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All Guides Kindred Guides [7.5] redKind guide [Updated]
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Kindred Statistics for Vëx

Author's performance with Kindred compared to the ranked average.

Value
Average
Games Played
571
4
Win %
56
40
Kills
7.2
6.0
Assists
6.6
6.7
Deaths
6.8
7.2
KA:D Ratio
2.0
1.8
Gold Earned
11.3K
11.1K
Creep Score
40.6
152.1
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

WELCOME TO MY GUIDE!

If you want to learn more, check my YouTube Channel for 1080p/60fps matches, montages and Tips&Tricks!
Here is a video with the basic information, if you prefer that than reading the guide:

I HIGHLY ADVISE READING THE GUIDE THOUGH BECAUSE SETUPS CHANGE PRETTY FREQUENTLY

So, are you ready to get some free LP? Let's go!


Summoner Spells:

4.png is for escapes/chases and making plays. Make sure to only use it when necessary and mostly use it as a way to escape rather than to chase the enemies. You are an ADC after all, so you definitely need it to be safe in teamfights

You need 11.png to buy jungle items and secure objectives

Advanced:

6.png can be used for maximum effectiveness in ganking/kiting and chasing. If you are not experienced with Kindred, I would not recommend taking it. If you play Kindred for a while now, I recommend watching Dodge Lamb's playstyle. I do not use it myself because for me it's too unreliable and does not really provide the safety in getting marks.

New Runes Back to Top

Masteries Back to Top

Explanation:

FEROCITY TREE

  • Fury - this mastery give your more AS, which is really nice with passive stacks
  • Fresh Blood - nice to have some more damage, other masteries are worse (try doing the math on "Expose weakness")
  • Natural Talent - 2% of Lifesteal and Spell Vamp is basically nothing, while Natural Talent gives you one more upgraded AD Quintessence at the start of the game. It speeds your clear up
  • Double Edged Sword - having 3% more damage at the start of the game is quite huge, especially since you want to be agressive. It also works on jungle monsters

  • Battering Blows - you do not do any magic damage, and Kindred like Armor Penetration

  • Warlord's Bloodlust - this new keystone is seriously one of the best things that happened to Kindred in season 7. This works in the jungle, which means that it quite literally speeds your clear up. Helps you with kiting, ganking, soloing objectives, soloing Rift Herald etc. Don't take Fervor because Kindred do not scale with AD, old Fervor was much better. Stormraiders Surge or Thunderlord's are worse keystones, atleast in my opinion

CUNNING TREE

  • Savagery - needed for efficient jungle clear
  • Runic Affinity/Assassin - more buffs helps you with clearing and all. Especially useful when you get Rift Herald. More damage is also nice. Preference here.
  • Merciless - for finishing people off, since you are a carry, you can not afford to take Meditation
  • Greenfather's Gift - this works on jungle monsters as well as enemy champions - really good mastery, you just need to remember about walking in and out of bushes while clearing

Abilities Back to Top

W
Q
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
2
4
5
7
9
W
1
8
10
12
13
E
3
14
15
17
18
R
6
11
16

kindredpassive.png Passive - Mark of the Kindred

This is Kindred's mini-game, which is pretty interesting.
At the start of the match, mark the enemy jungler, because it puts a fair amount of mental pressure on him and prevents him from invading you (kind of).
You have to remember about marking people and do not forget that it takes 8 seconds for the mark to apply (if you kill the marked person before the mark applies, you will not get the stack).
Use this ability on lanes that are pushing (so you can gank them), on the enemy jungler if you want to counterjungle or basically anyone that you think will die to you next. After the early game mark:
  1. people that you want to assassinate/kill in the nearest future (for example if you are ganking a really pushed lane, you can change the mark as you walk into vision)
  2. melee champions that will come to kill you (melee are more likely to die)
  3. anyone with the highest amount of deaths (cause they are more likely to die again)
You can also mark people who are really aggressive, because they will start playing defensive, and if not - you can gank and kill them c:

As for the Wolf part, you can easily predict which camp is going to get marked next if you keep track of which camps are up and remember which one will be marked when. Here are the tiers: 

C5KSDshUMAAU4Td (2).jpg

Try to keep balance between counterjungling for marks and farming/ganking. Don't die for marks. It's going to be hard at first, but it gets easier with practice

kindredq.png Q - Dance of Arrows

Your main damage ability in the early game, just a dash later on. Max it first for better ganks and damage overall.
While fighting anything, use kindredq.png first, then kindredw.png, because this way you will get one free low cooldown kindredq.png damage. While dueling enemies, use it in the right time to dodge enemy skillshots (this is really important, try to get the most value out of your Q, just as you do with 4.png

kindredw.png W - Wolf's Frenzy

With this on, you will almost always win any dueling with proper kiting, simply because Wolf will deal almost as much damage as your AA's and lowers your kindredq.png cooldown. Don't try to invade others though, because you are really squishy and it's easy to collapse on you on the enemy territory.

