Content guides
GUIDES:

Highly Rated Guides
Champions:

Highest Win Rate

Most Popular
Leaderboards:
All Guides Riven Guides Queen Riven
66
7
Updated
9 months ago
Views
1.6K
Comments
3

Riven Statistics for Drùípert

Author's performance with Riven compared to the ranked average.

Value
Average
Games Played
55
7
Win %
47
40
Kills
7.4
5.4
Assists
4.3
5.0
Deaths
7.5
6.4
KA:D Ratio
1.6
1.6
Gold Earned
13.2K
11K
Creep Score
193.8
176.1
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Flash+Ignite are no surprise to the Riven players. Most recommended for easy match-ups and beginning Riven players.


Flash+Teleport seems to be more and more played due to it's versatality. You can roam and gank without having all too much worries about your lane pressure. Excellent split pushing tool.

Exhaust has been proven to be "Broken" in certain match-ups and situations. It helps you mitigate damage by a long while sticking to your enemy. 

New Runes Back to Top

Masteries Back to Top

Abilities Back to Top

Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
1
4
5
7
9
W
3
14
15
17
18
E
2
8
10
12
13
R
6
11
16

p.pngPassive: Runic Blade

Riven's blade gains a charge for 5 seconds every time she casts an ability, stacking up to 3 times. Each of her basic attacks consumes an available charge to deal 25% - 50% (based on level) AD bonus physical damage.

A lot of players actually forget to use this passive, but this passive is Riven's real damage output. During your combos you should be using an auto attack to do damage to its fullest. The best way to do this is with the animation cancel trick. Not using this passive is like not using Riven strength at all.

q.pngQ: Broken Wings

Riven dashes towards the target nearest the cursor or in the direction she is currently facing, and lashes out at all enemies in front of her, dealing physical damage. Broken Wings can be cast twice more within 4 seconds, with the timer resetting after each cast.

The third damages all enemies around Riven in an expanded radius, Airborne icon knocks them up, and can also be used to pass over certain instances of terrain. Each cast of Broken Wings resets Riven's autoattack timer.
Cooldown: 13

This is your game breaking skill that makes you go "Bunny Hop One Shot". Other then dealing damage, use this skill for mobility and to stack your passive. Don't spam all three without an auto attack in between unless you are using it to close a gap or need the CC asap.

w.pngW: Ki Burst

Riven's sword emits a burst of runic energy that shocks nearby enemies, dealing physical damage and Stun icon stunning them for 0.75 seconds.
Cooldown 11/10/9/8/7 seconds

An instant, powerful AoE stun. This is your skill to interrupt your enemy and to "Bunny Hop One Shot".

e.pngE: Valor

Riven dashes towards the cursor and gains a shield that absorbs incoming damage for 1.5 seconds.
Cooldown 10/9/8/7/6 seconds

This skill is ridiculously strong. A 1.0 AD scaling shield that also procs your passive and gives more mobility all on a very short cooldown? This skill is also why you can get away with stacking AD on her as AD also makes her tankier through this skill. Also, my favorite thing to do is shield an ignite. Can't say how many people have yelled in all chat because I made it out barely with this shield. Also makes her deceptively strong doing and stopping tower dives. It also helps with

r.pngR: Blade of the ExileR2.jpg

Riven transforms her sword for 15 seconds, gaining 20% AD as bonus attack damage, gaining bonus attack range, and increasing Broken Wings and Ki Burst's radius.

For Blade of the Exile's duration, Riven can use Wind Slash once.

Riven unleashes a wave of energy in a cone, dealing physical damage to all enemies hit, increased by 4% for every 1% of target's missing health for a maximum 300% increase at 75% of target's missing health.
Cooldown 110/80/50 seconds

This spell is what separates the good Rivens from the bad Rivens. Her ultimate lets her do absolutely massive damage, especially versus squishy enemies. When you use this spell there is a short delay so be wary of that when activating it, unless you use the animation cancel trick. Always activate it BEFORE you do your full combo on the enemy, I can't stress this enough. Even use it when trying to escape a gank because it increases your shield strength and lets you do more damage when their chasing you with your stun and who knows, you could always turn around the tide and ult ignite for the kill.

