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All Guides Mordekaiser Guides Unleash Your Inner Bronze
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12
Updated
1 month ago
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Mordekaiser Statistics for Superbobob

Author's performance with Mordekaiser compared to the ranked average.

Value
Average
Games Played
51
6
Win %
43
40
Kills
5.2
5.5
Assists
6.2
5.9
Deaths
4.2
7.5
KA:D Ratio
2.7
1.5
Gold Earned
12.3K
11.3K
Creep Score
189.4
155.0
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png - Always take this so you can 360 windmill slam your opponent.

12.png - Take if you are going toplane and are going to need to have a large presence in other lanes.

6.png - Take if midlane. This tool is great as it has a very low cooldown and  enables you to run at gr8/8 speeds if you need to gtfo.

3.png - Take if you are against really strong people such as  80.png.

14.pngTake if you want have Summoner's Spellbook or you can kill the enemy laner easily!

New Runes Back to Top

I recommend taking the Aery page above in almost all instances; replace celestial body with the new rune thing that goes there (Lolking hasn't updated it).

 
All runes are broken into their respective sets. If a rune has (Recommended) next to it, you should take this 99% of the time (this does not apply if you are taking the rune as a secondary rune). For secondary runes, see below Slot 3.
127.jpg
Percision:
      Keystone:
          Press%20the%20Attack.png?width=32: (Recommended) Take if you plant on having extended duels
          Lethal%20Tempo.png?width=32: No
          Fleet%20Footwork.png?width=32: No
     Slot 1:
          Overheal.png?width=32: No
          Triumph.png?width=32: (Recommended) Take if you plan on fighting a lot.
          Presence%20of%20Mind.png?width=32: YOU HAVE NO MANA
     Slot 2: 
          Legend%20Alacrity.png?width=32: Nope
          Legend%20Tenacity.png?width=32: (Recommended) Only Viable Option for Morde
          Legend%20Bloodline.png?width=32: NOPIDINOPE
     Slot 3:
          Coup%20De%20Grace.png?width=32: Take if you or your will be able to poke your enemies down to below 40% consistently
          Cut%20Down.png?width=32: No
          Last%20Stand.png?width=32: Take if you will be constantly dueling at low health. After the nerfs to Coup De Grace, this is probably                         better

                     Secondary: If you take Percision as your secondary rune, take  Triumph if you plan on fighting, Legend: Tenacity if you are going against CC champions, and Coup De Grace / Last Stand if you do not take Triumph or Legend:Tenacity.
            
DOMINATION:
     Keystone:
          Electrocute.png?width=32: Take if you will be doing short duels in your lane
          Predator.png?width=32: No
          Dark%20Harvest.png?width=32: Take if you are jungling (please don't play this guy jungle) or if you are extremely confident in your lane                      matchup
     Slot 1:
          cheap%20shot1.png?width=32: Take if you are running glacial
          Taste%20of%20Blood.png?width=32: Take if you want healing
          Sudden%20Impact.png?width=32: Mordekaiser has no dashes
     Slot 2
         Zombie%20Ward.png?width=32:Take if you want the extra vision and you are going dark harvest (which you shouldn't)
          Ghost%20Poro.png?width=32: No
          Eyeball%20Collection.png?width=32: (Recommended) Best option for slot 2 99% of the time
     Slot 3:
          Ravenous%20Hunter.png?width=32: (Recommended) Take if you want healing
          Relentless%20Hunter.png?width=32: 8 Movement Speed won't matter
          Ingenious%20Hunter.png?width=32: No, this will force you to build active items
     Secondary: If you are taking domination as a secondary rune, take  Ravenous hunter and Taste of Blood (unless you are running glacial augment, in which case take cheap shot. Only take this as your secondary if you need to heal a large amount in lane.

SORCERY:
     Keystone:
          Summon%20Aerie.png?width=32: (Recommended) Simply Amazing, take unless going against super-kite champions
          Arcane%20Comet.png?width=32: No
          Phase%20Rush.png?width=32:Take if going against super-kite champions
     Slot 1:
          Nullifying%20Orb.png?width=32: Use if their team is full AP (That means that all 5 are AP, not 4 are AP and 1 is AD)
          Manaflow%20Band.png?width=32: No
          The%20Ultimate%20Hat.png?width=32: (Recommended) Take for a seriousy low ult CD
     Slot 2:
          Transcendence.png?width=32: No
          Celerity.png?width=32: (Recommended) Morde needs movement speed.
          Absolute%20Focus.png?width=32: No
     Slot 3:
          Scorch.png?width=32: (Recommended) Extremely good poke; can often win you trades in the early game
          Waterwalking.png?width=32: No
          Gathering%20Storm.png?width=32: If your games are going long enough for this to be viable, you are going to lose.
          


