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All Guides LeBlanc Guides [6.5 in Depth]LeBonk Your Foes With LeBlanc
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2 years ago
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LeBlanc Statistics for GetLeBonked

Author's performance with LeBlanc compared to the ranked average.

Value
Average
Games Played
9
7
Win %
67
37
Kills
11.7
7.0
Assists
8.2
6.0
Deaths
7.4
6.7
KA:D Ratio
2.7
1.9
Gold Earned
14K
10.9K
Creep Score
168.8
131.4
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png: Always take Flash, for the big plays. LeBlanc already has 2 dashes, why not add a third?

14.png: Always take this when playing mid, the kill pressure it gives is so important for a snowbally assassin like LeBlanc, and it really helps in those early level all-ins. 

12.png: I mean, you could take this. It could play out like TP Kassadin in season 3. I don't recommend this however, as Ignite outperforms it in all situations. 

3.png: Exhaust is good on support LeBlanc, but ignite is also good. It really depends if you think the enemy team has a particularly dangerous champion that needs the peel exhaust offers. 

Every other summoner is bad on LeBlanc and never take them under any circumstances unless you're trolling around with 11.png or playing alternate game-modes like Dominion or a personal favorite of mine, Hide N Seek. 

New Runes Back to Top

Masteries Back to Top

I have a put a ton of thought into the new masteries, and I'm very confident this setup is the best on LeBlanc 100% of the time. 


I like Wanderer over Savagery because it really helps for roaming during laning and just overall positioning before fights. Next is biscuits because they are OP in lane, obviously get Merciless since LeBlanc rarely has mana issues.

Precision vs Intelligence: I really dislike CDR LeBlanc builds as they sacrifice too much damage in the midgame, and lategame 20% CDR vs 40% or even 45% CDR LeBlanc still favors the former because its unlikely you will get two combo's off in a lategame fight anyways. Additionally LeBlanc's ult is a low CD without much CDR. 

So here's the big one; which Keystone is the best on LeBlanc? It really comes down to Thunderlords vs Deathfire (stormraiders isn't very good since LeBlanc doesn't need the movespeed to escape or finish kills). 
Lets math out TD vs DFT in lane:
  • TD does 10*(level) + (.1 of 40 AP). So in a simple level 2 q-w trade it will do 24 damage. At level 6, it will do 64 damage.
  • In lane, DFT will do approx. 6 + (.2 of 40 AP) damage, so 14 damage to your trades/combo. In an all in it can do up to double that, so a max of 28 damage at a level 6 all in. 
So in lane TD gives better trading and all-ins. 

At level 13:
  • TD does 130 + (.1 of 350 AP). 165 damage. 
  • DFT does 6 + (.2 of 350 AP). 76 damage to a quick combo. However DFT can potentially do around double this in a teamfight if you land multiple combos(152 damage). 
TD still gives better damage, also keep in mind LeBlanc really loves the instant burst TD gives to her combo, and the extra 89 damage from TD on your Q-R-E or Q-R-W assassination is huge. 

At level 18, full build: 
  • TD does 180 + (.1 of 800 AP). 260 damage.
  • DFT does 6 + (.2 of 800 AP). 166 damage. Up to double this in a teamfight, 332 damage. 
At full build, if you land a good AoE W-R or multiple combos, DFT does outscale TD. However TD still gives more damage to your assassination combos, which IMO is still more important. 

Finally Sorcery is obviously better than Fury, Double Edged Sword vs Feast is up to you but I think with biscuits Feast is not needed, LeBlanc doesn't need spellvamp so Natural Talent is better and finally get Bounty Hunter cuz we ain't no pussy. 
 

Abilities Back to Top

W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
2
8
10
12
13
W
1
4
5
7
9
E
3
14
15
17
18
R
6
11
16

Always max W first, because it lowers the CD by 2 seconds per rank giving you more mobility and less downtime on your trades. It is also your only waveclear, and at level 7 it only takes on auto W to kill caster creeps. Also W max only gives 75 less damage on your combo's than Q max so overall it is very worth it. Q is maxed second since the base damage is higher than E and it is more reliable. 


In some lanes you can put a second point into W at level 3 if you want more damage on your trades and don't think you'll be going for a kill yet or setting up a gank. 

Items Back to Top

Starting Items

    Start this in the majority of lanes. Doran's Ring gives you that extra kill pressure + mana sustain that LeBlanc really needs.
    Start this in matchups that your opponent naturally has a lot of sustain or counters you.

Core Items

    Always get a second one of these unless you are really far ahead and can afford a Seekers or both components to Morellos.
    Morello's should be your first item in almost every lane, as the 20 extra AP over Athene's is huge, and it is much cheaper. The CDR is a must for LeBlanc and the mana regen makes you manaless with 2 Doran's Ring.
    Always get Deathcap second item since they removed DFG unless you're vs an AD midlaner which-case Zhonya's is better.
    Get these by the time you finish your second item.
    You generally want this third item. If the enemy team has little to no MR then get Zhonya's if you haven't already or Deathcap.

Situational Items

    Luden's Echo on paper may seem like a tempting item to buy on LeBlanc after Morello's; however Morello's into D-Cap gives more damage than Luden's Echo does since LeBlanc has such high AP scaling. Therefore Luden's Echo mathematically speaking is only a good 6th item if you don't need a GA or Banshee's, or you can sell your boots for it once you are at full build in really long games. Lastly it a good fourth item after voidstaff if you don't want Zhonyas. You can see the math behind it at the link at the bottom.
    Can be a good item in games with 3 or more AP carries besides yourself (counting both teams), or against other AP assassins like Katarina, Diana or Ahri. Not a great item once you are full build, so you generally want to replace it. Lastly it gives no CDR which is a must on LeBlanc in some form.
    Great item in normals or if you are absolutely stomping people.
    Your starting item as support LeBlanc.
    This gives 40 AP, 15 MP5, and 25 extra true damage to your combo or to towers per auto. Great item to buy after you have Morello's and know a dragon fight is going to occur. Generally just a smart buy if you know a teamfight will happen or if your team is contesting an objective/seiging. Make sure to always have one after you have 4 items.
    Good item against things like Ahri or Veigar in the lategame.
    Very rare that I get this but can be good as a 6th item if you really want it.

Luden's Echo vs Deathcap math http://www.reddit.com/r/summonerschool/comments/2zdvkx/ludens_vs_deathcap_analysis_math_qualitative/

I've also watched my fair share of youtube videos on the subject(one by the coach of Gravity https://www.youtube.com/watch?v=N-MiS1pfCwk ) and all of them concluded that on LeBlanc specifically you get more damage getting Deathcap second over Luden's.
Combo damage with Morellos + Ludens + 40 AP at level 11:
Q-R-E(1 proc): 1332
W-R: 997
Combo damage with Morellos + Deathcap + 40 AP at level 11: 
Q-R-E(1 proc): 1625
W-R: 1071

Overall, here are the most common LeBlanc build paths:
  1. Normal build vs easy AP mage: 3165_32.png>3020_32.png>3089_32.png>3135_32.png>3157_32.png >3285_32.png
  2. Build vs AD assassin:1056.png3191_32.png>3020_32.png>3157_32.png>3165.png>3135_32.png>3089_32.png>3026_32.pngor3285.png
  3. Build vs AP assassin: 3165_32.png>3001_32.png>3020_32.png>3089_32.png>3135_32.png>3102_32.pngor3157.pngor3285.png
  4. Full build at 50+ minutes: 3165_32.png3089_32.png3157_32.png3135_32.png3285_32.png3102_32.pngor 3026_32.png or3100.png>2139_32.png
Remember that Abyssal Scepter is not an ideal item at full build and should be sold for Zhonya's or Luden's, and that your boots should always be sold for Luden's at full build. I personally always recommend 1 defensive item last, GA or Banshees, however if you are ahead or don't like that playstyle you can always build the 120 AP item you are missing or if you have all 3, a Rylais or Abyssal instead. 

