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All Guides Nami Guides Nami Support [8.17] : Trust the Fish (Simple and Complete) + Max Q 2nd
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Updated
1 month ago
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Nami Statistics for Greedisbad

Author's performance with Nami compared to the ranked average.

Value
Average
Games Played
64
10
Win %
48
48
Kills
2.3
2.0
Assists
14.7
13.8
Deaths
4.1
5.5
KA:D Ratio
4.2
2.9
Gold Earned
9.9K
8.5K
Creep Score
17.3
16.7
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png + 3.png
Good summoner for 100% games, exhaust can be used both defensively and offensively, viable in every match-up and always useful.

4.png + 14.png You can run ignite if you are facing an adc which is squis hy and very week in the early game (like 29.png or 96.png) or a very squishy support (like 143.png or 37.png). This should allow your adc to get early kills and to snowball. But this is also a bit risky. 
I also recommend getting it against a heavy sustain support (like 16.png or 37.png)

Edit : Once you are very confident, you can actually use 14.pngin every match-up, it's really good for snowballing and offers much more lane pressure. That being said 3.png is still an overall better summoner in my opinion


New Runes Back to Top

Core Rune : Summon%20Aerie.png?width=64
Aery is without any contest the best rune for Nami : it brings you better poke thanks to his very low cooldown but also better peeling because Aery shield will trigger on namiw.png and namie.png --> Always good

8224.png?width=328226.png?width=328275.png?width=32 2nd Rune : 8226.png?width=32
8224.png?width=32 is a great option against difficult match-ups but overall 8226.png?width=32 is more useful for the mana and mana regen it provides


8210.png?width=328234.png?width=328233.png?width=32 3rd Rune : 8210.png?width=32
With Nami you will get a lot of CDR, and very often more than 40/45%, this mastery will enable you to benefit from the CDR that you will get after 40/45% by giving you 20 AP for each 10% more
This means with this mastery + 3158.png3504.png3098.png you already have full CDR ! And each CDR Item you will get after that will give you AP

8237.png?width=328232.png?width=328236.png?width=32 4th Rune : 8237.png?width=32
For better poke, very simply, other 2 masteries are too situational

179.png

Secondary Rune Tree


Two options are viable

  1. Tankiness + Healing :8473.png?width=32 will bring you more tankiness and better trading opportunity, 8453.png?width=32 will bring you better healing
  2. Mobility + CDR : 8304.png?width=32 will bring 300g less to spend and +10 movement speed, 8347.png?width=32 will give more CDR and CDR on Summoner Spells

Abilities Back to Top

W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
2
8
10
12
13
W
1
4
5
7
9
E
3
14
15
17
18
R
6
11
16
namipassive.png Passive:

Description : When Nami's abilities hit allied champions they gain 60 (+20% AP) Movement Speed for 1.5 Seconds (Doubled on Ultimate)

namiq.pngQ :

Mana cost: 60 points 
Range : 875 + 160
Cooldown : 12 / 11 / 10 / 9 / 8 seconds
Damage : 75 / 130 / 185 / 240 / 295 (+50% AP)

Description : Sends a bubble towards a targeted area. When it lands, it deals magic damage to all enemies in the area of impact and stuns them for 1.25 seconds.
- Your best spell to protect your adc and to engage a 2v2
- Hard to land, you have to anticipate the target movements
- Easier to land after your Ultimate or an AA+E
- Also gives movement speed to your allies thanks to passive

namiw.pngW :

Mana cost : 70 / 85 / 100 / 115 / 130 points
Range : 725
Cooldown : 10 seconds
Damage : 70 / 110 / 150 / 190 / 230 (+50% AP)
Heal : 65 / 95 / 125 / 155 / 185 (+30% AP)

Description : Unleashes a stream of water that bounces between allied and enemy champions. This ability can only bounce to each target once and hits up to 3 targets.  
On ally hits, heals the target and bounces towards a nearby enemy champion. On enemy hits, deals magic damage and bounces towards a nearby allied champion.
- Your main spell to pressure in lane, try to auto attack before using it and to get at least one bounce/two hits (see "how to harass")
- Also gives movement speed to you and your allies thanks to passive

namie.pngE :
Mana cost : 55 / 60 / 65 / 70 / 75 points
Range : 800
Cooldown : 11 seconds
Damage : 25 / 40 /55 / 70 / 85 (+20% AP) for each auto-attack
Slow : 15 / 20 / 25 / 30 / 35% (+5% AP)

Description : Empowers an allied champion for 6 seconds or 3 auto attacks. During this time, His basic attacks deal bonus magic damage and slow the target for 1 second.
- The slow doesn't stack (one more auto attack will not increase the slow, it will refresh it)
- If you use it to slow an enemy : use it on you, not on your adc because he often has more than 1.00 attack Speed, so the slow will be less effective as he will refresh it too quickly
- If you use it for burst : use it on your adc because he will proc the damage more quickly
- Also gives movement speed to you and your allies thanks to passive (use it on you to escape, it has no incantation time)

namir.pngR :
Mana cost : 100 point
Range : 2750
Cooldown : 120 / 110 / 100 seconds
Damage : 150 / 250 / 350 (+60% AP)
Slow : 50 / 60 / 70%