Pick it as your first ability and use it on every possible camp (since it makes you take almost no damage from 
camps). Max it second because having it on lower cooldown means having more Q's to use and faster clearing

kindredewrapper.png E - Mounting Dread

This ability is your main finisher and burst source. If you do the full combo and proc it, your enemies will be less 
than 50% hp in the early game and really often you can kill them with it. Use it at the start of the gank.
Later in the game, use it as a slow for catching escaping targets or slowing down enemies that are chasing you (don't use it at the start of the teamfight).
For most effectiveness, use your kindredewrapper.png while using kindredq.png, because kindredewrapper.png animation is a little long and can get you killed/waste your time while chasing

kindredr.png R - Lamb's Respite

Kindreds most difficult to use ability. You need a ton of practice to always use it properly. Main situations to use it on:
  • Someone from your team is being killed by an assasin (like 91.png) (in your ult will be many allies and low amount of enemies)
  • AOE ults used on your team (54.png63.png or 268.png)
  • You are dueling an enemy that has a good finisher (like 86.png) and you are below 50% of your HP
  • You can save someone from timed death (30.png ult, 238.png ult, 26.png bombs)
  • You want to dive safely, but remember to use your ultimate far enough to get out of the turret range at the edge of the circle
If you are knocked away from your ultimate and are far enough to run away, do not try to get into the ult again, just dash away with your kindredq.png.

While dueling the enemy in your kindredr.png try to take them down to 10% of their HP, then use your kindredewrapper.png, AA the enemy two times and wait until kindredr.png ends. Then, immediately after follow up with kindredq.pngkindredw.png and AA for kindredewrapper.png proc for massive damage and guaranteed duel win c:

Items Back to Top

Starting Items

    it got buffed and works wonders
    better than pots
    vision and prevents invades

Core Items

    first back
    core
    second item
    upgrade to this at lvl 9
    after Bloodrazor
    after Bloodrazor if fed early (atleast 3/0)
    Defensive item

Situational Items

    against karthus
    against full ad team
    against cc

Example build (cookie cutter, with order)

1419.png3006.png3153.png3071.png3085.png3026.png3364.png

Read below for details


EARLY BUILDS

Build 1419.png first, if you are ahead or behind.

After that, get 3006.png or 3117.png if you managed to get fed early (atleast 3/0).

Build the next two items accordingly to the enemy team:

3153.png - you don't have many marks (less than 6) or enemies have a tank you need to take down quickly

3071.png - you have many marks or your team is full AD and enemies started stacking armor already

3142.png - enemy team does not have any tanks/bruisers, so you shred everyone with Lethality

3091.png - usually you need to rely on your dodging abilities, but if you get instantly oneshot by a point-and-click ability (134.png,112.png,45.png), you need to get MR and Wit's End is your best bet

Remember to get some defensive stats later on (3022.png or 3026.png) so you survive longer in a teamfight without your ultimate

SITUATIONAL ITEMS

MORE DAMAGE:


3139.png Mercurial Scimitar - pretty nice item against teams that have a lot of CC (25.png127.png)

3812.png Death's Dance - this item got buffed in 6.1 and actually gives you pretty nice stats so getting it if you are playing against squishies would be a great idea


Other items providing damage that I do not build at all or build very rarely:


3031.png Infinity Edge - this item is not really worth it unless you will build more crit chance. Do not take it in most cases

3033.png Mortal Reminder - right now even when fighting champions like 36.png or 50.png it's better to build to 3036.png, so do not take it (unless their team is built with 2-3 healers and your team does not have an 14.png)

3004.png Manamune - Kindred do not need more mana, do not buy it

3072.png The Bloodthirster - good item if you are going full AD, which won't work in higher elo's. You can build it if you are fed for fun though c:

3078.png Trinity Force - nice item if you have enough money to buy it, not that profitable because of Kindreds low base AD. If you are going 15/0 and don't know what to buy, take this

3087.png Statikk Shiv - this item is good for pushing, but since you are a jungler, this doesn't really fit Kindreds gameplay. 3085.png is better

3094.png Rapidfire Cannon - some people build it on Kindred for some more damage and a heal from far away (thanks to the bonus range), but it's worse than others after nerfs

3508.png Essence Reaver - this is a nice item on a lane Kindred, but jungle Kindred doesn't really need critchance nor more mana. Don't build it while jungling c:

3124.png Guinsoo's Rageblade - do not really buy it, you are wasting your money on a lot of Ability Power that you are not going to use since Kindred have no AP scalings

3147.pngDuskblade of Draktharr - do not take it, you don't need so much AD


MORE DEFENSIVE STATS: 


3026.png Guardian Angel - great item if you are being assassinated (91.png or/and 238.png in the enemy team) or just feel like you are dying too much, I would recommend this if you are new to playing Kindred


3075.png Thornmail - get this if their team has more than 2 champions that are heavy AA-reliant (Marskmen, 23.png11.png266.png), otherwise do not buy it


3102.png Banshee's Veil - wonderful item against both bursty combo mages (7.png99.png) and hard initiators (54.png,32.png), helps you survive long enough to cast your kindredr.png and kill enemies


3143.png Randuin's Omen - great item against AD teams, also improves your kiting thanks to its passive, build this if the enemy team has more than 2 crit-based AD champions

3742.png Dead Man's Plate - some people buy it and it would be a wonderful item on Kindred if its passive (Crushing Blow) would work on ranged champions as it does on melee ones. It's still not a bad item though, get it if you feel like you need more HP, Armor and some Movement Speed

3022.png Frozen Mallet - this is a nice item if your enemies are too fast (77.png,102.png), but you have so many dashes with your kindredq.png that you do not really need it, it's still nice againt melee though because it really increases your kiting potential


Other items providing defensive stats that I do not build at all or build very rarely:


3025.png Iceborn Gauntlet - this item does not really work on Kindred because of their low base AD, do not take it


3053.png Sterak's Gage - good item if you feel you are being blown up, don't take it if you have already bought 3156.png since they have the same unique passive names

3065.png Spirit Visage - this item is nice, but since you are not that much reliant on sustain, 3102.png is better


3068.png Sunfire Cape - Kindred is ranged and you need to fight in melee range to use it's passive, do not build it


3083.png Warmog's Armor - Kindred are not a tank, do not get it 


3110.png Frozen Heart - this item can actually work really well against teams with high amounts of Attack Speed, get it if a champion like that is fed on the enemy team, especially 67.png or 96.png


3800.png Righteous Glory - Kindred are not an initiator, do not get it 


Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Easy
  • Alistar
    Easy
  • Amumu
    Easy
  • Cho'Gath
    Easy
  • Diana
    Medium
  • Dr. Mundo
    Easy
  • Ekko
    Medium
  • Elise
    Hard
  • Evelynn
    Medium
  • Fiddlesticks
    Easy
  • Fizz
    Medium
  • Gragas
    Medium
  • Graves
    Medium
  • Hecarim
    Medium
  • Ivern
    Medium
  • Jax
    Medium
  • Kha'Zix
    Hard
  • Kindred
    Hard
  • Lee Sin
    Hard
  • Malphite
    Easy
  • Malzahar
    Easy
  • Maokai
    Easy
  • Master Yi
    Easy
  • Nautilus
    Medium
  • Nidalee
    Medium
  • Nocturne
    Medium
  • Nunu
    Easy
  • Olaf
    Medium
  • Pantheon
    Medium
  • Poppy
    Medium
  • Quinn
    Medium
  • Rammus
    Easy
  • Rek'Sai
    Medium
  • Rengar
    Medium
  • Sejuani
    Easy
  • Shaco
    Hard
  • Shen
    Easy
  • Shyvana
    Medium
  • Sion
    Easy
  • Skarner
    Medium
  • Tahm Kench
    Hard
  • Tryndamere
    Easy
  • Udyr
    Medium
  • Urgot
    Hard
  • Vi
    Medium
  • Volibear
    Easy
  • Warwick
    Easy
  • Wukong
    Medium
  • Xin Zhao
    Easy
  • Zac
    Medium

VS

Aatrox

Easy

You can invade him, dodge his aatroxq.png and aatroxe.png with your kindredq.png.
Be careful of his passive though and watch out for his allies to come.
Don't let him hit you in later stages of the game, kite him as much as possible.
3123.png is a good item choice in that matchup.