Zhonya's vs Luden's: Most games after Void Staff you have to choose between one of these. To boil it down, it comes down to: Wombo teamfight damage vs Poke damage. Zhonya's allows LeBlanc to W-R multiple people then Zhonya's immediately, which is devastating in teamfights, or LeBlanc can Zhonya's while her E procs. I personally think this is much more valuable than the 100 damage .10 AP on your poke combo, but Luden's does give LeBlanc the ability to nearly kill squishies with just a Q-R. Luden's is better situationally against teams with little CC that you can poke constantly, but most games Zhonya's is better. 

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ahri
    Medium
  • Akali
    Easy
  • Anivia
    Medium
  • Annie
    Hard
  • Azir
    Easy
  • Brand
    Easy
  • Cassiopeia
    Easy
  • Cho'Gath
    Medium
  • Corki
    Easy
  • Diana
    Medium
  • Ekko
    Easy
  • Ezreal
    Easy
  • Fizz
    Medium
  • Galio
    Medium
  • Heimerdinger
    Medium
  • Karma
    Easy
  • Karthus
    Easy
  • Kassadin
    Easy
  • Katarina
    Medium
  • Kayle
    Easy
  • Kennen
    Easy
  • Kog'Maw
    Easy
  • Lissandra
    Medium
  • Lulu
    Medium
  • Lux
    Easy
  • Malzahar
    Hard
  • Mordekaiser
    Medium
  • Morgana
    Hard
  • Nidalee
    Easy
  • Orianna
    Medium
  • Pantheon
    Medium
  • Riven
    Easy
  • Syndra
    Medium
  • Talon
    Medium
  • Twisted Fate
    Easy
  • Urgot
    Easy
  • Varus
    Easy
  • Veigar
    Easy
  • Vel'Koz
    Easy
  • Viktor
    Medium
  • Vladimir
    Medium
  • Xerath
    Medium
  • Yasuo
    Easy
  • Zed
    Medium
  • Ziggs
    Easy
  • Zyra
    Easy

VS

Ahri

Medium

Start Doran's Ring

Skill matchup with an edge to you, especially with Thunderlords. Your #1 priority in this lane is to not get hit by Qs when she tries to harass you with them. Always be on the lookout for Q-W combos or a quick W. She wins trades if she lands a charm, but if she misses or if its down she is super vulnerable. At level 6 things get slightly easier since you can get free damage by using your ultimate. In the midgame once you have Morello's you can blow her up with a full combo a lot easier than she can do to you, and you have better damage in skirmishes at this time. After D-Cap you can one shot her if you catch her off guard. Lategame she has better sustained damage, waveclear, and utility, while you have better 1-shot potential and AoE wombo damage. Often time games against Ahri come down to who wins the early game. I suggest buying Abyssal after Morello's in this matchup, but it isn't absolutely necessary and I wouldn't buy it if you are ahead.   

VS

Akali

Easy

Start Doran's Ring

Akali is really weak in lane pre-6 and has no way to trade with you, so bully her and go for a kill before she gets level 6. At level 6 you still have more burst than her and the lane doesn't get that much more difficult. She can be scary in teamfights with her resets on her ultimate but is easier to focus than you are. 

VS

Anivia

Medium

Start Doran's Ring

Anivia is a real pain for LeBlanc, and I'd almost go to the point of saying she's a counter. She is a beast lategame, and her passive is a get out of jail free card when LeBlanc really needs the early kill. Nevertheless, you cans still make her life miserable pre-6 and more miserable after 6 when she is OOM. Thats the key thing her; post-6 Anivia has the fastest waveclear of any midlaner with mana. Without it she is a sitting duck. Once she has her Athenes + Tear or Catalyst however the lane is over since she afk-pushes infinitely, and eventually outscales you. Frustrating lane. Look to make roam plays and picks midgame to snowball. 

VS

Annie

Hard

Start Flask or Doran's Ring

Annie is a hard matchup for LeBlanc if the Annie is good and keeps her stun up. Whenever Annie's stun is down your Q-W combo will out trade her early. If she has her stun up all the time just farm and play passive. Annie, since she doesn't level E until lvl 8, is a bit weird with base damages. Effectively, you outrade her at levels 2, 3 if you land your E or put a second point in W, and level 6 with a full combo. At level six you both do about equal amounts of burst but her stun gives her the edge usually. Look to poke her down with your Q-R combo before all-ining her or continue to farm and look for roams. She has a good teamfight with her ult but you can snowball the game with your mobility and pick potential, and additionally she suffers from a low range lategame and scales worse than you, you can blow her up after she uses her stun or simply out damage her. 

VS

Azir

Easy

Start Dorans

Azir can be a frustrating lane opponent since he has a lot of long range harass, but once you get a feel for his range with his soldiers it gets a lot easier. You can chunk him at level 2 with the Q-W combo and this lane only gets easier with levels. He scales decently into lategame but in lane you should stomp him and roam. Remember you cannot dash over his ult. 

VS

Brand

Easy

Start Dorans

Brand is an immobile mage with mostly skillshot damage, and as such is countered by LeBlanc. You can chunk him easily, just try and avoid his W and make sure to never get hit by his Q and be stunned. At level 6 go for a kill or if he's playing passive push and roam. Lastly remember that his ultimate can bounce between you and your passive giving him a lot of extra damage, but if you are high health his ultimate does little damage to a single target. 

VS

Cassiopeia

Easy

Dorans

Cassiopeia scales extremely well into the lategame but she is immobile and an easy kill for LeBlanc. In lane look to stomp her while dodging her Qs, if one hits you she will out-trade easily. Otherwise get some Q-W combos in and look for kills and/or roams. If she stuns you with ultimate expect to lose 75% of your health, so either 100-0 her or run. 

VS

Cho'Gath

Medium

Start Doran's Ring

Cho'Gath has an exceptionally strong laning phase with his passive that gives him a free health pot every 6-8 minion kills. In lane focus on auto-attacking him for every CS he goes for, and try and punish him early before he can auto-push the lane with his abilities. Go for Q-W combos on cooldown. His 1-3 is really weak compared to the rest of his lane, you must force him to use his potions by the time he hits level 4. Cho'Gath's silence can be brutal in lane as it can interrupt your combo, but it has a long CD early game. In teamfights you shouldn't focus him as he gets really tanky in the midgame, and his silence can destroy you if you distortion in and can't go back. He packs a lot of burst if he lands a Q, his full combo at level 6+ will kill you at pretty much any stage of the game until you have banshee's if you choose to buy it. He falls of lategame in damage and tankiness where as you can still 100-0 carries so if you can shut him down early and delay his powerful midgame you should be good.

VS

Corki

Easy

Start Doran's Ring

Corki mid is rarely seen in solo-Q but it is quite effective. In lane he has no way to trade with you if dodge his Qs and rockets at level 6. Don't trade AAs with him and if you distortion on to him and then land a chain, don't stay for the second proc on it unless you are getting a gank or going for a kill as he can hit all his abilities easily. Overall you should aim to get a kill in this lane. In teamfights he puts out a lot of damage if he isn't focused but he is super squishy and an easy kill for you. He is a great seiger and has a lot of poke, so if his team gets ahead it can be tricky for you to make much of an impact.  