Description : Summons a tidal wave outward from Nami's position. The tidal wave briefly knocks up enemies that it comes into contact with, slows them and deals magic damage. The slow duration increases based on how far the tidal wave has traveled, with a minimum duration of 2 seconds and a maximum duration of 4 seconds. (Passive effectiveness is doubled --> Gives 120 move speed)
- Engage or Disengage : you have to choose
- Cancel dashes et jumps, don't hesitate to use it at short range if needed.
-  Also gives move speed, use it under your allies toward them to help them to chase if you are very far
179.png
Spell for Lvl 1 : namiw.png is the best to start laning phase as it's the best one to harass, which is your job as a Nami, and you can also heal your jungler : be friendly, heal him. 

Spell for lvl 2 : namiq.png , it will save your ass if you get ganked and it's the best for a lvl 2 trade

Spell for Lvl 3 : namie.png to get your 3 spells, only put 2nd point in W is only good if you really need extra sustain
179.png
1st spell to max : namiw.png , always max that spell : your job as a support is to pressure the enemies and to make your adc feel secure, W gives extra damage to pressure and extra heal to make your adc feel secure...

2nd spell to max : namiq.png
For real guys : why do all of you max E 2nd ??? 
Max E only increases the slow intensity by 5% at each rank, it doesn't reduce CD, it increases less damage than maxing Q and unlike max Q it increases mana cost...
Max the spell that reduces its Cooldown : max Q, I don't care you can not miss your E : you know how to land a skillshot do you ?


And of course max namir.png at lvl 6/11/16, as usual.

179.png

Items Back to Top

Starting Items

    Standard Start

Core Items

    Your 1st Back
    Make your Choice
    The 5 best Items
    Underestimated item !
    My personal Core Build

Situational Items

    Full AD Nami (Gone Wrong)

Start : 

Take 3303.png for more pressure in Lane and 3 2003.png for sustain
Only take 3301.png if facing a very very hard lane like 51.png + 143.png where you don't want to trade at all and just sustain as much as possible .

Items to rush : 

3098.png to get more gold and Vision !
Then, get Boots : 3117.png to roam a lot (but slow when fighting) or 3158.png to get CDR and Summoner Spells CDR
179.png

Best Items 

3107.png GreatAoE heal !
Great Utility Item, gives a bit of tankiness, some support stats and a very powerful healing for your allies

3174.pngThe massive heal Item ! 
It brings you 10 % CDR which is really useful as you want to get a lot of CDR with Nami, extra AP that will give you more damage AND utility, lot of mana regen and if you play aggressive enough, your heals will be twice as effective ! [Edit patch 7.12] : now gives tons of AP !

3222.png Very good active !
This Item used to be very popular even though overestimated, after 6.22 it has become really better : it doesn't heal anymore but the CD is not too long (120 sec) and it prevents from chain CC thanks to slow immunity and +40% move speed for 2 secs

3504.png Amazing stats and passive !
Gives +8% move speed, 60 AP, +10% healing, 50% mana regen, 10% CDR + More DPS for you and your ADC ! For only 2300 gold !

3905.png Good stats + Active
Gives +60 AP, +7% move speed, 10% CDR and a very useful active that can be used to scout enemy jungle or to catch enemies

3056.png
Very underestimated item, however it gives you a lot of tankiness, but also a lot of movement speed around turrets, 10% CDR is always good, and an active that allow your team to dive very easily. Think about it. PASSIVE ALSO WORK AROUND ENEMY TURRETS AND DEAD TURRETS !
 




Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Alistar
    Easy
  • Annie
    Medium
  • Ashe
    Medium
  • Bard
    Medium
  • Blitzcrank
    Medium
  • Brand
    Medium
  • Braum
    Medium
  • Caitlyn
    Hard
  • Corki
    Medium
  • Draven
    Medium
  • Ezreal
    Medium
  • Fiddlesticks
    Easy
  • Graves
    Hard
  • Janna
    Easy
  • Jhin
    Hard
  • Jinx
    Medium
  • Kalista
    Medium
  • Karma
    Medium
  • Kog'Maw
    Easy
  • Leona
    Medium
  • Lucian
    Medium
  • Lulu
    Medium
  • Lux
    Hard
  • Malphite
    Medium
  • Miss Fortune
    Medium
  • Mordekaiser
    Easy
  • Morgana
    Hard
  • Nautilus
    Hard
  • Nunu
    Easy
  • Poppy
    Hard
  • Quinn
    Medium
  • Shen
    Medium
  • Sivir
    Easy
  • Sona
    Easy
  • Soraka
    Medium
  • Tahm Kench
    Medium
  • Taric
    Medium
  • Thresh
    Medium
  • Tristana
    Medium
  • Twitch
    Easy
  • Urgot
    Easy
  • Varus
    Medium
  • Vayne
    Medium
  • Veigar
    Medium
  • Vel'Koz
    Medium
  • Volibear
    Easy
  • Zilean
    Easy
  • Zyra
    Medium

VS

Alistar

Easy

Weaknesses : - Melee champion, can be poke for free

- Poor sustain
- Very 4.png dependant

Just care : - His flash combo

Play very aggressive to zone him completely so he his scared of engaging on you

VS

Annie

Medium

Weaknesses : - Extremely squishy, you can burst her quickly.