VS

Alistar

Easy

You can kill him before 6 because of his clear, be careful with fighting him after (his ferocioushowl.png lasts longer than your kindredr.png). Easy kill if you kite him after he uses his combo.
Focus on ganks and counterjungling.

VS

Amumu

Easy

You can invade him, dodge his bandagetoss.png with your kindredq.png, kindredr.png counters his curseofthesadmummy.png.
Be careful if he got fed, because he can easily lock you down and kill you with AP items.

VS

Cho'Gath

Easy

You can invade him and have better ganks than him. Use your kindredr.png before he casts feast.png to finish you (look at how much HP you have)

VS

Diana

Medium

You can invade her but be careful after 6 because she can kill you. Dodge her dianaarc.png with your kindredq.png. Focus more on ganks since she will prioritise getting experience advantage by farming the jungle.

VS

Dr. Mundo

Easy

You can invade him but be careful because his damage is insane. Do not let him get close. Dodge his infectedcleavermissilecast.png with your kindredq.png, consider buying 3033.png and 3153.png.

VS

Ekko

Medium

You can duel him if you will not get caught in his ekkow.png. Be careful of his ekkopassive.png damage. Focus more on ganks.

VS

Elise

Hard

Do not invade her because if she hits her elisehumane.png then you are dead. Focus more on ganks.
Don't duel her at all costs. She can kill you in every stage of the game and you can't do much about that. Her elisehumanq.png counters your kindredr.png.

VS

Evelynn

Medium

Skill matchup. You can duel her, but be careful because it is always close.
Use kindredewrapper.png after she uses her evelynnw.png and kite as much as possible.

VS

Fiddlesticks

Easy

Focus on ganks, before he hits 6 you can already snowball most of the lanes.

You can counter his crowstorm.png with your kindredr.png.

VS

Fizz

Medium

If you want to duel him, kite him around with kindredq.png and try to 4.png his fizzjump.png damage.
Try to dodge his fizzmarinerdoom.png with your kindredq.png. Focus more on ganks.

VS

Gragas

Medium

Try to dodge his gragasbodyslam.png with your kindredq.png if you want to duel him.
He will use his gragasexplosivecask.png after your kindredr.png, so try to bait his gragasexplosivecask.png first.

VS

Graves

Medium

Focus on ganks, you can not duel him, his damage is too high.
You can only kill him if you are fed from his laners.
Try to dodge his gravesqlinespell.png and graveschargeshot.png with your kindredq.png.

VS

Hecarim

Medium

Do not invade him because he will run away. Be careful of his engage because he has insane damage with his 3057.png powerspike.

VS

Ivern

Medium

Be careful of his counterjungling potential. To be honest he can steal every single one of your marks if he gets there before you. Dodge his ivernq.png with your kindredq.png.

VS

Jax

Medium

You can invade him, just don't get hit with his jaxcounterstrike.png stun and kite as much as possible.

Focus hard on ganks and do not feed him because he will be a problem in lategame.

VS

Kha'Zix

Hard

You can't invade him or fight him at any time. Avoid him at all costs.
Use your kindredr.png if he jumps on your carries (including yourself), but do not try to duel him inside it - he can finish you off quickly with his khazixq.png

VS

Kindred

Hard

Whoever makes better ganks wins.

VS

Lee Sin

Hard

You can duel him early, you just need to dodge his blindmonkqone.png with your kindredq.png, then you can kill him easily. If you have enough HP to survive, use kindredr.png after his blindmonkrkick.png.
A good Lee Sin will make your game a nightmare, because he will kill you and steal your camps/marks.
Be careful of his wardjump - blindmonkrkick.png - blindmonkqone.png - blindmonkqone.png combo because it can kill you.

VS

Malphite

Easy

You can invade him and kill him, focus on ganks before 6 because he will not do much before. Use your kindredr.png for his ufslash.png and stay behind your team in teamfights.

VS

Malzahar

Easy

You have much better ganks, use that to your advantage. Try to bait out his alzaharnethergrasp.png and use your kindredr.png before. Be careful of his malzaharw.png because their damage is sometimes insane.

