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Zoe Statistics for Aiolia

Author's performance with Zoe compared to the ranked average.

Value
Average
Games Played
7
Win %
38
Kills
5.1
Assists
6.7
Deaths
6.5
KA:D Ratio
1.8
Gold Earned
9.8K
Creep Score
128.7
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png Essential.

3.png Good if against a lot of enemy assassins and if you think you have no kill potential against enemy laners.

14.png Go for ignite if you're trying to win lane + have an early-game AD carry with you that can go for kills.

7.png If you're doing Heal + barrier lane with a late-game AD carry (if you do this you need to get the Resolve rune that increases healing done Revitalize.png?width=32Revitalize).



New Runes Back to Top

Primary
Sorcery
Sorcery is a must as it allows you to have a better laning phase and helps transition you to mid-late game.
Arcane%20Comet.png?width=32 Better for more damage since Aery Nerfs.
Manaflow%20Band.png?width=32 More zoeq.png spam!!

Transcendence.png?width=32 Once you get 3107.png3174.png3158.png2301.png you will have 40% CDR, so when you hit level 10 Transcendence.png?width=32 will give you 10% more CDR, since that's higher than the 40% cap it will get you 19 Adaptive (AP) instead. However, if you haven't gotten all the items yet it'll push you closer to the 40% CDR you're trying to get to.
Scorch.png?width=32 Really good for poke early game.

Secondary
Domination
Domination is recommended since Zombie%20Ward.png?width=32 is so powerful for vision game.
Sudden%20Impact.png?width=32 Has great synergy with your Ult, since your ult counts a displacement you can have the 8 Magic penetration buff almost all the time whenever you're doing damage. cheap%2520shot1.png?width=32 Cheap shot is a close second but only has use on your zoee.png bubble which isn't very efficient.

Resolve
You will likely only go resolve if you think you'll have a brutal laning phase or your ADC wants to get barrier/cleanse so you have to get Summoner heal.
Revitalize.png?width=32 Revitalize makes healing 5% more effective, 10% if they're below 40% health, ESSENTIAL if you're getting 7.png.
Iron%20Skin.png?width=32 Iron Skin gives you +5 Armor for early laning and gives you a nice bonus armor whenever you get healed.

Abilities Back to Top

Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
1
4
5
7
9
W
3
14
15
17
18
E
2
8
10
12
13
R
6
11
16
zoeq.png Paddle Star! Is your MAIN damage ability, this is what your entire kit revolves around! Make sure to pull back as far as you can do to maximum damage! What makes Zoe such a great support is the incredibly high base damage of this ability so even if you don't build AP you will still be relevant against squishy/carries in the late game.

zoew.png Spell Thief is a great RNG ability. Although this requires the enemy team to use summoner spells or item actives to take advantage (since you will not be farming minions when you're laning with you AD carry, you won't be able to collect the Free Spell Thief Balloons that minions drop UNLESS IT'S AN EMERGENCY)... That being said, this is a huge fight turner, if fights are really close and the enemy ADC burns 7.png you now have a 7.png for your AD Carry and yourself, it's like you guys have 2 heals. Not to mention if the enemy support happens to use 14.png or 3.png, you will get those too. In general if the fights are close, you generally should have the upper hand since the enemy laners will not want to use their summoner spells since you'll just use them against them.

zoee.png Sleepy Bubble Trouble! is your big CC ability. This ability when hit on enemy targets will make them drowsy and eventually put them to sleep for 2 seconds, the duration of the CC does NOT increase with ranks. However, when used on enemies it does increasingly higher bonus true damage with ranks which is really important for a support who isn't itemizing entirely AP.

zoer.png Portal Jump is your ultimate, this ability makes your Bubble a lot easier to land and there are tons of combos you can pull off with your Paddle Star and Spell Thief abilities.

Items Back to Top

Starting Items

    Spellthiefs with 3 pots standard start. High Poke, high sustain.

Core Items

    If you can't afford Frostfang, buy Control wards and Faerie Charms.
    Important Vision item! Rush!
    Buy this if you're winning lane, it will be used for Athenes.
    Ionian boots is generally the better buy, it's cheap, and it gives 10% CDR and reduces summoner spell CD.
    Core items

Situational Items

    ALWAYS have pinks to contest vision!
    Situational! But usually you will go Locket in this meta.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Alistar
    Medium
  • Bard
    Easy
  • Brand
    Easy
  • Braum
    Medium
  • Janna
    Easy
  • Karma
    Easy
  • Leona
    Hard
  • Lulu
    Easy
  • Lux
    Easy
  • Miss Fortune
    Easy
  • Morgana
    Easy
  • Nami
    Medium
  • Nunu
    Easy
  • Rakan
    Medium
  • Sona
    Medium
  • Tahm Kench
    Medium
  • Taric
    Hard
  • Thresh
    Hard
  • Trundle
    Medium
  • Veigar
    Easy
  • Zyra
    Easy

VS

Alistar

Medium

VS

Bard

Easy

VS

Brand

Easy

VS

Braum

Medium

VS

Janna

Easy

VS

Karma

Easy

VS

Leona

Hard

VS

Lulu

Easy

VS

Lux

Easy

VS

Miss Fortune

Easy

VS

Morgana

Easy

VS

Nami

Medium

VS

Nunu

Easy

VS

Rakan

Medium

VS

Sona

Medium

VS

Tahm Kench

Medium

VS

Taric

Hard

VS

Thresh

Hard

VS

Trundle

Medium

VS

Veigar

Easy

VS

Zyra

Easy

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