VS

Diana

Medium

Start Doran's Ring

I honestly think Diana is broken as she has higher AP ratios than basically any other assassin in the game while getting free tankiness, a point and click gapcloser, and an AOE knock up. In lane pre-6 poke her down since she can't trade without her ultimate. At 6 she turns into a monster, if she lands her Q back off as she will do 70% of you health instantly in damage if she ults onto you. Otherwise keep harassing her and aim for a kill early to delay her powerspikes. In teamfights she scales really well with items and will generally out damage and be able to 100-0 you. 

VS

Ekko

Easy
Start Doran's Ring
Alright, I've played against him once in a normals and I think Riot was correct when they said LeBlanc counters Ekko. He's a melee assassin that really lacks damage or any way to trade with you until he has an item. You should have no problem Q-Wing him all the time. Just dodge his Qs and you will win this lane. Be careful of his ultimate and stay away from the shadow, as he can 100-0 you if he lands his ultimate (its literally the only ability in the game with a higher AP scaling than your ultimate, excluding a 7 ball Syndra ultimate). In teamfights Ekko either seems next to useless or amazing, depending on if he lands his W stun and ultimate. Either way you can 100-0 him the moment he goes in. You will out damage him lategame (well, all game) but he has a lot of unreliable utility that can or can not be more useful than your damage. 

Also, being a LeBlanc main, I love Ekko. I think Ekko is really similar to LeBlanc; they both rely on proc'd damage, have dashes, have decent amounts of CC, and both are burst AP assassins. Ekko's ultimate is really easy to use since its so similar to LeBlanc's W. I can easily see myself being a secondary Ekko main once he isn't banned in every ranked game (which will probably happen after they nerf him a bit, he seems kinda OP). 

VS

Ezreal

Easy

Start Doran's Ring

Ezreal mid is basically the same thing as Corki mid only Ezreal trades even worse with you but is more slippery. Its hard to actually kill this guy but you should significantly deny him early. If he goes AP its even easier, just make sure to W out of his ults. He pushes way slower than Corki meaning you should be roaming a lot in this lane. 

VS

Fizz

Medium

Start Doran's Ring

Fizz is very weak in lane until level 3, so harass him as much as possible in this timeframe. 3-5, if you use your W on him he can always E the damage and then Q onto you to out-trade you which is really hard to deal with, so I suggest going for less obvious trades by simply Qing him and baiting his E or quickly Wing him without a Q. At level 6 he will kill you if he lands his ultimate and you can't burst him, but you should be able to poke him down with Q-R. For the most part you want to avoid trading with him post-6 especially if he rushes Negatron Cloak/Abyssal. In teamfights you can always 100-0 him after he uses his E on someone else. Overall he cleans up fights better than you and has better sustained damage but he has to land his ultimate on a carry to kill them in teamfights which is a lot harder than you Q-R-Eing someone. My best advice when playing against Fizz is stomp him pre-6, out-roam post-6 but avoid fighting him, and most importantly FOCUS HIM after he FOCUSES SOMEONE ELSE(basically once he uses his E). 

VS

Galio

Medium

Start Doran's Ring

There's a common misconception that Galio counters LeBlanc. Let me start of by saying that Galio, due to his passive, innately counters literally every magic-based damage champion. This being said, LeBlanc actually counters Galio in the early laning phase before he has significant MR and mana regen. Before he gets chalice Galio is cripplingly mana hungry and you can punish him by shoving the waves by AAing as much as possible. Additionally he is melee so you can easily Q-W him, the only thing to watch for is if he Q's your W pad. Aim to significantly deny him CS or kill him by level 6. Once he has chalice the lane gets stale since he can mindlessly shove in the waves but even here he can run OOM and if he does deny him again. After he has Abyssal and Athenes your ability to burst him is gone so you'll need to focus other targets. In teamfights his ultimate can be game changing but otherwise he's very lackluster, if you crushed him in lane like you should he should do little damage and your team should be ahead from your roams. In the full out lategame he is generally more useful because of his ultimate and poke/waveclear. 

VS

Heimerdinger

Medium

Start Doran's Ring or Flask

Heimerdinger, at the end of the day, is going to do what the Donger does and you can't do jack about it. He's going to create his little triangle of doom and push every wave instantly into turret and you just need to make the best of it. At level 6 you can aim to W into range and Q-R him, and then ask for a gank or all-in him once your ult is up again. In teamfights his big turret can be devastating but overall he's pretty useless, and you can 100-0 him anytime he's away from turrets. Careful of his Zhonya's baits. 

VS

Karma

Easy

Doran's Ring

Pretty straightforward matchup. Keep some distance from your minions so you don't get hit by her Q splash. If she's good, she'll W-Q you after you Q-W her, but if she does you can simply all in her and win. At level 6 she doesn't really get any stronger so really abuse her post 6. She kind of scales well with her utility and damage, I guess? She has a short range so you can assassinate her in teamfights, and your poke outranges hers.

VS

Karthus

Easy

Start Doran's Ring

Karthus is notorious for having a terrible laning phase which you can fully exploit. You should aim for tons of kills and roams in this lane. It's really that simple. Kill him, roam, kill him again, roam again. If for some reason a teamfight occurs that isn't totally lopsided in your favor, Karthus will vastly out damage you even if you 100-0 him with his passive + ridiculous sustained damage and ultimate. 

VS

Kassadin

Easy

Start Doran's Ring

Kassadin due to a lot of nerfs now has a pretty bad laning phase and midgame. The only thing in lane to watch for is his Q shield, make sure not to combo him after he Qs something. You should aim to kill him at level 6 or roam a ton. He has little to no damage until he has 2-3 items and you will be much more useful, and even in the lategame you can still 100-0 him before he does anything. If you don't though he is more mobile and does more damage.  

VS

Katarina

Medium
 Levels 1-2 be hyper aggressive with autos and W or Q-W trades. At level 3 she can start shunpo-ing on you when you W which is super frustrating so try and bait it out by just Qing her or just Wing her with no Q. You should look to force her out of lane by level 6. At level 6 you should have an advantage and aim to all in her or poke her down even more. Once she backs and has negatron cloak and level 7 this lane swings in her favor (if you didn't kill her) as all she has to do is click you and press Q to win trades. Look to roam and make plays. If she doesn't buy MR on her first back then the lane should be yours if you make creative trades that she can't dodge with shunpo. Once she has a couple items she one shots you a lot easier than you one shot her and her teamfights can be devastating, and her clean-up potential is terrifying. In the lategame however she falls of a bit and can only clean up or she'll just die if she shunpos in, so if your team wins the teamfights at the beginning you should be fine and she'll be useless. This is about the only matchup except for maybe Ahri that I recommend buying Abyssal after Morello's. 

VS

Kayle

Easy

Start Doran's Ring

I've actually, in hundreds of ranked games, never laned against a Kayle as any champion(and only once or twice in my thousands of normals). I'm not sure why, I've played her a couple times and shes a relaxing lategame hypercarry. Nevertheless on paper she seems like a very easy matchup for LeBlanc. She's melee half the time, has high mana costs and easy to exploit. Just Q-W her when she goes for CS in melee form, and make sure to not let her bait your burst in teamfights with her ultimate. She scales really well, like really well, so you need to shut her down early. Lategame you cannot ever waste your ultimate on someone Kayle ults. 

