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All Guides Evelynn Guides Evelynn AD Bruiser/AP Carry Jungle Guide PATCH 5.12 - (In-depth Guide)
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3 days ago
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Evelynn Statistics for Darcew

Author's performance with Evelynn compared to the ranked average.

Value
Average
Games Played
157
5
Win %
52
41
Kills
6.6
6.8
Assists
10.7
9.0
Deaths
4.8
7.1
KA:D Ratio
3.6
2.2
Gold Earned
10.8K
11.6K
Creep Score
49.9
51.9
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

14.png + 11.png  This is can be really good on Evelynn, it gives you alot of Early kill potential when ganking and nobody expects you to have it. It's very high risk high reward though so don't take it if you feel you will be invaded early or if you're going to be needing flash.

4.png + 11.png Flash is a must have, you are very squishy when you do not have your tank items yet so you need that quick escape when being invaded. Also very good to open teamfights with Agony's Embrace.

Runes Back to Top

  • 9x
    +0.95 attack damage Greater Mark of Attack Damage
  • 9x
    +1.34 magic resist Greater Glyph of Magic Resist
  • 6x
    -0.83% cooldowns Greater Glyph of Cooldown Reduction
  • 9x
    +1.19 ability power Greater Glyph of Ability Power
  • 9x
    +1 armor Greater Seal of Armor
  • 3x
    +4.95 ability power Greater Quintessence of Ability Power
MARKS:
The reason i chose Attack damage on Marks is because it works really good on Eve since you are still Auto-attacking between spamming Q's and you benefit more from it than the Magic pen Marks because the scalings and the E atk speed buff. 

SEALS:
Seals are quite standard 9x Armor.

GLYPHS:
Ok so down here are all the setups for glyphs you can run as Evelynn.

6x CDR and 3x AP
9x AP (Standard)
9x MR (Situational Choice, you can take a 2nd page with this this but it's not that worth)

Keep in mind that 6x CDR will give you 5% CDR so taking 5% in masteries will let you start with 10% CDR

QUINTESSENSES:
For Quints allways get AP.

Masteries Back to Top

1/1
0/4
4/4
0/1
0/1
3/3
3/3
0/1
0/1
1/1
1/1
3/3
0/1
0/3
0/3
1/1
0/1
3/3
0/1
1/1

Offense: 21

2/2
0/2
0/2
2/2
1/1
3/3
0/1
0/1
1/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1

Defense: 9

0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1

Utility: 0

I really like the offensive tree for Evelynn, i think there alot of choices for her to chose to make Evelynn as strong as possible. I pick the flat AD/AP and AD/AP per level in the offense tree purely for the jungle clear and fighting. I skip Warlord and Archmage though, you should only take these when you're going for pure AD or AP. I do take 3 points in the hybrid-pen and a point in Dangerous game though, i think Dangerous Game is very good for Evelynn because it can help her alot in small fights and 2v2's.

Pretty standard 9 points in defence, notice i'm taking 2 points in block and one in Unyielding, the reason i do this is beacuse Evelynn is pretty squishy overall so getting these will help her early game against strong duelers. I'm also skipping Enchanted Armor because the bonus stats that it gives are really small so it's more useful to get Recovery or Tough skin for the early game. And the last point obviously going into Juggernaut for that nice extra hp.

Abilities Back to Top

Passive
q
1
4
5
7
9
w
3
14
15
17
18
e
2
8
10
12
13
r
6
11
16
Q: Maxing Hate Spike first for faster Clear speed and overall damage.

W: Maxing Dark Frenzy last because you need the extra power from Ravage first.

E: Maxing Ravage second because the ratios on it are so high, it also gives you more dps and a nice attack speed steroid.

R: Just put a point in your ultimate when you can at levels 6/11/16.

Items Back to Top

Starting Items

    Standard start

Core Items

    ad core (or merc treads)
    ap core
    Defensive core
    Choose between the three, explained in the author notes
    Get this around level 9 (tell midlaner/toplaner to get sweeper) and keep 3 wards up on the map
    try to keep a pink ward on the map at all time
    get this over any snowball item when going ap, really good for straight up burst damage and if you're doing good
    get this before trinity force when going ad, if you're really fed and want damage.

Situational Items

    Standard End build (or ninja tabi)
    End build #2: Tank vs ad
    end build #3: tank vs ap
    End build #4: Carry ad vs all
    end build #5: carry ap vs all

Situational items explained.

Jungle items explained


3706_32.png: The cc on this item is really good for Evelynn and the movement speed works really well with Dark Frenzy. It basically helps you throughout the early game with ganking alot. Also good vs high movement speed targets like Hecarim or Nunu.

3713_32.png: If you get cheesed early and you just want to camp the jungle for a bit get this item first, you can always swap it around for some gold if you don't need it anymore.

3715_32.png: Getting this item together with Bork and/or Triforce makes you deal a ton of damage against squishies or tanks, and you will be actually able to fight them. Also highly recommended for a full tank build to compensate for your low damage.

TL;DR
- Get Stalker's for better ganking and/or if lanes lack cc for you.

- Get Trailblazer if you want to gank more often because of the fast clear.

- Get Skirmisher's for more damage when ganking. Also good for dueling since smited enemies do reduced damage against you.

Jungle enchants


3707_32.png: Always a good choice, works really well in ad builds or full tank builds.

3709_32.png: If you don't need any damage, you're team is doing good and you don't have a tanky person in the team, build this. I would also get this if you're dealing with strong early ad bruisers or fighters like Riven or Zed for example. I rarely buy this item though since i prefer early damage.

3708_32.png: Better to get than Warrior if you're going to build lots of ap since the sheen passive damage scales with ap, if not, the Warrior enchant is going to be better. The mana restoring passive with built-in sheen is also good if you don't plan on building Triforce or Iceborn anyway. Not having that 80 AP and the 10% less cdr did hurt her overall damage though.

TL;DR
- Get Warrior if you're going for an offensive ad build, full tank build or if your team exists of alot of ap.

- Get Cinderhulk if you have Skirmisher's Sabre, going full tank and if you don't need damage or your team doesn't 
need damage and you just need to be tanky.

- Get Runeglaive if you're going for an offensive ap burst build, want a faster clear or if you like the flat mana and restoring mana passive.

(NOTE: It also comes down to personal preference on which enchant you want to buy)
________________________________________________________________________________________________________

Boots choices explained


3117_32.png: Really good if you just want to gank 24/7 and get your lanes rolling (or yourself). Sell it once you reach late game and get tabi or merc treads instead because mobi boots don't do much in teamfights.

3020_32.png: Get it if you or your team need(s) more damage for ganks and/or fights. Also, good if their team is late game based making you not need mercs or tabi yet. Obvious choice for the full ap builds ofcourse.

3047_32.png: vs strong bruisers/assasins/fighters.

3111_32.png: vs hard cc/ap casters/magic damage based opponents.
___________________________________________________________________________________________

Damage item choices explained


3155_32.png: A cheap good item with good stats, it helps you dealing with ap's and their burst. It's recommended to buy when they at least have 2 ap's.

