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All Guides Warwick Guides The Wolf's Lair | Jungle Guide - Diamond [Season 8]
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Warwick Statistics for PicklePants

Author's performance with Warwick compared to the ranked average.

Value
Average
Games Played
6
Win %
47
Kills
6.5
Assists
7.4
Deaths
6.3
KA:D Ratio
2.2
Gold Earned
11.2K
Creep Score
143.8
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Flash and Smite: Flash and Smite are good on Warwick and I recommend them as the dominant duo. Flash is good as it is an instant Spell that can be used offensively and defensively. Smite is a must have for all Junglers because it gives objective control like Baron, Dragon and Rift Herald.

Ghost and Smite: Ghost is a good Spell for Warwick because he is fast and Ghost will speed him up in engages. While Flash is the more obvious and superior choice, Ghost works on him. Ghost is good at chasing enemies which goes hand in hand with Warwicks play style. Smite should be taken every game as it gives you global objective control.

New Runes Back to Top

For Warwick’s Runes I recommend Domination as the main tree.

Electrocute.png?width=32 Electrocute is good on him as Warwick can easily activate the 3 attack bonus because is a melee and usually builds attack speed items. Warwick is very obnoxious with his auto attacks and speed.

cheap%2520shot1.png?width=32 Next I recommend Cheap shot because of your ultimate and other abilities.

Ghost%20Poro.png?width=32  Ghost poro is good on him as it allows Warwick to ward for his team and provide vision.

Ravenous%20Hunter.png?width=32  Ravenous Hunter is very good on him as Warwick will go for kills early.

In the second tree I recommend Precision.

Triumph.png?width=32  Triumph is good for sustain in team fights and ganks. Killing an enemy will restore health so you can jungle again after you gank a lane.

Coup%20De%20Grace.png?width=32 Coup de Grace is good because you will easily burst enemies with your champion. Taking this will allow you to deal even more damage to low enemies.

Abilities Back to Top

Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
2
8
10
12
13
E
3
14
15
17
18
R
6
11
16

Warwick’s Passive is Eternal Hunger

Warwicks basic attacks deal bonus magic damage on hit.

When below 50% health, Warwicks basic attacks also heal him. This is tripled when he is below 25%.

Screenshot_1.png

Warwick’s Q is Jaws of the Beat

Warwick Dashes to an enemy and bites them dealing damage and applying on hit effects and healing himself for a small portion of the damage dealt.

If the ability is held, Warwick will end up behind them.

Tips: Your Q is going to be your main source of healing, especially early. When going for ganks you can easily CC the enemies with your E+Q or Q+ E Combos. I recommend holding down your Q when going for ganks as it will put you closer to them.

Screenshot_2.png

Warwick’s W is Blood Hunt

Passive: Warwick gains bonus attack speed on all enemies below 50% health. Enemy champions nearby that are below 50% will also grant him bonus movement speed.

The bonus attack speed and movement speed will be tripled if the enemy is below 20%

Active: Warwick senses all enemies and then hunts the nearest enemy champion within the radius, regardless of health.

Tips: Your W should only be used when you’re about to gank. This is because you can speed yourself up and deal extra damage to the enemies because of your increased speed.

Screenshot_3.png

Warwick’s E is Primal Howl

Warwick reduces all incoming damage for 2.5 seconds. He can cancel this ability after 1 second otherwise it will do so after the 2.5 second duration has ended. Once the ability has ended or cancelled, he will cause all enemies nearby to flee.

Landing your uiltimate will automatically reactive this ability but the target will not flee. However, enemies nearby will.

Tips: If you’re starting the team fight with your ultimate, you can use your E R combo to supress the target and knocking any nearby enemies away. This will be good for you and allow you to burst the enemy for a second without it being cancelled.

Your E is incredibly versatile and can be used to engage, disengage and can easily swerve a team fight in your teams favour.

Screenshot_4.png

Warwick’s Ultimate is Ultimate Duress

Warwick leaps in a direction stopping upon hitting an enemy champion. If he hits a champion he will channel for 1.5seconds dealing damage to the enemy and supressing them. While he is hitting the enemy, he will slightly heal.

Warwick can be stopped if he is CC’d during the channel time.

Tips: Like your E, your ultimate is very versatile and can be used offensively and defensively. It is important to not waste your ultimate and beware of the range. You must only use your ultimate if you can hit the enemy with it, and that your team can follow up.

When ganking, you can use your ultimate from the bushes but make sure that you’re in range! Communication is key because you could be solo in the fight against 5 champions, so knowing your team is behind and on board with the call is very important.