- No peel or sustain for her adc
- Very 4.png + Ult dependant

Strength : - Huge burst at lvl 6, can nearly 100-0 you with her adc

Harass her hard in the early levels and try to kill her or at least burn her Flash before she gets lvl 6. If you don't she will probably kill you

TIP : Always watch her passive stacks carefully, even if she only has 3 she can get stun instantly with her E (Good Annie players wait to engage with 3 stacks)

VS

Ashe

Medium

Weaknesses : - No mobility

- Not so much damage before she gets some Crit items

Strengths : - Annoying poke
- Good all-in potential at lvl 6

Harass her as much as you can and when she is low enough, land bubble + full combo. Disengage if she uses her ult

TIP : If possible, try to engage on her when she doesn't have Q stacks (she needs 4 to get improved auto-attacks)

VS

Bard

Medium

Weaknesses : - No burst

- Poor sustain
- Not a lot of kill pressure 2v2

Strengths : - Good help for his jungler
- Lot of peel
- Correct poke with AA + passive + Q
- Play maker

This will depend on how Bard plays, if he is a good Bard player he will play safe enough and you should not get a kill in this lane as he has too much peel, if he is too aggressive or makes some mistakes you can punish him.
ALWAYS keep the river warded against him

VS

Blitzcrank

Medium

Weakness : - Melee support : can be poked for free

- No sustain and no peel

Strength : - If he grabs you, you are 100% dead unless you 4.png
- If he grabs your adc, he is in trouble...
- Will control the bush, which you like to be in.

Easy match-up as long as you ar your adc don't get grabed 

TIP : If he grabs your adc, 1st bubble his adc (not him as he already used his most important spell), then throw W on Blitz (so it bounces : Blitz --> Your adc --> His adc, if you throw it on your adc you lose one bounce). E your adc only if he wants to take the trade or needs more move speed to escape

VS

Brand

Medium

Strengths : - Huge Poke

- Huge burst, especially at lvl 6 but even without ult

Weaknesses : - No sustain
- No mobility / escape
- Poor peel

Play more aggressively than he does or he will destroy you.

TIPS : - When he ults to achieve you, Instantly 4.png far away from your mates so it doesn't bounces, reduces up to 80% the ult damages (it hits 5 targets so 80% if you are the 1st target, 60% if you are the 2nd...)

- Before stunning you he needs to burn you, so if you are low and if he burns you, be prepared to avoid the stun

VS

Braum

Medium

Pros : - Melee champion : poke for free

- No sustain
- Not so much poke

Cons : - A lot of peel
- Good all in potential 

Poke him hard to zone him, if his passive is about to proc always disengage

TIP : Never use your ulti if he hasn't used his Shield yet !!! Eventually bait it with your Q but wait for him to use it or you will just use it for anything.

VS

Caitlyn

Hard

Strengths : - Huge poke

- Big AA range + escape --> safe

Very hard lane, she will poke you more than you can return or sustain, wich is the biggest danger for Nami. Stay back, try to avoid her poke and to sustain and ask for a gank.

VS

Corki

Medium

Weaknesses : - Squishy 

- You counter his poke

Strengths : - Very safe thanks to his Valkyrie
- Great burst
- Can farm by distance at lvl 6

Poke him hard and punish him if he uses his Valkyrie in.

TIP : If you really have to, you can cancel his jump with your ult

VS

Draven

Medium

Weaknesses : - Very predictable

- He has no escape
- Hard to play

Strengths : - You can't trade with his AA
- Scary if his supp has a lot of CC
- Snowball very hard

Poke him hard and feed your adc before Draven feeds himself, very simply ^^

TIP : When his Q is on he becomes very predictable so you can easily bubble him, just aim where he is going to catch his axe

VS

Ezreal

Medium

Completely depends on how he builds and how he plays...


If he plays well he will poke you hard, still stay very safe and all-in once you are low enough

If he is bad he will miss his Q, E in too aggressively and get caught.

He can also get 3070.png 1st so you can bully him, or not then you can't as easily.

VS

Fiddlesticks

Easy

Not a very common support, but you can stop his ulti and his drain with your A extremely easily, he won't do anything against you. 

VS

Graves

Hard

Strengths : - Huge burst

- Has an escape, can avoid your Q
- Quite Tanky

Scary lane, if he is with an hard engage supp he will destroy you, not much you can do against that...

