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Leona Statistics for LimTheDestructor

Author's performance with Leona compared to the ranked average.

Value
Average
Games Played
954
9
Win %
55
47
Kills
2.8
2.4
Assists
13.0
14.6
Deaths
5.1
6.7
KA:D Ratio
3.1
2.5
Gold Earned
9K
9.7K
Creep Score
40.0
46.1
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

As a majority of champions, also 89.png should play with 4.png .

Decide whether you should play with exhaust or ignite.
If you want to farm champions in lane (you have stronger lane), use 14.png . If you ave to protect your ADC, use 3.png .
Use 14.png when you play WITH 104.png 236.png 202.png .
Use 14.png when you play AGAINST 201.png 8.png 222.png 119.png 50.png 37.png 44.png 16.png 122.png 67.png .
Use 3.png when you play WITH 29.png 222.png 67.png 110.png 81.png 119.png 96.png .
Use 3.png when you play AGAINST 131.png 7.png 107.png 121.png 96.png 55.png 1.png 24.png 23.png 51.png 84.png .

New Runes Back to Top

Masteries Back to Top

This mastery tree is the best you can use for Leona.


You don't need Savagery for attacking minions as support.
Bonus mana and health from bisquits are necessary for good restore of mana and HP after trades.
Merciless and Meditation should be divided 2:3 or 3:2. You need mana regen and also increased damage to champions with low health.
Bandit is classic support mastery. Especially for Leona its passive of gaining 10 gold after hitting enemy champion is very big advantage. Enemy melee supports don't have as big range as you with leonashieldofdaybreak.png . That's how you can increase your lead compared to enemy melee support champion - you press Q, stun him, make second attack and go back sooner than he can attack you.

There's a possibility to go on in Cunning - use Intelligence and Thunderlord's Decree, however it lacks sustain given by finishing Resolve.

Recovery gives you sustain, especially when there are less kills in laning phase, so you don't need to empower (a bit) your W and runes.
Tough Skin gives you better "combat stats". Explorer can be useful while roaming.
Veteran's Scars are the important source of HP.
Perseverance is not as good as Insight, because very often when you drop below 25 % health, you are soon killed by enemy instead of having opportunity to restore fast HP. And when you have much HP, its faster restoring is good when you trade all the time, but not when you prefer a playstyle with less trades and more 100 % kills.
As a tank, you need Legendary Guardian.
Grasp of the Undying empowers you especially in early game and mid game, a time when Leona has the maximum of her strength. Well scales with 3068.png , a core item for agressive Leona playstyle. For late game, Strength of the Ages can be a bit better. Bond of Stone protects your ADC in laning phase, but this protection doesn't help you in killing the enemy and transfer of 6 % of damage dealt to him would only rarely protect him from death.

Abilities Back to Top

Q
E
W
W
W
R
W
Q
W
E
R
Q
E
Q
E
R
E
Q
Passive
Q
1
8
12
14
18
W
3
4
5
7
9
E
2
10
13
15
17
R
6
11
16

Leona is the strongest in levels 3-11.

Max leonasolarbarrier.png to maximalize her sustain and damage.
Try to get as much experience as possible, if you want to carry your adc and the game. With too much unsuccessful roaming you destroy your early game, your best phase in game. That's why you should primarilly focus on your own lane and go roam after kills, after recall or when your lane pushes the enemy under turret. Do not roam when you have level 3-4 and enemy midlaner has level 6+. Do not roam on level 1.
When you go in, as first should be used leonazenithblade.png . Then you watch it being casted. In this situation you must make decision. If it seems to fail, don't do anything. If you trust it to land to enemy champion, press leonasolarbarrier.png . If it lands, make 1 auto attack, use leonashieldofdaybreak.png , auto attack with it as soon as possible. leonasolarflare.png - if you have it - should be usually used as first of last ability in combo. The reason of this usage of abilities is maximalizing effect of your leonapassive.png . If you use leonasolarbarrier.png as the first, enemy will run, scared by expecting your engage. If you try to use all abilities in 1 moment, your passive will not have the maximum effect.
Use leonasolarflare.png in order to stun. Usage primarilly for slow is not the best, because enemy still have possibility to use his escape spells or abilities.
Personally, i don't have leonazenithblade.png and leonasolarflare.png on quick cast. I think especially in using leonazenithblade.png it is a big advantage, because between landing and not landing there is often a small difference and normal cast shows you the exact range of this ability.