Items Back to Top

Starting Items

    Easy matchup
    Hard matchup

Core Items

    Tiamat for multicasting animation canceling. Phage for the MS and slight tankiness
    This is for 90% of the time the items you'll be building every game
    Example Late Game Build

Situational Items

    VS a fed AP champ or heavy AP match-up
    Armor and HP for when you need to sustain enough in fights
    Lethality Build
    Tank Riven Build
    Hyper Carry

Early Game

Riven is a champ that is extremely powerful early on and accels throughout the game if played well. You want to be sure to get the right items at the right time so you can snowball as fast and efficient as possible. I'm going a little more more in depth on the early game of what to do when, because a good start makes your game a lot easier.


Riven scales extremly well on AD so for the best start we want to rush some damage (the faster you snowball the better!).  When entering your lane try to slightly push it harder then your enemy laner. This will result in you reaching lvl 2 faster then him. As soon as you hit lvl 2 make trades possible.If you're winning the trade and if you can kill him, go for it without diving. From this moment they either die or you created your advantage on farm and/or sustain. Be sure to ward at this moment as the enemy jungler might wanna sneak up a free kill on you. If you had no chance whatsoever to trade, try keeping up with farm. We want one of our first items to be very dependant on our opponent;
Easy lane - 3077.png+3044.png
Hard lane vs AD - 3047.png+3044.png 
Hard Lane vs AP - 3155.png+3044.png

Keeping pressure on your advantage (even if it is the slightest advantage) is very important as this is the start of your snowballing. Try to keep up farm at all stages of the game, this is just as important, if not more, as killing. If you're certain of getting a kill post 6, try doing the same as you were level 1, slightly pushing the lane to reach the level up earlier. As soon as you hit lvl 6 go all out on the best opportunity you get. If you are not certain of getting a kill post 6, recall just before you were about to hit 6, again, shove your lane first. When entering your post 6 game state, try getting your kill going all out in the most convenient situation. If you're in trouble ask for a gank from your jungler or mid laner. At this point you should be getting stronger each and each fight. If that's not the case just get up some sustain and/or tankiness. 

Mid Game

The mid game playstyle depends on the speed of the game. If it is a particularly slow game and both teams are content with farming in their lanes, just farm and play the laning matchup like normal. However, be wary of the enemy team grouping and taking your objectives. If they go for dragon or a tower and your enemy top laner is there, you must also be there. If the enemy top laner decides to stay at top without Teleport, you can either A; group with your team for the 5v4 advantage, or B; stay toplane and stop the top laner from pushing.

If you want to speed up the game because most AD carries will beat Riven late game, pressure top lane and destroy the turret. This will allow you to roam and group with your team to take objectives. However, always be wary when the enemy top laner is pushing back, because you will miss a lot of cs if you are not there. Grouping will cost you CS, but you will gain advantages in map vision, kills and objectives, especially if the enemy top laner does not group.

If the situation is reversed and the enemy top laner is the one grouping, you should shove your lane quickly and join your team, or your team will lose objectives and map control. If you think your team can win or stall them 4v5, pushing top hard may gain you turrets and force the enemy top laner to go back top.

If it is a high speed game with teamfights over and over, be sure to group with your team and don't get caught. Because it is the mid game, you should have no trouble killing most people, as most of the other enemies have no where near enough armor to tank you. The AD carries will be especially weak because they are only strongest at the late game phase. You should be able to burst them easily because in the Mid Game they will have only one full item completed and no defensive items.

Late Game

This game state is the same for all three position, top, mid and jungle. Late game Riven isn't as powerful just like all other AD bruisers because all of a sudden their team can actually kill you now. Their AD carry will hurt you and hurt you bad and you can be kited significantly. The way I play her so I can still carry as her is that I always 4.png onto their AD carry or their AP carry if he is significantly more fed than their AD. I will go completely kamikaze on that squishy, regardless of whether my 3026_32.png is up or not, and take her down while usually distracting the rest of the enemy team long enough for the rest of my team to clean up. 

Riven is exceptional at soloing dragons and split pushing at this point in the game as well. You can have 4 people supress the enemy team at their tower and solo dragon quickly so they can't baron or engage on your team. You can split push well because it is so damn hard to kill you and they can't just send 1 person to deal with you because you will win almost any 1v1. 

The skill that seperates the good Rivens from the bad Rivens at this stage in the game is the ability to 4.png stun the maximum amount of squishies. Getting a full combo off on their AD and AP carry with a nicely timed flash is akin to a 5 man fiddle ult. It is game changing.

Try to stall fights in the end game until both your 3026_32.png and 4.png are up. They makes you twice as powerful in any teamfight so take that into consideration before fighting. 