[5.22] : Even more burst with his rework, but he can be bullied because of his shitty range. Harass him as much as you can when he is reloading his Auto-Attacks

VS

Janna

Easy

Weaknesses : - No sustain (apart from ulti)

- Poor damages / Poke
- No kill pressure

Just care : - Her peel, she can bait you

This lane is very easy, all you have to do is harass them hard, her shield is not enough to absorb your damages. Zone them hard and try and get a kill as soon as they are low enough. Don't tower dive though, too risky.

TIP : If you really need to you can cancel her ult with a Q to stop the healing

VS

Jhin

Hard

Weaknesses : 

- No mobility
- Slow attack speed and has to recharge every 4 autos

Strengths : 
- Huge burst !
- Good CC
- Very good range with his spells

Jhin is very hard to face as a Nami because he has a HUGE burst and his jhinW.png can stun you from very far.

VS

Jinx

Medium

Weaknesses : - No mobility

- Less poke than you have sustain

Strengths : - Lot of CC 
- Lot of damages
- Snowball hard

Don't take trades against her, just poke her with W, try an all in once she is low enough. Let her push if she is with a scary Support like Nautilus Thresh or Leona, she mustn't get a kill.

VS

Kalista

Medium

Strengths : - Can avoid your Q

- Lot of damages
- Very safe

Weaknesses : - Hard countered by Slows 
- Easy to kill if she gets caught

Poke her hard with your W, once she is low enough slow her with your E, then land your Q and burst her down. You can also engage with your ultimate. NEVER focus her support as she can ult to save him

TIP : Never engage on her with Q (she will dodge it), engage with an aa+E or the ultimate, THEN land Q

VS

Karma

Medium

Weaknesses : - Very squishy

- No sustain
- No instant hard cc (her root needs time to proc)

Strengths : - Lot of poke
- Some peel

This lane is all about who can poke the most, you must be more aggressive than she is and always use your W to sustain AND deal damages at the same time. I suggest focusing her rather than her adc as she will be the one that can zone you and she can be bursted down very easily

VS

Kog'Maw

Easy

Weaknesses : - Poor laning phase

- No mobility
- Very squishy

Just care : His late game (if he reaches it)

He is not dangerous at all, get 14.png poke him hard pre 3 and all in him at lvl 3, this should be a free kill. 

VS

Leona

Medium

Weaknesses : - No sustain

- No peel
- Melee champion : poked for free

Strengths : - Lot of CC
- Lot of Burst 
- Very Tanky

This lane is actually OK as long as you manage to harass constantly her adc, she can burst you down with her adc but if you zone him she can't do anything. Try and get kills pre 6 because at lvl 6 she can nearly 100-0 you

TIP : If she engages on you or your adc, bubble her adc so he can't follow and proc her passive. Don't bubble her, especially if she shielded herself.

VS

Lucian

Medium

Weaknesses : - Low range, easy to poke

- His poke can be avoided

Strengths : - Good burst
- Can avoid your Q

Not really much to say about this match-up. Just poke him hard and punish him if he uses his dash aggressively.

[5.22] : Looks like he benefits a lot from the new 3508.png, might become very dangerous on this patch

VS

Lulu

Medium

Strengths : - Good poke

- Huge peel

Weaknesses : - No sustain
- Not a lot of kill pressure

She is very annoying to play against but not that dangerous, just hold the lane by sustaining and poking her at the same time so she doesn't feel too confident. Don't expect to get a kill unless she makes big mistakes.

VS

Lux

Hard

Strengths : - Huge poke

- Good burst and CC --> lot of kill pressure
- Some peel

Weaknesses : - No sustain
- Squishy

Not a very common support but very strong though. This lane is very hard as you cannot sustain enough to hold the lane, the only way you can manage to win this lane is by poking her very hard is the 1st levels and all-in her at lvl 3 to feed your adc before she feeds hers or herself. You can also cry for a gank.

VS

Malphite

Medium

Weaknesses : - No sustain

- Not a lot of peel
- Very ultimate dependent 

Strengths : - Very tanky
- Extremely strong Ultimate

Not a very common support but kinda works. This lane is all about can you givemore kills to your adc than he will. Basically, he will nearly always kill you if he land a good ultimate but never without it, so all you have to do is killing his adc before lvl 6 and even after when he doesn't have his ulti.

VS

Miss Fortune

Medium

Weaknesses : 

- No escape
- Not a lot of burst without ult
- Her ult can be cancelled

Strengths : 
- Good poke
- Annoying slow
- Huge Ultimate !

This champion is very ult dependent, before 6 she is not so strong : try to bully her. After 6, be careful if her supp has CC because her damages are insane !

TIP : You can cancel her ult with yours or a Q

VS

Mordekaiser

Easy

Since patch his rework on patch 5.16 Riot has always been trying to balance him, but... so many patches changed him that i ended up stopping to try and understand how good he is. No one plays him anymore in fact...

The only thing i know is : 

Melee "adc" + no escape + no cc + poor range on spells --> Bully him as hard as you can !!!