VS

Maokai

Easy

You can invade him and kill him early, try to countergank everytime he ganks.

VS

Master Yi

Easy

You can invade him and kill him. Be careful of his teammates though, because his meditate.png gives him a lot of time to survive. Use kindredr.png if he is fed and jumps on your carries.

VS

Nautilus

Medium

You can kill him if you dodge his nautilusanchordrag.png with your kindredq.png, try to countergank as much as you can.

VS

Nidalee

Medium

Do not get hit by her javelintoss.png if you want to duel her.
Focus on ganks.

VS

Nocturne

Medium

Focus on ganks early because he will focus on powerfarming for his nocturneparanoia.png.
Use your kindredewrapper.png after his nocturneshroudofdarkness.png if you want to duel him.

VS

Nunu

Easy

You can switch jungles with him - he counterjungles you, you counterjungle him and get passive stacks.

Secure vision to kill him when he comes.

VS

Olaf

Medium

You can invade and kill him early, just dodge his olafaxethrowcast.png with your kindredq.png. Be careful of his olafrecklessstrike.png damage.

VS

Pantheon

Medium

Focus on ganks, do not feed him - he will not fall as hard in midgame if you do.

VS

Poppy

Medium

Her poppyparagonofdemacia.png cancels your first kindredq.png, so be careful while dueling her.
You can dodge her poppydiplomaticimmunity.png with your kindredq.png, though. Do not get close to walls while fighting, because is she hits her poppyheroiccharge.png stun, you are pretty much dead. Focus on ganks.

VS

Quinn

Medium

Really annoying. Shut her down early (invade her jungle with your team) or focus hard on ganks and snowball your lanes. If you get hit by her quinnq.png then you lose the duel, try to dodge it with kindredq.png.

VS

Rammus

Easy

You can invade and kill him in his jungle, focus on ganks afterwards. Get 3812.png if he gets his 3075.png.

VS

Rek'Sai

Medium

You can invade and kill her early, try not to get hit by her reksaiw.png stun if you want to duel her. Focus on ganks.

VS

Rengar

Medium

Focus on ganks and don't try to duel him. You will most likely use because of his rengarq.png damage.

Use your kindredr.png if he jumps on your carries.

VS

Sejuani

Easy

You can invade and kill her early, try to dodge her sejuaniarcticassault.png with your kindredq.png. Focus on ganks.

VS

Shaco

Hard

Hard matchup, he will invade you 90% of the time so ward your first buff and ask your toplaner to ward the second. You can duel him if he burns his deceive.png. Focus hard on ganks, do not go for jungle camp stacks because he will be there faster, invade his jungle on the other side instead.

VS

Shen

Easy

Tanky/farm jungler, focus on ganks, you can win in early. You can also invade and kill him in the jungle.

Consider buying 3139.png if you are getting killed by his shenshadowdash.png.
Expect his shenstandunited.png after 6 when you are ganking.

VS

Shyvana

Medium

Dodge her shyvanafireball.png if you want to duel her, focus on ganks. She will most likely take all your marks and her camps because of her insane jungle clear, so just apply as much pressure on the map as possible and ward her jungle.

VS

Sion

Easy

You can invade and kill him in his jungle, but be careful of his sionpassive.png, because he is really strong in that, just run away after you kill him. Jump out of his crypticgaze.png with your kindredq.png.

VS

Skarner

Medium

Do not invade him, focus on ganks.

VS

Tahm Kench

Hard

He is really overpowered when dueling, do not duel him at any point of the game (maybe at lvl 3 with your biggest powerspike, but don't let him get 3 stacks on you and use tahmkenchw.png, dodge his tahmkenchq.png and be careful of his tahmkenche.png.

He is really painful to you in teamfights since his tahmkenchw.png counters your kindredr.png.

VS

Tryndamere

Easy

You can duel him before 6, just be careful of his mockingshout.png because it lowers your AD by a lot. He is a farm jungler, focus on ganks.

Use your kindredr.png after he uses his undyingrage.png, it will reduce his healing and put you in a fair ground

VS

Udyr

Medium

Do not invade him, he can kill you.

Focus on ganks.

VS

Urgot

Hard

( ͡° ͜ʖ ͡°)

VS

Vi

Medium

You can invade and kill her early, just dodge her viq.png with your kindredq.png. If he uses her vir.png to kill your carries, use your kindredr.png.

