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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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4.png Flash

Standard on most mid laners. It helps you escape, gap close, jump walls, re-position - it's simply too good to pass up. There's simply no other spell that's as versatile as Flash. The fact that you can use it to escape, dodge spells, or go aggressive is what makes it such a strong spell.

14.png Ignite

Ignite is taken to increase your damage. This helps you with 1v1 fights in lane, but can also secure kills in team fights. The healing reduction is very strong against champions that rely on spell vamp such as Swain or helps reduce the AD carries life steal such as Caitlyn. Don't be too afraid of using ignite as there's nothing worse than an enemy escaping with 50 hp because you didn't ignite them. It has a relatively low cooldown so even if it was "wasted" on a kill it will be back soon enough. If you're planning on all-ining someone you should ignite near the start of your combo. This is because you want to reduce their healing in half. A lot of the time people will consume health pots while you're fighting. By igniting early on when we're trying to kill someone we reduce their natural regeneration they receive from base stats as well as the healing from their health pots.
Read Author Notes

Runes

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QUINT AP.png Quints

Flat Attack Damage

You have a choice between Flat Attack Damage or Flat Armor Penetration. Flat Armor Penetration is mathematically superior once you purchase your 3134_32.png. However, I recommend Flat Attack Damage as it's stronger early on and will make last hitting easier. Another option is lifesteal quints, however I don't take these on Zed since your first item you purchase will be 3144_32.png, which will provide you with lifesteeal.

MARK MAGIC PEN.png Marks

Flat Attack Damage

Similar to Quints, you have a choice between Flat Attack Damage or Flat Armor Penetration. Flat Armor Penetration is mathematically superior once you purchase your 3134_32.png. However, I recommend Flat Attack Damage as it's stronger early on and will make last hitting easier.


GLYPH MAGIC RESIST.png Glyphs

Flat Magic Resist

You want to take Magic Resist glyphs since the vast majority of the time you will be facing Ability Power champions that do magic damage in the middle lane. This will help reduce the amount of damage that they do thereby helping you win trades and all-ins. Some people take scaling magic resist, but I prefer flat magic resist to help me in the early game. If you're against a Physical Damage mid laner you can run cooldown reduction per level glyphs instead or magic resist per level if they have other magic damage champions on their team.

SEAL OF MANA REGEN.png Seals

Health Per Level

Health Per Level seals are very strong. They will synergyze with your magic resistance glyphs to give you more effective health - meaning you will be tankier and the opponent will have to do more damage to kill you. The combination of health and magic resist in your seals and glyphs will help you survive the magic damage casters' burst that you're facing in the mid lane. If I was against a Physical Damage mid laner I would run Armor Per Level seals to help me against their damage.

Read Author Notes

Masteries

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1/1
0/4
2/4
1/1
0/1
3/3
0/3
1/1
1/1
1/1
0/1
3/3
0/1
3/3
0/3
1/1
0/1
3/3
0/1
1/1
Offense: 21
2/2
2/2
0/2
0/2
1/1
3/3
0/1
0/1
1/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1
Defense: 9
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 0

21/9/0

Offense - 21 points

  • Double-Edge sword is an efficient mastery for melee champs since you will deal an additional 2% damage and only receive an additional 1% damage. This is great for Zed who is a burst, melee assassin.
  • Butcher is taken to unlock Feast - also has the added benefit of making last hitting slightly easier
  • Feast is taken as it will help restore a lot of health throughout the laning phase.
  • Sorcery is taken since Zed is an AD Caster and the main source of his damage comes from his abilities and cooldown reduction helps them come up more often.
  • Spell Weaving is taken since you'll be auto-attacking a lot in your burst combo.
  • Dangerous Game is taken because it's very useful for high burst assassins such as Zed. You will often be in the center of the action so Dangerous Game can help save you when you otherwise would have died.
  • All other masteries I've taken in the offense tree are mandatory because of their usefulness and strength.