He can't handle your poke, just disengage if his supp engages, then keep bullying him ^^

VS

Morgana

Hard

Strengths : - Tons of CC

- Very annoying Black shield
- Good damages, almost if she goes full AP

Weaknesses : - No sustain
- Very long CD on her Black shield 

This lane is all about what can you do once her Black shield is down and can you avoid her Q. Her Black shield has a very long CD and she has no sustain so you must poke her or her adc hard, then bait her Black shield with a Q and all-in as soon as you got it back (so she still doesn't have her Black shield). 

TIP : If she doesn't blackshield herself when she ults, Bubbling her is a good way to escape from it

VS

Nautilus

Hard

Strengths : - Tons of CC

- Huge burst
- Very tanky
- Good peel

Weakness : - Melee champion : can be poked easily (not for free though...)
- No sustain

This lane is extremely hard for you, if he wants to kill you he will, there is not much you can do about that. Just play super safe, stay behind your minions and cry for a gank. I don't think you can win this lane unless him or his adc makes stupid mistakes or if your jungler camps you.

TIP : This may seem obvious but don't flash out from his ult, it will hit you aniway

VS

Nunu

Easy

Weaknesses : - No sustain for his adc

- Not a lot of peel
- No kill pressure
- Not very tanky before he gets items
- Melee champion : poke for free
- Ult easy to cancel

Just care : - His sneaky ult

Not really played as a support and we understand why. Very easy lane he is nearly useless.

Tip : You can cancel his ult with your Q or ult

VS

Poppy

Hard

Strengths : 

- Lot of burst
- Lot of peel
- Very tanky

Weaknesses : 
- Melee : poked for free
- Needs a wall to stun

Poppy Support is the new pick of the meta since her rework. I personally have a lot of difficulties to lane against her because i feel like you can't escape from her. She a bit like a Nautilus in fact...

TIP : Never stay to close from a wall when she is near...

VS

Quinn

Medium

I don't really know what to think about new Quinn as Adc...


But damn her blind is even more annoying now !

VS

Shen

Medium

Weaknesses : - Melee champion : poke for free

- No sustain for his adc
- Weak poke
- Poor damage and only one CC --> Not a lot of kill pressure

Strengths : - Good peel
- Play maker
- Very tanky
- Global Ulti

Because of his taunt and his ulti it will be difficult to kill his adc (or even him, if you wanna try) but he will probably not kill you either. Should be a very quiet lane

TIP : You can cancel his ult with a Q. Will not stop the shield though.

VS

Sivir

Easy

Weaknesses : - Short range --> Easy to poke

- No escape apart from ulti
- Your ulti completely counter hers
- Not so much damage if she doesn't hit Boomerang
- Very mana hungry

Just care : - Her shield can block your bubble

Biggest Sivir strength (in my opinion) is her teamfighting power, which you can completely deny with your ultimate. Moreover you can poke her and easily zone her out of lane because of her short range. Quite easy match-up.

VS

Sona

Easy

Weaknesses : - Extremely squishy

- Poor sustain
- Poor peel apart from ulti

Just care : - Her poke with Q
- Potential wombo-combo with her ulti (with MF for example)

All you have to do in this lane is playing aggressive, sustain and poke her and all-in her at lvl 2-3 as she is very squishy and has no real escape. I suggest you to run 14.png to completely counter her.

VS

Soraka

Medium

Weaknesses : - Squishy

- Poor poke (unless she max Q spell)
- No kill pressure

Strengths : - Huge sustain
- Very good peel

Against her i highly recommend : - To run 14.png to counter her heal
- To focus the support as she has far less peel for herself (whereas her adc is nearly impossible to kill)

She will probably not kill you in lane, but it will also be very difficult for you to kill her or her adc. Should be a quiet lane.

VS

Tahm Kench

Medium

Weaknesses : - Melee champion : poked for free

- No sustain
- Not so much damage / Poke
- Not a lot of kill pressure

Strengths : - Good peel
- Very tanky

Should be a quiet lane, he will probably not kill you, you will probably not kill him or his adc.

TIP : Any damage can cancel the ult
TIP 2 : As you can see where he is gonna TP, you can easily bubble him once he arrives with some anticipation.

VS

Taric

Medium

Weaknesses : - Melee champion : poked for free

- Poor sustain
- Poor poke

Strengths : - Very effective CC
- Good damages if he can land aa after spells
- Good dive potential

Reworked Taric is quite strong now. But as Nami is you play aggressive enough, you can handle him

TIP : Don't forget he can land stun from his allies !

VS

Thresh

Medium

Weaknesses : - Short range : easy to poke

- No sustain
- No poke
- Q spell can be dodged
- Very hard to play

Strengths : - Lot of peel
- Lot of kill pressure
- Can have very effective ganks
- Playmaker

This lane is all about how Thresh plays : this match-up can be very easy or very hard depending if he plays well or not.
Anyway, you must poke his adc hard if you want to win this lane. If you know he is premade with his jungler play super safe !

