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All Guides Taliyah Guides RIDE THE WALL - A Taliyah Guide from a Master perspective [7.10]
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Updated
2 weeks ago
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Taliyah Statistics for Drewmatth

Author's performance with Taliyah compared to the ranked average.

Value
Average
Games Played
164
4
Win %
57
34
Kills
7.1
5.3
Assists
8.6
9.4
Deaths
6.0
9.0
KA:D Ratio
2.6
1.6
Gold Earned
11.9K
11.3K
Creep Score
165.3
119.9
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Hey! I'm Drewmatth!

WELCOME TO MY GUIDE!

Who am I? A Master Taliyah Player on EUNE.

FirstLeaderboard.png

(*Lolking Highest Popularity Taliyah Players EUNE, also 1st on LolSkill @ Best Taliyah Players)


If you want "rock" everyone with Taliyah , check my Youtube Series for Taliyah Clips & Tricks & Full Games & A ridiculous amount of Wall Ganks !


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WHY would you want to Learn Taliyah?

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Well if you get good at her you can easily climb the ladder and you will be able to do epic plays , epic walls & more! Watch the video down below for proof!

------------------------------------------------------------------------------------

 A Taliyah Montage - I've work pretty hard on this :D!


Taliyah Montage - Ride The Wall


              

                  (*If you find this Guide some how useful and you want to show appreciation please like this guide, up above near the title)

*If you want to see to playlist of all games, go to my channel page and click on "playlists".

Current status:

-----ALL MATCH-UPS ADDED-----

--- ENTIRE GUIDE RE-VAMPED ---

- MORE SECTIONS TO COME -

-IF YOU HAVE A QUESTION OR WANT AN EXTRA SECTION REGARDING A PARTICULAR SUBJECT ASK IN THE COMMENTS, YOUTUBE or FACEBOOK! -



   With that being said:




TALIYAH MID GUIDE - FROM a MASTER Point of VIEW !




SUMMONER SPELLS:


4.pngFLASH

1) Only escape Tool.

2) Helps you in catching those nasty escaping opponents.

3) Must.Have.Spell.


6.png GHOST

1)  I personally use Exhaust against most midlaners, but as they mostly play with Ghost you will be usually forced to play with it too if you think they can reach you out easily in most games. I repeat, I don't use it, but other mids will, and if you don't know how to play around an enemy with Ghost I suggest for you to pick it too, so you can counter it.

2) Helps on Roaming and Escapes.

14.png IGNITE

1) Tertiary Source of Damage.

2) Use this if the enemy does not have huge kill potential ( EX: Use this against Xerath/Ziggs/Healers NOT VERSUS ASSASSINS ) .

3.png EXHAUST

1) Use this versus someone who gets easily in close range.

2) Use mostly vs assassins.

3) REMEMBER: You do not have same damage output as ignite. Proceed with caution.

4) Helps on escapes.

5) Very versatile tool and extra slow when ganking with your wall - offers huge kill potential combined with 3030.png.

Runes Back to Top

  • 9x
    +0.87 magic penetration Greater Mark of Magic Penetration
  • 5x
    -0.09% cooldowns per level Greater Glyph of Scaling Cooldown Reduction
  • 4x
    +0.17 ability power per level Greater Glyph of Scaling Ability Power
  • 9x
    +1.33 health per level Greater Seal of Scaling Health
  • 3x
    +4.95 ability power Greater Quintessence of Ability Power

My choice: (Scroll down for Alternative Runes)

Quintessences:

-Flat Ability Power (+5 AP) x3

They provide a great deal of damage , you will lose some mobility , you will gain some damage. Use as you prefer.

Marks:

-Magic Penetration (+.87) x9

Same. You can't trade anything else for these.

Seals:

-Hp per Level (+1.33) x9

Same. This is pretty much best in slot.

Glyphs:

-AP per level (0.17 per level - 3.06 at 18) x5 + CDR per level (0.09% per level - 1.67% at level 18) x 4


Alternative Runes (SAME EFFICIENCY) :


Quintessences:

-Flat Movement Speed (+1.5%) x3

I use flat movement speed quints as that extra movement speed really helps you escape ganks/dodge spells.
It's hard to play a defensive Taliyah and to escape ganks. Give them a try.

OPTIONAL : -Ability power quints , but I suggest to try mine first.

Marks:

-Magic Penetration (+.87) x9

Best in slot in my oppinion.

Seals:

-Hp per Level (+1.33) x9

I love to have some HP . And defense against assasins. Mostly defense against assasins :) !

Glyphs:

-Flat MR (+1.34) x9

Standard MR runes against casters. If they have full AD comp you can switch to AP/level seals or Armor.


Use the page that fits you best. I can't choose for you. Everyone has their own playstyle and no runes are better than others. The first page provides you some extra defensive stats. The second page is for when you feel confident enough to stomp the enemy champion.


*if you struggle with one rune page, try the other. It does indeed wonders.

Masteries Back to Top

/5
5/5
0/5
5/5
/5
/5
12
FEROCITY
/5
5/5
5/5
/5
5/5
0/5
18
CUNNING
/5
/5
/5
/5
/5
/5
0
RESOLVE

 I choose 12/18/0 Masteries with Thunderlord. Every single point in the mastery tree focuses on Damage first, because she sometimes lacks that in the laning phase.


Major Choices:

1) Sorcery VS Fury

You don't need attack speed on Taliyah

2) Fresh Blood VS Feast VS Expose Weakness

It's my personal preference to deal extra damage than to have some sustain that after the lane phase becomes pretty much useless. Point is with the GLP build & 2 starting pots you should have no problems, and if you do get poked too much there's no point to compete in a sustain battle rather than an 1-on-1 fight or roaming.

3) Natural Talent VS Vampirism

Taliyah needs all the AP she can get. Some sustain won't make the difference compared to the damage you need.

4) Bounty Hunter VS Double-Edged Sword

Pick Bounty Hunter if you roam successful every game and you get lots of kills, however, in my ELO that's a bit harder to achieve and I would love to have 3% more damage in the lane phase compared to 0%-5% later.

5) Savagery VS Wanderer

Personal choice on Savagery as it helps me farm and it's a pretty noob-proof mastery, I'd probably lose a lot more farm without it. Sure, pick the other if you mastered farming.

6) Assassin vs Secret Stash vs Runic Affinity

If you like Biscuits go for it, but you usually need more damage.

7) Merciless vs Meditation

Again, all extra damage is well-welcomed. IMO, in every build you make you should consider some flat mana OR mana regen, so it's pretty much pointless to use Meditation.

8) Dangerous Game vs Bandit vs Greenfather's Gift

The other two choices are pretty much irrelevant and useless compared to the HP you get on a kill and assists.