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Medium
  • Akali
    Easy
  • Cho'Gath
    Medium
  • Darius
    Hard
  • Elise
    Medium
  • Fiora
    Hard
  • Fizz
    Easy
  • Gangplank
    Medium
  • Garen
    Hard
  • Gnar
    Medium
  • Gragas
    Medium
  • Hecarim
    Medium
  • Heimerdinger
    Hard
  • Irelia
    Medium
  • Jarvan IV
    Medium
  • Jax
    Medium
  • Jayce
    Hard
  • Katarina
    Easy
  • Kayle
    Medium
  • Kennen
    Hard
  • Lee Sin
    Medium
  • Lissandra
    Medium
  • Malphite
    Hard
  • Maokai
    Medium
  • Nasus
    Medium
  • Nidalee
    Medium
  • Olaf
    Hard
  • Pantheon
    Hard
  • Poppy
    Hard
  • Quinn
    Hard
  • Renekton
    Hard
  • Rengar
    Medium
  • Rumble
    Medium
  • Ryze
    Medium
  • Shen
    Medium
  • Singed
    Easy
  • Swain
    Medium
  • Teemo
    Hard
  • Trundle
    Hard
  • Tryndamere
    Medium
  • Udyr
    Medium
  • Vi
    Easy
  • Vladimir
    Easy
  • Wukong
    Medium
  • Yasuo
    Easy

VS

Aatrox

Medium

VS

Akali

Easy
You should be able to beat her pre-6, but after 6, she gets a huge powerspike and can beat you 1v1. Be careful of her shroud, because it provides good defensive stats. An ideal time to go in for a trade is when she uses her Q on a minion. One of the good things about her kit is that when she ultis you, she will be directly on you and in melee range, allowing you to take advantage of that. When she jumps on you post-6, you can r.png w.png and burst her. I would build a hexdrinker.png in this matchup. She is weak pre-6, but do not underestimate the power of her mark proc. If her mark is on you, wait for it to leave before you jump in, or she can easily get 2 marks in a row and proc them.

VS

Cho'Gath

Medium
Bullying him around early game is extremely easy. However, he can sustain very well, and set up easy ganks for his jungler with his cc. He should not be able to kill you unless you mess up really badly, because his burst potential is not strong until lvl 6. Watch out for his silence as a Riven that is not casting her spells is significantly weaker. Rupture is easy to dodge. Make sure to save some dashes for dodging it. If he misses rupture and or silence, know his cooldowns and try to force a fight while they are down. Late game he will just get too tanky for you to burst unless you rush a last-whisper.png, so use consistent damage to poke him down and don't forget that he can kill you with feast. If he uses Feast on a minion, you will be safe to fight him without worry until the next time Feast comes off cooldown. If you burned all your spells and get hit with a rupture while retreating, you're probably dead.

VS

Darius

Hard

After now having some experience in the matchup, I can understand how many people feel frustrated when versing Darius. He does more sustained damage than you and his burst is actually as high as Rivens. Don't give up the matchup though, it requires significant finesse and extreme skill versing a competent darius but it can still be won. The key to the matchup is as simple as dodging/baiting his Q. You want to be constantly dashing around him, just outside of his Q range. Let him push to tower even at the cost of CS if necessary, however you usually will only be forced to miss one or two by the time the minions reach the turret as long as you are making him waste his Q. Once he is at tower you will be taking some of his Q hits. After clearing the preliminary wave, you can start harassing him by shielding stunning and booking it. Do not let him grab you in, if you can harass with stun and get out in such time that he wastes his spells trying to catch you, you start building up an advantage which you can eventually exploit. The sad thing about this lane is that he seems to be stronger than you in a 1v1 at all stages of laning and can still be difficult if you even gain an early advantage on him. This just necessitates outplaying him by dodging/shielding his Qs and very careful harassing. I would be losing the lane but when I had the eureka moment of how to best stop him I managed to come even and even kill them after enough time. At level 6 his burst is on par with yours, however you can get the burst off faster than he can. If you decide to engage in a 1v1 make sure you have absolute knowledge of Riven's limits or you may find that ticking DoT too much for you. Besides all that, the biggest other thing in the matchup would be jungle ganks. He is extremely vulnerable to jungle ganks much like Fiora, so abuse that as much as possible. He has no mobility so you do outclass him in teamfights so remember if all you can do is go even with him then you still won the matchup.

