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Zoe Statistics for 39 Carries You

Author's performance with Zoe compared to the ranked average.

Value
Average
Games Played
2
Win %
47
Kills
5.9
Assists
7.1
Deaths
6.4
KA:D Ratio
2.0
Gold Earned
10.7K
Creep Score
135.2
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

                              142.pngZoe's Spells142.png



231.png
  • zoepassive.png(Passive) More Sparkles! : Zoe's next basic attack after casting a spell deals bonus magic damage.
  • After casting an ability, Zoe's next basic attack or bubble within 5 seconds deals 17 - 140 (based on level) (+ 25% AP) bonus magic damage.

Note: Could active with     R-AA     /     Q(First cast)-AA-(Second cast)-AA    /    E-AA   /    W-AA

231.png
  • zoeq.png(Q) Paddle Star 
  • Range 800 / COST: 50 / 55 / 60 / 65 / 70  COOL-DOWN: 7.5 / 6.75 / 6.5 / 6.25
  • FIRST CAST:Zoe hurls a star in the target direction that collides with the first enemy hit, dealing magic damage in a small area, increased by 0% - 150% (based on distance traveled).                                                                ***If the star does not hit an enemy, it lingers at maximum range for 1 second.***
  • While the star is airborne or while idle, Zoe can reactivate Paddle Star to redirect the star to a new location near her, albeit resetting the current damage modifier.                                                                                               dot-pattern.png***Both the initial cast and reactivation will prime More Sparkles!.***dot-pattern.png                
  • MINIMUM MAGIC DAMAGE:40 / 70 / 100 / 130 / 160 (+ 66% AP)                                                             
  • NOTE:  The secondary radius matches the initial maximum range of the ability, but Zoe can move any amount of distance away from the projectile before reactivating.231.png
  • zoew.png(W) Spell Thief 
  • COOL-DOWN : 0.25
  •  PASSIVE - SPELL THIEF:Whenever enemy champions cast a summoner spell or item active, they drop the corresponding Spell Shard-onto the ground that grant20?cb=20130928145820 sight over a 100-radius area. Spell Shards last for **40** seconds. Some enemy minions spawn with random Spell Shards that only drop to the ground if  dot-pattern.pngkilleddot-pattern.png by Zoe.                                                                                                                                                 
  • Collecting a Spell Shard allows Zoe to activate Spell Thief within the next 60 seconds.                             *****She can replace her current Spell Thief active by clicking directly on another Spell Shard.*****                                                                                                                                                                          
  • PASSIVE - WHEEE: Casting Spell Thief or one of her own summoner spells grants Zoe bonus movement speed as well as summoning three bubbles that orbit her for the next 10 seconds. The bubbles autonomously hurl themselves at nearest enemy, dot-pattern.pngprioritizingdot-pattern.png her attack target, dealing magic damage.
  • BONUS MOVEMENT SPEED:  10 / 25 / 40 / 55 / 70%
  •  BONUS MOVEMENT SPEED DURATION:  2 / 2.5 / 3 / 3.5 / 4
  • MAGIC DAMAGE PER ORB:  23.3 / 38.3 / 53.3 / 68.3 / 83.3 (+ 13.3% AP)231.png
  • zoee.png Sleepy Trouble Bubble
  • TARGET RANGE
  •  800 COST: 80 
  • COOL DOWN: 16 / 15.5 / 15 / 14.5 / 14
  •  ACTIVE 