Masteries Back to Top



 

Abilities Back to Top

W
E
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
3
8
10
12
13
W
1
4
5
7
9
E
2
14
15
17
18
R
6
11
16

mordekaiserpassive.png: This let's mordekaiser tank everything



mordekaisermaceofspades.png: This is your DPS Ability. Max it second


mordekaisercreepingdeathcast.png  Op Healing, Max first


mordekaisersyphonofdestruction.png Max last, weak af


mordekaiserchildrenofthegrave.png:IDK

Items Back to Top

Starting Items

    Take if you cannot confidently smash your opponent.
    Take if you win your matchup.
    Always start this.

Core Items

    THIS CORE BUILD IS AMAZING. IT GIVES 35-38 MAGIC PEN (DEPENDING ON RUNES) AND 12%SPELL VAMP FOR SUSTAIN.

Situational Items

    GREAT FOR 1 SHOTTING THE BACK LINE AND WINNING DUELS.
    YOU CAN FINISH YOUR REVOLVER EITHER BEFORE YOU GET YOU HAUNTING GUISE AND MAGIC PEN BOOTS, IT JUST DEPENDS IF YOU NEED THE SUSTAIN.
    GREAT IF YOU NEED TO TANK DAMAGE AND KEEP UP WITH YOUR ENEMIES. YOUR ULT WILL PROC THIS ABOUT 3 TIMES A SECOND AND THE SLOW CANNOT BE CLEANSED WITH CLEANSE
    LICHBANE IS A WIERD ITEM IN TERMS OF WHEN YOU SHOULD GET IT. YOU SHOULD EXPERIMENT WITH THIS ITEM TO SEE WHEN YOU FEEL ITS BEST TO GET IT
    THIS ITEM IS ESSENTIAL. IF YOU USE YOUR ZHONYAS IT WILL NOT STOP THE GHOST FROM ATTACKING, WHICH IS WHAT MAKES IT SO SUCCESSFUL.
    GET A LIANDRY'S IF YOU ARE DOING OK, ITS GOOD FOR DUELING AND NOT THAT EXPENSIVE.

This will be a bit weird, but I'm going to describe how the matchups will work.


Strengths: These are the pros that mordekaiser has going against the champ.
Weakness: These are the cons that Mordekaiser has going against the champion.
Do's: What to do
Dont: What not to do.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Hard
  • Ahri
    Easy
  • Akali
    Medium
  • Alistar
    Medium
  • Amumu
    Medium
  • Anivia
    Hard
  • Annie
    Easy
  • Ashe
    Medium
  • Blitzcrank
    Medium
  • Brand
    Hard
  • Caitlyn
    Medium
  • Cassiopeia
    Medium
  • Cho'Gath
    Medium
  • Darius
    Medium
  • Diana
    Hard
  • Dr. Mundo
    Medium
  • Elise
    Easy
  • Evelynn
    Medium
  • Fiddlesticks
    Hard
  • Fiora
    Medium
  • Fizz
    Medium
  • Gragas
    Easy
  • Heimerdinger
    Medium
  • Karma
    Easy
  • Karthus
    Easy
  • Katarina
    Medium
  • Lux
    Easy
  • Malzahar
    Hard
  • Mordekaiser
    Hard
  • Nasus
    Easy
  • Orianna
    Medium
  • Singed
    Easy
  • Swain
    Hard
  • Talon
    Medium
  • Twisted Fate
    Easy
  • Veigar
    Easy
  • Wukong
    Medium
  • Xerath
    Easy
  • Zyra
    Easy

VS

Aatrox

Hard

Pros: Great champion if you can get the ghost.


Cons: Very tough to kill in lane and can be very hard to escape if he is ganking as a jungler

Do's: Avoid his knockup at all costs.

Don'ts: Ult him when he has his passive or fight him early game, just farm.

VS

Ahri

Easy

Pros: Weak early laner.

Cons: Can roam and get fed off of other lanes

Do's: Get farm early; rush a WOTA and continue farming to the core build

Don'ts: Get hit by her charm or towerdive her, even if you think u can get the kill.