Defense - 9 points

  • We take 9 points in Defense over Utility because the Utility tree is only taken when playing a champion that uses mana
  • Recovery will give us additional health regen which will help us deal with harass in the early laning phase
  • Block and Unyielding will help reduce the amount of damage you take from auto attacks as well as other damage sources - this is mainly to help deal with auto attack harass from ranged champions in the early laning phase
  • Juggernaut is simply the best mastery in Tier 3 for one point
Read Author Notes

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Skill Order


Death_Mark.jpg > Razor_Shuriken.jpg > Shadow_Slash.jpg > Living_Shadow.jpg


How to decide whether to max Q or E first

  • You max Q first if you're planning on going aggressive at level 6 on the enemy mid laner and have a lot of kill potential on them. For example, you want to max Q against Twisted Fate since he has no escapes and is squishy - making him easy to all-in.
  • You can max E first if you're against an enemy mid laner that will play passive and will be hard to go aggressive on. For example, Ahri and Kassadin are two champions that can simply use their ultimates to back out after you ult them. This way you can maximize your wave clear, have more damage in drawn out fights, and you can kill wraiths/wolves faster. However, I much prefer to max Q first regardless of the situation as it helps with poking and maximizes my burst as long as I can land my Q.


Contempt_for_the_Weak.jpg Contempt for the Weak

  • Helps increase your burst as well as damage when trading
  • Makes last hitting relatively easy

Razor_Shuriken.jpg Razor Shuriken

  • You want to max this first to increase your burst potential with your ultimate
  • Makes you hard to shut down in lane since you can farm consistently from a distance with it
  • Also a great harassing tool

Living_Shadow.jpg Living Shadow

  • A great gap close and escape mechanism
  • You want to ult first and save this to follow up when the enemy tries to flash away
  • The passive is very strong late game

Shadow_Slash.jpg Shadow Slash

  • You can max this first if you want more wave clear and damage over drawn out fights
  • You can use your W and your E to hit both melee and caster minions to clear extremely fast
  • Provides crowd control if you hit the enemy with your shadow's E

Death_Mark.jpg Death Mark

  • Your ultimate is what makes you so strong in 1v1 scenarios
  • It's important to land all your abilities when you ult to maximize the amount of damage
  • You can also dodge a lot of skill shots by using your ultimate on an enemy champion

Read Author Notes

Items

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Start With
Core
Situational

Start With

Defensive Start

1054_32.png2003_32.png

You want to go this start when you're facing an enemy who will be harassing you with a lot of auto attacks in lane. This is because Doran's Shield's passive blocks damage from champion basic attacks. This is a very safe, passive start. However, be cautious when facing mid laners that have a lot of harass from their abilities. In the case that you're against a champion with a lot of harass from their abilities you want to use the "sustain start" listed below.


Aggressive Start

1055_32.png2003_32.png

You want to go this start when you're facing a relatively easy lane that won't be harassing you very much. This starting build is very risky and should only ever be used when you're completely sure you won't take very much harass as you don't have a lot of sustain with these starting items. You will do a lot more damage which helps you win potential all-ins as well as helps your poke do more damage. However, you are very vulnerable to being harassed and pushed out of lane. I would only ever go this starting build if I was extremely confident in the matchup I was playing and knew for sure that I wasn't going to take very much harass.


Sustain Start

1036_32.png2003_32.png2003_32.png2003_32.png

This is a very safe start on Zed. It provides with some additional damage while also providing you with a lot of health regeneration. It also lets you rush your 3144_32.png extremely fast. If you're ever in doubt I would go with this starting build as it's the safest. I would start this in most matchups since usually I'm facing a lot of harass from champion's abilities.

Trinket

3340_32.png

Best starting Trinket for mid laners right now. This will help you cover key choke points on the center of the map during the laning phase to help keep track of the enemy jungler. Try to place your ward around the 3:00 minute mark on the side the enemy jungler will be. This will be the standard timing most junglers have their double buffs and will be looking to gank you.



Core

Standard

1001_32.png3144_32.png3134_32.png3153_32.png3035_32.png
  • These will be your core items every game
  • Get a 3144_32.png first to increase your burst at level 6. Then you want to buy a 3134_32.png for the cooldown reduction and damage increase. Finally, turn your 3144_32.png into a 3153_32.png.
  • Then get a 3035_32.png as it will increase your damage the most, which is important since Zed is a burst assassin.
  • Purchase your 3071_32.png and 3026_32.png next. The order completely depends on whether you need damage or survivability more. Either way these will be your next two items.
  • You have a lot of choices for your final item. If you don't need more defense I recommend 3074_32.png as it will give you an insane amount of healing to help keep you alive as well as increasing your burst damage with its active.


