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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
Darcew
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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11.png+14.png This is really good on eve it gives you alot of Early kill potential when ganking and nobody expects you to have it.

11.png+4.png Flash is a must have, you are very squishy and your early game is not that good, so u need that quick escape together with W. It can also be used to start a tf using the Flash ult combo.

11.png+6.png Never use it, but i recommend you try it sometimes. it's really good to escape or Chase enemies and it works really well with your W. Also works really well when their team lacks hard cc like snares, fears or stuns and works good for long teamfights.

11.png+3.png Gives that extra cc for ganking wich is really usefull on her since she has no cc pre 6, so this really makes her a threat to the enemy team while ganking. Also really good to take when your team lacks cc.
Read Author Notes

Runes

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MARKS:
The reason i chose Attack damage on Marks is because it works really good on Eve since you are still Auto-attacking between spamming Q's and you benefit more from it than the Magic pen Marks because the scalings and the E atk speed buff. 

SEALS:
Seals are quite standard 9x Armor. 

GLYPHS:
Ok so down here are all the setups for glyphs you can run as Evelynn.

6x CDR and 3x MR
6x CDR and 3x AP
9x AP
9x MR Level

Keep in mind that 6x CDR will give you 5% CDR so taking 5% in masteries will let you start with 10% CDR

QUINTESSENSES:
For Quints allways get AP.
Read Author Notes

Masteries

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0/1
0/4
4/4
0/1
0/1
3/3
3/3
0/1
1/1
1/1
1/1
3/3
1/1
0/3
0/3
1/1
0/1
2/3
0/1
1/1
Offense: 21
2/2
2/2
0/2
0/2
1/1
3/3
0/1
0/1
1/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1
Defense: 9
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 0

I really like the new offense tree, i think almost every stat is usefull for eve making her very powerfull. I Pick the Flat AD/AP and AD/AP per level in the offense tree purely for the jungle clear and fighting. I skip Warlord and Archmage tho, you should only take these when you go for pure AD or AP. I do take 2 points the hybrid pen and 1 in Dangerous Game tho, i think Dangerous Game is very good for Evelynn because it makes her keep chasing when kill or assist. I also take Blade Weaving and Spell Weaving for just overall dps.


Pretty standard 9 points in defense, notice i'm taking 2 points in Block and one in Unyielding, the reason i do this is because Evelynn is pretty squishy overall so getting these will help her early game against the strong duelers. I'm also skipping Enchanted Armor because the bonus stats that it gives are really small so it's more usefull to get Recovery for the early game. And the last point goes into Juggernaut for the extra hp.


Read Author Notes

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Q: Maxing Hate Spike first for faster Clear speed and overall damage.


W: Maxing Dark Frenzy last, i'd prefer to have more burst with this build, so i max Ravage 2nd and go for Dark Frenzy last.

E: So i max this 2nd, i really like the ratios on it and the high amount of burst. Also, with this build it's way more effective to max it 2nd because of the attack speed steroid.

R: Just put a point in your ultimate when you can 6/11/16


Read Author Notes

Items

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Start With
Core
Situational

Situational items explained.

Jungle items explained

3209_32.png: Good if you want to do alot of aa's and make your Dark Ravage more usefull with the AS steroid. Also good for a faster jungle clear. Works well with 3078_32.png

3206_32.png: Good if you want more overall spell damage and burst. Works well with magic pen items.

3207_32.png: Good if your team lacks tankyness and you don't need damage yet.

3160_32.png: I don't see this working on Evelynn if you're not going tank Evelynn and even then it requires you to keep auto attacking to deal the extra damage and so you kinda force yourself in building tanky because you have to come close to people. Also, Evelynn is a ganker not a farmer.
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General items explained

2039_32.png: A good starting item if you're planning to gank alot and want to make plays, but it's not that worth to buy if you're just going to farm the jungle and not get that much gold. Also, it will delay you're Spirit stone wich you normally don't wanna do.

3117_32.png: Since the ms got nerfed from 45 -> 25, i don't like this item on eve anymore. I'd rather go for cdr or tankyness wich will benefit me more when fighting.