9) Precision VS Intelligence

Damage again. The Intelligence mastery is good but it's no match for the utility of Precision.

10) Thunderlord vs Stormraider vs Windspeaker

Some people play with Stormraider, I never did, and probably never will. I simply agree too much on the burst Thunderlord + full taliyahq.png to go for the other one. I simply chose Thunderlord since the beginning and it never dissapointed me.

And also : Don't you ever think to go for Deathfire Touch, it's completely useless on Taliyah.

Abilities Back to Top

Passive
Q
1
4
5
7
9
W
3
14
15
17
18
E
2
8
10
12
13
R
6
11
16

MAX ORDER PREFFERENCE R>Q>E>W.


MAIN COMBO: taliyahwvc.png->taliyahe.png->taliyahq.png

SECONDARY: 3.png -> taliyahwvc.png -> taliyahe.png -> taliyahq.png

THIRD COMBO: 3030.png -> taliyahwvc.png -> taliyahe.png -> taliyahq.png


(* You will notice from this that I highly prefer things that Slow the enemy, because that easily enables your W , so you can hit it easier. Against really good players without these pre-requisite slows you will have a very hard time to hit your W, so I simply went for the easiest choices and most play-able)


Always check before fighting if you are on Worked Ground, so you can move around it. Check the Items section for advanced 3030.png+3.png combos.


Wiki description of abilities:

Passive:

Q:

Taliyahguide2.png

Basicly you throw 5 rocks dealing less damage each. When you first press Q you create a circle that lasts between 99-180 sec -> when you press Q on circle you will throw just one rock with reduced CD.


W:

taliyahguide3.png

Kind of like ziggs W , but you can't push yourself, only enemies!

E:

taliyahguide4.png

Creates a small terrain of rocks that will deal extra damage to dashes (NO teleports tho).

Your main combo is W into E into Q.

R:

taliyahguide5.png

Creates a Wall that you are allowed to ride by pressing twice R in quick succession. If you don't press twice you will send just the wall.

Items Back to Top

Starting Items

    STANDARD

Core Items

    CDR 1
    CDR 2
    RoA Build
    HextechGLP Route
    Morello

Situational Items

    Extra MR + Really nice aura to go around
    [As a last item ] If they have a lot of AP damage dealers and you find yourself dying a lot
    If they have too much MR
    If you are REALLY ahead ( at least 3-0 and you feel extra confident in surviving ganks.
    I discuss this item below
    Somehow Equal to Sorc boots. Try both. See what fits you best.

Items Discussion and Build Order


(19.03.2017 Update)

------------------------------------------------------------------------------------

The Only Build I use nowadays: 1056.png2003.png2003.png3030.png3116.png3020.png3089.png3151.png3135.png(or 3157.png), depends on how much MR they have or if you feel that you die too quick.

I use this build in most of my games because I believe 3030.pngis simply too strong over 3165.png ( Yes, you lose CDR, but you also get +hp +Active, which combined with  3.png (Which I always use) ensures survivability on ganking and ganks , and gives you enough time to CC the enemy team (slow from 3030.png +slow from 3.png ).

I've seen every possible build on Taliyah, the choice it's still given to the player, so, try them and see which one fits most, but start with this one or the 3165.png one because they are the most efficient, I'd say.

------------------------------------------------------------------------------------

Why 3089.png 3rd ITEM ?

I've tried to play a lot with 3151.png third item, but you simply lose too much burst.

When AHEAD 3089.png gives you tons of extra burst and will help you one shot the enemy ADC/SUPPORT/MIDLANER/SQUISHY JUNGLER/BRUISER TOP.

When you are behind it's an OK choice to go for 3151.png if you like that as a 3rd item OR other items, but I still do go for 3089.png, usually this item enables my burst and every time I'm behind and I finish it I simply feel that I am worth in the teamcomp again.

I sometimes even skip completing tier 2 boots before 3089.png because of the value it provides, combined with a well placed taliyahr.png on the mis-positioned enemy ADC it will help you immensely in securing your team advantage.

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WHY 3030.png ?

The main thing you want to do when using 3030.png is to either:

A) Slow enemy champions from reaching you (especially when outnumbered, so imagine their jungler coming towards you or their midlaner AGGRESIVELY going towards you pointing that you will be ganked soon ) - you want to slow TWO people usually to escape , and that's not so hard since it's an amazing aoe tool

B) Use it to combo your W , so it would be 3030.png->W->E->Q providing extra damage every 40 sec or so; Combine it with  3.png you can create something more interesting like going in 3030.png->W->E->Q , going off for 10-12 sec until W->E combo is back up then going in again (on NON worked ground) -> 3.png->W->E->Q. Usually this provides me a kill if the target does not have flash (so if your jungler ganks for you and pops the enemy flash that's still good for us even if we don't get a kill) !


------------------------------------------------------------------------------------

BUILD ORDER CDR FINAL BUILD VARIATION #1 :  1056.png2003.png2003.png1056.png3152.png3020.png3116.png3089.png3135.png3157.png or 3151.png

BUILD ORDER CDR FINAL BUILD VARIATION #2 :  1056.png2003.png2003.png1056.png3001.png3020.png3116.png3089.png3157.png3152.png or 3151.png

BUILD ORDER CDR FINAL BUILD VARIATION #3:   1056.png2003.png2003.png1056.png3157.png3020.png3116.png3089.png3135.png3152.png or 3151.png

BUILD ORDER ROA FINAL BUILD VARIATION #4:   1056.png2003.png2003.png3027.png3020.png3116.png3089.png3135.png3157.png or 3151.png

BUILD ORDER GLP FINAL BUILD VARIATION #5:    1056.png2003.png2003.png3030.png3020.png3116.png3089.png3135.png3157.png or 3151.png (most popular build right now)

BUILD ORDER MORELLO BUILD VARIATION  #6:    1056.png2003.png2003.png3165.png3020.png3116.png3089.png3135.png3157.png or 3151.png

BUILD ORDER RYLAI BUILD VARIATION        #7:     1056.png2003.png2003.png1056.png3116.png3020.png3089.png3135.png3157.png3151.png

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Now on some more in-depth talk:

Some people will love to make 1057.png against you and the best counter that I've found to work is either roaming or a build path that includes (after your first 1/2 1056.png ) THIS ITEM : 3145.png or , you know, a countering first item : 3001.png , but still, I dislike that starter.


Use build 1,4,5,6 versus non-assassins :

4.png10.png13.png30.png157.png115.png101.png69.png61.png63.png etc.

Use build 2,4,5,6 versus ap-assassins or strong ap damage dealers:

7.png84.png131.png134.png105.png90.png etc.