VS

Akali

Medium

Pros: She is as weak as you early game; She can't all in you early

Cons; Level 6 can be a pain, can roam for easy kills.

Do's: Poke at early lvls; Avoid dueling at 6 unless you are clearly ahead.

Don'ts: Let her roam without you pushing, or try to follow up.

VS

Alistar

Medium

There are no pros and cons for this section because alistar does not interact with you that much in the laning phase. If there are champions that do not have Pros or Cons, it is because of this or a similar reason. Also these types of matchups will be put as Medium no matter what.


Do's: Kill him if you catch him in a 1v1, unless he has his ult.

Don'ts: Get hit by his q, and do not underestimate his resistance from his ultimate.

VS

Amumu

Medium

Pros: Can be a good source of AP from the ghost; weak early game.


Cons: Can Chain Crowd Control you and his team can follow up

Do's: Ignore him in teamfights, unless in the rare case that he his ap glass cannon.

Don'ts: Get hit by his Q; Avoid his ult at all costs, and in the case that you use his ghost, Use him to tank an objective.

VS

Anivia

Hard

Pros: Good source of AP.

Cons: Tons of damage and DOT's; her egg completely negates your ult

Do's avoid her Q, if you have to, flash to not get hit

Don'ts: Pick Mordekaiser into anivia


VS

Annie

Easy

Pros: She doesnt deal that much damage early; great source of AP from the ghost.

Cons: If played correctly, she can outfarm you and roam to feed other lanes

Do': Hit both her and the minion waves in the early game; take her down in teamfights in the late game for AP.

Don'ts: Let her roam without punishment.

VS

Ashe

Medium

Do's: Kill her in teamfights late game.


Don'ts: Get hit by her ult.


VS

Blitzcrank

Medium

There is not much to blitzcrank, but there is one trick that is a crap-shoot (with either be completely game winning or will lose the game). Intentionally get hooked and flash to their ADC.

VS

Brand

Hard

Pros: There is nothing good against going against a brand.

Cons: Fire>Metal

Do's: Farm, Farm, Farm some more

Don'ts: Get caught by the pillar or die early game.

VS

Caitlyn

Medium

Same as all adc's, kill, dont get killed

VS

Cassiopeia

Medium

Pros: Your sheild absorbs her poison; can easily 1v1 if you close the gap.

Cons: Can destroy you if played correctly

Do's: Build up your shield and try to hit all the minions and Cassiopeia.

Don'ts: Sit in her poison like its nutella; get hit by her ult.

VS

Cho'Gath

Medium

If you ever go against a Cho'Gath, it will be a farmfest.

VS

Darius

Medium

Do's: Avoid his Q and Pull, try not to let him hit 5 stack


Don'ts: Let him drop your ADC like Obama drops the government.

VS

Diana

Hard

Pros: Weak early game


Cons: OP level 6

Do's: Try to get a kill early.

Don'ts: Get hit by her Q or any of her abilities, keep your distance if your not ahead.

VS

Dr. Mundo

Medium

Mundo not played much in ranked, but dont pick into him unless their mid is very weak.

VS

Elise

Easy

Pros: Weak early game in mid; her spider form grants you your shield faster

Con's has good CC and can take herself completely off the map. Do note that your ult still deals damage when she rappels.

Do's: Poke her down in her spider form, and poke her when she goes for cs

Don'ts: Get stunned or killed early.

VS

Evelynn

Medium

Will update when i go against one who goes mid.

VS

Fiddlesticks

Hard
The following if for Fiddlesticks going mid.

Pros: None

Cons: out heals you, you cant stop his drain, and his cc is annoying

Do's: Farm

Don'ts: Die

VS

Fiora

Medium

If she is fed, do not fight her at all. If she is weak, wreck her face.

VS

Fizz

Medium

Pros: Can't dodge you abilities (except for the projectile on your Q).

Con's: Can burst you instantly at 6 with a gank

Do's: Farm and harass early game.

Don'ts: Get hit by his ult, flash if neccesary

VS

Gragas

Easy

Pros: Easy to farm; can do decent damage when you get your core build.

Cons: Can easily roam and can potentially out-farm you.

Do's Farm and harass, try to kill at 6

Don'ts: Get hit by his barrels

VS

Heimerdinger

Medium

Waiting for a heimer to appear in ranked.

VS

Karma

Easy

Pros: Very easy to handle, can farm easily

Cons: She has a massive heal that can catch people off-guard.

Do's: Farm and harass.

Don'ts: Get hit by an empowered ability.