You can target whoever you need to with your ultimate. I suggest either going for the front line, enemies who are caught or the back line. Practice will allow you to know who to focus. 

Screenshot_5.png

Items Back to Top

Starting Items

    Recommended start. Good as it increases sustain and mana regeneration.
    Other possible start and is popular. Gives mana and health regeneration.
    Do not recommend machete because you will run out of mana easily.

Core Items

    Your first item should be Tiamat. You want to get this item before you even upgrade your starting item. Aim for Tiamat and Boots on first back.
    After Tiamat, you should pick up a pair of boots. The next item will be your upgraded Jungle item. You can get Skirmisher's Sabre, Stalker's Blade or Tracker's Knife.
    You can then go and upgrade your starting item to Cinderhulk or you can upgrade your Tiamat to Titanic Hydra. Once that's done- upgrade boots.
    The next two items are going to be Trinity force and Spirit Visage. Both items provide stats that will help him survive skirmishes and deal damage.
    Your final item should be Thornmail or Guardians Angel. Thornmail is good as it gives you lots of Armor. Guardians Angel gives you damage and a good passive.

Situational Items

    Possible Items.
    Example Full Build.

Warwick has a very weird item build as he doesn’t upgrade his starting item first like most junglers. On your first back you want to get Tiamat. If you started Bead then it will be much cheaper on first back, however if you didn’t start Bead, you still want it as your first item. After you have Tiamat, you should pick up boots and upgrade your starting item to the first upgrade. Depending on which one you need, you might want to pick up Skirmisher’s Sabre, Stalker’s Blade or Tracker’s Knife. The recommended one is Skirmisher’s as it will allow you to deal more damage in fights and trades.

After you have that upgrades, you can either go to finish your Tiamat and upgrade it to Titanic Hydra, or you can finish upgrading your starting item to Cinderhulk. I do not recommend getting any other enchantment because, frankly- they are trash. Warwick needs to be a tank and Cinderhulk is very strong on him because it allows him to: Sustain during the game, get tankier, deal damage to allies through the passive and finally grant him lots of bonuses that will allow him to survive for longer in team fights.

You then want to upgrade your boots and pick up the other item. If the enemy has multiple AD champions then get Ninja Tabi. If they have lots of CC or AP champions then Mercury Treads should be good for him.

Your next two items are going to be Spirit Visage and Trinity Force. You need both of these items as they will buff you and give Warwick vital stats that will allow him to survive and deal damage in fights. Spirit Visage is very good as it will heal you up, give cooldown reduction and defensive stats to protect him against AP burst champions. Trinity Force is also very good as it gives him a bundle of stats that will make him stronger. Both items are a necessity.

Your final item should be Thornmail or Guardians Angel. Thornmail is very good as it gives you lots of Armor but Guardians Angel gives you damage and a good passive.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Elise
    Medium
  • Evelynn
    Medium
  • Graves
    Medium
  • Ivern
    Easy
  • Jax
    Medium
  • Kha'Zix
    Medium
  • Lee Sin
    Hard
  • Malphite
    Easy
  • Maokai
    Easy
  • Master Yi
    Medium
  • Nunu
    Easy
  • Olaf
    Easy
  • Ornn
    Easy
  • Rammus
    Medium
  • Rengar
    Medium
  • Shyvana
    Medium
  • Skarner
    Easy
  • Vi
    Hard
  • Volibear
    Easy
  • Zac
    Medium

VS

Elise

Medium

Elise will gank a lot early. It is important to counter gank or steal her jungle when she shows on the map. You can easily fight her as she doesn’t have the greatest of skirmish power. Dodge her E so she will deal less damage to you. If you dodge her E then you will easily be able to fight and kill her.

VS

Evelynn

Medium

Beware of this matchup as this champion can easily 1v1 you and fight you. When playing against this champion beware of the minimap and the ability for their team to follow up and help them. If you see the enemy gank a lane try to invade the other side of the map and steal their camps.

VS

Graves

Medium

Beware of this matchup as this champion can easily 1v1 you and fight you. When playing against this champion beware of the minimap and the ability for their team to follow up and help them. If you see the enemy gank a lane try to invade the other side of the map and steal their camps.

VS

Ivern

Easy

Beware of the 3 buff start. Try to invade him when possible and steal his camps. Ivern isn’t very strong in 1v1 skirmishes so try to fight him when possible. Hunt for him as you can easily kill him because he goes low in the Jungle.