Use build 3,4,5 versus ad-assassins or strong CC :

238.png92.png91.png80.png even 25.png105.png  or junglers like 9.png111.png


As you can see BUILD #5 Works in EVERY SCENARIO, and that's why I use that one the most.


These tips are only GUIDELINES!


Let's discuss Build 1

1) 1056.png2003.png2003.png Standard start.

2) Buy 3145.png  --> Finish 3152.png. Buy 1001.png in between these items if you feel slow.

3) 1001.png --> As soon as possible 3158.png.

4) Buy 1011.png --> Finish 3116.png.

5) Buy 1052.png1026.png1058.png --> Finish3089.png.

6) Buy and finish 3157.png as fast as possible.

7) Now you have some choices ..If they have a lot of AP dealers go for  3001.png. If they have a lot of Magic Resist go for 3135.png .

For Build #2 we differ a little, we use the same start, but we go for 3001.png first , we simply switch 3152.png <-> 3001.png

For Build #3 we rush 3157.png , then we normally build.


Now let's discuss Build #4 a little (with its own build modifications):

1) 1056.png2003.png2003.png Standard start.

2) Buy 3010.png --> Finish 3027.png . Buy 1001.png in between these items if you feel slow.

3) 1001.png --> As soon as possible 3158.png OR 3020.png (whichever fits your playstyle best. If I see MR I go for these .

4) Buy 1011.png --> Finish 3116.png.

5) Buy 1052.png1026.png1058.png --> Finish3089.png.

6) Buy and finish 3157.png as fast as possible. Alternate with 3135.png for extra snowball.

7) 
3135.png or 3157.png depending on the route you take.

MINOR TWERKS to THIS BUILD :

 Instead of
3116.png you can always go for either 3157.png or 3001.png and then 3089.png or 3116.png . You will sometimes need after 3027.png some defenses that are not HP. Like these two 3157.png3001.png (because ad/ap assassins).


Don't Forget THESE :  2043.png3363.png2139.png

After playing some Taliyah games I realised that 3157.png gives you HUGE OUTPLAY POTENTIAL, if you want this item, you can try put it higher in your item list if you are aggresive with your R or you feel you die too fast.

 Why? Well let's see :

                1) Increases your survivability in teamfights by a LOT...

                2) Give your wall a purpose : You go in with your wall, you deny enemy team, then you use Zhonya AND Flash if you feel threatened.

                3) You have no natural escapes , just your W push and Flash.

            This item could save your lives 10x more , especially if you are new to this champion! 


** --do not forget to ACTUALLY USE IT  --




Regarding 3165.png and why I don't like it in particular

As you can see, at the moment , I don't really put 3165.png in my builds, and that's because I truly love a *defensive* item instead of mana regen & extra CDR .

Why?

In lane I don't feel very safe. I survive only on my prediction skills and these little nuggets

3.png4.pngtaliyahW.png

Having extra HP/Kiting potential/Zhonya invulnerability helps you huge on lane. You can have all the poke in the world / all the mana regen OR all the CDR , but those things will simply not save your life when time comes, and trust me, most enemy junglers see you as a VERY JUICY TARGET levels 1-5 ( or most of those that I met ).

If you however still want to try, you can pick 3165.png and see how you will do

PROS:

  • Huge mana regen, you will probably never run out of mana ( I start with Rod, so not much difference here )
  • High AP (same as max stacked Rod of Ages) - so , a lot of damage; I start with Rod , so I don't see much difference here either
  • CDR (this is the spotlight of this item, actually ) -- So you can QWE more, and of course Ult with a much lower cooldown, but still, I'd rather have the extra HP from one of the previous items, as you will die a lot more easily in ganks if you are not 101% careful and trust me, you need to be
  • You have lots of poke

CONS:

  • HP/MANA LOSS
  • You might die on lane / you might get ganked by the enemy
  • You might die on ganks with your ult


That's about it, that's what I can think of, I played with it and found 3030.png way more appealing early, and later I saw no need for 3165.png but try, maybe it fits your playstyle better than mine ( I just love to jump in with my wall , so I'm relying a lot more on HP stats ) , but who knows ? :D


Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ahri
    Medium
  • Akali
    Hard
  • Anivia
    Medium
  • Annie
    Medium
  • Aurelion Sol
    Medium
  • Azir
    Medium
  • Brand
    Medium
  • Cassiopeia
    Easy
  • Diana
    Hard
  • Ekko
    Medium
  • Fizz
    Hard
  • Gangplank
    Medium
  • Heimerdinger
    Easy
  • Jayce
    Hard
  • Karthus
    Easy
  • Kassadin
    Medium
  • Katarina
    Easy
  • Kayle
    Easy
  • LeBlanc
    Hard
  • Lissandra
    Medium
  • Lulu
    Easy
  • Lux
    Medium
  • Malzahar
    Hard
  • Morgana
    Medium
  • Orianna
    Medium
  • Pantheon
    Hard
  • Ryze
    Easy
  • Syndra
    Medium
  • Talon
    Hard
  • Twisted Fate
    Medium
  • Veigar
    Medium
  • Vel'Koz
    Medium
  • Viktor
    Medium
  • Xerath
    Medium
  • Yasuo
    Medium
  • Zed
    Hard
  • Ziggs
    Medium
  • Zilean
    Easy

VS

Ahri

Medium

Equivalent matchup pre-6, Difficult matchup post-6.

I recommend to go and gank lanes after 6. Or duel her , but be careful to her ahriseduce.png AND dodge her RETURNING ahriorbofdeception.png because it deals TRUE DAMAGE. If you have at least 50% hp more than her, feel free to engage. Use  your 3.png , it's a total shut down for her.

If not, just out-roam her.


VS

Akali

Hard

As the other AP assassins, I recommend to go for 3001.png3116.png  3111.png + 3.png .

Fight her pre-6 , all-in her if necessary ! Call your jungler !

Post-6 be careful if you don't have items to her full combo, she can kill you all-in. Use 3.png , 4.png , push her in your tower with your taliyahW.png .

Stay back, farm . She gets stronger and stronger, but in team fights you can focus her down easily. Buy 2043.png to counter her stealth ( her only escape) . Use this method especially in teamfights !

VS

Anivia

Medium

Level 2 , she has highest damage in game with her flashfrost.png+frostbite.png combo. A good Anivia will always flashfrost.png -> crystallize.png so go for MR / HP as soon as possible. Also buy 1001.png3158.png !!
Pre-6 dodge flashfrost.png at all costs. Post-6 you can intrerupt her glacialstorm.png with your taliyahW.png .
If somehow you see an oppening TRY to kill her, BUT REMEMBER : She has a passive, and

you might NOT kill her in that, and if she revives you will be pretty much gone.

If behind Farm & Outroam if necessary.