3078_32.png: This item is very good for Evelynn if you just want straight up damage and if you feel like your tankyness can wait, it helps you with dueling and team fighting alot.

3153_32.png: Altough it doesn't give you much AD, it gives some nice cc, movement speed and it's going to be the only item dealing with tanks if you don't get any armor or magic penetration. This item active combined with the Skirmisher's Sabre smite + ult is going to do alot of damage against anyone. The only problem is that it can be very expensive and the item build is very annoying taking alot of space, just get this if you feel you're doing ok and want more damage in general or for tanks. Also, wait with buying it for later if you don't have the money yet and get cheaper/tankier items first like Hexdrinker or Randuins.

3025_32.png: This item helps you alot on Evelynn, if you want decent damage with cc but still be tanky early game, go for the Cinderhulk and Gauntlet combo it's pretty good. The mana also helps if you don't know how to manage your mana yet with her passive. I really like getting this almost every game if i'm building Sheen and if Triforce is going to be too expensive for me.

3089_32.png: Obviously get this if you want more ap, be careful though, this can be a noob trap for alot of people, always make sure you don't need an defensive item or magic pen yet otherwise get this later.

3285_32.png: Very good and fun for the ap builds, i also recommend building this when snowballing and if you want straight up burst damage. Also, getting this item early makes your clearing super fast, you also stack the passive up really quick when spamming Q's.

3071_32.png: This item is only really good in certain situations, the base stats are quite good on eve and the 20% cdr helps alot. The Rage passive also work really well on her. The problem is though that if no one on your team makes use of the armor shred you're applying on the enemy then it's kinda useless. I would only get this item if my team exists of assassins/fighters who are up against armor stacking enemies to help them out or else this item wouldn't be the best to take. Also it's recommended to get if your adc is an high priority target for the enemy and you need to peel for him/her, getting this item will make it easier for your adc dealing with the tanks because of the armor shred.

3135_32.png: Necessary if you have alot of ap and your opponents are stacking mr.

3156_32.png: This item is really good on Eve, the Hexdrinker alone is a good item purchase for her since it's cheap and the stats it gives for her. The upgrade is even better for Eve it helps her just in any way in the game.

3157_32.png: A situational choice to buy in my opinion, it's very expensive to completely finish but gives alot of ap in return. Good if going full ap and you need a defensive item against their ad champs and/or if you're getting focussed by their ad's. Start with the Seeker's armguard after boots and your jungle item, fully stack it and then upgrade it when you need to.

3151_32.png: Good if you're dealing with an ap tanky teamcomp, this gives you a little magic pen and % hp dmg. The downside on this item is that it only gives you 50 ap for 2900 gold so make sure you really need/use the other stats on it like the hp.
___________________________________________________________________________________________

Defensive item choices explained


3800_32.png: Pretty fun item on Evelynn, gives a nice amount of hp and mana and the movement speed buff synergises really well with Dark Frenzy. The only problem is that it gives no armor or mr which can be a big deal for Evelynn, but still a good choice if your team lacks engage and/or chasing potential.
(NOTE: This item does get you out of stealth when activated)

3143_32.png: Really good on Evelynn if you just want to go straight up tankyness, the aoe slow is also pretty nice for Evelynn because of the lack of cc on eve.

3110_32.png: I've been seeing this item alot lately on Evelynn, and it's actually really good because it gives 20% CDR, alot of mana and armor so you also won't need blue buffs anymore and helps if you're not used to play with her passive yet.

3190_32.png: This item works really well with Evelynn, it gives your whole team a null-magic mantle when close making this item very cost effective. The shield also stacks with your ultimate wich makes this item even better on Evelynn. I recommend you to buy this asap against an ap comp.

3075_32.png: Strong if you're up against auto attack based champs, good alternative from Randuin's or Frozen Heart if you want something that's cheap with alot of armor. Also really good together with Locket and your ultimate Agony's Embrace since it gives so much temporary hp to get rid of for the opponent. Remember to get health before buying this item though, armor alone without any hp is not that good.

3102_32.png: Good against a skillshot/poke ap based team.

3026_32.png: Decent choice if you're fed and feel like getting focused by assassins like zed or Ahri. Also good to get if you're dealing with reset champs such as Kha'Zix, Master Yi and/or Katarina.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Easy
  • Amumu
    Easy
  • Cho'Gath
    Medium
  • Dr. Mundo
    Medium
  • Elise
    Medium
  • Fiddlesticks
    Easy
  • Gragas
    Hard
  • Hecarim
    Medium
  • Jarvan IV
    Hard
  • Jax
    Easy
  • Kha'Zix
    Hard
  • Lee Sin
    Medium
  • Maokai
    Medium
  • Master Yi
    Medium
  • Nasus
    Easy
  • Nautilus
    Medium
  • Nidalee
    Easy
  • Nocturne
    Hard
  • Nunu
    Easy
  • Olaf
    Medium
  • Rammus
    Easy
  • Rek'Sai
    Hard
  • Rengar
    Medium
  • Sejuani
    Medium
  • Shaco
    Medium
  • Shyvana
    Easy
  • Trundle
    Medium
  • Udyr
    Medium
  • Vi
    Hard
  • Volibear
    Easy
  • Warwick
    Easy
  • Xin Zhao
    Medium
  • Zac
    Medium

VS

Aatrox

Easy

BAN PRIORITY FOR EVELYNN: Low

I don't think this guy is that strong, his base stats just suck. He's very predictable and it's easy to outplay him. Just make sure you clear his slow if he hits it but honestly it doesn't matter since he needs alot of items to do something, so don't worry too much and you'll be fine.

VS

Amumu

Easy

BAN PRIORITY FOR EVELYNN: Low

Not a hard match up at all, you outdamage him once he gets tank items and you're able to countergank him really easy since his Bandage toss is on a high cooldown. He can be very tanky early on though since he has such high base health. Make sure you don't let him gank all lanes for free and finish the game once you have a lead because Amumu can make or break a late game with his ultimate.

VS

Cho'Gath

Medium

BAN PRIORITY FOR EVELYNN: Low

Skill match up in my opinion if you are able to dodge his Knockup + Silence u will win the trade. His ganks are also hard to pull of since the ganks are reliant on skillshots. In teamfighting he can get a carry low really fast because of the true damage, tell your support to just stick with the AD. If they can outplay cho they are fine.

VS

Dr. Mundo

Medium

BAN PRIORITY FOR EVELYNN: Low

Mundo is really annoying against Evelynn, if you can't juke his cleavers, he is going to stick to you very well, his ultimate helps him alot with that too. He also has an easy time running away from you if you don't got the burst to finish him. Also, he gets insanely tanky if he gets the items, don't come near this guy and try to outgank him. Just make sure your carries are fine in teamfights when you're against this guy. He doesn't do much in teamfights so you'll be okay.

