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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
XJ9
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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Smite and ghost are key on Hecarim. Smite is standard for junglers due to the power of objective control and buffs. Ghost is powerful on Hecarim due to the fact it gives him bonus AD and allow him to position his ult and E better in fights and ganks.

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Runes

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Armor pen reds help with jungler clearing with your Q and autos as well as making you do massive damage to squishy targets in ganks early on.

Armor seals standard for junglers

Magic resist per level for late game AP's

Movement speed quints to give Hecarim bonus AD and superior positioning in fights as well as being everywhere during the game.

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Masteries

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1/1
4/4
0/4
0/1
0/1
3/3
0/3
0/1
0/1
1/1
0/1
0/3
0/1
0/3
0/3
0/1
0/1
0/3
0/1
0/1
Offense: 9
0/2
2/2
0/2
2/2
0/1
3/3
1/1
0/1
1/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1
Defense: 9
1/1
3/3
1/3
0/1
3/3
0/1
0/1
0/3
1/1
3/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 12

Hecarim got nerfed too much so I can't use my traditional 0-9-21 masteries anymore... The reason I did it was because of OP health regain and I liked the movement speed a lot. A fast pony is a happy pony. But now I am a sad pony.

9-9-12

Offense: Taking all the offensive stats. This will make Hecarim a threat no matter how you build him (although I like to build him with TONS OF DAMAGE). I don't like taking butcher, because it ONLY helps him with his auto's, as all of his abilities are AoE. The AD just scales so well with Hecarim's Q and E, and the attack speed makes his auto's a lot smoother. I don't like getting the CDR because you always cap on cdr anyway.

Defense: Probably the best 9 points you can spend in the defensive tree for any jungler in my opinion. The health will scale better then the armor, and the health regain helps him a ton as well.

Utility: Improved recall for those clutch recalls, which I find very useful, improved speed to be the fastest pony around, and one point into mana regain just to help him with his mana. Just very basic utility masteries, pretty much the same as season 3.

Read Author Notes

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Leveling Q is better now, as I believe killing the blue/red as fast as possible is better then sustaining. Although there are exceptions, such as if you have someone with a shield such as Lee sin.

W 2nd for the sustain, and at level 3 you can choose to level up Q again to farm faster to level 4 or to level up E for a gank. I usually farm, so I get Q usually.

Maxing Q to abuse it's damage on champions, as it's really high starting at rank 3 of the skill.

Maxing W so when the mid game team fights start you will heal absurd amounts of health during fights and in between.

Maxing E last for the utility of the spell for it's cool down and damage

Ult whenever possible.

TIPS TO USE YOUR ABILITIES

When ganking someone, remember to Q first and then auto and then just click next to the champion and not on him. You want Hecarim to be able to hit his Q on the champion, as it does more damage then his auto's.

Use your W when your able to take a lot of damage, or your teams about to deal a lot of damage. Don't just go in a fight and use it cause you initiated, because I see a lot of Hecarims making this mistake and dying when they should of lived.

Don't just "tap" your E in a small fight as your E will do less damage then your auto due to not charging up.

Try to use your Ult in conjunction with your E and ghost. When you ult behind the enemy carry, you can push them back further with it as well as dealing tons of damage.

Read Author Notes

Items

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Start With
Core
Situational

Machete 5 pots. The path I do every game with every spirit stone user is the following and I highly recommend using it as it is a very safe path and will secure you advantage with the enemy jungler as well as your laners.

Going back buy boots first and a spirit stone. The spirit stone will act as Hecarim's Philo stone, giving him the health and mana regain he needs, due to the fact he will be not be building any life steal items and depend only on health regain and his W.

Finish the lizard elder rune to make him clear the higher health creeps later on in the game faster as well as doing more AoE damage with his Q due to the true damage burn it gives.

http://www.lolking.net/guides/list?author=XJ9

Sheen improves Hecarim damage immensely, making him gank with more damage as well as clear faster. I like to build a longsword(s) > brutalizer/sheen as it helps my damage a lot.

Once you finish trinity force, you're damage will maintain high throughout the game, and at this point just start stacking tank items based on what you need.