Some Clips against Anivia from my series :
https://www.youtube.com/watch?v=nf55cUpP6xQ

VS

Annie

Medium

Pre-6 poke poke poke, try even to get a kill. Post-6 GET MR and HP so you will not get one-shot'd.

ALWAYS WATCH FOR HER PASSIVE!! If she has her stun up for some time the enemy jungler MIGHT BE Lurking around. If she aggressively comes to you, it's also a sign that you WILL get ganked.

If you are low hp DO NOT approach her as her 4.pnginfernalguardian.pngdisintegrate.pngincinerate.png renders you dead instantly. Out-roam her, but be careful when she follows. She can kill your team-mates as easy as she can kill you.

VS

Aurelion Sol

Medium

Possibly one of the rarest encounters. Watch his mana, watch his aurelionsolW.png and watch his aurelionsolQ.png you CAN dodge most of these.

Careful when roaming, he has SAME ROAMING POTENTIAL as YOU!

Aurelion Sol lacks however defenses, so you are stronger than him in that scenario, with your E->W->Q . Watch for his R, it's flashable, then you have a free kill.

Watch for ganks, he can stun you easily.

VS

Azir

Medium

Annoying early. Disastrous late.

Poke him early, poke him hard. Careful Post-6 for his azirQ.pngazirE.pngazirR.png INSEC cappabilities.

He will not deal a lot of damage until he reaches his 3115.png. He starts dealing moderate damage with that . After 3116.png he becomes a beast in terms of overall damage. Try to understand when he is killable and when not.

He outscales you late game ( he outscales most mages )...

Honestly in this match-up I'd try to explain my jungler that Azir's late-game is huge , so I'll ask for ganks if I can't win. Or I will roam, as he can't follow that easy.

If Azir falls behind , his damage will be low of course, but that is rare. He still can come back in the game tho, so be careful with this Emperor.

Also, go for MR/HP against his burst.

Best chance to win : Fight him pre-6. Roam and farm post-6.

VS

Brand

Medium

Huge burst pre-6. Even more burst post-6, BUT his spells are easy to dodge!

Get 1001.png3158.png as fast as you can, get MR+HP. You can kill him pre-6/post-6, if you have your 3.png up , just predict his spells. Dodge his brandblaze.png stun at all costs!

Don't stay near minions or teammates when he uses  brandwildfire.png.
Out-roam him if necessary. He can't follow that easy .

VS

Cassiopeia

Easy

Dodge dodge dodge. Get 1001.png3158.png . PREDICT HER cassiopeiapetrifyinggaze.png and turn around, it has an animation. Learn it, get used to it, flash it for outplays.

Out-roam her , dodge her cassiopeianoxiousblast.pngcassiopeiamiasma.png and out-dps her.

VS

Diana

Hard

AP assassin, we deal with her damage with 3001.png3111.png and 3116.png .
Farm from a safe distance. Dodge her dianaQ.png . If she dives you taliyahW.png her away, but use it carefully , miss = dead most of the time .

You can out-roam her and get some kills.

You can harass her from a safe distance, just don't get near dianaQ.png range. If she misses you are good to go, she can't use dianaR.png as she will get high cd on it!

Farm safe till you get your items, then feel free to fight her near your towers. Kite her !

VS

Ekko

Medium

Easy-Medium-Hard match-up. Truly depends on the enemy Ekko. Some are good, some

are bad, some are inbetween . That being said:

Get HP+MR; Try to roam. If you are fighting him consider some things: His ekkoQ.png on return deals MORE damage so dodge it at all costs. His ekkoW.png is pretty easy to see, but still, some Ekko's are good and insta ekkoW.png+4.png you , STILL predictable. If you are dueling with him and you are both ~20% hp and he still has ekkoR.png you can predict that to 4.png that and outplay him.

 

VS

Fizz

Hard

Possibly most difficult match-up due to his All in capabilities

But we can counter that, can we?

Well let's see : Countering methods : 3.png3001.png3111.png3116.png 
First : You can dodge his fizzjump.png if you are careful enough, and he will lose a ton of damage.
If you are even more experienced you can flash his fizzmarinerdoom.png and end the deal!
However, until you have the required items I strongly suggest to ignore him , just poke from very far and stay in your tower, you should be in danger only if their jungler comes to gank you.

Second: You can call your jungler as Fizz will always try to focus you down, you just have to think it and plan it carefully ! You can make him use his fizzpiercingstrike.pngfizzjump.png (if you are 100% hp this will take you to 45-60% hp at levels 4-5 ) just pop 3.pngtaliyahW.png and either push him in tower and solo kill , or use your junglers help.

You can fight him level 1-2 , don't fight him after 3. You can fight him after you finish those items IF he is not super fed.
You can out-roam him!

There are a lot of outplay opportunities, just be careful and as always, survive!

VS

Gangplank

Medium

Most of the times he will spam parley.png on you. His raisemorale.png are easy to destroy/dodge. Some good GP's use a three raisemorale.png combo with the last barrel being placed in a split second. Decide if he is a good GP and dodge accordingly. Post 6 he can follow your roam with his cannonbarrage.png , but that won't do much.

He has kill potential after 6 with cannonbarrage.png so be extra careful on that. Get HP and ARMOR if needed.

VS

Heimerdinger

Easy

Should be an easy match-up due to your taliyahQ.png easily killing his h28gevolutionturret.png . Spam it. Get those turrets down. When he uses ult , respond accordingly.
 His h28gevolutionturret.png ULT : Stay out of range.
 His hextechmicrorockets.png ULT : Move to the side or flash.
 His ch1concussiongrenade.png ULT : I expect this only at ganks. Flash ASAP or DODGE.

Get 1001.png3158.png . Roam if needed. He can't follow that at all.

VS

Jayce

Hard

Difficult match-up due to his all in potential with a small Insec in between jayceQ.png4.pngjayceE.png can be a little disturbing, but you can always push him in your tower with taliyahW.png .
You can trade with him, you can out-roam him , just dodge his poke , and you are good to go. Think about going for 3157.png as a first item. Extra armor always helps!

VS

Karthus

Easy

Be careful level 1-2 for his laywaste.png spam.

Poke & Go for kill. Roam but be careful to his fallenone.png .

There is not much to be added , I rarely see Karthus nowadays so the chance for this to happen is ridiculously small.

Should be easy to beat him , tho.

VS

Kassadin

Medium

Easy - Medium Match-up.

He will spam nulllance.png + forcepulse.png early. You can out-damage that.

Post-6 he might become strong. Just might, because his riftwalk.png mostly helps him escape, his overall damage is STILL LOW if you use RoA+Abyssal+Rylai.

I rarely see good Kassadins nowadays, so I doubt you'll have trouble.