VS

Kennen

Easy

Start Doran's Ring

Kennen is not that good vs ranged opponents since his kit is based around harassing melees. You out-trade him with Q-Ws and he can't do much about it if you dodge his shurikens. Make sure to not get hit by his empowered autos, and always be careful all-ining him when he has ultimate since he can stunlock you. His teamfights are like Fiddlesticks, they entirely depend on his ultimate. Overall if he doesn't get a great ultimate you are more useful. 

VS

Kog'Maw

Easy

Start Doran's Ring

AP Kog'Maw has seen a surge in popularity recently and is nothing to scoff at. However he is a like a weaker version of Ziggs in lane but a better teamfighter, which is good for you since you can abuse him in lane. His void ooze hurts but other than that 1-5 you can stomp him, just leave his AA range when he uses his W. You should have a kill at 6. He does a lot of damage from range in teamfights but is super unsafe. 

VS

Lissandra

Medium

Start Doran's Ring

Lissandra can be a real pain for LeBlanc with all her CC. The real reason this matchup sucks is she can root you when you W on her ruining your trades while she dishes out tons of damage on you. If she's bad you can still look for trades anyways but if she's good don't trade much until level 6, where you can creatively combo her. Watch out for ganks post-6 with her ult. Look to a roam a lot after level 6 and snowball. She is really strong in teamfights later in the game, but generally does less damage than you. 

VS

Lulu

Medium

Start Doran's Ring

Lulu mid is known for being a supportive midlaner, and although she has high base damages you out trade her generally. Make sure to disengage after you trade though because she has really high AA damage from her passive. Just be careful of her glitterlance trades and go for a kill at level 6 (or 3). She scales well ONLY if she has a lategame hypercarry ADC on her team, otherwise she does little damage and has an excess of useless utility. 

VS

Lux

Easy

Start Doran's Ring

Basically plays out like the Orianna matchup. Lux has an edge early where she can shove with her E but once she runs low on mana around level 3-4 you can punish her with Q-W trades. She is easy pickings once you are level 6 and can bully her hard and roam. In teamfights she has a lot of wombo potential but you can always instagib her.  

VS

Malzahar

Hard

Start Flask

This lane is pure suffering. He does more damage by clicking you with his E than your Q-W combos ever do and he shoves waves faster at level 3+ than any champion but Mordekaiser. Prepare to just farm under turret and be miserable. Your best option in lane is to start flask, and assuming he started Doran's Ring, be hyper aggressive levels 1-3 and outsustain him before he starts out trading you and shoving the lane fast. Just keep AAing him whenever he goes for CS and Q-W combo him whenever possible. At level 6 his ultimate ignite and E will basically kill you meaning if you ever W into his range you'll probably die. The only saving grace in this matchup is if ever ults some besides you or face checks, you can 100-0 him. This means you both scale roughly equally into lategame with a slight edge to you. 

VS

Mordekaiser

Medium

Start Doran's Ring or Flask

This matchup, if it was purely a 1 vs 1, would be a hard matchup heavily in Mordekaiser's favor. He outscales you, pushes the wave faster than any champion in the game, has a passive that blocks most of your damage, and has medium range low CD harass. Luckily there are junglers and he is super easy to gank combined with your amazing set-up. One or two kills on him will let you burst through his shield and out trade him, effectively ending his ability to do anything. But you need those ganks. He scales really well into lategame. 

VS

Morgana

Hard

Start Doran's Ring

Morgana can just mindless shove the lane all day from level 1 while additionally being impervious to ganks and your damage with her black shield. Her midgame teamfight presence is insane thanks to her ultimate making for an awful lane. The only upside is lategame she falls of in damage and you can 100-0 her. 

VS

Nidalee

Easy

Start Doran's Ring

Easy matchup if you dodge the spears, you should aim for a kill by 6. Honestly this matchup is always in your favor even in teamfights since she can be instagibbed so easily by you. 

VS

Orianna

Medium

Start Doran's Ring

Don't get into extended auto trades with her due to her passive. Her level 1 is better than yours if she takes her shield first, but your level 2 is much stronger. 3-5 play around her ball, if she ever uses an ability to CS pressure her. Look to trade whenever you CDs are up as she has high mana costs and low base damages. She's an easy kill once you are 6 with ignite, but good Oriannas will not let themselves get into kill range. In teamfights her shockwaves can be useless or devastating, either way you should never let yourself be hit by one. She does scale quite well lategame but it really depends on comps to decide who is stronger. The key to beating a good Orianna is getting a small edge in lane and then using your insane burst midgame to win teamfights before her utility and AoE damage really ramps up(you powerspike hard at 1-2 items, she needs 3 to truly be a threat). 

VS

Pantheon

Medium

Start Doran's Ring or Flask

Pantheon mid is meant to be played as a counter pick to immobile AP mages, which you are not. If you start flask let him Q you freely until he has some items as he will run out of mana. If you didn't you'll have to let him deny you some CS, which is okay since you'll be able to deny him post-6. Look to make Q-W trades on him when he goes for CS. If he jumps onto you chain him and kite. Overall though his Q spam and all-in damage is pretty absurd pre-6, so don't be afraid to play passive. You should go aggro however at 6+ since he has no combat effective ult. Pantheon is like Twisted Fate in that he has a semi-global teleport so make sure to MIA ESPECIALLY after he dies, as many Pantheons after they die like to ult botlane. Aside from his ult you should look to roam. If does not snowball the game by the end of laning phase you will outscale him both in duels and in teamfights.

VS

Riven

Easy

Doran's Ring

A rarity now-adays, Riven mid is somewhat like Pantheon in that it counters immobile mages and needs to snowball/roam to be effective. LeBlanc lanes quite well vs Riven since she should never be able to reach you, and if she does just chain her. If she wastes her E then Q-W combo her. At level 6 if you waste your cooldowns she can 100-0 you, but overall it should be easy to maintain distance while simultaneously poking her down. 

VS

Syndra

Medium

Start Doran's Ring

Used to be a lot harder for LeBlanc until they nerfed her early game. You vastly out-trade her in the early levels, always go for Q-W combos if her E knockback is on CD. Otherwise go for creative trades or baits by Wing only or Qing only. All in all she has slightly better burst at 6+ but you only have to land one skillshot while she has to land 3, so its in your favor. She has better sustained damage in teamfights but you have mobility, so lategame is really depends on skill. This is my favorite matchup in the game, as it is completely skill based and you both can outplay/burst eachother at any point. You can buy abyssal second in this matchup. 

VS

Talon

Medium

Start Doran's Ring

Poke him down early and if he ever jumps onto you pre-6 land your chain and all in him. At six his burst is immense so make sure to stock up on pots, as he'll probably all in you immediately at 6 hoping to kick you out of lane. With a ton of pots you can stay and since he has no ult try and kill him or roam. In teamfights he can explode you easier than you can him, but you can W away or Zhonya's and then be much more useful than him. The longer the game goes the weaker he becomes as people have better ways to deal with his burst. 

VS

Twisted Fate

Easy

Start Doran's Ring

Twisted Fate has a bad laning phase and is immobile making him an easy foe for LeBlanc. Just back off when he pulls a card and dodge his Qs. Remember to mia if he's level 6 and try your best to follow his roams since you do more damage than he does all game. He doesn't scale great either so in teamfights you out-burst him. 