3071_32.png: I've seen people build this on Evelynn and it's pretty good. All the stats are not that bad and will help Evelynn throughout the game. The problem is tho that it can be hard to squeeze this item into your build, since you will build alot of cheaper items and upgrade them when time comes. So build this when you feel like, or sell SotEL in the very late game and buy this.

3025_32.png: I suggest you build this item when you're new to Evelynn jungle, It gives a nice AoE slow wich is almost perma and it gives alot of mana and armor.

3143_32.png: Really good on Evelynn if you just want to go straight up tankyness, the aoe slow is also pretty nice for Evelynn because of the lack of cc on eve.

3110_32.png: I've been seeing this item alot lately on Evelynn, and it's actually really good because it gives 20% CDR, alot of mana and armor so you also won't need blue buffs anymore, and it can help her mana issues if you're not used to use the passive.

3156_32.png: This item is really good on Eve, the Hexdrinker alone is a good item purchase for her since it's cheap and the stats it gives for her. The upgrade is even better for Eve it helps her just in any way in the game.

3102_32.png: Good against a skillshot/poke ap based team.

3078_32.png: A very strong item for just straight up damage. Also works really well when teamfighting and dueling.

3190_32.png: This item is very good atm, it gives your whole team a null-magic mantle when close making this item very cost effective. The shield also stacks with your ultimate wich makes this item even better on Evelynn. I recommend you to buy this against a more pokey ap teamcomp

3068_32.png: Really good to rush if you're dealing with early game bruisers
Read Author Notes

Matchups

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0
1 year ago
Love it gave it a go went 12/5/11 was assassinating the carries like a boss and then just burning everyone else
http://i42.tinypic.com/2b6yoh.jpg
0
1 year ago
Yeah the burn build is really strong on Eve glad you like it :D
0
12 months ago
excellent guide
0
9 months ago
I noticed Evelynn's natural ability to Junlge (The Recommended build XD)
But the fact she's squishy shouldn't bother players who have played champions such as Lux or Sejuani (Sejuani Early game only). And even if she is, her W coupled with Ghost or Flash can get her out of anything. Example: Teamfight. I got focused. Stunned, then spammed with slows. I used Ghost because I wanted to save my W for a return to fight. But then got slowed with a High Level slow... W motherfucker. And I was out. Anyways, if there is any way to mix Jungle with my AP runes (As I said, I play as Lux oftenly.) I would love to know. but overall, Great build, can't wait to try it.
0
9 months ago
To be honest, it's totally fine to use either AD or AP runes, Just to let you know that AD is more for dueling and splitpushing and AP for bursting squishies. There are alot of Possibilities u can take Runes wise.

I also checked your AP rune page, it looks totally fine just make sure you fill the Seals with armor and nothing else.

If you got any questions add me on LoL and i will answer them.
0
8 months ago
why is there no lichbane in the build?
0
8 months ago
Good one, i'm going to add this item to my guide.
0
6 months ago
Thanks for guide i will going to buy her and try her later in rankeds when i manage to leanr how to play with her :).Not sure if that work for my runes :(.You can check out my rune page.
0
6 months ago
Thanks for commenting, i would actually recommend you take AD Marks because they boost Evelynn's jungle clear alot, the rest in your page is fine. If you got any other questions, feel free to add me ingame.
0
6 months ago
Nice guide i LOVE IT!!
0
5 months ago
Nice guide, will try it :D
I was wondering. Even when u go AD with BotrK and sotel you still deal a lot of magic damage. What is your oppinion on hybrid penetration marks? I think it will help her late game a bit, as you won't be buying any penetration items most likely.
0
5 months ago
It's ok, but the thing is that she scales really well on her Ravage and Hate Spike that it's better just to get Flatout damage. I will test Hybrid marks tho, so i can see if it's good enough to use. It would be decent to have because like u said you won't be buying much penetration. Will update my guide with Hybrid pen marks if i find them usefull enough.
0
5 months ago
I didn't really like this guide actually, it doesn't have late and i got to late and they just bursted me and i couldn't do nothing. And i started 3/0 not that i started badly thing is this doesn't have that much tanky. What would you say about sunfire cape? would it go with evelynn
0
5 months ago
Sunfire cape is a fine item on Evelynn, the thing is tho why get a Sunfire when it's better just to go Randuins. But yeah if you got a Randuins and you need more, it could be good to buy Sunfire