VS

Elise

Medium

BAN PRIORITY FOR EVELYNN: Low

Skill matchup in my opinion, the one that gets her burst of the fastest wins the trades. The game can be very hard for you if you can't deal with her. If you really want to beat her try counter ganking or just avoid her, ward her jungle and gank lanes when she isn't near. In teamfights she will not be as strong as she was in the early or mid game just like Evelynn. Elise will most likely try to make plays with her Cocoons and try to pick on your carries, so ward around and make sure you know where she is.

VS

Fiddlesticks

Easy

BAN PRIORITY FOR EVELYNN: Low

Not hard, u clear better and your ganks are better, he is really annoying to fight tho. Also his counter ganks are god, he can just wait in a bush and ult in out of nowhere. Pre six he wont do much he is probably just going to farm till six and wait for a chance to gank, make sure you counter jungle him and try to steal buffs because a fiddle without blue is quite useless. In teamfights you need to be very carefull, try to split up a bit and keep vision everywhere, if he fails his ult he will be useless the whole fight. Not a hard matchup you just need to play it right, Oh and buy merc treads if he constantly fears you in fights.

VS

Gragas

Hard

BAN PRIORITY FOR EVELYNN: High

If this guy ever gets through banning phase, it's going to be a hard match for you. His ganks are super strong and he has a ton of cc. They only way to beat him is to outgank him and counter jungle him. You also have chances into dueling him if you spot him in the jungle and sneak up on him. Just make sure you gank alot and ward his jungle so your team knows where he might be. His teamfigting is also very strong, he can catch people very easily with his Explosive Cask and cc them until they're dead.

VS

Hecarim

Medium

BAN PRIORITY FOR EVELYNN: High

He doesn't have hard cc at all, but still can be really annoying when u are to close to him, he can catch up to you pretty easy and stick to you as well. More of an annoying match up than an Hard one. He also can pull of some good teamfight engages with his ult. Definitely hard to deal with. Make sure you pressure him alot in the early game since that will be the point where is very squishy.

VS

Jarvan IV

Hard

BAN PRIORITY FOR EVELYNN: Low

This matchup is going to be insanely hard, he has really strong auto attacks and his kit makes it even harder. Just make sure u countergank and play more safe vs him. You can beat him you just need to be ahead because i got pooped on by alot of Jarvan's in soloq. The biggest reason for that is he can stick to you really well with the AoE slow and the EQ combined with the ult. Late game is going to be hard for you too since he he will build tanky and still do decent damage where you will fall off very hard if you go tank.

VS

Jax

Easy

BAN PRIORITY FOR EVELYNN: Low

If you ever have the match up against this guy, don't worry it takes alot of time for him to get his core items in the jungle and those core items are expensive making him very squishy when behind. He is kinda forced to do really well or farm alot. You will probably barely see this guy tho since there are just better picks. You can just outgank him and get you're solo laners fed before he is doing any good.

VS

Kha'Zix

Hard

BAN PRIORITY: Low (Purely because he got nerfed hard and is more a threat to you than the team.)

You actually have the chance to kill him pre six when you got everything up and you're more healthier than him. So try looking for a window to kill him. After six you shouldn't come near him anymore, he's gonna do alot of dmg with his Q's it's a pain to deal with. He simply at that point is just going to win fights 1v1 or 2v2 doesn't matter, he is just going to be way stronger.

VS

Lee Sin

Medium

BAN PRIORITY FOR EVELYNN: Low

This guy will poop on you early game, if it's a good Lee he will counter jungle the shit out of you, so keep warding the jungle entrances and don't come any close to this guy early game. You probably will also lose any 2v2 or 1v1 you engage depending if he hits his skillshots and the time in when you kill him. You just have to kinda gank other lanes when he's not around or counter gank if you see the oppurtunity. Watch his item build very close if he goes one damage item than full tank, you shouldn't have to worry about this game, so make sure you don't lose early and you're fine.

VS

Maokai

Medium

BAN PRIORITY FOR EVELYNN: Low

A very hard matchup early game, his 2v2's are just going to be stronger since you can't like juke his snare so he will always catch you. His ganks are super hard to pull off though so you probably wont see him much in the jungle but when you do all you have to do is make sure you pressure lanes and counter gank. His late game is really strong when he catches someone squishy, just make sure your carries are safe to be able to deal as much damage as possible.

VS

Master Yi

Medium

BAN PRIORITY FOR EVELYNN: Low

He's actually pretty good versus Eve. He will most likely build full dmg with alot of ms in his item path. It's going to be very hard for you to run from him or fight him. He will probably farm alot early game so you have to make sure your laners get fed to deal with him. Having cc in your team also helps alot or else he's going to be a problem. This guy would be very good against disorganized teams, It depends alot on how your team plays it making this a medium matchup.

VS

Nasus

Easy

BAN PRIORITY FOR EVELYNN: Low

You beat this guy 1v1 early no problem, just make sure you cleanse his slow and play really aggressive on him also try to counter jungle. It will take him very long in the jungle to reach the point that he actually gets strong so don't worry

VS

Nautilus

Medium

BAN PRIORITY FOR EVELYNN: Low

This guy is extremely annoying and he has a easy way of ganking lanes, always ping lanes if this guy is coming for a gank. Also the cc makes it very hard to come close to him and his mates, keep trying to counter jungle here and there and shut him down early, you got to keep this guy busy at all time or else he will get his lanes fed before you can. I think the main problem for him though is that his clear is really bad and his base stats are not that good, this will make it easier for you to deal with him and i found his teamfighting not that good either i mean yes he does got some cc but he isn't like a Vi or an Elise who have cc, gapclose and damage.

VS

Nidalee

Easy

So a couple things to know a about this matchup is that you both have similair health pools, so you're both very squishy. The difference between you and Nidalee are though is that your ganks are easier to pull off, but she has more mobility. She also clears pretty easily and has sustain while clearing. You will probably see her roaming around the map alot to try and pressure lanes. All you need to do is make sure you keep vision of her, this includes warding camps and getting scuddle crab. Nidalee is a champion that snowballs really easy once she gets a couple kills early, so if you deny her the ganks to snowball you will be fine. I would say this is a skill matchup, the player who plays the best early game wins. Her late game can be good if she's good at landing her spears to poke but she struggles alot against getting engaged on so that's a thing to know.

VS

Nocturne

Hard

BAN PRIORITY FOR EVELYNN: Low

He's very hard to deal with if you meet him in the jungle, his fear keeps you very close to him and his Duskbringer also helps alot. Altough your level 1 Dark Frenzy on Evelynn gives more ms than his level 4 Duskbringer it's gonna be hard for him to get to you if he doesn't see you in time. His ult makes it even harder for you to escape/kite him, just don't ever try to 2v2 or gank a lane when he's near to counter gank because hes just way stronger than you. His spell shield also pops instantly when spamming Hate Spikes giving him the attack speed buff right away. In teamfights, stick together and peel for the carries and make sure no one gets killed by him.