VS

Tristana

Medium

Strengths : - Good peel for herself (Jump + Ult)

- Huge Late game

Weaknesses : - Needs long trades to be effective
- Cannot farm under turret

I don't know this match-up very well, the only things i can suggest is to take short trades, as usual harass her, and punish her if she uses her Jump aggressively.

TIP : Same as Corki, you can cancel her jump with your ult if needed

VS

Twitch

Easy

Weaknesses : - No reliable escape (his Q has been buffed patch 5.18 but 4.5 secs is still too long to become invisible when receiving damage)

- Very squishy
- Not so much damage

Just care : - His roaming
- His late game teamfight power

Very easy lane, just poke him hard and kill him as soon as you can. I suggest you to run 14.png for even more snowballing. ALWAYS say SS as he will probably want to roam.

VS

Urgot

Easy
Weaknesses : - Not so much damage
- Very short range --> Easy to poke
- No escape
- Puts himself in a bad position when he ults
 
Just care : - He is very tanky compared to other adc
- He can throw you under his turret with his ult
 
Not played a lot as adc, mainly because of his short range.
Very easy match-up as even if he is tanky you poke him hard and zone him out of lane, he doesn't have enough poke to be a threat and if he gets low enough you can all in him.
Just don't try any dive or even try to deal him damage if he is under turret, you would get the aggro if he ults you.

TIP : You can cancel his ult with Q or Ult

 

VS

Varus

Medium

Weaknesses : - No escape and mobility

- Not so much damage

Strengths : - Good poke
- Can reduce your heal
- Great ultimate for engage

If you want to win this lane, you must play very aggressive, if you don't he will poke you down and kill you at lvl 6. If you do you can try to kill him once he is low enough.

VS

Vayne

Medium

Strengths : - Can avoid your bubble

- Huge Late game
- Very strong in 1v1

Weaknesses : - Useless if she gets zoned
- Very hard to play
- Quite weak Laning phase

A bit the same as for Thresh : This match-up can be really easy or really hard depending if she plays well or not. If she doesn't make any mistake she will win this lane as you won't be able to kill her, she will farm and have a better late game than your adc. NEVER let your adc 1v1 against her !

VS

Veigar

Medium

Veigar support is back guys, he can now stack AP without last hitting !


Strengths : - Good poke
- Great burst
- Huge late game

Weaknesses : - Poor peel
- No sustain
- Squishy

Play more aggressively than he does

VS

Vel'Koz

Medium

Weaknesses : - Ult can be canceled

- Poke can be avoided 
- Squishy and no mobility or escape
- Poor peel

Strengths : - Huge poke (if he lands it)
- A huge burst at lvl 6

To win this lane you must absolutely avoid his poke and poke poke him in return. If you just play passive he will destroy you. I suggest you to get boots as soon as possible.

QUESTION : Can his ult be cancelled ? He channels the ray but...

VS

Volibear

Easy

Strengths : - Great burst

- Very tanky
- Lot of constant damages 

BUT : - Poor peel
- Can be kitted
- No poke

Volibear is quite a strong support in my opinion, but he can't do anything against you as he will not be abble to engage, if he Q you will just slow him, speed up yourself or even bubble him. Just forget him, poke his adc hard he will not be abble to protect him.
Don't run 14.png, it hard counters his passive BUT he is not the one you want to kill and you might need 3.png if he flashes at you.

VS

Zilean

Easy

Weaknesses : - Poor poke, can easily be avoided

- Very squishy
- No sustain
- Not so much peel

Just care : - His ult can be annoying 

Very weak support in my opinion, poke him or his adc hard and get easy kills before lvl 6. After lvl 6 just bait his ult and kill the one that is not marked by ult.

VS

Zyra

Medium

Strengths : - Very good poke

- Good CC

Weaknesses : - Very squishy
- No sustain

The most aggressive will win, a bit the same as against Vel'koz, if you play too passive she will rekt you

TIP : Her ult deals damage before the bump ! If you want to flash out, flash out early

Yes, Nami scales with AP Back to Top

What I probably hear the most when I play Nami is "AP is bad on Nami" --> No it's not !

100 AP gives to Nami : 


- Q = + 50 damage


- W = + 50 damage per ennemy hit, + 30 heal per ally hit, + 20 move speed per hit on ally (passive)


- E = + 60 damage (20 * 3 hit) + 5% slow, + 20 move speed (passive)


- R = + 60 damage (and it's a big AoE !) + 40 move speed on all allies hit (passive doubled on Ult)

Now, I'm not telling you that you should always build a lot of AP, because you are a support and it's not your main Job. BUT, if you're ahead and you don't absolutely need 
3222.png or 3190.png against the enemy team, don't get more peel than you need and than you already have, get damage and utility. Killing people faster also helps your team, so does more slow and more move speed


If you're in a Ranked Team or DuoQ with an ADC that you know he is good, then make everything to protect him so he can carry, but if you're in SoloQ and your adc suck, just get damage this is much better ! (Used to Bronze SoloQ, sorry ^^" )

Nami's Strengths Back to Top

* Nami can give to her adc a very comfortable laning phase, because :


- She has sustain --> Her adc is not too worried about being poked

- She has peel and disengage --> He won't be too worried being killed either

- She has poke --> He will feel confident if the enemy botlane plays defensively

- She deals a lot of damage and has a lot of CC --> He will be able to get kills

* She is also very good in teamfights, because :


- She can complete an engage

- She can disengage if it goes wrong

- She deals a lot of damage

- She can protect very effectively her carries

* She is an extremely safe pick, as she doesn't have many counters and she has a good synergy with ALL the adc. You can 1st pick her without any problem.