Items Back to Top

Starting Items

    Classic start for tanky supports. Offers you sustain, you become unkillable and are able to dive because of hp (unlike Ancient Coin).

Core Items

    Start with Bami's Cinder rather than with Sightstone. With Sightstone you lack combat stats, vision can be supported by buying Vision Wards or, optimally, fully solved by trinket.
    Prepare yourself for buying Sunfire Cape and Sightstone. Fast purchase of lvl 2 boots is great for your mobility - enemy botlane can't get out of your range and you are able to roam.
    When you get Sunfire Cape and Sightstone (15-20 min), start deciding what to build as next item. While winning, your next full item should be Abyssal Scepter. While losing, your next full item should be Locket of the Iron Solari. If necessary, upgrade Relic Shield ot Targon's Brace.
    One of many possible final builds. Gives you tankiness, warding, ability power, AoE damage - all what Leona needs.

Situational Items

    Build against full AD team comp. Build Sunfire Cape ->Thornmail + Frozen Mallet -> other items (situationally).
    Banner of Command is an item useful in pushing lanes, empowering cannon minions empowered by baron buff etc. Useful when winning, less when losing, useless against full AD team comp. When you decide to build this item, build it instead of Locket of the Iron Solari.
    Thornmail is good against teams which deal much damage from auto attacks. Build as 3rd or 4th non-boots-item.
    When you have build with much magic damage, you can use these boots for empowering it.
    Good against team comps with much physical damage.
    Good against champions with magic damage and a lot of crowd control abilities - like Morgana, Lux, ...
    When you have strong AD carry or AP carry, you can empower him by using this item. This item is useless for empowering ADCs who have in their own build more than 70 % critical strike chance or ADCs who don't auto attack (like some Varus players).

A majority of Leona players start with 2049.png . Then they build 3117.png , 3401.png . After these 3 items they build 3190.png , upgrade Sightstone to 2045.png , build 3110.png and then 3512.png or 3050.png . This "utility build" is based on warding, protecting adc and having defensive combat stats.

However, according to me, and not only me, this is a nonsense.
This utility build is good in 15-30 minutes of the game. It is absolutely useless in late game, because enemy damage dealers just ignore +- 400 HP shield by 3401.png . Aura of 3110.png also littlebit loses its strength in later game, 3117.png are slow in teamfights and the unique really useful items of these can be 3190.png and 3050.png .

That's why I recommend having combat-stat based build which consists of
3009.png or 3020.png or 3111.png or 3047.png
3068.png
3190.png or 3060.png
2303.png
3001.png+3151.png or 3075.png+3110.png
Leona is a tank, so why to try to play her as protecting support? Especially when having a strong early game adc (unlike 222.png  and 67.png ), playing Leona in full utility style makes her useless in mid game and late game.
Combat-stat based Leona can win 1v1 against enemy adc, she can win 2v3 fight on botlane, even sometimes can win 1v2 - for example against botlanes like Bard + Jinx etc. She stays powerful into lategame - without problem to 45 minutes, in superlate it is often worse, but this is caused by a champion, not by build.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Alistar
    Hard
  • Annie
    Medium
  • Bard
    Medium
  • Blitzcrank
    Hard
  • Brand
    Medium
  • Braum
    Easy
  • Janna
    Medium
  • Karma
    Easy
  • Kennen
    Medium
  • LeBlanc
    Hard
  • Lee Sin
    Medium
  • Lulu
    Medium
  • Lux
    Medium
  • Malphite
    Medium
  • Maokai
    Hard
  • Morgana
    Hard
  • Nami
    Easy
  • Nautilus
    Medium
  • Nunu
    Medium
  • Sejuani
    Medium
  • Sion
    Hard
  • Sona
    Medium
  • Soraka
    Easy
  • Tahm Kench
    Medium
  • Taric
    Medium
  • Thresh
    Hard
  • Trundle
    Hard
  • Veigar
    Easy
  • Vel'Koz
    Medium
  • Volibear
    Hard
  • Xerath
    Medium
  • Zilean
    Medium
  • Zyra
    Hard

VS

Alistar

Hard

Use leonashieldofdaybreak.png until he uses pulverize.png . Do not dive him near enemy turret. Always focus ADC instead of Alistar. If possible, in longer fights keep your leonazenithblade.png - let him use pulverize.png on you, then get back by your leonazenithblade.png to him.