VS

Elise

Medium
High damage poke, can deal tons of burst damage in a 1v1 engage by using her spells in human form and quickly changing to spider form. This lane is hard to sustain through, and she can just easily build HP and still chunk you. If she is a passive Elise who focuses on farm, be happy that you can farm along with her. However, since the nerfs on her manacosts, the biggest advantage you have in this lane is that she will run out of mana eventually, and your spells do not cost anything. With CDR, you should be able to trade easily and shield all her damage. An Elise with no mana is very weak. Your best chance is to fight during the early games and snowball off that, because Elise is not too strong in the earlier levels (1-2). When she just turned from spider to ranged form, she will be easy to jump on if you can dodge the stun. If you do not get the early lead and snowball, I would rush a vampiric-scepter.png into hexdrinker.png and hope to not lose lane too hard.

VS

Fiora

Hard

Fiora is surprisingly not the easiest lane for Riven. Well, she is easy early on but if you don't abuse that she can eventually outpower you in a 1v1 as she should considering she was designed to be a duelist. So, in order to beat her you have to deny and/or kill her which are both very possible. Don't attack her when she activates parry or it will make it harder to win the lane. Don't fight her when she activates her aspeed buff, best thing to do is save stun and activate it when she uses her buff so she loses time on it. Also be careful not to waste stun/ults because she uses her ultimate at the right time. Later on in the lane she will have a massive amount of sustain and be very difficult to take in a 1v1. But this is avoidable if you follow my advice. Also ganks are very beneficial in this matchup as it is very hard for fiora to escape a proper gank. Note: Building a Chainvest after tabi+triple doran's lets you actually dominate her pretty hard as I have discovered.

VS

Fizz

Easy

VS

Gangplank

Medium

VS

Garen

Hard
Start with boots if you want it to be a farming lane and are versus a strong ganking jungler, cloth if against weak enemy jungler. There are two ways to win this lane and both don't come easy. A strong jungle gank nets you the advantage in lane or you out sustain and outfarm him. Killing him 1v1 is extremely difficult if he plays correctly so I'm going to focus on how you can outsustain him. You scale harder than Garen does into the late game so outfarming him, or even going even in farm, constitutes a win in lane. Start shield. Wait why would you go shield in a melee matchup? Because it is pretty easy to shield his silences and this is the only spell that will let you come out ahead in early game trades vs a Garen. He Q's you and takes your shield while you lane one free hit on him which can add up. Starting level 2 however it gets more difficult. This is the only matchup I take W after E in because you can stun him as he reaches you to Q you and then just E away so you don't have to deal with his absurd damage on his spin. Do this all game; dodging his spin with a well timed stun and Q or E away. You can fight back on him the moment his spells are on cooldown as you outdps him without his spin. His passive makes things tricky however, you want to keep his passive off of him. It is difficult but you have to be able to harass and not let him land his silence on you so his passive stays off. This is what makes the matchup hard and I'll admit I still mess up sometimes on this combo. At level 6 be careful as his ult does massive damage just like yours does.

VS

Gnar

Medium

VS

Gragas

Medium
Gragas is one of the stronger meta champions at the moment. His E cooldown got reduced to 12 at all levels, and actually stuns now. His W + E trades are really annoying, but you can learn to play vs it. The good thing is that his damage reduction no longer lasts as long and only lasts 3 seconds. Be careful, because he is a lot tankier than he looks. Do not misstep or you could get ulti'd back into his turret. His sustain is very good because his drinks now restore 4% immediately after a spell is cast, not over time. In an all in, Gragas should be relatively easy to beat.

VS

Hecarim

Medium

VS

Heimerdinger

Hard

VS

Irelia

Medium
If they have a strong jungler such as lee sin start boots, if not then just start cloth to come out stronger in exchanges. If you want to have the best opportunity to win the lane and are already very skilled at Riven then go Dorans. Irelia is a deceptively difficult lane that gets radically stronger as the lane progresses. All the way up until I'd say level 9 you have the advantage on her. You can outpush her, outdamage her, and outrun her. However, her true damage is painful for Riven and you can't outrun a stun. The key to beating her is to try and FB her early on while you have the advantage. She is relatively weak early on so abuse it. Whenever she activates her true damage, back off. You can't trade later on with an irelia that has her W activated. Just go back in on her as soon as it ends and it will be fine. Post lvl9, assuming you didn't kill her, she becomes much more difficult. Her true damage now hurts and hurts alot. It becomes like a rumble lane where you have to hit and run and she decides when you fight her by when he W is on cooldown.