Nami's weaknesses Back to Top

Even if Nami is a very strong support, she also has some weaknesses you should consider :

- She is very squishy, that's why she struggles against heavy burst.

- She is squishy AND she has no real escape : if she gets caught she is 100% dead

- Her Q has a very slow animation cast, so it's very hard to land on a mobile target and it can be avoided with dashes or flash

- Same thing for ultimate, very hard to land at max range.

Top 10 synergies with Nami Back to Top

As I said, Nami has a good synergy with ALL the adc, there is no adc you shouldn't pick her with. But here is my Top 10 of the best synergies : 

1- 67.png
- Her vaynesilveredbolts.png gives extra damage after ...3 auto attacks, and your namie.png lasts ...3 auto attacks. So you can take extremely effective short trades with coordination
- Her passive gives move speed, yours also does, which will make her even faster. 
- If you land namiq.png on enemy near a wall, she can easily vaynecondemn.png him, which should result in a free kill for her
- And finally Vayne really needs to be protected during laning phase - and even during teamfights -, what Nami can do very effectively

2- 202.png : auto + namie.png --> jhinw.png --> namiq.png + all your spells = HUGE BURST, this combo is insane and will very often leed to a kill at lvl 3

3- 236.png
He is the adc I enjoy playing the most with, as it is a very playmaking and dynamic lane
- He has a great burst like you : if you hit namiq.png it will result in tons of damage
- His passive makes your namie.png proc twice : you can take very effective short trades
- Your namir.pngcan enable him to land 100% of his lucianr.pngdamage on enemies in teamfights or botlane fights

4- 429.png
- Extremely strong lvl 1 if you get namie.png and she gets kalistaexpungewrapper.png : 3 boosted autos + E = mid-life adc
- Tonns of CC and Huge synergy between your both Ultimate : All people you will bump thanks to Kalista Ult will be bumped again with Your Ult
- Her passive + your passive --> Tonns of mobility, if she plays well and you peel her well, she will be impossible to catch

5- 15.png
- If you land your namiq.png, she can easily make her sivirq.png hit twice, which will hurt a lot ! 
- Your both passive give extra move speed, which will make her very fast even without her ult
- She needs some sustain as she can get poked a lot because of her short range.
namir.png + sivirr.png can create a huge hard engage !

6- 81.png
- His ezrealmysticshot.png can proc your namie.png
- Both of you have lot of poke
- He is already very safe + you have lot of peel --> good luck to kill this guys :p

7- 222.png
- If you land a namiq.png, then she can jinxe.png and deal tons of damage with autos + Zap
- She has no escape so she needs peel during teamfights, what you can do very well

8- 96.png
All Kog Maw needs is a good laning phase to reach late game and peel during teamfights, what you can do very well

9- 51.png
Huge poke ! You will totally bully this lane

10- 29.png
Same thing as Kog Maw, all Twitch needs is a good laning phase to reach Late Game


But as I said it, she's great with ALL the adc, not only these once.
And not to be forgotten : 157.png
Not as adc of course, but for teamfights because Yasuo needs enemies to be thrown in the air to Ult, and guess what ? Both your Q and Ult can do it --> Wombo-combo ! (Reminder : Your Q is a Stun, not a bump, but enemies are thrown in the air so Yasuo can ult on it)







Laning phase Back to Top

During laning phase, your job is to make your adc as good in the game as possible. But this is really complex to do because you have many things to do :

- Pressure the enemy botlane : You have to put a constant pressure on the enemy adc and supports so that they are afraid to engage on you and the adc loses some farm --> see "how to harass"

- Try and kill them : If you pressure very effectively, you should be able to give a kill to your adc, if you want to carry the game as a support this is the best thing you can do.

- Protect your adc : If your adc gets engaged, you have to protect him :namiq.png the enemy adc (or jungler if you get ganked), namiw.png your adc and use namie.png for extra move speed or on yourself for the slow

- Keep your lane warded : Bring vision to your team, this is very important, even more during laning phase --> See "Warding"




Warding (updated atm) Back to Top

On the following pictures :

- White points = Defensive wards, if you get pushed. Can be green or Pink wards


-
Green points = Wards to control the river and prevent from a gank, most important ones. Can be green trinket or green wards.


-
Blue points = Deep wards, usefull for helping your jungler to counter-jungle or if you push a lot. Green wards only.