VS

Urgot

Easy

Start Doran's Ring

Urgot doesn't lose many lanes but he does lose this one. He is very immobile and has a the lowest ranged AA range at 425 meaning you can Q-W combo him easily. If he lands his E on you make sure to get out of range so he can't hit you from afar with acid hunters. Remember that his ultimate gives him 60/90/120 MR and Armor so don't be fooled by his tankiness. He scales well into lategame but has little burst and if his ultimate is down you can blow him up. Make sure to roam a lot in this lane since he pushes slow. 

VS

Varus

Easy

Start Doran's Ring

Fills a similar niche as AP Kog'Maw, only AD. He's a sitting duck for you in lane and overall just an easy kill in teamfights if you don't get ulted. His poke damage is actually kind of ridiculous once he has Muramana but if you can assassinate him he's useless, and in teamfights his sustained damage is much lower than other poke champions like Kog, Xerath or Ziggs. 

VS

Veigar

Easy

Doran's Ring

New Veigar has a much weaker laning phase but better lategame. This is good for LeBlanc since now you win the level 6 all-in easily and you dump on him pre-6. Get used to his stun so you can dance around it/inside it. He scales very well but remember you can always 100-0 him if he doesn't stun you. Once he has a level 11 ultimate he can 1 shot you with it and a Q, so in teamfights wait for him to use it before going in on him. Remember that Veigar has no poke and since his stun isn't instant anymore you can freely poke him with W into range Q-R-E. However if you let the game go longer than 40 minutes he will outscale you hard. 

VS

Vel'Koz

Easy

Start Doran's Ring

Like the Lux or Orianna matchup only he doesn't have a shield. One noteworthy thing about Vel'Koz is no matter how many times you kill him/deny him CS, due to his passive and high base damages on his ultimate he will always deal a lot of damage with his ult in a teamfight, but he is an easy target for you when he does. Make sure to bait out or otherwise dodge his knockup in trades, as it can win him trades if he lands it. 

VS

Viktor

Medium

Start Doran's Ring

Viktor is a short ranged mage who LeBlanc can easily dispatch. He is strong in lane but not against your Q-W combo which will out-trade him. Dodge his lasers the best you can, and go for a kill at level 6. Beware that until you have D-Cap and can 100-0 him with Q-R-E, his full combo will 100-0 you faster than yours does, so do not all-in him at equal health ever if he has ultimate until you have D-Cap. He does a lot of AOE damage in teamfights but is easy to kill. Lategame his wombo damage is insane but he suffers from a short range. 

VS

Vladimir

Medium

Doran's Ring

Vladimir is a lategame hypercarry who is seeing a big resurgence in the tank meta. Until he has hextech revolver he's pretty bad in lane if you don't let him Q you for free, always make sure to combo him if he Qs you and you'll win the trades. Keep him pressured early and at level 6 go for the all in, but don't get baited by his pool. In teamfights he does a lot of sustained damage but you can burst him hard, you should always focus him. He will outscale you after 4 items if you are both even in gold. 

VS

Xerath

Medium

Doran's Ring

Xerath is a long ranged lane bully, and although he is immobile, is actually hard to deal with for most assassins. His Q isn't possible to dodge, only juke (yes there's a big difference) and he has a mana sustain from his passive. Luckily most Xeraths aren't able to deal with you so look for your Q-W trades. In teamfights he scales very well with his range and high AP ratios. 

VS

Yasuo

Easy

Doran's Ring

Yasuo is weak in lane generally speaking. His level 1-2 can be very oppressive however, don't let him dash onto you and let him push the wave. At 3+ look to bully him. Play passively after using your W otherwise he can E onto you and you can't get away. Remember to AA once before you combo to pop his shield. At level 6 this lane is totally in your favor, you should aim for kills. In teamfights if he has knockup synergy with someone like Malphite it can be terrifying, otherwise he's an easy 100-0 target. 

VS

Zed

Medium

Doran's Ring or Flask

This lane can be challenging but its ultimately a skill matchup. Don't let him Q you for free, and try your best to stay out of shadow range. Go for those Q-W combos as much as possible. At level 6 things can get tricky, make sure to have at least one dash up at all times so you can dash from him when he ults. I normally rush armguard then get Morello's in this matchup but you can rush Zhonya's, definitely do so if you can buy a large rod. You both have a lot of assassination potential on eachother and enemy carries in the midgame, but you have more mobility and better damage lategame while he has the ability to split push. 

VS

Ziggs

Easy

Start Doran's Ring

Ziggs is exceptionally easy for LeBlanc. In general, there are three things to remember about this lane: 1). Stay away from your creeps, especially casters, so his bomb's AOE doesn't hit you 2). Don't let him AA with his passive 3). He literally has no way to not die to you repeatedly. Take advantage of number 3. 

VS

Zyra

Easy

Start Doran's Ring

Very abusable in lane, she is like a Lux or Orianna with no shield and less burst. Her midgame teamfight damage is kind of nuts however even if she's behind so try and burst her down. She has no poke and is very susceptible to your W into range Q-R-E combo. Lategame her damage kind of falls off since her plants die and she has no way to reach the back line, just keep her down in the midgame/in lane and you should be fine. 

Introduction Back to Top

My name is GetLeBonked, which if you couldn't tell, means I am indeed a LeBlanc main. As of the writing of this guide I am Diamond 4, I was Silver 2 in season 4 and placed in Bronze 2 in season 5. I have in total almost 200 games as LeBlanc in ranked as my most played champion in both seasons, and now have 100k mastery on her; I had a 50% winrate in season 4 due to a lot of experimentation and I had ~65% winrate on her in season 5 (in ranked). Overall LeBlanc is a strong pick in this meta but not an easy champion to pick up or to carry games with IMO. 


I would recommend LeBlanc to any player who is looking for:
  1. A very mobile assassin
  2. A midlaner who counters many popular mages in the current meta
  3. A champion that truly makes people shudder in the load screen, hence the nickname LeBitch
  4. A mechanically demanding champion with a wide variety of skill combinations and playstyles

Pros and Cons to LeBlanc Back to Top

Pros: 

  • Generally strong laner
  • Low CD abilities and ultimate
  • Great auto-attack animation
  • One of the highest single target bursters in the game(only Syndra and Veigar have as much sheer burst damage)
  • Sets up ganks really well
  • Hyper-mobile, second only to Kassadin
  • Very Snowbally
  • Lots of playmaking potential
  • Slippery with passive and mobility
  • Great roamer
  • Good poke with W into range Q-R-E combo
  • Actually has good AOE wombo damage with W-R combo
  • Insane single-target damage lategame
  • Very fun to play
Cons: 
  • Has a few "true" counters that are next to impossible to play against
  • If you miss your E or your W is interrupted, you can't 100-0 your target leaving you highly vulnerable
  • Bad farmer and has no reliable waveclear
  • No sustained damage and her AOE damage has a small radius and usually only good in wombos
  • If behind, not that great(but better than most assassins)
  • Not a tank-buster in a tank meta (although this is changing)
  • Passive is hard to use correctly and basically useless later in the game
  • Doesn't have a bad lategame but is difficult to play 40 minutes+ 
  • Super Squishy
  • High skill-cap
  • Tends to have a high ban rate

Combos Back to Top

LeBlanc has potentially more combos than any champion in the game due to her unique ultimate, Mimic. Here I'm going to go through most of her combos, in order of complexity. AA=Auto Attack, these are always optional and not required. A / means the spell order is inter-changeable, for example sometimes the order you Q or E does not matter so I will write Q/E. 


W-AA: Simple level 1 combo you should do in most lanes for a free ~120 damage trade. 

Q-W-AA: Your basic level 2 combo. If your opponent is in range for this, go for it. 