VS

Annie

Medium

Your early game is much stronger then her one. Use this advantage to farm her in early game, do not let her poke you and scale. You can start with killing her even from level 2.

VS

Bard

Medium

Try to play agressively. Keep Bard far from terrains he can escape through by using bardE.png. When chasing, do not use the same way as your adc in order not to be stunned by his bardQ.png. Use your leonazenithblade.png to get behind Bard. Use this positional advantage not to be hit by bardQ.png and to destroy his bardW.png .

VS

Blitzcrank

Hard

In a lane against Blitzcrank, you have to be the dominant one. You have to use all your opportunities to lower his hp, because his basic combat stats are stronger than yours. Beware of his rocketgrab.png . His full combo is able to reduce your HP by 25-50 %. If your adc does not have escape abilities (like 119.png 222.png 202.png 29.png 21.png 22.png 110.png 429.png etc. ), let Blitzcrank grab you instead of your adc.

VS

Brand

Medium

Try to kill him as many times as possible during first 5 levels. Beware of his brandfissure.png + brandblaze.png + brandconflagration.png combo. From level 6 fight him only when you have leonasolarflare.png prepared for him.

VS

Braum

Easy

Do not dive him under enemy turret. Beware of his braumpassive.png . Cooldown of his braumE.png is higher than cooldown of your leonazenithblade.png . Use this fact to destroy his adc in 2 consecutive dives.

VS

Janna

Medium

Always expect Janna's howlinggale.png to interrupt your leonazenithblade.png . In lane against Janna, there is necessary to be able to stun her (or if possible her and her adc) by your leonasolarflare.png . Stuns from leonasolarflare.png and leonashieldofdaybreak.png are often sufficient for killing someone in enemy botlane. Also, your leonasolarflare.png has lower cooldown than reapthewhirlwind.png . This fact can be used in long laning phase.

VS

Karma

Easy

Leona has stronger all in than Karma. When your adc is stronger than enemy's one, landing all abilities on Karma, especially when you have 14.png , is 100 % kill.

VS

Kennen

Medium

Kennen as enemy support isn't a big problem for you. He is stronger in late game, because Leona doesn't have disengage abilities (only stuns), but in early game, especially when you land leonazenithblade.png without problems, you can easily win the lane against him.

VS

LeBlanc

Hard

LeBlanc - not only as support, makes many problems to Leona because of her poke and movement. Try to be stronger and somehow kill her sooner than she gets strong and will start to kill your adc.

VS

Lee Sin

Medium

Leona and Lee Sin are both strong early game champions. Leona should be a bit stronger because of more tankiness. Later, try to stun him when you expect him to use blindmonkrkick.png . Do not go behind your adc when he has blindmonkrkick.png and he landed blindmonkqone.png on you.

VS

Lulu

Medium

Try to get kills against her in early game. If you lose laning phase, you often lose a game, because Lulu scales better to late game and her lulue.png and lulur.png are unbreakable if your team lacks damage.

VS

Lux

Medium

Beware of her luxlightbinding.png . If you land leonazenithblade.png on her or enemy adc, she can't do much to protect. If she doesn't build full AP and doesn't get fed, you have better late game.

VS

Malphite

Medium

Malphite is a very tanky champion, so in early game, if you are lucky, you can only few times kill him. However, his abilities before having ufslash.png don't enable him to fully help his adc, so if you focus on his adc, you make Malphite useless in early game. Later you should buy 3190.png against him.

VS

Maokai

Hard

Maokai is unbeatable as Leona. Your unique chance is in winning the botlane from start and having adc with good movement and offensive power. Otherwise his maokaiunstablegrowth.png + maokaitrunkline.png + maokaidrain3.png combo is absolutely destroying your adc - without having any possibility how to interrupt it.

VS

Morgana

Hard

Force Morgana to use blackshield.png in order to have a chance to stun the other enemy champion in lane. Beware of darkbindingmissile.png , if possible, try to persuade your adc not to play champion with weak early game (like 222.png 429.png 67.png 96.png etc. ).