VS

Jarvan IV

Medium
As both a jungler and a top laner, he deals out tons of damage with his E Q combo. He is very tanky and provides nice cc to set up for a jungle gank. However, if you dodge his E Q combo, the trade will be extremely easy, and he will be forced to back out. All of Riven's dashes can pass through his ult, so always save a dash for that. Remember that once he uses his flag or his Q strike, he will not have an escape or gapcloser until that cooldown comes back up. Take advantage of this and punish him with your jungler when he uses his escape to farm or harass.

VS

Jax

Medium
Jax is stronger in lane now in my opinion than he was before the remake, at least verus Riven. You outsustain him in mana and you can win in any trade assuming an equal lane. The key to winning is to bait his stun, shield away from it, and go back on him after he jumps on you. If jax can't land his stun he can't compete. If jax spams his jump+empower he will run out of mana and be susceptible to ganks while you can shield half the damage it does anyway. Don't be overeager, wait for an opportunity, and don't misjudge a 1v1 fight and the lane is a simple win.

VS

Jayce

Hard
Jayce is a difficult champion to deal with, but the lane is very manageable if played correctly. Start dorans if not scared of enemy jungle presence and are confident in your ability to CS without taking damage. The good Jayce will max his hammer attack and become difficult to deal with in lane, if he maxes his energy blast spell just dodge it with your shield and you should come ahead in trades.

Riven has the greatest advantage over Jayce the moment she hits level 6. Try to engage at this moment if possible, but make sure you do it when either his spells are on CD or when he is low enough that you can kill him anyway as Jayce is very good at escaping champions, riven included. The best time to jump on him is the moment he switches his weapon to ranged, he won't be able to knock you back and you can keep chasing him and position yourself in front of him so he can't knock you away easily.

Later on in the lane, if he maxes his hammer knockback, he can become a problem. He will actually be able to outharass you and wear you down. The key to avoiding this is to first establish an early lead and then to actually not harass him at all, or only harass him when you have the ability to abuse brush. You have far greater sustained DPS than him so try to abuse this by forcing prolonged fights by baiting him into brush after harassment.

VS

Katarina

Easy

VS

Kayle

Medium
When you try to hard engage, she will slow and kite you back with her ranged form. She does a lot of damage while sustaining with her heal. Once you are both 6, you cannot burst her because she will negate a lot of damage using her ulti at the right time. Try to bait her ulti out and use your remaining spells, especially your Wind Slash after it wears off.If you know her ulti is down, try to go in for the hard engage. But if she successfully kites you backwards and you are running out of skills, immediately back out.

VS

Kennen

Hard
Kennen is regarded as the real counterpick to Riven, however this is just not true. This matchup requires mastery of lane control, an advanced yet powerful concept where you control how the lane pushes. Early levels just jump in for creeps with your shield, try to take minimal damage. Force him to push the lane by auto attacking the creep at the last second and when he attacks you back, you will shield the damage and your creeps will get on him which will naturally push the lane. Farm at turret at all times if possible but starting at level 3 you can actually put some harass back on him if he messes up slightly. Abuse his lightning dash cooldown and his energy. If you go to harass him when he has less than half energy than he can't dash away and you can outdamage him. This can also be done whenever his dash is on cooldown, try to bait him to waste it with your E. At level 6 if he falls to around 50 Energy and 70% hp or less at any time in the lane and you are within flash stun range, do it. He will not be able to dash away and you can chase him down with your mobility while he will likely be running away with his ult up hoping to stun you long enough to escape. The reason he is regarded as a counterpick is because of his harass and ability to escape both your mobility and jungle ganks. However mastering lane control at turret and baiting his dash you can win the lane with enough skill and experience.

VS

Lee Sin

Medium

VS

Lissandra

Medium

VS

Malphite

Hard
Try to bully him early game, because once he gets chain-vest.png and ninja-tabi.png, you will lose every single trade. His auto attack slow will mess up your Q auto attacks, and if you mess up and cancel an AA, your damage output decreases significantly. In lane, use your shield to negate his Q's, as you do against all other pokes. Once he hits 6, you are very vulnerable to ganks from the jungler, or if you misstep he will ult in and burst you down.

VS

Maokai

Medium
Extremely annoying champion. I haven't played a lot of this matchup, but what I can tell by playing other champions against Maokai is that trading with him is very hard. His cooldowns and manacosts are really low, and he can chase after you and beat you down easily. However, I think Riven has the all in potential to stop a Maokai from going for extended trades.Try to avoid his Q, his saplings, and kite back if he activates his ulti.