Roam if necessary but DO NOT FAIL! .

Kassadin players usually play with 12.png so acknowledge that and use it to your advantage. If he uses it to get to lane, go roaming. Else, just fight him. You should have 3.png against him honestly.

VS

Katarina

Easy

Easy-Medium match-up.

Warn your team when she roams.

Put taliyahW.png under you when she shadowstep.png + deathlotus.png . If you have MR + HP you will have time to escape. Then just come back to lane and kill her ---> 3.png is your friend.

Out-roam her if necessary.

VS

Kayle

Easy

Easy-Medium match-up.

You can kill him easily before he finishes his 3115.png .

After that it becomes a little tricky, as he deals a lot of damage, but you can kite

him...can you?  You definetly should. Get3027.png then 3116.png .

Watch his kayleR.png . Don't do stupid things like engaging all-in on him only to forget his kayleR.png . He can dive you with it. He can save his team with it. He can ANNOY THE sh*t

out of you! Be careful , and play around that. Also note that it has a particular low

cooldown (100/90/80), so work around that.

VS

LeBlanc

Hard

Super-Difficult. You have to play extra-safe. Poke her level 1. Stay away from her level 2. Try to dodge her leblancslide.png , it is possible! Just try to predict. Go for 3001.png + 3111.png + 3116.png and you'll have some nice round defensive stats. You can actually outplay her with your taliyahW.png , you can out-roam her with your taliyahR.png , just be careful when she comes to the lane you are ganking, she will deal massive burst if you don't do your assassination in time!

Always dodge her leblancsoulshackle.png , flash it if needed!
She will fall off later, and you'll be more useful, so stay back, poke and farm. Roam if needed but do not die!


VS

Lissandra

Medium

Bursty match-up. Be truly careful of ganks. Might be even a hard match-up if the enemy knows what they are doing.

Let's see : 1) Go for HP/MR ASAP.
                2) Roam, but if she has 12.png work around that. Play smart. Use your 3.png or 14.png to kill her on lane.
                3) Watch out for her lissandraE.png , if somehow you have time to see their jungler before lissandraW.png lissandraR.png combo, flash it. Flash it even before her lissandraE.png finishes.

Truly a tricky match-up , so play smart, dodge poke.

Careful reminder   : Her lissandraQ.png range increases if she hits a minion or champion.
Careful reminder 2: Her roaming potential is huge due to her lissandraE.png going over any wall.

VS

Lulu

Easy

Roam.

If the Lulu is good you won't kill her. Just Roam.

Dodge her luluq.png poke. She can lulue.png luluq.png you (with minions help). Dodge that too.

Don't go all-in when she has her lulur.png ready. She can outplay you // her jungler might be here.

You can also be heavily CC-ed with luluq.pngluluw.pnglulur.png . Up to 5-7 seconds of CC. So be super careful about that. Fight her if you see their jungler on other lanes. Surprise her with your taliyahW.pngtaliyahE.png combo. 

VS

Lux

Medium

Get 1001.png3158.png . Dodge her luxlightbinding.pngluxmalicecannon.png . I can understand if you get hit by luxlightstrikekugel.png but her luxlightbinding.pngluxmalicecannon.png are a deal-breaker as you will mostly get dumped by those spells.

Hard match-up to get a kill from. More easy to win this if you roam. Her luxmalicecannon.png might be on the lane you are ganking, but that should not stop you. Warn your team if she comes too.

Call your jungler for ganks, she is not that hard to kill , especially if you hit your taliyahW.pngtaliyahE.png combo.

VS

Malzahar

Hard

His alzaharnethergrasp.png makes the matchup truly difficult as you have no natural escapes and he can just kill you on ganks easily.. So , go for 3001.png + 3116.png , take another extra MR item if needed.
Try to predict when he will use his alzaharnethergrasp.png and put a taliyahW.png under him. Might work once or twice and can actually win you the game.

If his alzaharnethergrasp.png is on cooldown just fight him as you will win most of the trades.

VS

Morgana

Medium

Most boring match-up. The blackshield.png is especially annoying since she can block all your taliyahW.pngtaliyahE.png combos if she is smart.  Get out of the range of her soulshackles.png at all costs. Dodge her darkbindingmissile.png .  Buy 1001.png3158.png asap.

Your best chance to win this match-up is to roam . You will definetly NOT kill her on lane.
Be 150% careful to ganks. One darkbindingmissile.png from her and you are gone.
Your taliyahR.png can move her in teamfights, if you use it right you can disrupt her ult from your teammates ( if they move aside from her).

Just farm as much as you can and roam.

VS

Orianna

Medium

Even matchup. Go for the standard build of 3027.png + 3116.png . Poke her pre-6 , be a little careful to ganks post-6  (( orianadetonatecommand.png )) . If you feel you can't win the lane and you get out-poked, go roaming.

Seriously, her follow-up is not stellar, and her damage is the same. Orianna truly shines in the teamfights, and if she fails ult , there she goes.

Jungler ganks could truly help you. Be careful to her damage overall, you should not die.

Best way to win this match-up is roaming.

VS

Pantheon

Hard

Second most annoying match-up prolly due to the fact that he can just pantheon_throw.png spam..
He also has great roaming potential so don't forget to ping your team when he is post 6 and missing . He will dive with pantheon_grandskyfall_jump.png , so think , plan , and go with your taliyahR.png , as the game progresses he will fall off and you will go up in damage .

Think about 3157.png as a first item if you need extra armor !

VS

Ryze

Easy

I toggled this match-up as easy due to Ryze not being able to kill you if you disrupt his desperatepower.pngruneprison.png with your taliyahW.png . Poke him as hard as you can, go for a kill if needed. Call your jungler but be careful to not get 2v1'd .

Go for 3027.png + 3116.png . Kite him as hard as you can.

Of course : Roam; however, most Ryze players will play with 12.png. If he uses it to go to lane, feel free to roam, if not, careful to that. Fight him on lane if you see this spell, your 3.png could do wonders.

VS

Syndra

Medium

Bursty mage. Get 1001.png3027.png3116.png or 3001.png.

Try to predict her stun. If she uses syndraR.png , 3.png her.

Call your jungler. Use your taliyahW.pngtaliyahE.png combo, but be generally careful to her full combo:syndraQ.pngsyndraE.pngsyndraW.pngsyndraR.png14.png ( that can kill any squishy jungler with less than 60% hp , don't tell him to come if he is low hp , warn him if he is low and tries to gank)

Roam. She can't keep up, but be careful when she comes to the lane you are ganking. Her combos are disguisting.