VS

Nami

Easy

Your all in is stronger. Sidestep her namiQ.png and then she has no escape abilities (only namiR.png  when level 6+). Try not to trade because of her namiW.png - make fights focused to kill a member of enemy botlane.

VS

Nautilus

Medium

Nautilus and Leona are very similar champions in damage and tankiness. When you trade, do not end trading while you lose 20 % HP and Nautilus loses only his nautiluspiercinggaze.png shield.

VS

Nunu

Medium

Nunu has more sustain than you, if he goes full tank and if you trade him (he heals lost HP back by consume.png ). Try to kill him or his adc few times in early game, because he can only improve his adc's movement speed by bloodboil.png and slow you by iceblast.png, but your abilities have too many crowd control to land on enemy and deal damage to him. In later game, keep your leonashieldofdaybreak.png orleonasolarflare.png to interrupt his absolutezero.png .

VS

Sejuani

Medium

Sejuani is a bit stronger than Leona, but for Leona this game is not unwinnable and you also can just keep 0/0 on botlane and try roam - especially when you have adc like 51.png 236.png etc. who can solo farm without being killed.

VS

Sion

Hard

Sion is stronger champion than Leona. When you decide to fight him, keep away from his crypticgaze.png (when he casts it, you can stun him by leonashieldofdaybreak.png ), destroy deathscaressfull.png shield faster than it damages you.

VS

Sona

Medium

Your main advantage against Sona is your better all in. Do not trade her. Your success depends on strength of your adc (bursting adcs like 236.png 202.png 119.png etc. can farm her) and ability to dodge her sonacrescendo.png .

VS

Soraka

Easy

Many Soraka players play very deffensively. Wait for a mistake, when Soraka gets in your leonazenithblade.png range. Remember than in this situation you must press leonashieldofdaybreak.png just after leonazenithblade.png - otherwise you get into her infuse.png without possibility to stun her. With strong adcs like 202.png 29.png etc. you can also try to burst enemy adc, before after nerfs Soraka doesn't have so strong healing and often maxes starcall.png and astralblessing.png together instead of astralblessing.png > starcall.png .

VS

Tahm Kench

Medium

Your all in is strong, but remember than Tahm Kench can use tahmkenchW.png to protect his adc. That's why often it's better to trade in lane and then kill Tahm Kench as first.

VS

Taric

Medium

Try not to do many little trades, but fewer big trades. After level 6 try to burst focused enemy before tarichammersmash.png is casted.

VS

Thresh

Hard

Use situations when Thresh is closer to you than enemy adc to trade or kill one of them (usually adc) - he can not use threshW.png to protect his adc. In situations when you want to kill one of the enemy botlane champions and Thresh can use threshW.png for his adc, don't go in or focus Thresh. Beware of his Q - you can step to it if it could land your adc to protect him. When killing Thresh, often you should first use leonasolarflare.png to stun him, then leonazenithblade.png to get to him. If you use leonazenithblade.png first, he dodges it by threshE.png .

VS

Trundle

Hard

Trundle is stronger champion than Leona. Try to do many trades, if they end better for you, and focus enemy adc.

VS

Veigar

Easy

Do not step into his veigareventhorizon.png . Your all in is stronger, farm him until he becomes strong. You can build fast 3190.png to protect your adc, if it is necessary.

VS

Vel'Koz

Medium

Try to kill him as many times as possible in early game. If he gets fed, in late game he is unstoppable. Sidestep from his abilities, do not let him to poke you and trade. Have stun prepared, when he can use his velkozR.png .

VS

Volibear

Hard

Protect your adc from volibearq.png . You can trade him in very short or very long trades. Use the fact that he doesn't have many possibilities how to protect his adc.

VS

Xerath

Medium

Do not let yourself be poked, each all in against him can mean blowing his flash or a kill.

VS

Zilean

Medium

Kill members of enemy botlane before level 6. Then, if you don't do instakill with bursting adc, you play like 2v3 - any enemy can't die because of his chronoshift.png .

VS

Zyra

Hard

Playing against Zyra, especially when you have adc with weaker early game, is very difficult. You can try to kill her on level 1 and then when she uses her zyraE.png or more abilities so she doesn't have combo and damage. Build fast 3105.png .

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