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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
M4tth
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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Flash 4.png or Ghost 6.png ?

It depends on the enemy jungler and the enemy top laner:
  • Take Ghost 6.png if you are sure that you won't need it in early because Ghost 6.png is the best for mid / late game!
  • Flash 4.png is good in order to survive to the first gank because if you die first this can be bad for you! If your enemy kills you one or two times at the top lane, he will snowball and carry his team so you don't want it! 

TP 12.png or Ignite 14.png ?

Still situational:
  • Pick TP 12.png If you think you will have to back often or if you think your team need you with a TP 12.png (for example TP  12.png is very good against Shen 98_icon_64.png or cool if you want to splitpush in lategame).
  • Ignite 14.png is better if you think that you can't kill your enemy without it (against Vlad 8_icon_64.png or Yorick 83_icon_64.png you will need it because their heals are good).
  • Exhaust 3.png is useful just when you want to focus the enemy AD carry, you will be able to kill him easily with Exhaust but I don't like it. So as you want but I don't recommend it.
Read Author Notes

Runes

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Marks:

  • Attack damage marks are maybe the best: it helps you to last hit and it gives you good early damages.
  • Armor penetration is also a good choice but take it only if you are experienced with GP 41_64.png and last hitting. Those runes are better for mid game / late game.


Seals:

Flat armor seals or Flat health seals are the best runes in my opinion. Take armor against AD laner et health against AP. If you don't have a lot of pages, take just a page with health, it is always good.

Glyphs:

It's the same with them, you need Magic resist! After, it is as you want, Flat runes are good for early game (if you are against an AP champion like Vlad 8_icon_64.png, Elise 60_64.png or Rumble 68_icon_64.png, Per level runes are better for late game (on top lane, Per level runes are very good because it's a solo lane so you will be faster level 18 and you will often be against an AD champion).

Tips: You can also mix them with, for example, 4 flat and 5 per level (with that you will save a rune page).

Quintessences:

  • HP/5 runes are good against harasser champions such as Nidalee 76_icon_64.png, Teemo 17_icon_64.png, Yorick 83_icon_64.png or Elise 60_64.png because their harass is good in early and you need sustain.
  • Attack damageclassic runes on an AD champion; those runes are always useful and for all matchups.
  • Movement speed: it's more for late game, with those runes and with your ghost you will be able to catch who you want! (amazing if you are against team with no CC and/or against an AD carry with no escape!).
Read Author Notes

Masteries

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1/1
0/4
2/4
1/1
0/1
3/3
0/3
1/1
0/1
1/1
0/1
1/3
0/1
0/3
0/3
0/1
0/1
0/3
0/1
0/1
Offense: 10
2/2
2/2
0/2
0/2
1/1
3/3
0/1
1/1
1/1
3/3
0/3
3/3
0/1
0/1
0/1
1/1
0/4
0/1
0/1
Defense: 17
0/1
3/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 3

Why 10/17/3?

Gangplank 41_icon_64.png is very squishy in early so you need sustain / resistances (I mean, he has no shield or resistances buff).
21 in offense is bad for your early game and late game: you don't want to be insta killed by the enemy carry!
Utility tree can be good but you will lose damages or resistances (and you need it!).
Moreover, if you play a bruiser Gangplank 41_64.png, you will have to be on the front line and to take a good part of the damages so you really need to be tanky.
I only put 17 in defense because I don't think you need the mastery "Tenacious" while playing Gangplank 41_64.png because you have already your W and you can buy Mercury's Treads 3111_32.png.

Offense:

  • 1 points in Butcher + 1 in Feast for easy last hits and a bit of regeneration.
  • I prefer CD reduction to attack speed because CD if really good if you want to spam your W and Q. Your spells also does not scale on attack speed.
  • Take the AD, no need to explain why...
  • 1 point in Executioner can be really useful if you don't want to put points in utility.