  • A ball detonates on the first enemy hit, dealing magic damage and making the target Drowsy. After a brief delay, the Drowsy target falls asleep for 2 seconds. 
    Sleeping targets take !double damage! from the next attack or ability to hit them, up to a cap of Sleepy Trouble Bubble's damage, but are awoken early upon taking damage.
    MAGIC DAMAGE: 60 / 100 / 140 / 180 / 220 (+ 40% AP)
    NOTE : The ball can only move a through terrain once, and will fall short if it would enter terrain a second time. The ball can only move a total of 800 units outside of terrain, but can move any amount of distance while travelling inside of terrain. If the ball does not hit an enemy, it lingers on the ground as a trap for 4 seconds, which primes after a brief delay.
     Putting a target to  asleep refunds some of Sleepy Trouble Bubble's cool-down. 
    COOL-DOWN REDUCTION: 10 / 15 / 20 / 25 / 30%
  • POSSIBLE BUG: If exceptionally close to terrain, the ball will pass through without detection and will still be able to pass through a second piece of terrain - although it sacrifices any range its already used going through the first piece.231.png
  •   zoer.png Portal Jump
  • TARGET RANGE: 575 
  • COST: 50
  • COOL-DOWN: 11 / 8 / 5
  •  ACTIVE : Zoe targets a location and then dives into a portal that she opens beneath her, blinking_to the target location after a very brief delay. After 1 second, she falls back through the portal and blinks back to her cast location .Zoe remains able to attack and cast abilities during Portal Jump, and can see over walls, but cannot move.
  • Combo : R-E ( CC )    /     Q - R - Q ( max range )    /    R - AA ( Poke/Last hit if not in range )785.jpg

                 142.pngZOE'S SPELL'S COMBO142.png



Maximum Damage Combo


  1. zoee.png( If hit a champion then keep doing combo )
  2. zoeq.png( calculate the max range and max damage and no  unite could block spell )                                              **** must finish calculate in 1 second ****
  3. zoer.png( Jump in to the way that could hit right on the second spell )
  4. zoew.png( If got 3030.png/3146.png/3152.png/14.png/( or something active damage item that you copied )                                    ****Use it at the last second****( don't know if could wake champion up )
  5. zoeq.pngFIRE

Poke  Comb ① ( high damage )

  1. zoee.png( MUST HIT IT )
  2. zoeq.png( Maximum range or your left or right has no unite could block it )
  3. zoepassive.pngHIT RIGHT ON HIM/HER
  4. zoeq.pngFIRE
  5. zoepassive.pngONE MORE TIME! (*******)

Poke Comb ② ( near your/ against melee)

  1. zoeq.png(Maximum range or your left or right has no unite could block it)
  2. zoepassive.pngHIT HIM/HER
  3. zoeq.png(Miss is fine)
  4. zoepassive.pngHIT HIM/HER

Poke Comb ③

  1. zoee.png( Doesn't matter it hit or not )
  2. AA Many times you can 
  3. RUN

Safe to active your passive or last hit

  1. zoer.png ( that is all )

New Runes Back to Top

Main Select

Electrocute.png?width=32For more damage for one shot person
Sudden%20Impact.png?width=32Get more penetration when you dash
Eyeball%20Collection.png?width=32Get more AP when you Killed or get assist 
Relentless%20Hunter.png?width=32Fast to roam to get in to fight



Manaflow%20Band.png?width=32Good to use more spells
Absolute%20Focus.png?width=32Mostly you wont get under 70% health or you need more practice 
OR
Scorch.png?width=32 Poke a lot could hit on the champion


Option ①

Celerity.png?width=32When you like to buy3009.png 
Waterwalking.png?width=32Help your bottom lane or top lane or your jungle ( Best fight on the river )

Option ②

Transcendence.png?width=32Need CDR
Gathering%20Storm.png?width=32Playing late game
 
Option ③
Perfect%20Timing.png?width=32For Zed or Karyn's Ult
Future\'s%20Market.png?width=32Buy more Item Faster

Abilities Back to Top

E
Q
W
Q
Q
R
Q
E
Q
E
E
R
E
W
W
R
W
W
Passive
Q
2
4
5
7
9
W
3
14
15
17
18
E
1
8
10
11
13
R
6
12
16

I like CC so i like go zoee.png first

If you like damage or could hit on them you could fill zoeq.pngat level one( opop )