VS

Nunu

Easy

BAN PRIORITY FOR EVELYNN: Medium

Nunu himself is a very tanky champion looking at base stats, it's going to be hard for you to kill him since Evelynn her base stats got reduced, but it's hard for him to kill you too because u simply can Dark Frenzy out of his Ice Blast. He probably will counter jungle though, since he has a ton of buff control, always keep jungle entrances warded, and try to team up to kill him and you should be fine. He's also not that good late game

VS

Olaf

Medium

BAN PRIORITY FOR EVELYNN: Low

He will wreck you, you need to be extremely fed to be able to beat him. His constant spamming of axes makes it very easy for him to catch up with you, and if he is in range to AA he will hurt so bad that you don't want to come near him ever again, he will just stomp you early. He's going to fall of late game tho since he will just build full tank and wil not do that much anymore, so don't worry at that point in the game

VS

Rammus

Easy

BAN PRIORITY FOR EVELYNN: Low

You have way better clear speed, better ganks and better teamfighting. You can counter jungle him when you got vision on him. And if you counter gank him in a lane and turn on him he probably has to blow a flash or get killed.

Be carefull though, He's is faster than you when he is Powerballing and will catch up to you to taunt you, just make sure you spot him in time or get to minions to block it.

VS

Rek'Sai

Hard

BAN PRIORITY FOR EVELYNN: High

He's very hard to deal with. He can see you when he's burrowed but you can't see him if he's in a bush or not in vision for example. The problem is that if he sees you he probably will be faster than you because while being burrowed he gets movement speed and his Tunnel ability is pretty fast and long aswell. His ganks are also very good if he hits his knockups because he's so fast. I think Rek'Sai is just going to be more overwhelming than Evelynn if she plays it correctly and she's is hard to duel against too.

VS

Rengar

Medium

BAN PRIORITY FOR EVELYNN: High

This guys is a tough one, he is kinda a similar to Eve when it comes to ganking since he also has a stealth but he has way more damage and cc early on. You need to make sure you ward his camps early game to see where is going to gank so you can prepare a counter gank. I also wouldn't really gank when Rengar is near since he can cleanup very easy if needed, let you be a surprise for him to see you in lane counter ganking instead of the other way around. Also, his ult makes him see you even when in stealth so keep that in mind.

His late game is going to be harder for him since he has to look for targets to kill so make sure you group up as soon as possible so he can't catch people. Once grouped up it's going to be really hard for him to get picks since most Rengar players will go full ad and so they will have to dive in your team for kills.

VS

Sejuani

Medium

BAN PRIORITY FOR EVELYNN: High

Can be hard to deal with because of the high amounts of cc. The good thing is that you're able to clear her slows so it will be easier for you to deal with her if played correctly. This matchup comes down on who the better player is. Another problem is that her teamfights are way more impactful, and she gets insanely tanky for you. Make sure she doesn't get her team too far ahead and counter gank as much as possible. 

VS

Shaco

Medium

BAN PRIORITY FOR EVELYNN: Low

A good Shaco will dominate you. You need to make sure you build correctly against him. Most Shaco players just go full damage and look for picks. Since you both have stealth mechanics it's easier to gank lanes. Make sure you either counter gank, your lanes don't feed to hard or camp a lane Shaco isn't camping. His late game will decide if he's a good Shaco or not.

VS

Shyvana

Easy

BAN PRIORITY FOR EVELYNN: Low 

She will probably just camp her jungle and farm that untill she gets her core items. You gotta somehow (just like the other junglers) either shut her down or camp a lane so that lane can carry the game out. Just make sure you pick one of these options. She's most likely going to be very strong once she leaves the jungle. Just make sure you peel for your carries and you'll be fine.

VS

Trundle

Medium

BAN PRIORITY FOR EVELYNN: Low

Ah the Troll, He's kinda easy to kite since Dark Frenzy gives more ms and if you make sure you cleanse the slow from the Pillar. He will probably also get BotRK wich makes it easier for him to fight you, he also wins duels because he steals your ad wich also means your Hate Spike and Ravage do less damage, so don't try to fight him. The good part is that you will do better in teamfights because he has a more tanky item path to go.

VS

Udyr

Medium

BAN PRIORITY FOR EVELYNN: Low

This guy beats you very hard and will always win any 2v2's or 1v1's, you can kite him very well tho since your Dark Frenzy speed is faster than his Bear Stance. You just have to make sure you ward jungle entrances when he is going to counter jungle, Udyr is very vulnerable against hard cc so catching him off guard is a free kill. Just like the rest with the junglers either shut him down or camp a lane. If you do this you will be fine since Udyr gets kited easily and will fall off late game because his item path.

VS

Vi

Hard

BAN PRIORITY FOR EVELYNN: Low

Vi is very strong against Eve. She will always beat you no matter what. However you might be able to beat her 1v1 if she doesn't get much damage because she is very reliant on hitting her Vault Breaker and having a couple early kills also helps alot. You need to be carefull though, Vi can still do alot of damage despite being tanky. Also, she has two gap closers making it very easy for her teammates to get to you.

VS

Volibear

Easy

BAN PRIORITY FOR EVELYNN: Low

You probably can't beat this guy 1v1 he will have his passive up and just rape you, i recommend you bring ignite vs him. A good thing is though, Your Dark Frenzy and his Rolling Thunder give the same movementspeed bonus at level 1 and Dark Frenzy, so he will be kiteable. You probably also will do better in teamfights since he doesn't have that much cc and relies on his bite to do alot of damage.

VS

Warwick

Easy

BAN PRIORITY FOR EVELYNN: Low

Not that hard for Evelynn, you kite him pretty well and he doesnt have enough cc to kill you. Shouldn't be a problem for you but a much bigger problem for your team. Also, you just need to make sure you gank alot in the laning phase because this is the time Warwick is still farming up.

VS

Xin Zhao

Medium

BAN PRIORITY FOR EVELYNN: Low

Yes he is very strong but on the other hand very easy to kite if you play it better. He only has one gap closer which he needs to use wisely before going in. If you clear his AoE slow from his Audacious Charge in time you will be able to kite and outrun him. Just don't fight him and never 2v2 since his kit is so strong in dueling. His teamfighting is not that good though since he lacks cc and strong engage.

VS

Zac

Medium

BAN PRIORITY FOR EVELYNN: Low

Alot better since the buffs and the Cinderhulk enchant, same story with Sejuani though, since they're both similar champions.

Who am I/Bio Back to Top

Hi i'm Darcew and i decided to make a Evelynn guide, i'm currently Diamond and still play her to this day. I already have around 600 Games under my belt over the seasons (including normals) as evelynn including the roles Mid and Jungle. I started playing Eve in the midlane when she got her kit reworked and buffed, however after a while she got nerfed and was really horrible in lane against most of the matchups making her very situational, so i quit playing her for a long time. And so around April/May 2013 i saw Diamonprox with the jungle Evelynn burn build i was really excited to try it for myself, i already was playing alot of jungle at the time so trying her out and climbing the ladder was no problem for me. I climbed from Silver I to Platinum in one season. Also, i've been playing this game since mid Season 1 so i have quite some knowledge of the game but i still have alot to learn.



Season 4 stats
Naamloos.png

Understand the champion Back to Top

Getting used to her skillset can take you some time, but i will say it pays off good. Evelynn either dominates or will have no impact in the game at all, it really depends on how well you play the early game. And if you are new to evelynn feel free to get some mana items like a 3025_32.png ,it takes some time to get used to the passive and make more use of it, so this will help you.