VS

Nasus

Medium
People say he is an easy matchup. This may be true in early levels, but just like Malphite, when he builds chain-vest.png and ninja-tabi.png, you cannot touch him. Try to harass and zone him from minions in the early levels because he will not be able to fight you before he gets armor items. Later on, he will just farm Q over and over with his passive lifesteal and become a late game monster. If you try to harass him at this point, he'll wither you and chunk you hard, even when building no damage. Pretty hard to beat. If you are withered, use your q.png combined with auto attacks but be careful, because although the attack speed slow was halved, it will still slow and mess up with your auto attack speed, causing you to cancel them. Hope the player makes a mistake and capitalize on it.

VS

Nidalee

Medium
AD Nidalee is so strong now, especially because she has her cougar form pre-6. Avoid being marked by her Q or W, or you will get jumped on and take a chunk of damage. Shield her poke early game. Be careful not to get too low hp or her cougar form Q will chunk you bad. It is extremely hard to run away from Nidalee because of her spears and pounce. If she just switches from melee to ranged, you are free to jump on her because she will have no way to jump away and her form switch will be on cooldown. Once she gets Iceborn Gauntlet, she is free to kite you and outtrade you as she pleases, but you are more useful in all out teamfights.

VS

Olaf

Hard
Olaf is a deceptively powerful laner but Riven has a natural advantage on him; no mana costs. In the beginning just dodge his axes and or shield his true damage. The quickest way to an easy win vs Olaf is mastering the timing on your shield vs his true damage. When he activates his W i recommend backing off or harassing with E-W and Qing away from him. Eventually he will run out of mana and become extremely vulnerable to a first blood. Not only that but his true damage takes a heavy toll on his sustain; you should always win the sustain battle.

At level 6 be careful of fighting him 1v1 if he takes exhaust specifically. If he exhausts you in a duel to the death that you can't get out of, FLASH AWAY if necessary. He will most likely keep chasing you thinking he has the advantage, and the moment it runs out lay your full combo down on him. This is the most common way I have killed Olaf top lanes, by baiting them into thinking they are stronger than they are and then destroying them. The lane gets slightly harder to kill as he can stack armor all day versus you, but he should never knock you out of lane or be able to kill you then.

VS

Pantheon

Hard

VS

Poppy

Hard

VS

Quinn

Hard

VS

Renekton

Hard
Play the Renekton matchup just like the Garen matchup. All the same things apply and you scale harder than he does. You can start winning the lane the moment you get your BF sword or Brutalizer however which is sooner than the Garen lane. Also that is not a typo, start shield versus him. If you shield his Q/W you can win the trade with one auto attack. Go Q at level 2 if scared of jungle gank.

VS

Rengar

Medium

VS

Rumble

Medium
Post Riven lvl 1 nerfs, Rumble's Q will destroy you in lane, even at level 1. Her Q nerf makes it extremely hard to trade with him, especially if you hesitate and he gets the head start.
He has one of the strongest lane presences in top post lvl 7. His flamespitter will burn your health, (especially if his bar is yellow) and he can harpoon slow you and disengage if you run at him. If you successfully dodge both harpoons, try to hard engage on him. His damage on flamespitter basically got doubled when he is in danger zone in the latest patch, so that hurts ALOT. However, this means his harpoons wont hurt as much and it'll be harder for him to cs at a long range. Remember that when he is running away, his flamespitter will not deal any damage. Be careful of his ult drop because the slow and damage combined with his flamespitter and harpoons will melt you. However, because of the recent changes, as long as you don't stand in his Ult, you will be fine, as it no longer does instant drop damage. hexdrinker.png This matchup is all about knowing the enemy champion and his spell durations. If you know his flamespitter is about to run out, engage on him. If he overheats without flamespitter on, take advantage of that. However, be wary of overheat auto attacks because those actually hurt alot.

VS

Ryze

Medium
Ryze's level 1 Q autos are hard to deal with. 
I start E in this matchup for a few reasons:
  • Riven's level 1 with Q is pretty weak now. I almost never go for lvl 1 trades unless it is clearly going to go in my favor.
  • Ryze can easily fight you and kite you back into his minion wave. You will get out traded, then take even more damage when walking away after your Qs.
  • E can shield Ryze's early game poke while you wait for him to push the wave to a position where you can CS favorably.