Q/W-E-(2x)AA-Ignite: Your level 3 all-in for the kill combo. Really strong combo to pull off if your opponent isn't expecting it.

W into range-E/Q-(2x)AA: Harassment combo from level 4+(when its mana efficient) for lanes you are in control of, as it costs a lot of mana for the damage done since you don't actually use your W for damage. This combo is also great for chasing fleeing enemies later in the game. 

W-R: Your wombo-combo in teamfights. Its nearly instant and does a lot of AOE burst. You can do this in lane as well and throw in a Q at the end.  

Q-W-R: Strong harass combo in lane if the enemy laner is in range. Its more likely you will do this combo in a teamfight from the flank or on an enemy off-tank.

W into range-Q-R-E: Your basic poke combo, very strong in lane as it offers little counterplay and even better during seiges as it will do ~80% of a squishies health if you land the E. It is important to note here that you are NOT staying for the second proc of E if you land it, unless it will get you a kill. This is a zero counterplay combo that you do nearly instantly for tons of damage, you do not want to give them the chance to fight back by staying for your second E proc.    

W-R-Q-E: Your other poke combo. This combo does less damage IF you landed you E in the first combo, as the Q mimic does more damage than the W mimic if you proc it. However if you didn't proc it this combo does more damage. This combo is stronger in lane than in teamfights as it clears the minion wave making it easy for you to land your E. 

W into range-Q-E-(2x)AA-R-(2x)AA: Your chase/lockdown/set up gank combo. It roots an enemy for 3 seconds if performed correctly which is a lot of CC, and does a lot of burst damage. This is probably your hardest combo to pull off. 


 Combo Damage Chart: 
  • Level 3 full combo damage at 40 AP, two autos and ignite: 370 magic damage + 120 physical damage + 110 true damage for a total of 600 damage.
  • Level 6 full combo at 40 AP, two autos and ignite: 709 magic damage + 138 physical damage + 170 true damage for a total of 1017 damage.
  • Level 9 full combo at 120 AP: 1117 magic damage. 
  • Level 11 full combo at 200 AP: 1655 magic damage.
  • Level 11 Q-R-E (one proc of E) combo at 200 AP: 1150 magic damage.
  • Level 11 Q-W combo at 200 AP: 785 magic damage.
  • Level 11 Q-R-W combo at 200 AP: 1425 magic damage.
  • Level 11 W-R combo at 200 AP: 845 magic damage.
  • Level 16 full combo at 440 AP: 2919 magic damage. 

The Pre-Game Back to Top

The Pre-Game is when everyone is level 1 and has starting items, and it ends around 1:30 when the players go to their respective lanes. 


LeBlanc is not that great in the Pre-Game but there are some cool tricks you can do with her.

When to invade?
Honestly I think a proper invade in solo Q is a fantastic cheese tactic to potentially get a huge advantage early. You can invade with basically any team comp, just make sure everyone is on the same page and knows when to go to the enemy buff. I think it is the proper tactic to do with support champions like Blitzcrank that basically guarantee a successful invade.  

Tips and Tricks: 
  • Always in every single game make sure to not to level up a skill until you go to lane, as in invades sometimes taking your E to lock someone down for a kill is needed. Other times taking your W to chase someone down or do AoE damage is necessary.
  • As support LeBlanc you can Distortion over the dragon pit wall on purple side or going over the river bush wall on blue side to quickly and safely ward the enemy buff, and then go back to your original side. This is an easy trick to know where the enemy jungler starts and if the other botlane is doing a camp. 
  • Organize an invade against blue dependent junglers like Fiddlesticks. 

The Early Game Back to Top

The Early Game is when everyone remains in their lanes and focuses on farming minions. It ends when 1-2 towers fall and people have completed their first item. 


LeBlanc has a strong early game in most matchups and in Easy or Medium matchups this is probably the most important stage of the game for you. As LeBlanc you should always aim for a kill in lane or a CS lead. The general goal is to have 100 CS at 12 minutes, and remember a kill is about ~15 minions. Once you have level 6 you should be roaming botlane whenever possible to try and snowball.

Tips and Tricks: 
  • Remember to buy a pink ward around this time and place it in either one of your lane's side bushes, or in your Red Buff's top bush. 
  • If you are winning lane buy 1-2 green wards and place them in the enemy jungle so you can potentially kill them; remember that the timers on your Red and Blue buff are about the same for the enemy's for most junglers. 
  • If you are even/losing lane focus on farming safely and buy extra potions.
  • Roam bot or rarely top at levels 6+ when your enemy laner is in base/dead/pushed under turret. 

The Mid Game Back to Top

The Mid Game is when a couple of the outer turrets are gone and laners, especially bot lane, are roaming to other lanes. Additionally Dragon becomes the primary objective at this stage of the game, and mid turret to a lesser extent. It ends once players have around 3 items, most of the outer turrets are gone, and 2-3 Dragons have been taken. 


As LeBlanc, your Mid Game really depends on your Early Game. If you got significantly ahead of your opponent you will be a God at this stage of the game, and if you went even or slightly ahead you should be more useful than your lane opponent. Make sure to abuse unwarded places or blind spots to catch out enemies with your burst. In dragon fights you need to try and poke high priority targets and in teamfights focus whoever is closest to you, as people don't have MR yet and you can do 70% of even the tankiest enemy's health at this point with a full combo. Your goal should be to blow that person up then kite around and clean-up the rest of the fight. LeBlanc is also great at seiging turrets with her poke. 

Tips and Tricks
  • Remember that LeBlanc's biggest strength is her ability to poke a squishy for half their health or more by Distortioning into range and Q-R-Eing them. Do this whenever you can, your ultimate is not precious it has a low CD. 
  • LeBlanc also excels at hiding in bushes and 100-0ing people. 
  • Switch your ward trinket for a red trinket. 
  • You can duel pretty much anyone with a surprise factor, be on the look-out for an unwary ADC farming botlane or a jungler doing their buff. 
  • LeBlanc is great at cleanup in teamfights. You do not have to kill their ADC every time instantly; focus who is closest. 

The Late Game Back to Top

The Late Game is when most players are approaching level 16 and have completed all/most of their core items. Baron and inner turrets become the primary objective, as well as a potential 5th Dragon. 


A common misconception about LeBlanc is she falls off Late Game, when in reality she has the highest AP scaling of any AP assassin. It just becomes difficult to 100-0 the mega tanks in the current meta or reach the enemy backline safely. LeBlanc still has her ability to poke and catch unsuspecting enemies which can be game changing with 45 second death timers. 

Tips and Tricks
  • Look to wombo in teamfights; if you have a teammate with AOE CC, save your W-R combo for when they use it.
  • Don't feel like you have to kill the enemy carries instantly to be useful. You should still always focus them if you can safely do so but generally its better to focus enemy off-tanks(frontliners with a mixture of offensive and defensive items). 
  • After you focus enemy off tanks you should be in prime position to chase and clean up teamfights. 
  • Upgrade your red trinket to make death bushes with your burst.
  • Consider split pushing if there are no objectives to take.
  • Be patient. You are very squishy and you do not need to make "big plays" to effective. 

The Hyper Late Game Back to Top

This is when everyone is level 18 and full build except for possibly the supports. Baron, inhibitors, and 5th Dragons are the only objectives that matter now. Teams should stay in groups of 5 as one death with minute+ death timers can mean the end of the game. 


LeBlanc's Hyper Late Game isn't much different from the Late Game. You really need to try and wombo with your teammates to do all that much damage, or poke people. 