Pros and Cons of Evelynn.


Pros:
- Her passive makes Ganking really easy
- Can soak up alot of damage in tf's with her Ult while not being that tanky
- Her Dark Frenzy clears any Slows and resets on kill/assist
- A fast jungle speed
- Can walk past 2044_32.png when counter jungling or ganking
- Able to Snowball out of control
- Can carry as a jungler
- Able to proc 3285_32.png super fast with spamming Hate Spikes and the movement speed from Dark Frenzy

Cons:
- Very squishy early on
- Gets very low in the jungle when doing her first clear
- Strong early game invaders such as 64_64.png and 20_64.png can screw her up really hard
- When Evelynn falls behind she gets very useless
- Weak vs hard cc
- Mana hungry if you don't make good use of her passive
- No CC pre 6
- Has trouble killing tanks (without having BoRK or any penetration)


Things to know about Evelynn.


- Dueling: 4/10
Note that i'm talking about the early levels of Eve here, Evelynn is a meh dueler, yes you can beat people but not when you are not fed yet. There are just too many junglers who are just way more stronger than Eve at early levels.

- Ganking: 8/10
Evelynn's ganking potential is amazing because her stealth and since the pink ward change it's even more easy to gank lanes, but i still gave this a 8/10 the reason for that is she has no cc pre 6 and nerfs to her base damage on Hate Spike, meaning that it will make it a bit harder to gank lanes.

- Counter Jungling: 7/10
I would say a 7/10 is fair enough for Evelynn, you can sneak past any wards and you clear camps pretty well buy tough you lose alot of hp in the progress. Another problem is that there are alot of Champions that beat you early game so it makes it a bit harder to clear camps with them being around. But you shouldn't worry too much about that, they won't see you entering their jungle if they don't have any pinks.

- Wave clear: 5/10
Evelynn has a decent wave clear, You can just walk backwards and spam Hate Spike on the wave. Unfortunately you can't hit the whole wave with Hate Spike and it doesn't do as much burst, however your attack speed steroid from your Ravage also helps alot with wave clearing.

- Teamfighting: 7/10
Evelyn has decent teamfighting, you have good engage, tankyness from your ultimate, mobility and just contstant damage. Being able to flank and catch people off guard is also really good.

Tips/Tricks on playing Evelynn Back to Top

1. Buying the Furor enchant on any boots work really well with her Dark Frenzy and making it even easier to catch up with your enemy if you have to chance to aa, homeguard is also good on Evelynn like on anybody else, Buying the alacrity enchant is also really good

2. Evelynn has no CC pre 6 so always try to position yourself behind the target with Stealth to pull of a good gank. 

3. Always ward the entrance of your jungle vs heavy invaders to spot them while they counter jungle, and stay waiting in stealthed while your teammates arrive.

4. Don't worry if you take the kill from a gank, Eve is one of the few junglers who can carry as a jungler due her kit and high burst, just make sure you don't take all the kills of course. 

5. If you gank someone from behind with stealth, make sure you run with him and auto attack, don't just stand there, but walk in between doing auto attacks and cast spells, this way it's easier to close the gap when he flashes and let you secure a kill way easier.

6. Make sure you don't forget that your Dark Frenzy gets a reset when you get a kill or assist, this way it's very easy to keep chasing fleeing enemies.

7. Remember to use Ravage on minions when hitting turrets/inhibs for the attack speed bonus.

8. Using Dark Frenzy while being exhausted not only gives you the movement speed buff but also removes the slow.

9. When ganking a lane, don't instantly use your Dark Frenzy but wait for them to use their cc slow to cleanse it. If they don't have any slows you can just use it when going out of stealth.

10. When having the Baron buff, you can stealth push the minion wave. What i mean with this is that the minions you're near get the actuall buff without you needing to get out of stealth making it very unnoticable when nobody is near to clear the wave.

11. The first dragon buff is exceptionally good on Evelynn since it gives both ad and ap, so try to prioritize on getting atleast one dragon buff for fights.

12. Make sure to pink the bushes close to the lane where you're camping to get control for easier ganking and to be sure that there is no enemy pink in that bush.

Jungle clear routes Back to Top

Since the Pre Season 5 patch, there has been alot of discussion about Evelynn her current state and how bad her jungle clear is right now, i honestly think it's ok, you just need be able to minimize damage taken from jungle camps. And because of the new jungle, there are alot of possible routes junglers can take now.  Here are the possible jungle routes for Evelynn:


STANDARD ROUTE

Blue side: Gromp (Smite) -> Blue -> Wolves -> Back -> Red (Smite, or safe smite to gank lane a lane with it) -> Gank bot/mid

Red side: Krugs (Smite) -> Red -> Razorbeaks -> Back -> Gank bot/mid (Smite) -> Blue

LEVEL 2 GANK ROUTE

There is a good chance this will work out if you communicate well enough with your laners to secure a kill or blow a flash. Always worth a try and can be very game deciding if it plays out well.

Blue side: Red (Smite) -> Gank mid/bot

Red side: Red (Smite) -> Gank mid/top

LEVEL 3 GANK ROUTE NO BLUE BUFF

This route can be very good if you see your laners getting pushed in early so you can surprise gank them when your laner is level 2. The reason why this route can be better than the level 2 gank route is that you will be level 3 when ganking a lane so you will either have a point scaled in Dark Frenzy or 2 punts in Hate Spike for more damage.

Blue side: Krugs (Smite) -> Red -> Razorbeaks -> Gank mid/bot

Red side: Krugs (Smite) -> Red -> Razorbeaks -> Gank mid/top

JVDtIRK.jpg

Jungle Buffs Back to Top

Razor Sharp

Elder RazorbeakSquare


This buff is not as worth taking as Evelynn as with other junglers since you run past wards anyway. However, people can still ward in your jungle spotting you while taking camps, altough not alot of people do that in lower elo it's still a risk if you're not smiting the Crimson Raptor for the buff. Normally i would smite either gromp or krugs just to help me jungling, i only smite the Raptor when i'm later in the game, i see people warding in my jungle, if i don't need the krugs or gromp buff anymore or if i just need to clear wards around the map.
________________________________________________________________________________________________________

Gift of Heavy Hands

KrugSquare


This buff is very good for Evelynn, overall i would smite this over Gromp because of the following reasons:

You get 2 stacks when using Ravage on a target AND Ravage gives you attack speed so you get the stun even faster. 

However, the bad thing about getting this buff on Red side is that it is far away from the dragon and that it is kinda far away from Mid and botlane too, so when something happens on those lanes it's gonna take you some time to get there.
________________________________________________________________________________________________________

Nature Spirit

Greater Murk WolfSquare


I don't smite the Greater Murk Wolf, but when i do, i do it when i'm dealing with strong invaders and when i'm getting pushed back in my jungle.