Items Back to Top

Starting Items

    Usually starts
    If you think you could snow ball them
    NO JUST NO

Core Items

    If you start Dorian ring buy refillable potion
    When you snowballed, Chose one Guise only when you got 5 kills before you back
    Rush it when their team had THREE tanks or build MR hardly
    Rush it when they have a lot MR ( Second or Third )
    First rush if you are fine
    Feeling like to one shot person? choice this one, more damage Could first rush if you feeling good or snowballing
    ??? you like your passive ??? I prefer no but is your choice
    WOW got 8 or more stacks with ring? go this one
    AGAINST ZED
    They got Leblanc or something strong? Rush this one
    End game build
    Choice one
    Snowballing build

Situational Items

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ahri
    Medium
  • Akali
    Medium
  • Anivia
    Easy
  • Annie
    Medium
  • Aurelion Sol
    Easy
  • Azir
    Easy
  • Brand
    Easy
  • Cassiopeia
    Medium
  • Cho'Gath
    Easy

VS

Ahri

Medium
Easy before 6 medium after 6 
Usezoee.pngwhen level 1 or 2 and poke her 
Dodge herahriseduce.png then you will be fine ( ahriorbofdeception.png too )

When level 6

When she use ahritumble.png  her ahritumble.pnghas a small cool-down, firezoee.png and hit it then you will be fine

3102.pngfelling bad just build this

VS

Akali

Medium

Before 6 easy

your e could see the position of Akali's positionzoee.png.( there will be a small image when Akali slept.
Poke her then she will be gg

After 6

care forakalishadowdance.pngakalimota.png, hit her before she when in toakalismokebomb.png 

Team fights
Safe your zoee.png for Akali or assassin( when Akali is on you or your adc )
pick someone make fight be 4v5!


**NOTE: DON'T FIGHT HER IF SHE RUSH FISHED 3146.png unless you KNOW you could one shot her( don't make a try ) )

VS

Anivia

Easy

Not assassin 

YOUR ARE THE *ASSASSIN*
flashfrost.pngfrostbite.png combo high damage, be careful

use poke combo to poke her down

VS

Annie

Medium

Before 6

moltenshield.png reduction is good for her early game, but not a big deal
when Annie has stun?
not a big deal! zoee.png her! she will get one shot!
after 6
( use zoer.png to dodge Annie stuninfernalguardian.png ) then you will be fine
team fights
pick someone then make 4v5


VS

Aurelion Sol

Easy

At sliver Elo few people know to play this champion , but!

 
zoer.png to his face thenzoee.png then zoeq.png max range FIRE!



he might like to roam a lot so make sure ping your team and keep pushing lane

VS

Azir

Easy

Didn't saw a Azir main yet

his azirewrapper.png could gain shield when he active the spell right now
he will useazirewrapper.png when hit by zoee.png so making sure his position to zoeq.pngFIRE him

his poke is strong so just wait for his mistake then zoee.png full combo him

team fights

your job is make fight 4v5 , that is all or save your adc with zoee.png

VS

Brand

Easy

before 6

hisbrandw.png poke is strong, be safe
if you got stun then you lost half health

after 6
zoer.pngface roll! full comb bye bye brand!

Team fights
make 4v5 then safe your adc with yourzoee.png

VS

Cassiopeia

Medium

IF YOU GOT HIT BY cassiopeiaq.png AT LEVEL 3 THEN YOU WILL SAY BYE BYE(cassiopeiae.pngtoo op)

after 6 don't face roll her, she will cassiopeiar.pngstun you 

if hitzoee.png just full comb her,zoer.pngjump to the side don't jump to the face 
Team fights
make 4v5 then safe your adc with yourzoee.png

VS

Cho'Gath

Easy

MELEE?!?!?!

zoee.pngFULL COMB HIM! OR POKE COMBO HIM!!
:) easy!
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