Tips and Tricks:
  • Buy a GA or Banshee's for increased survivability. 
  • Sell your boots for a Luden's Echo if you haven't bought it already.
  • Stay with your team.
  • Peel for your ADC with your chains if you have no safe target to focus.

Powerspikes on LeBlanc Back to Top

At the end of the day, League's strategy as a game can be summed up into one phrase:

Understanding and abusing your powerspikes. 

LeBlanc is no exception, and I find she, like every champion, has very clear powerspikes that need to be played around and abused. 

In general, LeBlanc powerspikes at:
  • Level 2. In 90% of lanes you should be very aggressive at level 2 and deny your opponent CS. 
  • Level 6. At this point you should be forcing your lane opponent to back or getting a kill. Also look to roam at level 6 with your now doubled CC and mobility.
  • Morello's + Sorcs + level 9. Around this time is when you can literally 100-0 a squishy with your ENTIRE combo (every ability). 
  • Level 11. Another very important powerspike, because the lower cooldown on your ultimate means it can be used more as a poking/utility tool, and that your mimic ability now out-damages the original ones. Also allows you to 100-0 champions that aren't necessarily squishies but build no MR and aren't tanks either(examples are some bruisers, Diana, Morgana, Yasuo w/e passive, ect). 
  • Deathcap. This is when your W into range Q-R-E combo will kill squishies, and your full combo will chunk tanks that don't have MR. This is really the strongest you'll be. 
  • Voidstaff+ level 16. If your team is ahead and seiging/baiting Baron, this is actually your strongest point as you will be able to kill squishies on a 20 second CD, or at least do 75% of their HP with Q-R. You also will nearly kill most tanks with a full combo. 
  • Afterwards you steadily decline in relative power. 

How to play against other assassins. Back to Top

Here's a list of assassins you may or may not play against in your games: 

  • Akali
  • Ahri(not really anymore)
  • AP Ekko
  • AP Elise
  • AP Fizz
  • Kassadin
  • Katarina
  • Kha'Zix
  • Master Yi
  • Nidalee
  • AD Pantheon
  • Rengar
  • Riven(more of a bruiser)
  • Talon 
  • Yasuo
  • Zed
You should recognize that most of these champions are played almost exclusively in the midlane(some are junglers, a few toplaners). LeBlanc in my opinion is very good at against assassins, for two main reasons. However it requires a good understanding of both LeBlanc's assassination potential and her opponent's in order to effectively counter other assassins. I'm going to break down playing against other assassins as LeBlanc into two parts: Laning vs them and teamfighting vs them. 

Laning vs other assassins:
You can break down all the midlane assassins into three categories:
  1. Countered by LeBlanc (Ekko, Kha'Zix, Nidalee, Yi, Riven, Yasuo)
  2. Countered by LeBlanc pre-6; Skill matchup or difficult matchup post-6 (Akali, Fizz, Katarina, Talon)
  3. Skill matchup (Ahri, Kassadin, Pantheon, Zed)
When playing vs the first group, your goal should be to quite simply dominate lane. Whether it be a kill or two, a 30+ CS lead, a double kill roam bottom, or all three, you should be aiming to snowball your lane. These are perhaps the most important matchups to know because these games should be translated into guaranteed wins. Some tips when playing vs them is asking for ganks before the laning phase starts, making sure to auto attack them each time they CS, and look to roam if they are playing very passively. 

When playing vs the second group, your goal is similar to the first group's; crush your lane, but this time pre-6. If you play these matchups well pre-6, you should force them to do one of two things: fall behind in CS and therefore extend your lane dominance, or alternatively force them to buy MR (hexdrinker, negatron cloak). If they opt for the second choice, then accept that you now have to let them control the lane but know that they wasted gold on defensive stats, meaning you will powerspike harder after the laning phase ends. This is especially important vs Katarina and Fizz. Some tips when playing vs them are making sure to buy plenty of potions on your first back to keep dominance in lane post 6, or to really focus on farming passively and keeping ahead in gold. Make sure to MIA and/or follow your opponent.

When playing vs the third and final group, your goal should be to quickly determine your opponents skill level relative to your own. Does your opponent play very aggressively but sacrifice CS? Then play passive and focus on last hitting. Does your opponent not react to your level 2 Q-W combo? Then maybe play aggressive and go for a kill. Are they wasting cooldowns/mana on CS? Then punish them for their mistakes. Try and have your opponent evaluated by level 3. If they know what they're doing, then just focus on CSing and making quality roams. The next part of this section will explain how to beat them later.  

Playing vs other assassins after the laning phase (and critically in teamfights):

There a few key features paramount to assassins that are important to understand: 
  1. They have little to no poke(except Nidalee)
  2. They almost all can kill you 1 vs 1 
  3. They have great clean-up and/or resets. 
  4. They have little to no utility.
The main difference between LeBlanc and other assassins lies in point 1 and 4. LeBlanc has really powerful poke with her W mobility into combos with Q-R-E. She also has up to 3 seconds of slow and 3 seconds of root, which is very powerful peel/utility. On the flip side, most of the other assassins can beat you in duels, as LeBlanc is purely combo based while other assassins can either auto attack or have short CD abilities(so this overall means LeBlanc is vulnerable to all-ins). The point is, you need to be aware of you advantages(your poke+utility) and disadvantages(weak duels, combo based). With all this in mind, in my opinion LeBlanc outscales every other assassin in teamfights if played correctly. My main reasoning for this is that LeBlanc is great at escaping assassinations, and its very easy for you to focus the enemy assassin and 100-0 them once they focus a target besides yourself. This should always be your goal against another assassin; assassinate them AFTER you are not the target of their focus. 

That is your main teamfighting role when playing LeBlanc. You are:
  1. An opportunist, who looks for safe chances to poke/kill enemy carries
  2. A mage who bursts and kites assassins/bruisers while while for the right time to jump in for clean up
Keep these two goals in mind to improve your play later in the game when it may seem difficult to play LeBlanc. 

Support LeBlanc Back to Top

Intro: Let me start of by saying since the removal of her silence, LeBlanc is not capable of being a real support. At best she is an APC assassin, and at worst she is her base damages + 3 second root with a sightstone. LeBlanc support requires you to stomp your lane with kills or a HUGE creep lead, or she is just a worse version of most peel supports. 


Build: Run 21/0/9 masteries. As LeBlanc support, always start Spellthief's Edge for the gold income and AP, and 3 health pots. You should upgrade your Spellthief ASAP, before sightstone or boots. Get Sightstone second then complete Frost Queen's Claim and Sorc boots, unless you get really far ahead (like 2 kills+), then skip sightstone and rush Mejai's or Luden's instead and get the upgraded yellow trinket. After sightstone it's situational, Luden's Echo is not a bad buy next at all since it gives the most damage when bought as a first major AP item. 

Playstyle: Max Q in lane instead of W to help make up some of the damage you lose by not building full AP. Level 1 look to sneak in a W-AA trade and push the wave for the early level 2. At level 2 go for a Q-W combo on their ADC, remember to always focus the ADC UNLESS you're against a sustain support like Nami, Soraka, or Sona, which-case focus them. Ask for a gank at 3 if you can since you have chains and continue to look for Q-W combos. At level 6 W-Q-R or W-R-Q their ADC for a free trade of about 40% of their health or more. Additionally if the lane is pushed in your favor go roam to midlane for a gank. If you get ahead in lane, play like a normal LeBlanc. If you are even/behind, play conservatively and focus on peeling for your ADC with your E-R. Lategame support LeBlanc is quite good if you manage to kill or almost kill a carry, even if you die for it.