VS

Talon

Hard

Pre 6 might be do-able, or annoying, depending on the player. If he jumps on you, taliyahW.png him to your tower. If he plays defensive, poke him as hard as you can pre 6 taliyahQ.pngtaliyahE.pngtaliyahE.png

Go for 3157.png, try to anticipate his talonshadowassault.png , you should be good after he fails it.
Go for 3116.png , then you are pretty safe if he's not fed..

Try to out-roam him BUT warn your lane that HE IS ALSO COMING !!
So plan accordingly and ping him

VS

Twisted Fate

Medium

Your Roaming Counterpart.

His destiny.png has better usage than your taliyahR.png . If he roams first, follow. If you roam first, he WILL follow. His CD is higher, you might get something out of that.

Fight with him, your full combo deals way more than his spells combined.

You can go for a kill, but be careful when you do. He has pickacard.png which will either stop you, or make his jungler kill you easier. Think around that. See when he picks it , try to predict enemy jungler movement.

He should not be able to kill you.

VS

Veigar

Medium

Increasingly annoying Tiny-Piece-of-EVIL.

Watch his veigarbalefulstrike.png . Get HP+MR or even 3157.png ..(for his veigarprimordialburst.png of course).

Dodge his veigardarkmatter.pngveigarbalefulstrike.png , get1001.png3158.png. Get out of his veigareventhorizon.png range. That indicates gank half of the time, so be extra careful to that spell.

The only true chance of getting ahead is roaming. You might kill him pre-6 , but at some point he will be truly annoying to be dealt with. Stick to roaming.

VS

Vel'Koz

Medium

Bursty mage. Poke him early. Get 1001.png3158.png asap. Learn his velkozQ.png , it's not that hard to dodge. Intrerupt his velkozR.png with your taliyahW.png . Post 6 if you all in him do not use your taliyahW.png in any purposes. Use taliyahW.pngtaliyahE.png combo only if he dies from it.


Roam,roam,roam.

VS

Viktor

Medium

Bursty-Mage. Go for HP and MR. Dodge viktordeathray.png at all costs. Pre-6 you can fight/poke. Post 6 be truly careful to his full combo viktorpowertransfer.pngviktordeathray.pngviktorchaosstorm.png .

Careful on ganks. Don't use your taliyahW.png when you are in his viktorgravitonfield.png .

Your only true chance of winning this is roaming.


VS

Xerath

Medium

Artillery mage. Get 1001.png3158.png as soon as possible. Dodge everything you can.
 If your jungler comes do not miss at all costs your taliyahW.png taliyahE.png combo, that is your only chance to kill. If his 4.png is down, call your jungler again.

Dodge xerathmagechains.png at all costs, huge slow-moving orb.

CAREFUL . THE MAJOR MAGE UPDATE MODIFIED HIS xeratharcanebarragewrapper.png . He can cast now 3/4/5  Arcane Barrages (at level 6/11/16) , so don't get surprised by this. It's not hard to dodge his xeratharcanebarragewrapper.png , just move randomly, in opposite directions.

ROAM. Till he gets there you might already get a kill.


VS

Yasuo

Medium

Most-often match-up.

Get 3027.png + 3116.png as soon as possible.

Pay attention to his yasuoE.png . Understand your opponent. Whenever you see him dashing a lot towards you, quickly use taliyahE.png . If he is near your tower predict his movement and throw him in your tower with your taliyahW.png . His yasuoW.png is annoying, but won't do much against your taliyahW.png and taliyahE.png .

Get his Passive Shield off with your  taliyahQ.png . Predict his yasuoQ.png tornado, the animation is clear , use that to your advantage.

Try to understand his behaviour when the enemy jungler is nearby. He will dash aggresively towards you , he will try to yasuoR.png you.

Roam. Roam. Roam. 

Call your jungler.  As the game progresses he will be increasingly annoying to be dealt with.


VS

Zed

Hard

Dodge his combo pre 6. Fight him pre 6. After 6 try to outplay him in the next case : If you are somewhat 40%-90% hp and he dives you, wait for his zedR.png , when he lands out of it , instantly 4.pngto the side, and use 3.png , this will keep him under your tower. Place your taliyahW.png towards your tower, where his zedR.png shadow is ! I did this a couple of time and it worked.

Also : go for 3027.png  first, then 3157.png . Always duel him with your 3157.png up!


If you some how think he is better than you overall (which no one ever does) go roaming..well, go roaming even if you don't think he's better than you. Taliyah shines in roaming.

VS

Ziggs

Medium

Get 1001.png , then 3158.png .  Dodge everything you see.

Roam. Be careful for his ziggsr.png . Don't get dumped by his ziggsw.png , stay outside it's range and poke. The only way to win against him is to use your poke & dodging skills better than him.

Call your jungler if needed. You should not die..Theoretically you won't get a kill either so your best bet it's roaming on other lanes.

VS

Zilean

Easy

Dodge his timebomb.pngrewind.pngtimebomb.png combo.

The champion is pretty straight-forward. Roam. You should not have problems on that.

Pay attention to his chronoshift.png CD . He can bait you when the enemy jungler ganks.

Get HP+MR.

Very rare match-up.

Ganking Paths (Blue Side) Back to Top

Most efficient ganking paths for Taliyah Mid on Blue Side :

( THIS COMES WITH THE VIDEO FROM THE SECTION ABOVE , CHECK THAT FIRST FOR BETTER UNDERSTANDING )

WALL GANKS + WALK PATHS


summoner rift blue side 2.jpg


Let's see :

Ganking paths 1-6 are for walking + R;

Ganking path 7 is only for walking and ganking with the help of your Passive.

The most risky paths in this image is 4,5,6 due to wards. Use these paths if you are sure there are no wards/ vision wards you went over. If you however see their jungler top , and you know their midlaner can't catch-up with you feel free to use them. Their bot might not have time/ might not realise what is happening.

Gank path 1 is the least effective;

Gank paths 2 and 3 and 4 give you optimal results.

I do not advice on ganking toplane. Their jungler might just go for drake at that point and you could lose some objective / the impact is not even that big..However if you see a free kill there or their jungler ganks and you feel you have the upper hand if you gank.. feel free to go where you please ;

( 36.png is jealous ).


Always Ask Yourself the Next Questions :

1) Where is their jungler? Is he ganking Top?

2) Can their midlaner follow me up on time?

3) Their midlaner has TP? Is it on Cooldown?

4) Their toplaner has TP? Is it on Cooldown?

And Answer Yourself :

1) Good. I can take a risky path.

2) If he can, I'll tell my team-mates to be careful and after I use my R I ping them to go back

3/4) If there are on CD you are safe. If not, be 150% more careful and tell your team their top/mid has TP and LOOK WHERE HE COMES. You can even outplay them. They might do a mistake-TP by coming too late (after you killed the enemy bot) , and of course, they might fail if you are not low enough.