Situational



3143_32.png - You get this if you need another tank item after your Guardian Angel and the enemy team has a lot of physical damage.

3158_32.png - A very aggressive choice for boots. I only grab these if I'm extremely fed and the enemy team lacks crowd control.

3131_32.png - A unique choice. The idea is to use this right after you ult to give a massive damage spike that synergizes with your ultimate. 

3155_32.png - Get this at some point when the enemy team has a lot of AP.

3142_32.png - You can get this instead of 3071_32.png if you prefer it. It comes down to playstyle. However, it can be difficult to remember to use the active so I would recommend 3071_32.png instead.
Read Author Notes

Matchups

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3
1 year ago
Is it worth to max E before Q ?
8
1 year ago
It's situational. You max Q for more burst when you all-in with your ultimate. You max E for damage in drawn out fights and better wave clear. So if you're planning on going aggressive and all-ining the opponent then max Q first. If you're planning on playing passive and roaming around the map then max E first.
1
1 year ago
Thank You! :) Another question and also my last one... Red Elixir still viable to start with ?
1
4 months ago
Krypton, I play Zed a lot and if you are still wondering, I always start out with Red Elixir. Great item to counter Ignite, and gives you early advantage.
0
4 months ago
nah e op when they stay near shadow or champion!!
0
4 weeks ago
no
1
1 year ago
Does Zed beat Talon in lane or is it skill based?
1
7 months ago
Zed has an advantage over talon, however if the talon player is somewhat more skilled than the zed player he can win.
1
1 year ago
i play Talon and I have killed 2 times Zed on lane so I think it´s about skill.
Quote from Nooby Jake 1 year ago:
Does Zed beat Talon in lane or is it skill based?
1
1 year ago
Is galio a hard lane?
1
1 year ago
not really because he need to build magic resist so your burst is very effective on him :)
1
1 year ago
Kha Zix is not really an easy match up,his ult counters Zeds,with Tear and Blue he can just poke you all day with his W,if its a good Kha Zix player,you wont be able to anything.I am speaking out of personal experience so i might be wrong.
1
1 year ago
His ult only mitigates the damage of Zed's ult by half, not exactly countering it but still a problem for Zed.

As for poke: Both Zed and Kha Zix have the same passive scaling damage on both their pokes, but Kha Zix almost always gets tear, meaning he will have less damage early game. Another factor is that Kha Zix has to avoid minions to hit Zed where Zed can still hit Kha Zix through minions at reduced damage or even use living shadow to get behind minions and throw a Shuriken. Couple that with the fact that if the Zed is an experienced player, he can use living shadow to avoid the Void Spikes too, just like Kha Zix could jump, only difference is that Zed knows exactly when Kha Zix is about to hit him with a poke, because he would have to move around to get it behind minions. Zed has better poke.

Though your right that Kha Zix wouldn't be an easy match-up, if it was an experienced player. Most of the match-ups could go either way depending on the player's experience on either side
1
5 months ago
Ult negation?
I say pink ward.
Kha is not a problem for zed as he cant just 100-0 with one combo which Zed is capable of.
You can Kha's W and E which makes 1v1s easy and safe (i even prefer taking TP over Ignite as TP is much better for ganking bot as you dont need so much dmg when you are winning your lane and you have 2 slows (E and Botrk) and 2 gapclosers)
1
5 months ago
*dodge Kha's W and E
1
1 year ago
its a medium matchup. you have more burst then kha and after his change he cant poke you that well with his w.
2
1 year ago
dat hexzedecimal
2
1 year ago
Pls add a matchup with veigar!
0
3 months ago
You gotta bait out his stupid stun box, and dodge it, then all in. Usually it's good if you get some good poke off. Since Veigar's ulti relies on you building a ton of AP, you should be okay, unless you build AP zed, in which case you shouldn't play league at ranked.
0
3 months ago
Forgot to mention, after you bait the box, wait for it to expire, and then all in him when his cds are down.