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6 months ago
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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
Galenodo
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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Summoner Spells to Get:

4.png Flash is amazing as it gives a Kassadin another form of escape besides his ult. This can be useful if your ult is on cooldown.

14.pngIgnite is also a must as it combines well with an all in during the laning phase and also goes well into the late game as you single out the AD or AP carry.

1.pngCleanse can be very situational but still very good.

21.pngBarrier is another situational but its good vs very high burst champions that counter you like 238_64.png


Summoners NOT to get:

12.pngThis summoner is only good if you want to do a surprise gank but otherwise its not good as Kassadin is not a split pusher. 

10.pngYou are not 30_64.png so this summoner is a waste

7.pngThis summoner is pretty bad as of now, usually only unexperienced supports and ADCs get this its has very little use for Kassadin or AP mids in General

13.pngThis is non-essential as you have a basic attack that gives you mana.


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Runes

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Marks

Either take Magic Pen. or Ability power reds as they both work well with Kassadin.


Seals

I almost always take armor seals so I'm more protected against AD casters in the late game, but ability power per lvl wouldn't be too bad.


Glyphs

Always take flat MR Glyphs


Quintessences

Same with Marks take either AP or Magic Pen. Note: Taking Armor quints against some of your hard counters like 238_64.png91_64.png is not a bad choice.

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Masteries

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0/1
0/4
4/4
1/1
0/1
0/3
3/3
0/1
0/1
0/1
1/1
3/3
0/1
0/3
3/3
1/1
0/1
3/3
1/1
1/1
Offense: 21
2/2
0/2
2/2
0/2
1/1
3/3
0/1
0/1
1/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1
Defense: 9
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 0

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

R>Q>E>W- This is the basic skill order


FAQs about abilities 

Why get E level 2??? 
Answer: I get it incase of an early level jungle invade so that way I can slow them. Pretty much by getting my E second I can harass more and be more safe from early engages or ganks. 



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Items

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Start With
Core
Situational

3023_64.png This item I usually leave for the supports to get, but sometimes its not even needed. But its useful if you're catching out AD carrys that are split pushing.

3116_64.pngI don't really like this item on Kass. Kassadin already has a very good slow so the slowing aspect of this item is a waste. However sometimes you will need more health, otherwise this is okay

3128_64.pngEven though you're an assassin I don't think this is so good on him, mostly because with Kassadin you'll be spamming your abilities and will forget to even use the active. However, if your team is AP oriented getting this item could make your job easier by placing it on the AD carry and watching him explode from all the AP thrown at him.

3152_64.pngI usually don't like getting on Kassadin, but if you're having trouble surviving fights it not a bad purchase.

3174_64.pngThis item is only good if you're having a very tough time early game, usually just get the 3028_32.png as the extra MR is all he needs.

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Matchups

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0
6 months ago
Brand notes: ->Your silence completely nullifys his damage output
0
6 months ago
no ziggs matchup? rly
0
6 months ago
I'll sorry. I'll make one as soon as I play against a ziggs.
0
5 months ago
Talon is the best counter against kassa (better pick red) and he has a great escape by just pressing R and juke you