-
Pink points = Best place for Pink wards, will give a lot of information and should stay for a long time.


Warding for blue side during Laning phase :



Laning phase blue side.jpg


Warding for Red side during laning phase


laning phase red side.jpg


Best places for 2043_32.png after Laning phase (white for both sides, red for red side, blue for blue side) : 


pink ward.png

IMPORTANT : Adjust your Vision considering how push your team or the enemy team is pushing : The more deeper you push, the deeper you should ward --> If you are pushing the enemy Inhibitor tower, ward the enemy jungle, not yours.

How to harass ? Back to Top

I create a special topic for that because it's extremely important with Nami.

Quite surprisingly, the best way you can harass with a Nami is using... your Auto Attacks ! I mean, you should always start harassing by using a auto attack, then there are two situations :

1- The enemy botlane doesn't reply, then just go back : you won the trade !
2- The adc or the support replies, now you can throw your namiw.pngon one of them and get the healing bounce : you won the trade again !

See how simple it is ? You can always outrade the adc or the support, that is why Nami is so great !

The best moment to harass the adc is when he is going to last-hit, because he should be in your AA range and shouldn't be able to reply. That's why i recommend looking YOUR minions HP, so you know when the adc is going to last hit.

Also, you can use the bush to harass, by just going out of it to throw a AA and quickly hide back. That should zone the enemy adc and support.
BUT : NEVER GO OVER YOUR MINIONS ! If you do, you will get engaged and will probably die as you are very squishy







Teamfights Back to Top

During a teamfight, here's how you should use your spells :

namiq.png : Keep it to stun the enemy bruiser or assassin who wants to kill your carries 

namiw.png : Heal the person being focused  

namie.png : On yourself to protect your adc with the slow

namir.png : You can use it to disengage the fight if it's turning in enemies favor OR to complete the engage, but this is a bit risky so only do that if you are sure the fight will be in your favor OR to catch the enemies that would like to escape. 
If you have to engage a fight, then i highly recommend to Ult 1st and then to Q the ennemy carries, this way you can engage from a long range and the slow will enable you not to miss your Q, but you only have your E and your W to protect your carries, so only do this if you are sure to win the teamfight...
You can also just use your Ult and let your team follow with their CC, but keep your Q for peeling, that's the best option IMO ^^


What makes you a good Nami player ? Back to Top

Here are 4 big differences between an average Nami player and a good Nami player :

1- You play very aggressively during laning phase : Good player will be very aggressive and able to give kills to their adc or at least zone the en enemy botlane when average players will just keep their adc alive

2- You can land your Q --> It's a very hard skillshot to land but very effective if you land, it clearly makes the difference in a trade, saves lives and gives kills.

3- You always get at least 2 bounces of your W : this doubles the effectiveness of this spell and will enable you to sustain AND pressure at the same time, wich is extremely important, especially against poke champions like Lux, Corki, Lulu, Caitlyn...

4- Your are confident enough to engage by yourself, in lane and during teamfight when needed. You also don't hesitate to put your E on yourself and auto-attack with it in lane (to engage by yourself or even poke)


How to train Nami ? Back to Top

Here are some tips for you to train Nami

* Try different builds by yourself : so you know which build suits better to your play style and to what your team needs, I like buying a lot of AP with items, but again this is personal and suits to my SoloQ play style, in team most players prefer building more defensively with items like 3222.png and 3190.png which is also very good.

* Play DuoQ with an adc main : so he can tell you what is good and what is strong. The 2 best adc you can play with are 236.png to train taking trades during laning phase, and 96.png to train your peeling capacity. But of course any other adc is good too

* Play Midlane Nami : By playing her in a solo lane, you will get much more confident with her. You will also be surprised by how good her laning phase is, you can easily bully your opponent with your poke and sustain. (But her late game as a AP Carry is weaker than any other Standard mage so don't do that in SoloQ)

* Play against hard comps to improve a specific point, for example :
53.png 81.png : Focus on your positioning --> stay behind minions
37.png 51.png : to force you playing aggressively --> always get at least 2 bounces of W, if you play too passive you cannot sustain enough to survive this lane.
111.png 236.png : Try and survive, just try not to feed them. 
25.png 15.png : Play around ennemy coldowns

* Play ADC : Knowing what's in an adc's head and how to play Marksman champs helps a lot understanding botlane

---> Find botlane partners and play with them on Skype or TeamSpeak, it's the best way to progress.






Useful Tips Back to Top

namie.png is the best spell to speed up yourself, because it has no animation time cast, that means you can keep moving when using it. Escape --> namie.png on yourself

- Very often, people retreat when you use namiq.png, so a good way to hit it often is simply aiming behind the enemy. 

- Use namie.png to land namiq.png more easily


This is the end. Back to Top

Thanks for reading me till the end.

Hope this guide will help you :)

If you see any mistake i made or if you don't agree with something i said, please say it in comments, i'll be pleased to talk about it. 


EDIT : Can we get 1 Million views ??? :D

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