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All Guides Zac Guides The Best Way to Bounce!
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Zac Statistics for Smelp

Author's performance with Zac compared to the ranked average.

Value
Average
Games Played
239
5
Win %
56
41
Kills
3.7
3.5
Assists
13.4
10.4
Deaths
4.9
4.7
KA:D Ratio
3.5
3.0
Gold Earned
10.3K
9.7K
Creep Score
38.9
120.0
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Smite.... for you know....jungle.

New Runes Back to Top

Masteries Back to Top

This is where the explaining comes in, If you don't care follow it, if you have questions, ask or read on. :)

------------------

FEROCITY:

------------------

Sorcery (Ability Damage) - For all your spells, you get attack speed from your runes. Better damage

Double Edge Sword (3% more take 1.5% more) - Zac can duel really well, even in a 2v2, this gives you more damage not only for that, but also for clearing, faster clear means level 4 level 4 means free kills xd. 

Vampirism (Spell vamp, lifesteal) - Both work extremely well with Zac, the attack speed in your runes will help sustain, and the cooldowns for zacW.png and zacQ.png will heal you up more.

Oppressorr (More Damage while cc'd) - Amazing for zac, his zacQ.png|zacE.png|zacR.png| work off it. Combo's with Double Edge Sword

------------------

RESOLVE:

------------------

Recovery (more hp regen) - The regen is so much better early, for sustain before and after ganking, plus, no need to run Unyielding when you have Legendary Guardian... The extra 5 Armor and MR if you have 100 of both, just isn't worth over the health regen

Tough Skin (2 less from..) - Zac doesn't need movespeed like other junglers, just stick to the amazing damage 
reduction


Runic Armor (Stronger Regen) - It's Zac, this mastery if what he's all about, also stacks with visage really well.


Perseverance (Under 25%) - Better sustain in clearing and in fights, helps STICKY situations (xd). Zac doesn't need summoner spell reduction because he isnt reliant on flashing to close gaps, that's what his  zacE.png is for.


Legendary Guardian (Defense for each champ) - Great for when he jumps in fights, to survive the upcomming damage and cc from the other team. Also better than Unyeilding :)

Strength of Ages (Hp per Big) - Great for stacking hp on cinder and getting bigger :)

Abilities Back to Top

W
Q
E
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W
Passive
Q
2
8
10
12
13
W
1
14
15
17
18
E
3
4
5
7
9
R
6
11
16
zacR.png >zacE.png>zacQ.png>zacW.png

Q 2nd for burst and aoe slow. 

W is not that amazing to max 2nd because of how short the fights and games are

Items Back to Top

Starting Items

    Hunters Talisman gives more Health, Idk why but it does. As for the potions, you shouldn't use them in the jungle, you can do a full clear till 4 and still have 70-80% hp Use them after or before you gank to top you off.
    Start Ward, keep it until level nine then get oracle alteration. You don't need to get it first back, that's what pinks are for

Core Items

    Good balance between MR and Armor, give utility and surviability

Situational Items

    These are items for when you're just going to win, or you're 10/0 and need to carry.
READ THIS! 
------------------------------------------------------------------------------------------------------------------------------------------------------

Get 3706.png then 3065.png then 1401.png -3158.png -3512.png-3075.png-3143.png

------------------------------------------------------------------------------------------------------------------------------------------------------

This is becoming more common, and since Zac benefits so much from Visage, it should be rushed!

Buy boots whenever you have extra gold or need them for objectives, there is no real order when you should buy them, it is completely dependent on your teams needs, you may also want 3111.png instead of 3158.png 

WTF? WHY ZZ?  Look at the stats. (55 Armor 55 MR 125% Base Hp regen) - Here's the Math.

Taking the Cheapest Armor Item (Cloth) it's 300 Gold for 15 Armor. 55/15 = 3.67 --- 3.67 * 300 = 1100

Cheapest MR Item (Null Magic) is 450 gold for 25 MR.  55/25 = 2.2 --- 2.2 * 450 = 990

Cheapest Move speed item is Boots of Speed which is 25% for 300 Gold. 25/300 = .083 % move speed per Gold
 20% / .083 = 240.9

Total True Value is 2331 Gold (Without portal) - So basically you're spending  369 for the portal. Which is worth because the void-lings give you money from killed minions. This item is insane for a tank item and is almost 100% gold efficient. Great source of Resist and Utility for your team. 

If you are carrying, Buy 3116.png first, as the slow is better for 3151.png. Only buy 1402.png if you're having fun or, you are stomping.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Amumu
    Easy
  • Elise
    Easy
  • Evelynn
    Medium
  • Fiddlesticks
    Medium
  • Gragas
    Easy
  • Hecarim
    Hard
  • Kha'Zix
    Easy
  • Kindred
    Medium
  • Lee Sin
    Easy
  • Rek'Sai
    Medium
  • Sejuani
    Medium
  • Skarner
    Easy

VS

Amumu

Easy

You easily out-gank him. If you counter gank him, he will just fall over dead. He can't out farm you either, and you have more cc than him. 

VS

Elise

Easy

You can out damage her early with your burst, as it disrupts her combo. Your ganks are also stronger than hers, granting more aoe than her. Watch out for her eliseE.png as it will cancel your e

VS

Evelynn

Medium

You will have more Hp than her in the jungle, don't fear being invaded, because you CAN duel her. Just be careful and generous where and when you use zacE.png. As for ganking, she had the upper-hand with the vision games, just buy pinks and inform your team if you see her

VS

Fiddlesticks

Medium

Fidd has the advantage if you cannot see him, because he normally is the 1st one to ult, this match up really comes down to which team has the better vision control.

VS

Gragas

Easy

He really doesnt have many escapes once you jump in, you can easily counter gank and even duel him if he decides to 2v2 with you, just be careful of his burst 

VS

Hecarim

Hard

Huck Fecarim man... This champ can out gank you before you even charge your e, best to just ban him... If you are against him, try to out gank him and feed your team before he snowballs. 

VS

Kha'Zix

Easy

You can kill him easily and out play him really easily if you time zacE.png right, just pick up blobs and you will be able to burst him before he can kill you.

VS

Kindred

Medium

Easier to play against now that she is nerf'd, but make sure you wait for her kindredQ.png before you do anything against her. And keep in mind that you can zacR.png people out of her kindredR.png.

VS

Lee Sin

Easy

Pretty easy, lee cannot duel you successfully if you play your blobs right, wait for him to use blindmonkwone.png because you confidently zacR.png or zacE.png, keeping in mind you can mess him up by predicting his blindmonkqone.png and then zacE.png in. 

VS

Rek'Sai

Medium

This match-up is only hard because people don't often know how to prevent his early ganks, try to inform your team where and when Rek will gank so he doesn't snowball. If you both are even in levels and gold, you should win the match-up.

VS

Sejuani

Medium

She can cancel your zacE.png with sejuaniarcticassault.png and zacR.png with sejuaniglacialprisonstart.png, an annoying match up, but once she uses sejuaniarcticassault.png you should zacE.png in and try to get as much damage off as possible Cooldown knowledge is imperative. 

VS

Skarner

Easy

Keep Disrupting him with zacE.png and you''ll be good 

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