In all seriousness, i don't smite the Wolves often since they are not that strong and don't give you a buff but a mobile ward. This mobile ward can be very useful if your team is behind and the enemy is constantly in your jungle invading it and warding it.
________________________________________________________________________________________________________

Gift of the Toadstool

GrompSquare


Like i said i like to smite Krugs over Gromp, but the good thing about the Gromp buff is that it works against champions, so if you don't need to smite anything else, smite the Gromp just for that extra damage.

Early Game Back to Top

You have to play it very good at this point, you are very squishy and can't duel junglers that good yet, so this is the time to run in as stealth and gank a lane to get your laner fed (or yourself of course). Be carefull for counter ganks tho, they can mess your early game or your whole game pretty hard so you have to know where their jungler is. Keep looking around the map if the enemey placed wards and try to make plays. Also ask your Support to keep pinking everything so you know for Sure you can gank with no trouble.


Remember that it can always be a big risk when you gank a lane and you're not sure where the opponent their jungler, because if the jungler is there and he does counter gank, there is a big chance you will lose it, Evelynn isn't strong in going for straight 2v2's.


Smite.png Smite


KrugSquare.png Krugs: For an easier clear

GrompSquare.png Gromp: For an easier clear

Greater Murk WolfSquare.png Wolves: For the Nature Spirit only vs strong invaders (not as useful since the cinderhulk champions normally don't invade.)

Mid Game Back to Top

Small skrimishes are happening. You probably already got a couple kills, have most of the items that will boost your damage alot and you also have a easier time dueling their jungler. You're really strong at this point, always try to look for opportunities to gank botlane and get Drake. Also try to buy as much wards as possible, as Eve you are really strong at catching people and killing them, if you spot someone alone ping your team to come and kill him. At this point you might also want to look for a defensive item if someone on their team is doing good.



Smite.png Smite

GrompSquare.png Gromp: For an easier clear/extra damage vs champs

Greater Murk WolfSquare.png Wolves: To spot invaders/enemy placing deep wards (if you can, don't forget to smite these in the enemy jungle to get information on where they are and where defensive wards are placed)

Elder RazorbeakSquare.png Raptors: To clean wards around objectives/deny vision

Late Game Back to Top

Evelynn her damage at this point is going to fall off if you don't go full ad/ap, you will mostly be buying defensive items at this point so you're going to lack damage. Just make sure you aim for the 5 man shield, flank and peel for the carries because you can't go for their carries anymore. And keep doing the same thing as you would do in the midgame, place deep wards in the jungle and catch people who are alone. Also keep taking as much objectives as possible.


Smite.png Smite

GrompSquare.png Gromp: Extra damage vs champs

Greater Murk WolfSquare.png Wolves: To spot enemy placing deep wards and when no control in jungle (if you can, don't forget to smite these in the enemy jungle to get information on where they are and where defensive wards are placed)

Elder RazorbeakSquare.png Raptors: To clean wards around objectives/deny vision

Recent changes to Evelynn Back to Top

Patch 5.7 (08-04-2015)


Hate Spike

Q - Hate Spike
  • Damage: 3̶0̶/̶4̶5̶/̶6̶0̶/̶7̶5̶/̶9̶0̶ -> 40/55/70/85/100
This is what Evelynn really needs, just straight up damage buffs, so it's definitely a good buff.

________________________________________________________________________________________________________

Patch 5.6 (25-03-2015)


Shadow Walk

Passive - Shadow Walk
  • Cooldown on entering stealth: 6̶ ̶s̶e̶c̶o̶n̶d̶s̶ -> 6/5/4/3 seconds (at level 1/6/11/16)
Pretty nice buff IMO, this makes alot of things easier while playing Evelynn because faster stealth = faster mana regeneration and stealth in general is just an OP mechanic so getting in stealth faster is a very nice thing to have.

Dark Frenzy

W - Dark Frenzy
  • S̶p̶e̶l̶l̶ ̶h̶i̶t̶s̶ ̶n̶o̶ ̶l̶o̶n̶g̶e̶r̶ ̶p̶a̶s̶s̶i̶v̶e̶l̶y̶ ̶g̶r̶a̶n̶d̶ ̶s̶t̶a̶c̶k̶i̶n̶g̶ ̶m̶o̶v̶e̶m̶e̶n̶t̶ ̶s̶p̶e̶e̶d̶
  • Spell hits now lower Dark Frenzy's cooldown by 1 second
I'm not sure if i like this change, the movement speed stacking buff was really good for chasing, now you have to spam spells to get it off cooldown to chase or get a kill or assist, on the other side with max cdr this spell will get very spammable, i have yet to see if this is either a buff or a nerf to her.

Overall she needs some damage buffs to spells or changes to her to make her viable again, this just didn't give her the power back that she had :/

________________________________________________________________________________________________________

Patch 5.1 (15-01-2015)


Evelynn_ShadowWalk.png

Passive - Shadow Walk
  • Mana regeneration while stealthed: +̶1̶̶̶%̶̶̶ ̶̶̶m̶̶̶a̶̶̶x̶̶̶i̶̶̶m̶̶̶u̶̶̶m̶̶̶ ̶̶̶m̶̶̶a̶̶̶n̶̶̶a̶̶̶ ̶̶̶p̶̶̶e̶̶̶r̶̶̶ ̶̶̶s̶̶̶e̶̶̶c̶̶̶o̶̶̶n̶̶̶d̶̶̶ -> +2% missing mana per second
This is OK but also doesn't do alot. In long skrimishes or fights you're just gonna run out of mana because you can't pop in stealth real quick if you need too. You're still kinda force to buy a mana item like Iceborn or Frozen Heart to not run out of mana al the time without using passive
 
Ravage

E - Ravage
  • S̶t̶r̶i̶k̶e̶s̶ ̶n̶o̶ ̶l̶o̶n̶g̶e̶r̶ ̶a̶p̶p̶l̶y̶ ̶s̶p̶e̶l̶l̶ ̶e̶f̶f̶e̶c̶t̶s̶ -> Strikes now apply on-hit effects
There is not much i can say about this change. I feel like its pretty self-explanatory. Rushing something like a Trinity Force is actually decent to do imo, or any sheen item since it lets your E burst harder.
________________________________________________________________________________________________________

Patch 4.20 (20-11-2014) 

  • Base Armor: 2̶2̶,̶7̶2̶ -> 26.5
  • Armor Growth Stat: 4̶ -> 3.8
Honestly, these changes did nothing for Evelynn, she needs more buffing for her to be a viable jungler again. This just didn't do the job.
________________________________________________________________________________________________________

Patch 4.13 (30-07-2014)


Hate Spike

Q - Hate Spike
  • Magic Damage: 4̶̶̶0̶̶̶/̶̶̶6̶̶̶0̶̶̶/̶̶̶8̶̶̶0̶̶̶/̶̶̶1̶̶̶0̶̶̶0̶̶̶/̶̶̶1̶̶̶2̶̶̶0̶̶̶ -> 30/45/60/75/90
  • Ability Power Ratio: 0̶.̶4̶5̶ -> 0.35/0.40/0.45/0.50/0.55
  • Bonus Attack Damage Ratio: 0̶.̶5̶ -> 0.5/0.55/0.6/0.65/0.70
  • Mana Cost: 1̶6̶/̶2̶2̶/̶2̶8̶/̶3̶4̶/̶4̶0̶ -> 12/18/24/30/36
These changes to Evelynn hit her quite hard. Her early game dueling potential and clear are worse now because of the base damage going down. However, her scaling per level has gone up after getting rank 3 in Hate Spike meaning that building damage right now is more rewarding on her. Her mana costs have also been buffed wich is quite nice.

