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All Guides Jinx Guides Up to some Hi-Jinx I see! [5.11]
6
1
Updated
2 years ago
Views
191
Comments
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Jinx Statistics for TheReteach

Author's performance with Jinx compared to the ranked average.

Value
Average
Games Played
7
Win %
46
Kills
6.2
Assists
7.0
Deaths
5.8
KA:D Ratio
2.2
Gold Earned
12K
Creep Score
195.0
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

In my opinion, 4.pngFlash isn't as useful as 12.pngTeleport. With 4.pngFlash, you can only use it to either engage, retreat, or get some deep wards in the enemy Jungle. With 12.pngTeleport, I feel that it has many more uses, such as a gank, if you go with homeguards, easily getting back to lane after a gank, Respawning, or after recalling. 7.pngHeal is a no brainer if you play by the meta, as it can save your life and your teammates if used wisely. If you don't want to use 12.pngTeleport, then go ahead and use 4.pngFlash, as after those three, there's no real other Summoner Spell that you would want to choose.

New Runes Back to Top

Abilities Back to Top

W
Q
E
W
W
R
Q
E
E
Q
R
W
W
Q
E
R
Q
E
Passive
Q
2
7
10
14
17
W
1
4
5
12
13
E
3
8
9
15
18
R
6
11
16

Whenever  I play Jinx, no matter what side i'm on, I always start with Zap, as it's great for poking before minions even spawn. Since I start with Zap, I tend to max it out first, followed by Switcheroo then Flame Chompers. I sometimes double up Switcheroo if I need extra attack speed at the start of a game, at levels 2 and 3, which is also viable if you dont want to max Zap out first. 

Items Back to Top

Starting Items

    This is a pretty usual starting buy, don't deviate from it.

Core Items

    If you want to build any items, these are the ones to build. IE gives you even more crit damage, and SS allows for more frequent crits
    The ward you want to get mid-late game is the scrying orb and the farsight orb

Situational Items

    These are the recommended final 4 items (I don't get boots) and from what I see, unless there are a lot of debuffs on you, or you need a zhonya's instead of GA, you don't need to change it
    If you buy boots, you can buy either the Merc Treads or Greaves as Merc gives MR, while Greaves gives Attack speed. MS and Zhonya's are the preferred variable items, and the Tri-Force is for that last push if you need it. By now you should have maxed you Attack speed already which is the best thing for ADC's to get, other than AD

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ashe
    Easy
  • Caitlyn
    Medium
  • Draven
    Hard
  • Graves
    Medium
  • Kalista
    Hard
  • Kog'Maw
    Medium
  • Lucian
    Medium
  • Master Yi
    Easy
  • Miss Fortune
    Medium
  • Nidalee
    Easy
  • Quinn
    Easy
  • Sivir
    Medium
  • Teemo
    Medium
  • Tristana
    Medium
  • Twitch
    Easy
  • Urgot
    Medium
  • Vayne
    Medium

VS

Ashe

Easy

VS

Caitlyn

Medium

VS

Draven

Hard

VS

Graves

Medium

VS

Kalista

Hard

VS

Kog'Maw

Medium

VS

Lucian

Medium

VS

Master Yi

Easy

VS

Miss Fortune

Medium

VS

Nidalee

Easy

VS

Quinn

Easy

VS

Sivir

Medium

VS

Teemo

Medium

VS

Tristana

Medium

VS

Twitch

Easy

VS

Urgot

Medium

VS

Vayne

Medium

Gameplay Back to Top

Overall, stick to your support, poke with your Zap, and hit enemy champs with Fishbones (Switcheroo) and you'll be good. I've ran this strat in every one of my games as Jinx, and the only ones I've lost are due to a bad support, or an enemy 429_64.pngKallista.

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