back to Top

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Level 1-5

  • Choose a jungle route and keep an eye on the enemy jungler (watch for which lanes leash)
  • Be mindful of champions that may invade you, in most cases you will lose a 1 on 1 encounter.
  • When ganking, always lead with evelynnw.png and let it last for 2.5 seconds before attacking, however; this is not always the case as your ally may die if you do not intervene or they are low enough to kill anyways.
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Level 6

  • evelynnr.png will provide a very strong execute, always use it to kill, not damage.
  • In some situations, you will need to use it as an escape, make sure you are facing the right way.
  • This is where you can win games with your invisibility.
  • Be careful of 2055.png.

Mid Game Back to Top

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Level 7-13

  • Use your invisibility to catch enemies off guard, in rare cases, you should not lead with evelynnw.png because it also in an indicator for when you are about to gank.
  • Do not try to solo objectives such as Rift Herald or Dragon.
  • If you have fallen behind, take some time to farm your jungle instead of ganking to catch up.
  • If you require a defensive item, you should start building it after 3100.png and 3152.png are complete.

Late Game Back to Top

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Level 14-18

  • Unless an enemy is alone and you can assassinate them cleanly, you should never start a fight yourself.
  • Use different angles with your invisibility to engage to catch enemies offguard.
  • When contesting Baron and Dragon, ensure that all 2055.png have been taken out. If you or your team is not in a position to get them, you need to remember its location for future fights or when you are roaming.
  • Always remember to face yourself opposite to where you want to go for your evelynnr.png when possible.

About Me Back to Top

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If you would like to keep up with updates you can like me on Facebook. You can also watch me stream my ranked games on Twitch. Please give feedback or questions in the comments below. Thanks for reading and upvoting my guide, wafu!
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You can find all my guides here.
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