Hesitation is your biggest weakness when playing against Ryze. Because of the burst from his initial rotation of spells, many people are scared to fight him, and take damage for free. When you take damage for free and are constantly at a HP disadvantage, you'll never be able to engage on him.
Ryze's initial burst does not carry on through the rest of the fight. Once he blows his full combo on you, he will have to wait for CDs with the occasional Q. The only way to beat Ryze is an all-in engage, not a bunch of weak attempts. 
Fighting Ryze is like poking a straw through a bubble tea drink. You have to do it in one strong and swift action, or you won't get a perfect hole through. Weak attempts will cause the drink to spill from the top, while you still can't fit the straw into the drink. In this case, the spillage is your lane leaking out and damaging all your other lanes, because a fed Ryze is a bad Ryze.

VS

Shen

Medium
In this lane you outsustain and outtrade him. Basically tanky like Malphite. Once he hits a point of armor in laning phase, you wont dent him. You can easily cancel his ulti, but other then that, you wont be able to do much in killing him 1v1 unless he overextends. His ranged harass is annoying, but not unbearable. Build vampiric-scepter.png and the-brutalizer.png. Also consider rushing a last-whisper.png after this, if you really want to kill him. When pushing up to his turret, be careful of a taunt under his turret. This will force you to be cc'd with the turret and him attacking you. One misstep and you will die combined with ignite. In most situations you should just be content with farming with him. However, if you get him low in a trade, you can zone him.

VS

Singed

Easy

VS

Swain

Medium

VS

Teemo

Hard
Abuse brush at all opportunities. This champ is very annoying for Riven due to his movespeed and blind. His blind stops not only your auto attacks, but your passive as well which is a major part of her dps.You can outsustain him due to him being mana reliant.At level 6 you are much more powerful than he is in any 1v1, abuse that fact in all opportunities.

VS

Trundle

Hard

VS

Tryndamere

Medium
Don't fight at lvl 1 if he has fury built up. A few lucky crits and you're out of the lane. Do NOT commit to drawn-out exchanges if he has fury up. Once you hit lvl 3, you should be able to trade fine, but you should always keep an eye on his fury bar. Short pokes are easy to pull off on him (Q, auto attack, W, dash away). At lvl 6, when he uses ulti, kite him / run away, but you can use your ult to execute him once it goes down. If he uses mocking shout, whether you get slowed or not, do not engage until the AD - debuff is gone. Using W to cancel his auto attack is crucial in this matchup, because any one of his crits could destroy your HP bar. The reason I have him rated as high as a 7 is because of how easy it is to make a mistake and screw up this matchup, as well as his split pushing power. If you play against a Tryn who is only committed to split pushing, you need to stay in lane against him, or complete your roams quickly, because the next thing you know, he'll be at your inhib. A CDR build like CDR boots and brutalizer is actually very effective against Tryn. You can shield in to engage and do a quick trade and then use shield to get back out without taking much damage. Ignite is very important to reduce his heal.

VS

Udyr

Medium

VS

Vi

Easy

VS

Vladimir

Easy
Most vlads will just sit back and farm with their sustain. With the addition of Spirit of the Elder Wraith, they have incredible sustain and constant damage. Build a hexdrinker.png, and when you engage on him, he has no way to answer back. You will out damage him and he will be forced to run or pool away. If he pools away, that is a win, because it requires a large amount of HP to use that spell. Vlad is countered by hard engage. If you keep engaging on him over and over he will lose hp and wont just spellvamp it all back

VS

Wukong

Medium
Pretty easy matchup for Riven. You can outdamage him if you use your kit correctly and outtank him because of your shield. When he jumps on you with his E, stun him to cancel his Q animation, and use your q.pngp.png to fight him. Be careful of his level 2 all in, because that is when Wukong excels. He will pop elixir-of-fortitude.png and deal massive amounts of damage. If you can react fast enough pop yours and cancel his Q animation to stall for more time, while trying to trade with him. If you are not confident, it is not wise to fight a Wukong at lvl 2. You may be able to win the trade. Once you hit lvl 3 however, your kit is much more useful than his in a 1v1 trade. Lvl 6 is a critical point because both of you gain the potential to all in the other. However, his ult does not do THAT much dmg until lvl 11, where it gets a huge power spike.