[REMINDER : STICK TO WALLS FOR YOUR PASSIVE TO PROC]

Ganking Paths (Red Side) Back to Top

Most efficient ganking paths for Taliyah Mid on Red Side :

( THIS COMES WITH THE VIDEO FROM THE SECTION ABOVE , CHECK THAT FIRST FOR BETTER UNDERSTANDING )

WALL GANKS + WALK PATHS


summoner rift red side 2.jpg

Let's see :

Ganking Path 1-5 Are for Walking + Ult.

Gank Path 6 is only for Walking with your Passive.

Highest Risk & Rewards paths : 4,5;

Lowest Risk path : 2,3;

Optimal path ( Best Results ) : 1,4;



[ Next : Same advice as ganking path ( blue side ) ]

I do not advice on ganking toplane. Two kills always top one...However if their jungler ganks and you are certain you get the upper hand feel free to go there.

Always Ask Yourself the Next Questions :

1) Where is their jungler? Is he ganking Top?

2) Can their midlaner follow me up on time?

3) Their midlaner has TP? Is it on Cooldown?

4) Their toplaner has TP? Is it on Cooldown?

And Answer Yourself :

1) Good. I can take a risky path.

2) If he can, I'll tell my team-mates to be careful and after I use my R I ping them to go back

3/4) If there are on CD you are safe. If not, be 150% more careful and tell your team their top/mid has TP and LOOK WHERE HE COMES. You can even outplay them. They might do a mistake-TP by coming too late (after you killed the enemy bot) , and of course, they might fail if you are not low enough.

[REMINDER : STICK TO WALLS FOR YOUR PASSIVE TO PROC]

How to gank with Taliyah (2 Videos) Back to Top

Advice on how to use your ult featuring the Practice Tool


TALIYAH GUIDE - How to gank with Taliyah



In this video I discuss the ganking paths down below and more! Teaching basics and advanced stuff!


Hope it helps!


Setup 1 (Survival) Back to Top

SETUP 1 & SETUP 2 ARE TWO DIFFERENT PLAY STYLES -- CHOOSE ACCORDINGLY TO WHAT YOU WANT TO ACCOMPLISH.


SETUP 1 (SURVIVAL) :


1) I tried to maximize SURVIVING . So, I went for MS QUINTS +HP yellows +MR blues +MRPEN reds

2) I love CDR so I go for the usual thunderlord masteries but I take the 5% CDR instead of MRpen

3) I always play with 3.png. NOTHING ELSE maximizes my survival on lane.

4) I USE THE THIS DEFENSIVE BUILD : 1056.png2003.png2003.png3027.png or 3030.png3158.png3116.png3089.png3157.png + Any other ap item of choice, preferable 3001.pngfor maximizing CDR or 3165.png .If you need HP 3151.png is optional here too.

5) I focus on SURVIVING on LANE . NOT KILLING THE ENEMY. Just dodging ganks & farming till 6, when I can gank with my Wall. If however my jungler comes , I will fight the enemy and try to get a nice combo  taliyahQ.pngtaliyahW.pngtaliyahE.png  

6) Late game ACTUALLY GETS BETTER if YOU USE YOUR WALL PROPERLY There are a ton of possible outcomes if you position your wall nice, I advice you to go try in some bots game different wall ults scenarios to either engage or trap enemies !



Setup 2 (Aggressive) Back to Top

Here is a variation of Setup 1 - different build , different playstyle, that also works, that is also successful.


SETUP 2 (AGGRESSIVE) :


1) I use AP quints + AP/level glyphs + CDR/level glyphs + Mpen marks + hp/level seals.

2) MRPen goes well instead of CDR @ masteries.

3) I STILL play with 3.png. NOTHING ELSE maximizes my survival on lane. I tried 12.png , but it's way too much roaming, and quite lowers your survivability on lane. You can try it if you want.

4) I USE THE THIS BUILD : 1056.png2003.png2003.png3030.png3158.png3116.png3089.png+ 3135.png or 3151.png or 3157.png (if you go fully aggressive, the first 2 work together).

5) I try to poke the enemy a lot. I play overly aggresive with 3.png . I roam with my Wall and without it. Your passive gives you a huge advantage to lane ganks. Use it on the inner walls, not the walls on the corner of the map.


Early Game (Level 1-6) Back to Top

DO:

  • Poke;
  • Farm hard to get CS with your Worked Ground Q;
  • Try to Kill;
  • Be extra careful to ganks , especially from level 3 to 6 - If however you are ganked 3.png and throw them in your tower with taliyahW.png 
  • Get to level 6 ASAP;
  • Predict enemy dashes from champions like  157.png7.png with your taliyahE.png

DON'T:

  • Overextend;
  • Push too much;
  • Gank lanes before 6 (* Only in extreme cases you are allowed to gank; it's up to your decisions tho).

Mid Game (Level 6-15) Back to Top

DO:

  • Gank,Gank,Gank! Spam on CD: taliyahR.png ; Remember, your passive can also help you on ganks if you stick to the walls (If you gank without ults and such) ;
  • Be careful when ganking, their jungler,toplaner or midlaner might follow/tp there;
  • Be careful when returning to lane, someone might expect you / wait you on the path you return;
  • Follow smart ganking ways, go through paths you are almost certain there are no wards;
  • (In Teamfights )Try to CC and KILL their most fed player/carry . Your combo in those levels can change the course of the game : taliyahQ.pngtaliyahE.pngtaliyahW.png3.png
  • (In teamfights) Use the wall to divide and conquer. Always find a perpendincular position to use it to split in half their team, next to your team;
  • Lock enemy teams inside baron/drake if they are low and take them one by one;
  • Lock enemy teams far away of baron/drake if you are doing it. You can zone them hard ( Think for the best possibilities/outcomes );
  • Lock enemy teams far away from objective for a safe objective control ( tower / inhib );
  • Save teammates with your wall;
  • Try to farm everything you see , in general;


DON'T:

  • Gank without at least 50% hp/mana. Don't risk a high cd ult for nothing;
  • Hesitate to ult when necessary;
  • Trap your team inside baron/drake when enemy team is nearby;
  • Waste your combo on huge hp tanks when enemy squishes are nearby.

Late Game (Level 15-18) Back to Top

DO:

  • Catch people if you are farmed/fed enough to kill them OR to delay until your team comes. Your wall at level 16 has a ridiculous range - it's like a global teleport; It's easy to catch;
  • Try to farm everything you see if you are behind;
  • Try to save teammates with your wall. In late game if someone dies, objectives are lost. Try to help them as best as you can;
  • Catch people in/out of objective zones. Zone them out and you might get either a kill or a safe objective;
  • Go back to base if you are low. Tell your team that. You can reach the teamfight fast with your wall. This can catch enemies off guard if baited correctly;
  • Poke before going all-in. Late-game your damage falls off. Think through this and engage only if you can go for a kill. Tell your team to help a little with poke. Your all-in is not that spectacular in late-late game when everyone starts to have Magic Resist;
  • Always position in teamfight so you don't stay on worked ground. Move Move Move!
  • Some squishes that try to catch you might have a dash. Abuse that dash with your full combo;
  • Kite Kite Kite! Practice it ! Master it!