Defense:

  • Veteran's scars / Juggernaut / Hardiness are for early game laning.
  • Recovery / Perseverance will allow you to regenerate a lot of health in the laning phase.
  • Unyielding / Block: very good against champions who are annoying with their auto-attacks (like Nidalee 76_icon_64.png or Teemo 17_icon_64.png).
  • Second wind is very interesting if you often use your W in order to bait.
  • Runic shield is not very worth-it because it only refreshes after your death :/
  • The last but not least, OPPRESSION ! This mastery synergise so well with Gangplank 41_64.png because you can keep the enemy slow h24 with your passive so this mastery is really worth !
Note: you can also put points in Resistance (extra MR) if you are against an AP champion such as Vlad 8_icon_64.pngElise 60_64.png or Rumble 68_icon_64.png (in this case, remove all your points in Hardiness).

Utility:

  • 3 points in Fleet of foot can be very interesting if you are playing with MS runes or if you want extra mobility.
Read Author Notes

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Skill order: R > W > Q > E

If you master the champion: R > Q > W & E


gangplank-remove-scurvy.png W (Remove Scurvy):

The only thing why I have made this guide is for this! Your W  is very cool ! It gives you 360 HP when you are level 9! It's awesome!  Every 18 seconds (less if you have CDR) you gains 25% of your health.
This spell is also awesome because you can bait an enemy: for example, if your opponent see you with less than 10% HP, he will maybe Flash 4.png and try to kill you but you have your W so his Flash 4.png is now wasted ;)

Tips: When you are sure that someone will CC you, prepare yourself to press W. W has a slow animation so if you anticipate the CC you can avoid some CC duration!


gangplank-grog-soaked-blade.png Passive (Grog - Soaked Blade):

Your passive grants you an extra DOT on your Q & auto attacks + a slow (3 + 1 per level damages per second, slow 7% per stack to a maximum of 21%). It can be stacked up to 3 times

Tips: if your jungler is coming, try to harass your opponent in order to stack it on your opponent (21% max slow). Your Q also procs your passive so you can use your Q in order to refresh the DOT.


Care to your passive because if you harass your opponent under his tower, the DOT will force the tower to attack you :/



gangplank-parrrley.png Q (Parrrley):

Your Q  is also a good ability: you can harass with it (short CD) and the mana cost isn't  too high. This spell is also very strong because it procs Sheen 3057_32.png and all on-hit effects, it can crit and procs your passive.

Tips:
  • You also gain extra gold (4/5/6/7/8) and 50% of the mana cost if you kill a unit with your Q (for example, it works on Zyra's 143_icon_64.png plants or Yorick's 83_icon_64.png ghouls).
  • You can also gain extra gold with these items: Iceborn Gauntlet 3025_32.png, Tiamat 3077_32.png, Ravenous Hydra 3074_32.png and Statikk Shyv 3087_32.png. It is because if you kill, for example, 4 units with your Q (thanks to the AOE passive of those items), you will get 4 times the extra gold passive so you will get 32 golds!

gangplank-raise-morale.png E (Raise Morale):

Your E  gives you passive AD bonus, passive movement speed bonus. If you cast it, it gives to you and to your allies a better AD bonus and MS bonus.

Tips:
  • Try to use it when all your team is around you: this is awesome when you engage / chase / flee and It buffs your AD carry.
  • You can also use it in order to chase your lane opponent or to escape from a gank.

gangplank-cannon-barrage.png R (Cannon Barrage)

Finally, your ultimate is a semi-global and very useful one! It deals decent damage (75 / 120 / 165 damages per cannonball) and slows all enemies into a large area (25% of slow). I love this ultimate! It can help so much your team!

Tips:
  • You can use it just in order to slow enemies (for example if someone want to kill an ally / if someone if running away), you can use it for extra damage (in low elo games your enemies will, most of the time, underestimate the damage), you can use it as an engage, you can also use it to catch an opponent who is out of position easily.
  • It also allow you to splipush because if your team is fighting, you can help them even if they are at the other corner of the map.
  • You can use it in order to farm a pushed lane. For example if your team is pushing the middle lane and if a wave of 30 creeps is pushing bot, you can use your ultimate bot and farm those creeps. It's not recommended but you can do it sometimes.
Read Author Notes

Items

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Start With
Core
Situational

Starter:

  • Doran Blade 1055_32.png is something really classic if you just want to trade and farm well. But careful, with this you are easy to gank !
  • Crystalline Flask 2041_32.png costs you only 345 gold so you can buy 1 ward and 1 health potion or 3 health potions. Crystalline Flask 2041_32.png can be sold for 138 gold so you "earn" gold after 2 uses (3 stacks of Crystalline Flask 2041_32.png= 84 gold of health potions + 63 gold of mana potions).
Tips: you can also wait 1min36 at base for your 4th potion (with the Crystalline Flask 2041_32.png starter) if your jungle doesn't really need you. You won't lose a creep if you are fast.
  • Start with 2 Faerie Charm 1004_32.png if really need to rush Chalice 3028_32.png (VS AP champions or when it is a farm lane).

Early game purchases:

  • Doran's Shield 1054_32.png can help you a lot if you are against a champion who harass you a lot with his auto attack such as Nidalee 76_64.png, Jayce 126_64.png, Teemo 17_64.png or Kennen 85_64.png. It also grants you a lot of HP/5sec, it is very good for your laning phase!
  • Rush Chalice 3028_32.png if you really need to spam your spells or if you are against an AP champion : this item won't help you in a 1v1 situation.
  • Avarice blade 3093_32.png can be bought if you know that you are ahead, it is just good if you are farming or snowballing.
  • If you want you can buy an Essence Reave3508_32.png : it's an item that suits perfectly GP: CDR, Lifesteal, a lot of AD and a really nice mana regen!

Classic final build:

For this build, I mixed damage, tank and utility items : this build is good in all the situations but not the best in some cases.
  • Iceborn Gauntlet 3025_32.png works pretty well on GP : it gives you a good amount on CDR, armor and the proc allows you to chase your opponents. Your Q procs the Iceborn Gauntlet!
  • Ravenous Hydra 3074_32.png is also a good choice : your Q will deal AOE damage so you can have 4 times the bonus gold if with this item, pretty worth it ;) It gives a lot of AD and lifesteal so it helps you a lot in your 1v1 matchups.
  • Spirit Visage 3065_32.png is very good if you stay on the frontlines due to its good health regen. The health and the magic resistance are pretty good. The 20% CDR is also very useful !
  • Sunfire Cape 3068_32.png is more a mid game item, it is not very good in late game but still, with this you can push H24 and it makes you tanky !
  • Statikk Shyv 3087_32.png gives you a nice mobility + attack speed boost, it synergizes well with GP because his Q procs it and with my build, you have a lack of attack speed.
Note: Don't buy Frozen Mallet 3022_32.png + Gauntlet 3025_32.png + Trinity 3078_32.png, two of them are enough (the proc on Trinity 3078_32.png and on the Gauntlet 3025_32.png don't stack so it's a waste of gold if you take 2 of them)!


Critplank: If you want to do tons of damage!

Gangplank's Q can crit so that is why a lot of people play Critplank : with this build you will be able to deal 1/2 of an health bar with only 1 Q :)
  • Infinity Edge 3031_32.png  and Statikk Shiv 3087_32.png is the best combo you can do when playing Critplank : lot of CC, AD and AS.
  • Trinity Force 3078_32.png and Bloodthirster 3072_32.png are very good items for sustain and mobility and make your Q deal TONS OF DAMAGE !
  • GA 3026_32.png is the best choice with your build because you are like an ADC so one defensive item will be useless, just take this instead.

Boots:

  • Celerity 3009_32.png are good if you have MS quint runes. You will able to chase everyone. With Ghost 6.png + your E you can catch who you want!
  • Ninja Tabi 3047_32.png if you're against AD champions and if you really need armor (for example against Lee 64_icon_64.png or Xin Zhao 5_icon_64.png).
  • Mercury's Threads 3111_32.png are good if you don't buy Zephyr 3172_32.png  and if the enemy team has a lot of CC or if you are against an AP champion.
  • Lucidity 3158_32.png are good if you need to spam (combined with Hydra 3074_32.png you will gain a lot of gold!).
  • Enchantment: Furor 3262_32.png  doesn't works with your passive (the DOT) but this Enchantment is very strong! Each time you use your Q (Parrrley) you will slow your opponent and you will run faster (+12% MS for 2 seconds). Good if you want to catch an enemy who is out of position! Try to buy it ASAP is you are dominating!
  • Enchantment: Distortion 3263_32.png is good if you have TP 12.png and Flash 4.png/ Ghost 6.png: you will be able to spam those spells and rush on everybody. Also good choice if at every team fight you need to use Flash 4.png / Ghost 6.png to reach your target.
  • Enchantment: Captain 3261_32.png is good if your team has a lack of engage. This Enchantment will help your team to follow you. It is more for a supportive GP with items like Gauntlet 3025_32.png or Runic Bulwark 3107_32.png.
  • Enchantment: Homeguard 3260_32.png: It's very fun on GP, with your E you can back and come soooo fast on your lane. It's to do if the enemy team is dominating and if they are destroying your base.
  • Enchantment: Alacrity 3264_32.png is good with Celerity 3009_32.png for MS boost but it's not the best choice.

Items to consider if against full CC team:

  • Mercurial Scimitar 3139_32.png is good against a full CC team and full magic team. It gives you a very good amount of AD. It also gives you 100% MS for 1 second after using it: nice when you want to run away ;) It is a very situational build.
  • Zephyr 3172_32.png is an interesting choice on GP: tenacity, CDR, attack speed. It's more for a Melee GP. The problem with this item is that you need to tank and this item does not help you to.
Read Author Notes

Matchups

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0
2 years ago
There's a mistake on "mid game". -Continue tu buy wards- ! (think it's "to" but i'm not that sure). I'll try to guide :D
1
2 years ago
you are right
1
2 years ago
It's useless to have Iceborn Gauntlet and Trinity Force at the same time, their passives don't stack.It is unique with the same name.
0
2 years ago
Yes but the proc of Phage on Trinity works with Iceborn Gauntlet
0
3 weeks ago
wasting an item for useless stats
0
2 years ago
btw in the starter items it is "gold" not "golds"
goog guide
0
2 years ago
Quote from Nthn0607 2 years ago:
There's a mistake on "mid game". -Continue tu buy wards- ! (think it's "to" but i'm not that sure). I'll try to guide :D

you are right it is to and not tu
1
2 years ago
Nice guide, decided to try out pirate since it is his free week. Noticed I was against Riven so looked for a more passive guide and found this one. Worked like a Charm, just farmed all game and got a couple kills on riven with jungler ganks. used my ulti to help the team out even though i was defending my lane. I used the season 3 suggested build but swapped gauntlet with hydra. Was an absolute stomp late game.
0
2 years ago
You should really change the "Tough Skin" mastery as you are not jungling. In S3 this mastery only gives the +2 damage against monsters (read the mastery). I have not tried if it actually works against minions but my guess is that it doesn't because "Butcher" mastery talks about minions and monsters as they were different things. This is the only thing i noticed from start, but the rest is not a bad guide. :D
0
2 years ago
nice build!
0
2 years ago
Your masteries in the defense tree don't work out...need 8 points in the tree to get to the 3rd row, only 7...
0
2 years ago
Fixed
0
1 year ago
I think a better title would be "SustainPlank: Underrated Tactics"
0
1 year ago
Thanks for the advice but I don't want to change the name after being 1 month like that.
0
1 year ago
Finally, I have decided to change it to a more expressive name.
1
1 year ago
Oh ok. Well anyway, thanks for the great guide.
0
1 year ago
I love your guide. Chalice of Harmony is pretty good, but Tear of the Goddess is good too. Moreover you can purchase Muramana on gangplank, it's a very fun item on him and if you purchase the Iceborn Gauntlet it again better.
0
1 year ago
Nice guide. Thank you :-)
0
1 year ago
This guide worked very well for me. I played him 21 9 0 before, works too of course. But this guide fits my playstyle way more.
0
1 year ago
What about getting tear of the goddess into muramana. It'll give you tons of mana for lategame and also more damage on your q (the active) getting manamune into muramana isn't too difficult on GP and you actually have some benefit from it instead of with chalice, which you have to sell later.