VS

Jax

Medium

Beware of this matchup as this champion can easily 1v1 you and fight you. When playing against this champion beware of the minimap and the ability for their team to follow up and help them. If you see the enemy gank a lane try to invade the other side of the map and steal their camps.

VS

Kha'Zix

Medium

Beware of this matchup as this champion can easily 1v1 you and fight you. When playing against this champion beware of the minimap and the ability for their team to follow up and help them. If you see the enemy gank a lane try to invade the other side of the map and steal their camps.

VS

Lee Sin

Hard

Lee Sin is currently a strong Jungler. He is like Warwick in many ways as he also has a strong 1v1 and can fight you. In the early game you should try to invade and take his buffs as you can get in and get out. If you meet him in the Jungle avoid his Q so he cannot jump on you. Also if you dodge his Q he will deal less damage and make the trade more in your favour.

VS

Malphite

Easy

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Maokai

Easy

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Master Yi

Medium

He is very strong in 1v1 matchups. Do not fight him unless he is low.

VS

Nunu

Easy

This is a good matchup for you. Nunu survives and sustains very well in the early stages so beware of fighting him early. Do not fight him if he is near Jungle camps where he can consume. Do not try to fight him unless he is low. Beware of his early dragon attempts.

VS

Olaf

Easy

Olaf has alot of sustain and damage. Make sure to dodge his Q and then this matchup will be easy. If he hits a Q back off and no longer try to fight him.

VS

Ornn

Easy

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Rammus

Medium

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. However Rammus is incredibly hard to play against as a champion because of his taunt and his gank potential. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Rengar

Medium

Beware of this matchup as this champion can easily 1v1 you and fight you. When playing against this champion beware of the minimap and the ability for their team to follow up and help them. If you see the enemy gank a lane try to invade the other side of the map and steal their camps.

VS

Shyvana

Medium

Beware of Shyvana's early game damage as she can do alot through her auto attacks. She can easily take the Dragon solo and early. Keep that in mind when playing against her.

VS

Skarner

Easy

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Vi

Hard

Vi is really strong in the early game as she is a strong early game champion and Jungler. beware of her CC as she can easily counter your ultimate and dodge yours.

VS

Volibear

Easy

This is a good matchup because he is a tank champion and Warwick usually does well against them. Even though you counter this champion, it is important to not get cocky and die early. Remember to farm up and try to counter gank them when possible. At level 6 this matchup gets slightly harder.

VS

Zac

Medium

Zac is strong but weak in 1v1 fights. He does incredibly well in team fights. Early game, you should try to fight him and steal his camps. If you do find him, try to blow his passive. Then for the next few minutes you can go and invade him again and try and kill him. If you do blow his passive tell your team!

Your job early Back to Top

Warwicks job early is to farm up, gank lanes and overall be as useful as possible. While he isn’t very strong until he has tiamat, Warwick can easily put the enemy Jungler behind by stealing their camps and being a nuisance. You can go and invade the enemy Jungle, steal their buffs and ward it if you see that the enemy is on another side of the map.

If you get a kill early, you should try to do an early dragon. Before doing so, let your team know your intentions- they might come and help you with it! If not, then be prepared to back off the Dragon. Warwick can solo the Dragon after he has tiamat.

Remember that every game is different, try to not be an afk farmer like some, and instead apply map pressure through invading, warding and ganking good lanes.

Combos Back to Top

Warwick is a simple champion however he does have some good combos.

W + Q (Hold) + W | Press W followed by Q, hold down the Q so you go behind the enemy champion then press W again to push them forward. You will be behind the enemy so they will walk to your ally.

W + R | Press W and then Ult on an enemy. It will then cancel your W out and push other enemies away.

R + W + Q | Standard Combo

Jungle Pathing Back to Top

Warwick is a very good Jungler because he has high sustain when he Jungles. With that said, he can get quiet low, so it is important to juggle camp agro and do your best to sustain and survive. You want to power farm and look for gank opportunities whenever possible.

Warwick is quiet good because you have many different Jungle routes that he can go by.

  • Blue > Gromp > Red
  • Blue > Wolves > Red
  • Red > Wolves > Blue
  • Red > Blue > Wolves
  • Red > Blue > Gromp

Tips and Tricks Back to Top

While your champion seems basic, and he is- there is a lot to learn about Warwick that can help you become a better Jungler.