DON'T:

  • Remain in the same spot in a teamfight. Rotate. Move;
  • Be late with your wall; Always , ALWAYS be there in time. Your wall positioning and timing might hurt your teammates MORE Than it helps. PRACTICE in NORMALS!
  • Trap your team / Separate YOUR carries from YOUR tanks!
  • Overestimate. A lot of people overestimate their damage so be careful with your calculations. It's not easy to predict general E damage as you don't know how many rocks you will pop.


Taliyah - Other Lanes Back to Top

OTHER LANES?


Taliyah is most-useful on Mid, that's a fact no one can deny, but what happens when we want to try her on other lanes? Top? Support? Even..Jungle? (sorry ADC mains);


Taliyah Top:

(Taken from Summoner School - One of my comments there regarding Taliyah Top)


On mid , I run Exhaust, on top, I run TP. This is crucial on toplane for level 6 lane-ganks with your R on bot. You need a spell to teleport back to lane.

Disclaimer for those who want to play Taliyah and queue mid/top in ranked like me:

DO NOT PICK HER TOP IN EVERY MATCH-UP. YOU CAN RUIN YOUR TEAM-COMP AND LOSE LP ;

that being said:

My thinking flow goes like this when I queue mid-top:

1) I am mid? Good. Hover TF->pick Taliyah ( so I won't get flamed and people would still get an idea that I want to pick a champion with a global spell )

2) I am top? Let's see. I am in the first 2-3 picks? or I am last pick? If I'm first pick as top I don't pick Taliyah , because there is a risk I can ruin the teamcomp with my pick, and my team won't pick around me. You can ask someone in your team to pick Taliyah for you, but you have to explain to them that your team-comp requires at least one tank, and of course, you don't need 3-4 AP casters.

3) I will , however , pick Taliyah Top IF : I'm 3rd-4th-5th pick; I can see that we have a tank AND we don't have in our team comp ap jgl + ap mid AND if I can see their toplaner and their team-comp (ex: if they have 3 tanks and we have none).

So, pick her more mid, and less top in Rankeds.

Pick her only on specific comps, so you don't ruin your team-comp by picking an AP-top who is a disruptor and can fall really hard if the enemy knows how to lock you down early (as you have no natural escapes)!

For normals, you can freely pick her and have fun, no try-harding required here.



Taliyah Support:


It works! She's definetly not an S-tier support , but she can do the job. I suggest you to pick Taliyah support ONLY with ADC'S THAT HAVE DASHES/ARE MOBILE , that's because if you miss your W they are dead.
Taliyah support offers an immense ammount of CC and OBJECTIVE CONTROL if used correctly. ( Your ultimate shines in dragon/baron/tower fights, if used correctly - just lock enemy teams inside/outside for free kills and objectives ) 

That's my 0.02 cents on the subject.




Taliyah Jungle:


Just for normal games, pretty please, don't lose your sweet LP in ranked trying things that are just not meant to be!
If you however see yourself stuck, being obligated to play jungle, and you REALLY want to play Taliyah, you can freely pick her in normals. Go with the blue smite and follow the regular build ( with the AP jungler item first, then normal ) . If you hit your W on ganks @bot/mid you will have some free kills, and at level 6 your ganks are definetly powerful, so play it strong and aggressive! Be careful to enemy jungler trying to harass/kill you , you can kite with your Blue Smite & You can place a lot of worked grounds in your jungle so you will be pretty fast !




Play her where you want, but remember to have fun!

(*for normals only; in Ranked you tryhard :~), but pick her accordingly to what I said!)

Why Taliyah is Fun Back to Top

SERIOUSLY, WHY?

Well Let's see !


  • Incredible fun champion, her Wall is UNIQUE;
  • Provides a high-skill cap with her W spell;
  • You can ride a bloody wall;
  • You can even SURF; seriously what do you want more;
  • You can turn games around EVEN if you are BEHIND;
  • When ahead, she can one-shot people who dash a lot;
  • She has good win-rates , NERF INC sadly (Possibly on 6.13 and 6.14 she will be destroyed as DanielZKlein stated);
  • Her movement speed provides a dynamic gameplay, it helps a lot on ganks, you can literally WALK to lanes;
  • She snowballs VERY HARD due to her roaming capabilities;
  • Provides so many WTF and LOL moments..had so many of these lately!
  • Just pick her, if you do at least decent you know you had at least some fun;

Downsides?

  • Requires a lot of work, but rewards it.

How to play Overnerfed Taliyah - VIDEO Back to Top

Changelog (Starting from 3/6/16) Back to Top

03/06/2016

  • Added "Taliyah - Other Lanes" Section;
  • Added "W - Vector Cast ( Patch 6.14 )" Section;
  • Added Changelog;
  • Added some discussion @ Item section for 3165.png

13/07/2016

  • Added thoughts on the new Vector Cast
  • Minor twerks and fixes to the guide

20/07/2016

  • Added a video on how to gank ( made new section ).
  • Modified the actual sections of ganking paths to point to the video ( as the video helps these overall and I use the maps in the video ).
  • Changed Title.
  • Minor Twerks overall.

26/07/2016

  • As of 6.15 CDR Boots becomes Best in Slot due to R CD nerf.

19/09/2016

  • Due to constant stream of nerfs I've decided to add a small section on how to play overnerfed Taliyah (6.18).
  • Title Changed to How to play Over Nerfed Taliyah.

20/09/2016

  • Added "How to play Overnerfed Taliyah - VIDEO" section.

27/10/2016

  • Added New Builds + Builds Video.

7/12/2016

  • Added "Current State of Taliyah" Section + Video (6.24 Rylai Nerf).

12/1/2017

  • Added Taliyah is GOLD montage; Title Changed; Minor Improvements.

1/2/2017

  •  Added Ghost summoner spells , as I somehow forgot it in the first place.

19/3/2017

  •  GLP Route Added.

10/4/2017

  •  Some Sections removed & Entire Guide Revamped.

Future updates will be put here !


About Me (And where to find me) Back to Top

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Check my youtube channel for Taliyah Only games and plays. I love this champion and I try to put a lot of work in these videos so feedback is also needed! Critique is well-welcomed!


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Thank you for being AWESOME!!


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*Art (approved) by Maririnn

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