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All Guides Ashe Guides [Season 3] Dat Ashe - Updated July/August 2013
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Updated
2 years ago
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Ashe Statistics for Taystee

Author's performance with Ashe compared to the ranked average.

Value
Average
Games Played
7
Win %
48
Kills
7.0
Assists
9.4
Deaths
6.8
KA:D Ratio
2.4
Gold Earned
12.6K
Creep Score
176.3
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

First Summoner:

4.png: Always grab Flash on Ashe, no matter what. It is an amazing ability that will secure you kills, and get you out of sticky situations.


Second Summoner:

1.png: MOST RECOMMENDED. Ashe has no escape ability like other ADCs. It is important to grab this skill if the enemy team has any form of CC and stun.

21.png: When the ADC and Support have burst. Grab this if the opposing team has no forms of CC to cleanse.

7.png: When enemy ADC and Support have poke. Grab this if you are not confident with your Cleanse reaction time.

14.png:  LEAST RECOMMENDED. Some people can pull off an aggressive Ashe. If you are confident enough that you will beat your opponent, ignite can be pretty rewarding.

Runes Back to Top

  • 9x
    +0.95 attack damage Greater Mark of Attack Damage
  • 9x
    +0.16 magic resist per level Greater Glyph of Scaling Magic Resist
  • 9x
    +1 armor Greater Seal of Armor
  • 3x
    +1.5% Life Steal. Greater Quintessence of Life Steal

Optional:

Greater Marks of Armor Penetration 

Greater Quintessence of Attack Damage




*Note:
I find that Marks of Armor Damage work better for Ashe at the moment.

You can't go wrong with either.


Masteries Back to Top

0/1
0/4
0/4
0/1
0/1
0/3
0/3
0/1
0/1
0/1
0/1
0/3
0/1
0/3
0/3
0/1
0/1
0/3
0/1
0/1

Offense: 0

0/2
0/2
0/2
0/2
0/1
0/3
0/1
0/1
0/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1

Defense: 0

0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1

Utility: 0

Typical ADC Mastery Tree for squishy ADCs


The 21 points in the Offense Tree focus on AD. No points were put into Summoner's Wrath, because you will most likely be taking 1.png21.png, and 7.png as Ashe, over 14.png.

As Ashe, you want to focus more on the Defense tree than the Utility Tree. Ashe is naturally a squishy passive ADC, so enemy poke comps will deal some damage to her. Because of this, it is important to grab the extra health and armor masteries to reduce early lane damage, as well as Summoners Resolve, to compliment 1.png , 21.png,or 7.png (whichever one you picked).

A lot of other ADCs who are not as squishy as Ashe put points in the Utility Mastery Tree. These are the ADCs that play aggressive, poke, and use a lot of mana doing so. Because of this aggressive nature, the mana regen and other Utility Masteries benefit them more then they would Ashe.

Abilities Back to Top

Passive
Q
4
8
10
12
14
W
1
3
5
7
9
E
2
13
15
17
18
R
6
11
16
First point conventionally goes into W.

Second point goes into E for gold bonus passive.*

*Some Ashe players like to put their second point into Q instead of E, because they don't think the gold bonus you gain between level 2 and 4 is good enough to consider. I think wasting the point in Q if you can't secure the kill is more useless, so I suggest to put the point in E to maximize your advantages in lane.

At level 4 you want to put a point into your Q (slow) if you grabbed E at level 2. Around this level poke comps start to play aggressive. If you have a good support, you can catch them out of position and punish them for doing so. Not realizing you got your slow, they may  overestimate their escape time, and get killed.


The rest of the order follows the priority R>W>Q>E.


Note: Be sure to only use your R when its a sure kill, or for team fight initiate/CC. Shooting random arrows across the map to help your top lane out will rarely work. The cool down isn't worth it. Save it for the right time.

Items Back to Top

Starting Items

    Season 3 Standard
    Season 2 Standard
    Early Vamp Scepter

Core Items

    Standard
    Rush/Finish
    Mid Game
    ARMOR PEN ITEM
    LATE GAME

Situational Items

    Armor Pen
    Attack Speed
    Defense
    Tier 3 Boots

EXAMPLE END GAME BUILD:

3252_64.png3031_64.png3046_64.png3035_64.png3139_64.png3072_64.png

This build has all the core items needed for Ashe, as well as a couple situational items. If you are not sure what situational items to build, the build above makes a well-rounded Ashe.



Starting Items

Season 3 Standard:


1055_64.png


Always start Dorans, especially when using Life Steal Quints. If you are not using Life Steal Quints, use early 1053_32.png build.

Season 2 Standard:


1001_64.png+2003_64.png(3x)


Season 2 meta. Gives you movement speed and sustain in lane.