I would say these changes nerfed her more than buffing because not many people build damage on her so the scalings don't matter as much.
________________________________________________________________________________________________________

Patch 4.2 (10-02-2014)


Hate Spike

Q - Hate Spike
  • Re-adjusted missile speed to more consistently hit close targets (now has a high initial missile speed that rapidly decelerates as it travels)
So basically they reverted the last nerf (Missle speed back to 2000) and made it so that it will decrease the missle speed over the duration. This change was needed in my opinion, it was kinda strange they nerfed that in the first place anyway so this is a good buff.
________________________________________________________________________________________________________

Patch 4.1 (15-01-2014)


Hate Spike

Q - Hate Spike
  • Missile speed reduced to 1250 (from 2000)
So let's start with her Q, to be honest it looks this nerf was pretty harsh to Evelynn, but it's not that bad. Evelynn herself is a very mobile champion, you will 9/10 times always hit your Hate Spike because you can get close to an enemy very well with stealth, Dark Frenzy and with the ms bonus on hit with Dark Frenzy.

Ravage

E - Ravage
  • Damage changed to physical (from magic)
This was in the long run quite a hit for her, in later patches her base damages got nerfed aswell. I feel like this nerf just destroyed alot of potental build paths wich were really good on her. Building magic pen on her is just not that good anymore wich is bad because Evelynn normally never bought any armor pen so now building any kind of penetration is just a waste of money forcing her to atleast buidl tanky

Agony's Embrace

R - Agony's Embrace
  • Now grants the shield instantly (instead of 0.5 seconds later after the projectiles return to her)
This is actually a really good change on Evelynn and i really like this change, i had alot of situations where i just get my shield too late to tank all the damage and end up dying, so this change is really good if u want to quickly block high amounts of damage.

Changelog Back to Top

[27-10-2013]: - Added Changelog section.
- Updated Shaco match up.
- Updated Udyr matchup.
- Added Cho'gath in the Champions good With Evelynn and against section.

[29-10-2013]: - Edited Twin Shadows it's item description in the Items section.

[30-10-2013]: - Added SotAG in the Items section with description.

[31-10-2013]: - Edited some text in the Who i am/Bio section.
- Removed Ashe from the Champions good With Evelynn and against section.
- Added Shyvana to the Champions good With Evelynn and against section.

[04-11-2013]: - Added Janna to the Champions good With Evelynn and against section.

[08-11-2013]: - Edited some text here and there in a couple sections.

[10-11-2013]: - Added Elixer of Brilliance to the Items section with description.

[15-11-2013]: - Added and edited some text in the Early, Mid and Late Game Section.
- Added and edited some text in the Summoner Spells section.
- Added some tekst and things in the Understand the Champion section.

[24-11-2013]: - Edited the new masteries in the Masteries section and added some text.
- Removed the Note here in the changelog about the preseason update.
- Added and edited some text in the Abilties section.

[25-11-2013]: - Added and edited some tekst in the items section.

[30-11-2013]: - Removed some sentences in the Tips/Tricks on playing Evelynn section, due to ward changes.
- Added SotSW to the Items section with description.
- Edited some tekst in the Understand the champion section under the heading Ganking.

[01-12-2013]: - Added Olaf to the matchups section.
- Added an update to the Thanks! section.
- Changed alot of stuff in the Items section. Go have a look :)

[02-12-2013]: - Added Lich Bane to the Items section with description.
- Added, edited and deleted some more stuff in the Items section.
- Added a new section called Support Me & Charity.

[04-12-2013]: - Removed and added some sentences to the Tips/Tricks on playing Evelynn section.

[5-12-2013]: - Changed the guide title.
- Changed the masteries a bit.
- Edited some of the description at the top of the Understand the champion section.
- Changed the description and rating of the Dueling part in the Understand the champion section.

[07-12-2013]: - Added Deathcap to the Items section with description.

[08-12-2013]: - Removed, edited and added some small things in the Items section.

Included changes are:
- Removed Sunfire cape and replaced for Randuins omen in the possible defense items.
- Added some description at the Standard build.
- Removed Rageblade from the possible items.
- Removed Ninja tabi from the possible boots.
- Edited some of the description for the possible boots.

[21-12-2013]: - Added Haunting Guise to the Items section.
- Added the Greater Totem trinket to the Items section.

[25-12-2013]: - Added Rylai's Crystal Scepter to the Items section.
- Moved Lich Bane to the Situational part in the Items'' section.
- Edited some of the description of the item Twin Shadows in the Items section.
- Added Sweeping Lens to the Items section.
- Made a small change in the Masteries section and the masteries description.

[27-12-2013]: - Deleted the Support me & Charity section.

[06-01-2014]: - Edited some of the description in the Masteries section.

[09-01-2014]: - Deleted some updates and added a new one in the Thanks! section.
- Added Kha'Zix to the Champions good With Evelynn and against section.
- Edited some of the tekst in the Who am I/Bio section.
- Edited some of the description in the Elise matchup in the Matchups section.
- Added author notes to the Items section and edited the description of some items.

[10-01-2014]: - Added alot of new items to the author notes in the Items section.
- Edited the description of some items in the Items section.

[16-01-2014]: - Removed a sentence in the Understand the Champion section and removed a tip in the Tips/Tricks on playing Evelynn section due the recent changes to Evelynn.

[21-01-2014]: - Added a new section called Recent changes to Evelynn explained.

[25-01-2014]: - Added Spirit of the Elder Lizard to the Items section again and added it in the author notes.
- Made a small change in the Masteries section swapping a point from 22-8-0 to 21-9-0 and edited the second section of text in the description from the Masteries section.

[26-01-2014]: - Added Frozen Heart to the Items section, and added it to the author notes.
- Replaced ''Liandry's torment'' for Abyssal Scepter for the standard build in the Items section.

[27-01-2014]: - Added some tips to the Tips/Tricks on playing Evelynn section.

[28-01-2014]: - Added a possible tanky build in the Items section.

[01-02-2014]: - Swapped Abyssal Scepter for Banshee's Veil in the possible tanky build in the Items section.

[02-02-2014]: - Added my opinion about the current state of Evelynn in the Recent changes to Evelynn explained section.

[08-02-2014]: - Changed the whole guide into a more AD Duel Evelynn guide. Making changes into sections like Items and Abilities and changing the name of the guide.

[14-02-2014]: - Edited some of the items their description in the Items section.
- Added Deathfire Grasp to the Items section.

[16-02-2014]: - Added the recent change to Evelynn in the Recent changes to Evelynn explained section.