VS

Volibear

Easy

Do not invade him, focus on ganks and counterjungling.

VS

Warwick

Easy

You can invade and kill him early, just kite him around.

VS

Wukong

Medium

You can invade and kill him early, be careful of his monkeykingdecoy.png.
Use your kindredr.png when he jumps into your team with monkeykingspintowin.png.

VS

Xin Zhao

Easy

You can invade and kill him early, focus on counterganks.

VS

Zac

Medium

Skill matchup - better player wins, focus on ganks.

PROS/CONS Back to Top

PROS of playing Kindred

  • High amounts of damage
  • Not hard to get ahead
  • One of the best carries for SoloQ (or DynamicQ, but that sounds stupid)
  • Can duel most of the champions at early levels
  • Great utility with kindredr.png even if behind
  • High mobility
  • Can jump over walls with kindredq.png
  • Has awesome lore and in-game look
  • Can steal Dragon or Baron fairly easily
  • Can't be assasinated thanks to kindredr.png
  • Can melt tanks thanks to kindredpassive.png
  • kindredr.png can completely turn around teamfights
  • Fun to play

  • Amazing booty ( ͡° ͜ʖ ͡°)
  • LOW BANRATE (HELL YEAH)

CONS of playing Kindred

  • Pretty squishy
  • Easy to kill with kindredr.png on cooldown
  • Loses potential after dying in the early game
  • Relies heavily on the first 10 minutes of the game
  • Hard to play
  • Does not fit in every teamcomp (need a tank in team)
  • Lots of bugs
  • No good skins (yet)
  • kindredr.png can save the enemy team if used incorrectly

What to upgrade Smite into? Back to Top

Smite upgrades:

3706.png Stalker's Blade

Some people take it for more burst, but since you already have a slow in your kit, I don't really like it. Helps you with ganking.

3715.png Skirmisher's Sabre

This is a good item if you are fighting a lot in the early game/invading the enemy jungle. Also let's you see enemies in the bushes and makes you take less damage while dueling. Almost always take it.


3711.png Tracker's Knife

I do not like it, waste of the smite upgrade since Kindred's kit does not benefit from wards. Take it only if heavily behind.

How to jungle? Back to Top

Jungle Route:

Try to move along with the enemy jungler. For that, invade early to get some vision on one of his buffs. If you can't tell where he started, start at the side the lane you want to gank is. For example if your toplane matchup is favourable for ganks, start at your bottom buff, so you will end up in that lane with lvl 3 and both buffs.

Main routes:

Blue > Gromp > Wolves > Scuttle

or

Red > Wolves > Blue > Scuttle

Jungling combo:

Q --> W and then AA --> walk away --> AA --> Q --> AA --> walk away 

until W runs out


Tips & Tricks Back to Top

1. Use your kindredq.png before using your kindredw.png

This way, you will always have one kindredq.png more on a low cooldown


2. Jump over walls with kindredq.png

This helps you while escaping or chasing, also saves you time when coming for ganks or counterjungling


3. Don't use your kindredewrapper.png immediately at the start of the fight

It's better to save it for the slow it gives because it's your only CC. Use it on enemies that are running at your or running away


4. Use your kindredq.png as an auto-attack reset

Use this combo: AA - Q - AA to deal the biggest amount of damage


5. Use your kindredw.png on every camp

This will keep you healthy and make you able to gank at all times


6. Dodge skillshots with your kindredq.png

Dodging something like bandagetoss.png or blindmonkqone.png can turn a fight in your favor


7. While fighting melee champions try to jump over walls

This really tilts people playing 107.png or 2.png or other immobile melee's


8. While fighting melee champions in an open terrain, keep safe distance between yourself and them

Don't let them come close, kite as much as you can, your kindredq.png and kindredewrapper.png should help you


9. Don't waste your kindredr.png on someone who has no chances of survival

This skill is really important in Kindred's kit, save it for a better occasion rather than waste it just to give someone 4 more seconds to live


10. Bait enemies to use their ultimates or fight you when your kindredr.png is up

Good usage of your kindredr.png can easily win teamfights


11. If more enemies than allies are on low HP, don't use your kindredr.png

It's better to sacrifice less to gain more, unless you are going to save a champion with good finishers like 55.png


12. Use your kindredw.png before the start of a teamfight

This gives you a lot of free poke on enemies, they often underestimate that


13. Use your kindredw.png to cancel things that can be cancelled by dealing damage

For example 3117.pngmissfortuneviciousstrikes.png or tahmkenchnewr.png.