I build brutalizer after trinity only if I am fed and/or my team needs damage and/or I don't need to be tanky. However, lately due to laners and junglers building a lot of damage, building tanky after trinity is the right choice as bruta only offers good early-mid game stats, and not late. Black cleaver is a great late game item but not having that extra defensive item as a Hecarim, who needs to get in peoples faces, can lead to disaster. Being dead makes you do no damage... Remember that...

Spirit visage/ninja tabi right after for the magic resist/health/cdr which Hecarim will most likely need in 95% of his games.

SITUATIONAL ITEMS

Merc treads and spirit of the ancient golem you will only purchase if the enemy has a lot of CC/burst and magic damage.

You will build a Runic bulwark if the enemy team has 2-3 AP that are just nuking your team and yourself.

Randuins if you need armor for a fed AD on the enemy team.

Warmogs if you need a higher health pool for nuke comps and health regain due to poke comps on the enemy team due to hecarim having no other way to heal besides his w and health regain.

Read Author Notes

Matchups

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26
2 years ago
Aren't people supposed to be rating the guide and not who made the guide?
3
2 years ago
For some reason people hate XJ9 so they down vote to make him feel bad, at least I think this guide is pretty good and I totally agree with you
1
1 year ago
nothing too special here besides some items and some match-ups
0
1 year ago
Do u even lift bro? :D
6
2 years ago
Haters gonna hate :|
1
2 years ago
What the hell has that to do with the guide? So you are saying that this would be a good guide if it said "anonymous" as guide creator? That's so childish
1
2 years ago
Yes, but what of this guide?

May I suggest stop watching XJ9 and reading his posts if it *cough* bothers you. I'm sure everyone could go on a rant about someone, possible even about you *gasp*

This isn't the place for it, however. Take your hate somewhere else.
1
2 years ago
That may be, and I'm pretty confident that XJ9 is either autistic or borderline, but that doesn't matter. He's still a good player, the build is still one of the most optimal for Hecarim, and you're rating the guide, not the person.

And I really don't care if XJ9 even is autistic, he amuses me and plays my favorite champ, one of the rare few that does at high ELO, so fuck it. I'll keep watching.
1
2 years ago
Your mum is a whore
Your mum is a whore
Your mum is a whore
Your mum is a whoreYour mum is a whore
Your mum is a whore
Your mum is a whore
Your mum is a whore
Your mum is a whore
Your mum is a whore
1
2 years ago
Seen this exact post on forums. Try to be original at least lol.
1
2 years ago
If you hate him so much, why are u commentating his guide? Seems that you have nothing else to do than hating on him. Get a life.
0
6 months ago
What?
0
4 months ago
You are just putting words in his mouth, I don't see what is wrong in having a huge ego when you are that good. He was rank 1 when he wasn't banned
1
2 years ago
I do believe the fact he his a brony made haters downvote him. Haters are everywhere, and their stupidity is infinite.
4
2 years ago
Hey,

I really dont know, why there are so much positive comments for this Guide.
Why is this Guide featured? There are like no descriptions and its is very short. Just because he is "High-Elo" or a famous Player?

Just look at the Guide from Cyganek! Thats a real Guide for Hecarim which you should get attention, clearly written with so much additional and important things.

Just my 2Cents, have a nice day ;)
3
2 years ago
A lot of information in that guide is useless.
8
2 years ago
Quickly back to this. I read that guide he made again and a lot of it is useless info or info on basic mechanics of the game. The art of war? What is this? A important thing to note it's a "CHAMPION" guide, not a mechanics guide and basic little things.

League isn't complicated, don't make it complicated.
6
2 years ago
Lolking should let people make mechanics guides that are seperate from champion guides
4
2 years ago
^This
1
2 years ago
Oh well, I'd rather read an In-Depth guide that covers everything I may want to know about the champion and how the author believes it should be played, than a questionable two-liner guide.
It's not a matter of champion guide or mechanics guide: when you write a guide you should cover any aspect of the champion you're trying to explain.
And that includes some finishing touches like "The Art of War" section on Cyganek's guide: it may be useless (from a certain point of view), but damn, isn't it a good read.
Have you ever read other featured guides from other high elo players? (especially the ones on solomid): they are pretty good and cover many aspects beyond a simple build and a mastery tree.
But let's cut it short: your guide doesn't deserve to be featured just because you're high elo