  • Warwick has a fast jungle clear once he has tiamat. You can attempt to steal the enemy’s camps when they show on the other side of the map. Keep an eye on the map at all times and back off if you see the enemy starting to collapse or rotate.
  • I recommend holding down your Q when going for ganks as it will put you closer to them.
  • Your W should only be used when you’re engaging on enemies. You should use it before hand as it will give you increased movement speed and attack speed. It doesn’t work in team fights.
  • Warwick is a very scary jungler to play against and can surprise enemies with his speed and ultimate. Try to ult the enemies from the shadows, this will not only suppress them, but it will also give them a shock.
  • Your Q can go over small walls. You can use a held down Q to get over small walls such as the mid lane ones.
  • Your W will attract and can spot enemies who are in Fog of War.

How to Track the enemy Jungler [Early Game] Back to Top

Tracking the enemy jungler is a very important and sometimes is a hard thing to do. There are a few different ways to track the jungler and it all starts from minute 1.

In the opening stage of the game it is important to know who their jungler is and know if they are a early game champion or a mid/late game champion. This is true for every role, but especially the jungle role as it allows you to control the map and have a higher impact on the game. Knowing the general jungle routes will help you steal camps, know when you can fight them or when you can invade and go looking for them.

Where they start

You can usually tell where the jungler has started by watching the enemy laners to see if they are coming to lane late or early, or if they have used mana. Usually, if the bot lane is already in lane then the enemy has started topside, or if the Top has arrived early then the bot was probably leashing . You can track the enemy from there and assume where they will be. If the jungler has started witches also known as raptors, then the mid will be slightly late to lane or have used mana.

However in some games there will be a fake leash. When they do this you must guess where they have started, but using your knowledge of match ups you should have a good idea on where they’ve started.

Using the Fruit, Scryer’s bloom and blast cones

Taking away and using the 3 plants is a very good way of tracking the enemy jungler by knowing where they are and when. If one of these plants is down, then it will show that the enemy jungler was around this area previously. The plants also leave debris too which can also help you know when they were there as they have a slight timer on.

In short, if the enemy has recently taken a plant, then it will leave debris on the ground. If you see that it has been used you should assume that the jungler will be headed to the closest lane near it which allows you to either counter gank, force objectives on the other side of the map, or steal their camps. However, this is very situational.

Warding and Rift Scuttler

The obvious way of tracking the enemy jungler is to ward their jungle. You should invade the enemy jungle and place informative wards around their camps and high traffic areas. Information like this allows your team to know where the jungler is and play around it, for example seeing that the enemy jungler is topside allows you to gank bot lane and vice versa.

You can check this warding guide on where to place wards to spot the enemy jungler.

Another way is to take the two rift scuttlers, taking these will show vision and if the enemy jungler is taking the river as a path to a gank. This will either prevent junglers ganking and wasting time going the long way around or will give your laners enough time to react or back off.

Their Creep Score

Knowing and seeing their Creep score will allow you to guess where they have been and where they will be going. Knowing what camps give what Creep score will allow you to go fight them over future camps or go and ward the other side of the map and scout them for when they come back around.

Looking for the enemy jungler and knowing where they are at all times is very important and should be used to it’s full potential each game. It is not just the jungler’s job to scout and track the enemy jungler. Laners must know where they are as well so they can play around it and know when they can play aggressive.


Please Note: This information was taken from my personal blog. You can check it out here: https://medium.com/@PicklePantsLoL/how-to-track-the-enemy-jungler-in-the-early-game-day-9-30-8b563b63b585

How to Counter Jungle Successfully Back to Top

Counter jungling is one of the fundamentals of learning to become a good jungler. Counter jungling can be hard to do but once you master the art you will know the signals of when you can counter jungle.It will become much easier and you can abuse your knowledge to win games by putting the enemy jungler behind and becoming strong yourself.

Yesterday we discussed to prevent counter jungling and today we will tell you how to do it. If you did not read yesterday’s guide I suggest reading that before this one however some of the information will be covered in both.

Vision

If you have vision of where the enemy jungler is and you can invade on the opposite side of his jungle. You can take away his camps knowing that he is on the opposite side of the map. They will not be able to get to you in time. Vision will help aid in this by knowing where he is and when. You can tell in the early stages of the game what camps he has done by looking at his CS amount . You should then estimate where he has been and where he is going next. After you have deciphered if it is worth going in to counter jungle him you should then act on it immediately. Hesitating will lessen your chances of a successful counter jungle attempt. Even if your counter jungle is unsuccessful leaving vision will help your lanes play around for the next few minutes.

Minimap awareness

Following on from vision knowing where the enemy jungler is by his ganking patterns will help you counter jungle him. If you see that the enemy jungler is topside ganking your top lane, you should play around it and either pressure bottom lane, midlane or counter jungle his bottom side camps. The way of doing this is very much the same as vision above.