14. To win a duel inside your kindredr.png, use everything you have at the end of it

Use E while it lasts, attack an enemy once or twice then use this combo: AA + Q + AA, you just need to time it right and you will never lose a fight in your kindredr.png again


15. Use your 4.png before using your kindredq.png when chasing

You really want to use your kindredq.png to deal damage and it will not do damage if you use it before 4.png


16. Keep balance between ganking and farming

You will either starve yourself from gold/experience or don't apply any pressure on the map. Try to watch the map at all times and for every 2-3 camps you do, look for avaiable ganks/counterganks


17. Constantly look at the minimap

The minimap shows you everything you need to know as a jungler - which lane is pushing, which buffs are going to be up soon, which objectives you can take, look at it every 2 or so seconds, EVEN WHILE FIGHTING 

Change log/Milestones Back to Top

10.03.2017

  • Updated most of the guide parts

6.01.2017

  • Updated whole guide

15.11.2016

  • Updated Runes, Masteries, Builds and other sections to be correct for Season 7

1.09.2016

  • Removed incorrect stuff, updated Runes

1.07.2016

  • Huge changes (updating everything to 6.13)

9.06.2016

  • Updated Items
  • Fixed "How to jungle" section

31.05.2016

  • Updated Masteries
  • Updated Runes

7.05.2016

  • Huge changes in 6.9 patch
  • Removed "Way of the Lamb/Wolf", "Early Game, "Middle Game", Late Game", "What to build?", "How to choose masteries?", "Warrior vs. Devourer" sections
  • Updated "Items", "Masteries", "Runes", "PROS/CONS", "Tips & Tricks" sections
  • Changed "How to upgrade Smite?" into "What to upgrade Smite into?"
  • Changed title of the guide

28.03.2016

  • Added "Tips & Tricks" section
  • Added "Middle Game" section
  • Added "Late Game" section
  • Added "Way of the Lamb/Wolf" section
  • Updated "Items" section
  • Updated "What to build?" section
  • Updated "Masteries" section

22.03.2016

  • Updated guide to 6.6
  • Changed "Upgrading Smite" to "How to upgrade Smite?" and added more info into it
  • Added "How to choose masteries?" section
  • Updated Masteries
  • Added "What to build?" section
  • Changed "Jungle route" to "How to jungle?" and added more info into it
  • Added "Warrior vs. Devourer" section

19.03.2016

  • Updated Runes
  • Updated Masteries

25.02.2016

  • Removed Patch Changes, did not really put anything into the guide
  • Updated build for Way of the Lamb

22.02.2016

  • Added "Early game objectives" section, will add mid-game and late game later

21.02.2016

  • Added milestones while I'm waiting for the new patch, thanks for the 100k views guys! <3

14.02.2016

  • Updated the video for Way of the Wolf build
  • Resized the pictures correctly for build paths

13.02.2016

  • Updated Masteries for Way of the Lamb
  • Updated Runes
  • Updated Way of the Wolf build
  • Added build paths to both builds

11.02.2016

  • Added "Upgrading Smite" section

10.02.2016

Updated guide to 6.3
  • Added Duskblade of Draktharr to items
  • Addech Patch changes

9.02.2016

Finally moved my lazy ass to update the guide
  • Added introduction
  • Updated Masteries for Way of the Wolf
  • Updated Build for Way of the Wolf
  • Added Wit's End description
  • Added my achievments

27.01.2016

  • Updated guide to 6.2
  • Updated masteries

25.01.2016

  • Added Alistar, Shen, Tahm Kench and Tryndamere to matchups
  • Corrected typo's
  • Added "Kindred PROS/CONS" section

19.01.2016

  • Added descriptions for situational items for more defensive stats

18.01.2016

  • Added descriptions for situational items for more damage, will add for defensive items tommorow

Milestones

100k views - 21.02.2016
200k views - 1.04.2016

About me/my achievements Back to Top

Hello everyone! c:
My name is redKind and I am Diamond Kindred main with more than 500 games played.

Here are my achievments

My mastery points:

B1qfewC.png

My OP.GG ranking

YGDKpNK.png

My LOLSKILL ranking

Nk2kWOJ.png

My LeagueOfGraphs ranking

BY82OOZ.png
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