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All Guides Master Yi Guides [6.7] Jungle Master Yi is BROKE
12
2
Updated
2 years ago
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8.5K
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Master Yi Statistics for PattyBNG xFly

Author's performance with Master Yi compared to the ranked average.

Value
Average
Games Played
3
7
Win %
67
42
Kills
5.0
7.7
Assists
2.7
5.0
Deaths
7.3
7.5
KA:D Ratio
1.0
1.7
Gold Earned
11.9K
12.4K
Creep Score
93.0
89.6
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Just standard jungle summoners, 4.png to escape and obviously 11.png to jungle.
If you are the best and you want to show that you are the best take 14.png instead of 4.png (don´t do this if you aren´t the best! ;) ).

New Runes Back to Top

Masteries Back to Top

Master Yi is weak in early, especially ganking before you got your ult highlander.png, so take Thunderlords for more effective ganks.

You can go for other key masteries but in my opinion Master Yi is already OP in late, so I prefer Thunderlords for a better early game.

Abilities Back to Top

Q
W
E
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
1
4
5
7
9
W
2
14
15
17
18
E
3
8
10
12
13
R
6
11
16

maxing order R > Q > E > W


I prefer getting W meditate.png at lvl 2 for better jungle sustain (more information in the "jungle routes" section.

Passive   masteryipassive.png
- every 3rd AA hits doubled, nothing more to explain

Q   alphastrike.png
- Master Yi´s Q is important, its a gap closer and you can try to dodge many spells, such as stuns, slows, etc.
- it´s cooldown is decreased by 1 second for every autoattck you do while its on cooldown
- don´t use it if the enemy is in AA range! You need it to dodge stuns and so on.

W   meditate.png
- The W can be used as AA reset or to heal you, pretty good in early jungle and in late for better sustain.
- You also get less damage while using your W

E   wujustyle.png

- Passive: just more damage
- Active: true damage! activate it in fights but remember that your passive is on cooldown too after you used the active!

R   highlander.png

- activate it for ganking and of course to chase enemies down
- the cooldown isnt that high, just use it!
- you can´t be slowed while using it
- kills and assists make Highlander last longer!

Items Back to Top

Starting Items

    standard start items, I like the refillable potion as you already have good sustain with your W and dont need 3 health potions
    if you prefer 3 helth potions, take them

Core Items

    CORE ITEM #1
    CORE ITEM #2
    CORE ITEM #3
    Boot options
    After your 3 core items you can build pretty much evereything that makes sence, here are a few examples I prefer
    in the end upgrade your stinger to nashors tooth

Situational Items

    vs heavy ap (build it after your 3 core items if possible)
    if you feel to squishy (after your 3 core items, not before!!!)
    if you are fed and if you are like me and just love this item ;D

Why blue Devourer? 1403.png

- I recommend the blue jungle item 3706.png because you have no CC without it
- and of course devourer 1403.png because you are Master Yi :D


Why Stinger? 3101.png

I really like that build as you have an - compared to other Master Yi builds - early power spike because Stinger 3101.pngjust costs 1200 Gold. When your inventory is full you in the end upgrade stinger 3101.png to Nashors 3115.png which gives you more AP damage on hit, so its pretty useful.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Jax
    Hard

VS

Jax

Hard
24.png is really annoying since he just stuns you with his jaxcounterstrike.png and then does pretty much the same as you, he just AAs. 

Tips & Tricks:
- try to dodge his jaxcounterstrike.png with your alphastrike.png
- try to fight while his ult jaxrelentlessassault.png is on cooldown
- every 3rd AA deals more damage, his jaxempowertwo.png has low cooldown and also simply deals more damage, keep that in mind
- if possible, avoid long fights as his passive grants him more attack speed per AA up to 8 stacks

Counteritems: 3047.png or 3111.png if he builds lots of AP

Jungle Routes Back to Top

Start where you want, I prefer to start at the Gromp. Clear that camp and go to the first Buff, clear that camp and rush the second buff. After that you should still have a good amount of HP, so you can gank very early if any lane is pushed in very far. 

You also can make your whole jungle camp after camp if noone needs help on his lane.

Why skill W meditate.png second? 

You also can skill your E wujustyle.png after the Q alphastrike.png but i really like to skill W meditate.png second because you have just so much sustain, you can do it before each camp, maybe you have to wait a few seconds but its worth as you can stay in the jungle forever and gank more often.

Example Back to Top

Here is a video by myself being pretty efficient after I finished the 3 Core Items:


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