Taking away buffs

In previous seasons, jungling was much harder and knowing jungle timers were way different to it is now. If you hold down the tab button you can see timers of Dragon, Baron or The Buffs. Knowing when the enemy jungle camps are up will allow you to contest them and being prepared is one way of doing that.

Knowing that the enemy jungle camp is coming up will allow you to take it away or at least fight over it, if you see that the enemy jungler is on the opposite side of the map and their buff is coming up in 10 seconds you could try to sneak it away from them. Taking away buffs from your enemies is one way of not only putting your enemy jungler behind but also putting the mid laner behind or even their ADC.

Once you have mastered the art of counter jungling and jungling in general. You will be able to find new ways to counter jungle and ways of abusing your strengths and putting the enemy jungle behind.


Please Note: This information was taken from my personal blog. You can check it out here: https://medium.com/@PicklePantsLoL/how-to-counter-jungle-successfully-day-24-30-fc7f67e221ec

How to Prevent Counter Jungling Back to Top

If you are a jungle player you’ve probably had your fair share of counter jungling in the past. In some games it is almost impossible to farm because you have been so heavily out jungled. Games like this are rather frustrating to play and are almost always hard to come back from. There are some ways to prevent counter jungling in League of Legends and here are some ideas that you can take forward into your future games to help prevent counter jungling.

Ganking Lanes

Showing yourself on the map when ganking lanes is one way of being counter jungle. When ganking Lanes, you need to be quick and efficient with your pathing and performance. Time is a valuable resource in League of Legends, and wasting it is something you should not do. While you are on the map you will be spotted. The enemy jungler will have enough time to know where you are and you can take objectives away from you. For example, if you are helping your top planer out the enemy jungler can invade your bottom side to either provide vision or take jungle camps away from you.

You can improve on this by not showing yourself for too long while ganking, and making sure that you have taken all your jungle whenever possible.

Provide Vision

Providing vision as the jungler is a very important. Everybody must do it to successfully show and spot the enemy. Pink ward’s in river bushes are one way to show where the enemy jungle is. This will prevent counter jungling because you can see them entering your jungle which will allow your team to collapse on them. If you know that the jungle is entering an empty side of the map, you should invade the opposite side of their jungle to try and steal their camps.

Vision is incredibly important for all Lanes. Spotting the enemy jungler when he is invading or passing through the river is a one way preventing invades or ganks.

Taking Camps

The most obvious way of preventing counter jungling is taking your buffs and camps whenever they are up. This will mean that the enemy will be wasting their time trying to take or steal buffs if they are not there. This will also put them behind as they have taken the time to come into our jungle. This also means that you could collapse on them while they are looking for your camps.

Once you improve in ranking and learn more about the game you will notice small signs to prevent counter jungling. It takes a lot of practice to become good at jungling so do not be discouraged when learning.


Please Note: This information was taken from my personal blog. You can check it out here: https://medium.com/@PicklePantsLoL/how-to-prevent-counter-jungling-day-23-30-c097d49be3e5

How to Ward the Enemy Jungle Back to Top

Warding the enemy jungle is an incredibly important thing to do in every game. Not only does it tell you where the enemy is, but it also gives your team a huge amount of valuable information.

  • It is best to ward the enemy jungle if he has shown on the map. You should not go in blind without knowing where they are unless you can fight them 1v1.
  • You can go and ward the enemy jungle with your support. Both of you roaming into the enemy jungler allows you to make any fight 2v1.
  • You should place useful wards in high traffic areas to show where the enemy jungler is. Do not waste your wards.
  • You can ward jungle camps to show when the enemy is doing them. This information will allow you to go for a steal or fight over them.
  • Warding jungle camps will allow you to also take and steal the ones that are up.
  • Warding the enemy jungler can also give you buff timers and also allow you to counter gank.

Here are some examples of warding for both sides

1*A-A8OSFN4Q3KjBI6bnhiSw.png
KEY | Green = Green Wards . PINK = Control Wards

Depending on what side you’re on, you almost always want to place an offensive pink ward or in an equal position in either one of the river bushes.

It is important to have consistent useful warding as the information it gives is so valuable. I usually ward most of these places every game depending on what side i am playing on.

Buy a ward, Safe a life.


Please Note: This information was taken from my personal blog. You can check it out here: https://medium.com/@PicklePantsLoL/how-to-ward-the-enemy-jungle-the-correct-way-day-8-30-6f57b422ba9b

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