[18-02-2014]: - Updated the Dr. Mundo and Lee Sin matchup.
- Edited the description of the Udyr and Vi matchup.
- Updated the Nautilus, Master Yi and Volibear matchup and changed to difficulty.

[22-02-2014]: - Added Sheen to the Items section.
- Changed the possible end build in the Items section.
- Edited and added some sentences in the Early Game, Mid Game and Late Game sections.

[27-02-2014]: - Added Blade of the Ruined King in the situational column, in the items section.

[03-03-2014]: - Removed Boots of Mobility from the Items section.
- Added Boots of Mobility to the author notes in the items section.

[07-03-2014]: - Added some items to the Items section.
- Added some items to the author notes in the Items section.

[11-03-2014]: - Changed the runes in the Runes section with the description from the glyphs.
- Edited the description of the Shyvana and Trundle matchup.
- Swapped some points in the Masteries section.

[02-04-2014]
(NOTE: I haven't been able to log in for the past couple 3/4 weeks due to Lolking changing their login system, that's why i haven't updated this guide recently)

- Changed the guide title.
- Added a 2nd possible end build in the items section.
- Edited some text in the Champions good with Evelynn and against section.

[03-04-2014]: - Removed Twin Shadows from the Items section.
- Removed Sheen from the Items section.

[10-04-2014]:- Added an update in the Thanks! section.
- Edited some small things in the Changelog section.

[18-04-2014]: - Changed the core and possible end build boots to Mercury's Treads.
- Removed Randuin's Omen from the possible defensive items and added Sunfire Cape for it instead.
- The possible end build is now the standard end build

[21-04-2014]: - Updated the Jax, Kha'Zix, Master Yi, Nocturne, Shyvana, Udyr, Nasus, Olaf and Xin Zhao matchups and some difficulty changes.
- Added a ban priority for every matchup.

[30-04-2014]: - Removed Kassadin from the Champions good with Evelynn and against section.
- Removed the Champions good with Evelynn and against section because it was kinda outdated and i didn't like how it was.

[31-04-2014]: - Added Locket of the Iron Solari to the Items section, also added it in the author notes.

[07-06-2014]: - Gave the whole Items section a revamp, making changes such as: 
- Removing Blade of the Ruined King from all builds
- Adding more possible builds for endgame
- Changed core builds
- Adding more items in the Author notes
And more...

- Swapped some points into the Masteries section and edited the Author notes a bit.
- Edited the Elise matchup description a bit.
- Scrapped the upcoming section and deleting the (WIP Section) section.

[07-07-2014]: - Added a new tip to the Tips/Tricks on playing Evelynn section.

[15-07-2014]: - Edited the Runes section and edited the author notes for the Runes section.

[04-08-2014]: - Added the patch changes to Evelynn in the Recent changes to Evelynn explained section.

[14-10-2014]: - Added an update regarding Season 5 for this guide in the Thanks! section.

[02-12-2014]: - Updated most of the sections. Will update more when Evelynn gets in a better state than she is now.

[16-12-2014]: - The last weeks i've done some small changes here and there not worth mentioning here.
- Updated the Summoner Spells section and the Runes section.
- Edited the Jarvan IV matchup.
- Swapped some sections around.
- Added the Warwick matchup. (I honestly forgot about this guy LOL)

[17-12-2014]: - Redid the whole Item section.
- Added a Blade of the Ruined King build again in the Items section.
- Edited the sections Tips/Tricks on playing Evelynn and Jungle clear routes.

[20-12-2014]: - Edited some phrasing in the Understand the Champion section.

[22-01-2015]: - Updated the mastery page to 21/9/0 again.
- Updated a couple of builds in the Items section and edited the description of some items.
- Added another route in the Jungle clear routes section.

[06-03-2015]: - Updated a couple matchups.

[11-03-2015]: - Edited the Level 2 gank route in the Jungle clear routes section.
- Added and Edited some stuff in the Author Notes from the Items section.

[24-03-2015]: - Added the latest patch changes for Evelynn in the Recent changes to Evelynn explained section.

[31-03-2015]: - Added an extra core build in the Items Section section.
- Edited the description of the jungle items in the author notes from the Items section.

[04-04-2015]: - Added a new section called Jungle Buffs.
- Added some new stuff to the Early Game, Mid Game and Late Game sections.

[08-04-2015]: - Added the latest patch changes for Evelynn in the Recent changes to Evelynn explained section.

[14-04-2015]: - Updated most of the matchups in the Matchups section.

[15-04-2015]: - Removed Ghost and Exhaust from the Summoner Spells section.
- Updated the author notes from the Items section.
- Updated the Early Game, Mid Game, Late Game sections.

[22-04-2015]: - Changed the Offensive core build in the Items section.

[23-04-2015]: - Added Luden's Echo to item builds in the Items section.

[28-04-2015]: - Added TL;DR's to the author notes in the Items section.

[30-04-2015]: - Added author notes for the Black Cleaver in the Items section.

[03-05-2015]: - Changed some mastery points around in the Masteries section.

[04-05-2015]: - Added another tip to the Tips/Tricks on playing Evelynn section.

[15-05-2015]: - Added the Gragas matchup.
- Edited some matchups.

[22-05-2015]: - Changed the Offensive Core build in the Items section.
- Edited some of the description for a couple items in the author notes for the Items section.
- Edited some of the description for a couple matchups in the Matchups section

[26-05-2015]: - Added the Rengar matchup.
- Changed the title
- Changed the the core builds and added another one in the Items section.
- Added the core build in the author notes for the Items section.
- Added another tip to the Tips/Tricks on playing Evelynn section.

[31-05-2015]: - Changed the end builds and added Lich Bane in the Items section.
- Added Lich Bane to the author notes of the Items section.

[02-05-2015]: - Added another pro to the Understand the champion section.

[03-06-2015]: - Changed some of the jungle routes in the Jungle clear routes section.

[06-06-2015]: - Added the Nidalee matchup.

[07-06-2015]: - Changed some item builds around in the Items section.

[09-06-2015]: - Did some more changes in the Items section.

[14-06-2015]: - Edited some of the description in the author notes from sections Masteries, Abilities, Summoner Spells and Runes.

[18-06-2015]: - Edited some of the description for the Amumu, Rammus, Elise and Shyvana matchup.

[20-06-2015]: - Swapped Void Staff for Liandry's Torment in the Items section.
- Added Void Staff to the author notes of the Items section.
- Made some changes to the author notes of the Items section.

[25-06-2015]: - Added Runeglaive to the author notes of the Items section and removed Magus.

[28-06-2015]: - Replaced Rabadon's Deathcap for Lich Bane in the Items section.
- Changed the AP Core build in the Items section.

Thanks! Back to Top

Thank you for viewing this guide, if you have any comments on this guide feel free to share them with me and don't forget to like this guide if it helped you out. Hopefully in the future i will make more guides but i can't promise that. However i will always try to keep this guide updated every day. Also if you want to, you can add me ingame to ask for tips or you need help with certain things on Evelynn. Feedback is also appreciated. 


Good luck with your Evelynn games :D

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