VS

Yasuo

Easy

Skill Combos Back to Top

bbACDPF.png

The level 1 combo: 

Auto Attack + Q + Auto Attack + Q + Auto Attack + Q(knock-up) + Auto Attack + Auto Attack + Flash Auto Attack Ignite

Position the third Q so it knocks them away from their turret and positions you in behind them. If you keep running ahead of them you will be able to land extra Auto Attacks. The flash is there for when they flash to their turret, flash with them for one extra auto attack and ignite if it means kill. I have made pro players flash away and/or die at level 1 to me using this combo. This is important to master.

The max damage combo:

R + Ignite + Auto Attack + Q + Auto Attack + W(stun) + Auto Attack + Q + Auto Attack + E(shield) + Auto Attack + Q(knock-up) + Auto Attack + R(wind slash)

Using the ignite early maximizes the damage your second cast of your ultimate will do. It may look complicated but just remember to alternate your skill usage. The reason for this is because your Q starts its cooldown on its first cast rather than third. The reason I don't go W - E which would truly minimize cooldowns and instead go W - Q - E is because you will lose your third cast of Q because Q will go on cooldown unless timed perfectly.

The team fight combo:

R + E(shield) + Flash + W(stun) + Auto Attack + Q + R(wind slash) + ...

This is an instant stun and you can do it from a large distance by gap closing with your E and flashing the moment after. Ult as many of the enemy team as you can, and flash on top as many of the enemy squishies you can. You save your Q casts for chasing their squishies after they flash/run away in most scenarios. Not the optimal dps, but the ultimate team fight combo.

The chasing combo:

Q + Q + E(shield) + Flash + Q(knock-up) + Auto Attack + W(stun) + Auto Attack + ...

You save the third Q knockback and flash on top of them so you can land it. You will then have time to land an auto attack and your stun, its a great combo that comes in handy.


*Note: All the combos stated above are without the animation cancel in mind. Those who've already mastered the animation cancel trick know what's the best for themselves, these are suggestions for those who do not have mastered it (yet).*

My fav Quintuple Cast:

(E+R+tiamat+W+Q) + Auto + (R+Q)


Animation cancelation:





Statistics Back to Top

Base stats (+*Per level*)

HEALTH558 – 2020ATTACK DAMAGE56 – 107
HEALTH REGEN.5.34 – 13.8ATTACK SPEED [*]0.625  (+ 0 – 59.5%)
NO RESOURCEARMOR24.4 – 78.8
MAGIC RESIST.32.1 – 53.4
MELEE125MOVE. SPEED340


Pros:

  • Insane damage early and mid game
  • Manaless champ
  • Unstoppable when snowballing
  • Great laning phase
  • High mobility
  • Great farmer
  • Strong top and mid laner and as jungler
  • AOE damage
  • AD scaling shield
Cons:
  • Lack of range
  • Cooldown dependant
  • Needs good timing on usage of ability's
  • Gets shut down by CC/focus
  • Farm lusty
  • Hard to come back after a disadvantage
  • Often needs to go balls-deep to accomplish big plays
  • Needs lots of practice to master

Summoner Info... Back to Top

Country: The Netherlands - Holland

Age: 24

Server: EUW

Main Champ:  Riven

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

This is my first guide ever, so I appreciate any feedback of something I would be missing or did wrong.

I will keep updating this guide when I feel it needs the update and have some spare time.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Special thanks to:
- Frost Ranger
- Tony Mier
- Lutherius
Exil
They really helped me improving me and my guide.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
"Bunny Hop One Shot"
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

92_icon_64.png ~ A broken blade is more then enough for the likes of you ~ 92_icon_64.png

Up-voting & Down-voting Back to Top

Up-voting

Thank you to all of you who have and will give me an up-vote. Your support makes this worth the time I am putting into this guide. Also even if you like my guide I do appreciate constructive advice and criticism. If you know a tactic or item build or anything else that can improve upon what I have put and can back up why I am more than happy to include it and give credit if it happens to be viable for me.

Down-voting

Anyone who makes a guide expects their guide to get at least a few people who dont like it. No guide is for every player. In a strategy game such as this one we are encouraged to come up with our own play styles. That being said if you are down-voting anyone's guide it is appreciated to give some feedback in the comments section as to why.
Please do not down vote someones guide just to get yours to the top of the lists. I have seen this happen with some champions purely for the sake of getting entries into the contest even if their guide is a good one. Most of us, aside from a few trolls have put a lot of time and energy into our guides and would like to see them and others treated fairly. Thank you.
Loading comments...

Comments
Top
There are no comments yet. Log in to post the first comment!

Send Feedback