VS

Karthus

Easy

Pros: Free lane win, unless its a God-Mode Karthus.

Cons: Can pick up kills with ult easily.

Do's: Poke and deny cs, if he channels his ult, all in him

Don'ts: Get caught out by his wall when getting ganked.

VS

Katarina

Medium

Pros: Easy Lane before 6

Cons: You can't stop her ult.

Do's: Harass while farming, try to position herself to take little q damage.

Don'ts: Let her roam for free.

VS

Lux

Easy

Pros: Has little resistances

Cons: Out-ranges you and can avoid all of your poke.

Do's: Dodge her snare and learn to see where her E will land.

Don'ts: Let her roam for free, or get hit by her ult.

VS

Malzahar

Hard

Pros: None

Cons: Will finna jack you up

Don't pick into malzahar.

VS

Mordekaiser

Hard

MORDE IS THE WORST CHAMP IN THE GAME. ONLY NOOBS PLAY HIM

VS

Nasus

Easy

PUPPY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

VS

Orianna

Medium

Pros: Has high mana costs and can't spam until her first back.


Cons: Can kill at 6

Do's: Time your abilities so you don't attack when she has a shield, dodge her ult

Don'ts: Take free harass and let her continuously AA you.

VS

Singed

Easy

THIS IS ONE OF THE PEOPLE THAT CAN CHASE SINGED. HERE IS A STEP BY STEP PROCESS OF HOW TO 1V1 A SINGED

STEP 1: MAKE SURE YOU HAVE A WOTA OR REVOLVER. IF YOU DO NOT HAVE ONE, DONT FIGHT HIM.
STEP 2: ANALYZE THE SITUATION. THERE ARE NORMALLY 4 POSSIBILITIES AS TO WHAT SITUATION YOUR IN
A: HE HAS A WAVE OF MINIONS
B: YOU HAVE A WAVE OF MINIONS
C: THERE ARE NO MINIONS NEARBY AND YOUR IN THE JUNGLE
D: EACH OF YOU HAS A WAVE OF MINIONS

HOW TO HANDLE EACH SITUATION:
A: IF HE HAS A MINION WAVE, USE THIS TO YOUR ADVANTAGE. SHEILD UP AND MAKE SURE YOU HIT HIM IN THE PROCESS, AND DONT USE YOUR Q. WHEN THE WAVE IS CLEAR, MAKE SURE THAT HE IS ISOLATED AND YOUR Q SHOULD DO A GOOOD CHUNK OF DAMAGE.
B: PUT A SHEID ON THE MINIONS THAT WOULD ARRIVE FIRST IN THE LANE. THIS WILL FORCE HIM TO KEEP HIS DISTANCE. PURSUE HIM AT AND ANGLE. WHEN HE TURNS TO FLIP, USE OR Q ON HIM AND WHEN HE FLIPS YOU, E HIM
C: THERE IS ONE THING ABOUT SINGED YOU MUST KNOW. IF YOU DONT RUN, YOU WONT TAKE POISON DAMAGE. IF YOU SIMPLY SIT AND PROCEES TO YOUR LANE, IT WILL JUST BECOME A FARM LANE WHICH IS WHAT MORDES WANT. IF HE GOES FOR YOU USE THE ATTACK PROCEDURE IN B.
D: CLEAR HIS MINION WAVE AND DO WHAT YOU DID FOR B.

CAPS ARE NECCESARY TO COUNTER SINGE'S LAUGH. WHEN GOING AGAINST A SINGED, LEAVE CAPS LOCK ON!

VS

Swain

Hard

Do not pick into swain.

VS

Talon

Medium

Waiting for a talon in ranked post 1.4

VS

Twisted Fate

Easy

Pros: One of the weakest laners in the game (against Mordekaiser)

Cons: Global presence

Do's Get a kill early and farm.

Don'ts: Take chances with his gold card

VS

Veigar

Easy

Pros: Weak early game

Cons: His scaling into late game is equal to the graph of y=x^4

Do's: Farm and deny him early game.

Don'ts: Get hit by his stun

VS

Wukong

Medium

Cant do much against a pro NASCAR racer when you burst the clone

VS

Xerath

Easy

PENDING FOR REWORK

VS

Zyra

Easy

Pros: Plants can be used for shield

Cons: Plans take down shield and she can hard CC you.

Do's: Farm early game, follow up if she roams.

Don'ts: Get hit by her E, flash out of her ult if neccesary.

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