When to pick/not pick: LeBlanc support is good with bursty/strong laning ADCs like Graves/Lucian/Miss Fortune/Draven. She also is a good pick against sustain supports because you can burst them down, and she is a good pick against most engage supports like Leona and Annie because you present more of a threat to the enemy ADC than they do. LeBlanc support is a bad pick with hypercarries or immobile ADCs, and she does really poorly vs disengage supports like Morgana or Nami.  

AD/On hit LeBlanc Back to Top

For those of you who have no idea what this is, AD LeBlanc is very similar to old AD Nidalee top. The build and playstyle is completely different from a normal AP LeBlanc . For a toplane, lanebully bruiser build it looks something like this:

1056_32.png>1056_32.png3057_32.png>3078_32.png>3158_32.png>3087_32.png>3153_32.png>3031_32.png>a defensive item or 3072_32.png

This build turns LeBlanc into an incredible duelist. In lane she can bully her opponent with AA infused combos and mid-lategame she can split-push with the waveclear from her W-R and Shiv, and she additionally takes down towers extremely fast with sheen procs. With 2 low CD dashes she can escape most perilous situations while split pushing, and in a duel she can kite with her snares. She still retains a lot of her burst and can still 100-0 squishies almost as quickly, with much higher sustained damage. In 5 vs 5 teamfights AD LeBlanc isn't all that great but she still dishes out tons of damage. 

Some things to remember when playing AD LeBlanc is it is best suited for the toplane, where she can bully melee opponents with her autos and split-push. Once you have sheen you also need to weave autos inbetween spells, which takes practice. AD LeBlanc has a higher skill floor than her AP counterpart meaning she requires a lot of practice. When hitting towers don't forget to casts spells on minions or even nothing so you can proc your sheen on the tower for extra damage. 

If you reach full build with this, let me just say its super fun :D. Rooting someone then AAing them to death then dashing away is just so hilarious...

On the 5.6 nerfs Back to Top

  • Mimic.jpg R - Mimic
    • MIMIC: SIGIL OF MALICE RATIO: 0.65 ability power ⇒ 0.6 ability power
    • MIMIC: DISTORTION RATIO: 0.975 ability power ⇒ 0.9 ability power
    • MIMIC: ETHEREAL CHAINS RATIO: 0.65 ability power ⇒ 0.6 ability power

To be completely honest here, if I did not read the patch notes, I'd have never noticed the difference. There's really yet to be an occasion where I did not kill someone or something and it was because of this. Pretty sure the .1 AP ratio nerf on mimic Q/E accounts for like, <2% of your single target burst with base damages and an overall 3.0 AP ratio (from 3.1). The mimic W damage is a bit more noticable, but still less than 5% of the overall damage. 

On the 5.11 nerfs Back to Top

Here are the nerfs:

LeblancSlide.png&resize=32:W - Distortion
MISSILE SPEED1600  1300

LeblancSoulShackle.png&resize=32:E - Ethereal Chains

MISSILE WIDTH70  55
DISTANCE CHECKChecks to see if the target has broken the tether four times as fast
LET'S STAY CONNECTEDFixed a bug where Ethereal Chains would fizzle on Morgana's Black Shield, even if it broke through it

In my honest opinion, I think the E nerf makes a lot of sense and I am reluctantly supportive of it. 

HOWEVER, the W nerf is absolutely game breaking to LeBlanc IMHO, and a really, REALLY, really poor way to nerf LeBlanc. The dash speed makes it borderline impossible to do a W-R combo in teamfights and increased her opponents ability to CC/focus her in teamfights/skirmishes. It also greatly reduces LeBlanc's ability to proc her Q in lane. Lastly, most frustrating is it just makes LeBlanc super clunky and Riot really took away the fun in LeBlanc's mobility with this. LeBlanc already has a 48% winrate in NA platinum+ solo queue and I expect her winrate to drop to the bottom 10 champions with these changes. I really do not understand the logic behind this at all. I can think of so many other options that increase counterplay but don't make her feel clunky and less fun. Examples would be giving her a mana cost on ultimate(100 mana flat), increase the CD to 60/45/30 from 40/32/24, shift the AP ratio and damage on Q and mimic Q so the proc does 60(or even 70)% of the damage instead of half, ect. I'm really disheartened by these changes. 

In the meantime if you love LeBlanc like I do, maybe look into Ekko....

UPDATE: Yep, its just as I predicted. LeBlanc now has the 5th lowest winrate of any champion in plat+ ranked, and the lowest winrate of any midlaner at 43%. I've played her a couple times and the W nerf really is game breaking for her. Her laning phase is much more predictable and matchups like Ahri where she can charm you out of W got much harder. Lategame is the worst as now she just can't use her W for damage or positioning without getting exploded.

I will not be changing any other sections of my guide due to these nerfs because in my mind LeBlanc is no longer a champion until they revert the changes, to which my guide will be relevant again.  





On the 5.16 buffs Back to Top

LeblancSlide.png&resize=32:W - Distortion
MISSILE SPEED1300  1450

LeblancMimic1.png&resize=32:R - Mimic: Distortion

MISSILE SPEED1300  1450

This change is actually pretty huge. The difference may seem small, but I find that it actually allows me to Q-W trade in lane and more importantly W-R in teamfights or even do the W into range Q-R-E combo again. This buff definitely returns LeBlanc to viability but I think her skillcap is much higher because her teamfighting and poke is harder to execute due to the E and W nerfs in 5.11. 

MOST IMPORTANTLY I will be playing LeBlanc again in ranked!
:D :D :D

Pre-season and 5.22 Back to Top

LeblancMirrorImage.png&resize=32:Passive - Mirror Image

NEWTRICKY, AREN'T YOULeblanc's Mirror Image will now display fake versions of Blue, Red, and Baron buffs

This is a nice QoL buff. Not much else to say, other than you should definitely put more thought into controlling your passive clone and being deceptive with it. 

My overall opinion on LeBlanc so far in the preseason is that she is the strongest she's been since the beginning of the tank meta (where she fell out of favor and then got nerfed). The main reasons why I think she is strong right now and possibly the best assassin after Talon are that:
  1. The new masteries benefit her a lot, Thunderlord's is better suited for LeBlanc than practically any champion and getting Merciless, Biscuits, and the new Bounty Hunter is so strong. 
  2. She is one of the least affected AP champs by the across the board AP item nerfs, since none of her core items were particularly hit hard. 
  3. The meta is just overall in her favor. A lot of squishy mages are being picked mid, as well as carry(squishy!) toplaners and junglers are commonplace. 
  4. Games are more snowbally than ever, and turrets are much easier to kill on AP champs now, making LeBlanc a potent splitpusher. 
  5. Can't stress this enough, Thunderlord's is amazing on LeBlanc. Her laning phase got massively buffed with it since her Q-W trade gains basically like another Q's worth of damage. Better yet is with 3+ items you can now one shot squishies with no MR with just Q-R, something that has been nearly impossible since the removal of DFG. 

Conclusion Back to Top

Thanks for reading my LeBlanc guide! She is my favorite champion and for good reason. If you liked or disliked my guide make sure to hit those buttons and comment why. You can read my other guides here:

Urgot: http://www.lolking.net/guides/339915
Renekton: http://www.lolking.net/guides/342875 
AP Ezreal: http://www.lolking.net/guides/347117

Also feel free to ask me anything related to LoL in the comments section.
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