Early Vamp Scepter:


1036_64.png+2003_64.png(2x)


One of the first standards used at the beginning of Season 3. It is ok, but only get it if you are rushing a 1053_32.png right after. Otherwise, it isn't as efficient as the standard start. This build is great for early damage. I would recommend the early vamp scepter build if you don't have a support that grants sustain, and you're against a poke heavy comp.




Early Game


1038_64.png>>3031_64.png


You're always going to want to rush a 1038_32.png on Ashe in Season 3. 


From 1038_32.png  rush your  3031_32.png as fast as possible, if you are behind in lane, settle for a 3072_32.png.




Shoes


Tier 2:


3006_64.png

The conventional ADC shoes. Never upgrade you shoes before you buy 1038_32.png; it will hurt you in the long run, and probably lose you your lane.Try to save the upgrade for after your 3031_32.png (Its more rewarding).

Tier 3:


3252_64.png

The enchantment of Furor is the most beneficial boot enchantment for Ashe. Personally, I do not like to upgrade to Tier 3 boots until late game. There is, of course, nothing wrong with spending the money if you cannot invest anywhere else for a while.

3250_64.png

The enchantment of Homeguard is ALWAYS a good option when your behind. If you are losing, this is most likely what you should be buying. Once again, don't buy Tier 3 boots until late game, or unless you are losing horribly early game and they are almost to your inhibitors.




Mid Game 


3086_64.png>>3046_64.png


Near mid game, you will probably still be in your lane since Ashe is not a push-aggressive ADC. Pick up these attack speed items to help with lane battles, and increase your advantage.




Late Game


3072_64.png

This is the last item of Ashe's Core build. In between mid game and late game, you may want to buy situational items before buying 3072_32.png. Other then that, this is a great item on Ashe, and will provide her with increased damage for team fights, and enough life steal to help her survive in team fights.





Situational Items




Armor Penetration Items


It is good to get at least one armor penetration item a game when playing ADC. This will allow your damage to penetrate through any late game armor items the enemy team is building. Below are the two main items that ADCs build for armor penetration:


3035_64.png

This item is probably the best armor penetration item you could possibly build on Ashe. It scales percentage-wise with the enemies armor, meaning its more beneficial late game than 3071_32.png.

3071_64.png

This item is a great alternative to 3035_32.png if you are ahead early in the game, and want to snowball. If you are not ahead early in the game, it is not recommended to rush this item. Instead, aim for  3035_32.png  later on in the game. It will be more beneficial.





Attack Speed Items


3085_64.png

This item grants Ashe attack speed, and has a unique passive that allows Ashe's basic attacks to hit 3 enemies, and apply Frost Shot to each of those enemies if Q is activated. This allows you slow the enemy team more often, rather then relying on Volley (W) cool down to slow more then one opponent. This is not a great attack speed item to take early or mid game. There are better options that are more beneficial to Ashe in those points of the game, such as 3046_32.png . I find this item to be more beneficial late-game. You can use Volley to slow more then one enemy in the mean time.


3087_64.png

This is a great attack speed item. Sometimes, even a great alternative to 3046_32.png early game if you are ahead and don't have enough money to buy  3046_32.png, but are forced to recall from your lane and shop. This item gives less stats than the 3046_32.png, but more stats than 3086_32.png. The lack of stats is made up for in its unique passive, which deals 100 magic damage to up to 4 targets every 100 stacks (You gain stacks fast as Ashe). Even though I said this is sometimes a great alternative to 3046_32.png , I find it to be only situationally beneficial, and find that 3046_32.png is a better buy in most cases.


3131_64.png

This attack speed item grants a godly unique active. I would not recommend using it as a alternative to 3046_32.png . Instead, I usually grab this item when I have finished my core build of 3031_32.png3046_32.png3072_32.png. Having all your core items before grabbing this item makes its active usable to its full potential. I really love this item, and I'm sure you will come to love it too.


3153_64.png

This attack speed item is a very good item for lane phase, if used on the right ADC. I would not recommend taking this as your first item as Ashe, because Ashe's kit revolves around critical damage rather than attack speed. This can be bought as an endgame item as well, although I think other items, such as 3072_32.png do a better job. This isn't a bad item, it just wasn't meant for Ashe. Vayne on the other hand, looooves it.





Defensive Items


3026_64.png

My favorite defensive item. This item grants both armor and magic resist. It also allows you to revive after dying (cool down 5 minutes). This is very useful for when the kills on the enemy team are spread out evenly through their AD carries and AP carry, and you are not sure who is carrying their team. It is also very useful when you are fed on your team, or the enemy team is focusing you in team fights. Reviving in team fights will allow you to deal out more damage, as well as troll the enemy team, and buy your team more time to fight in team fights.


3102_64.png

This item grants health, mana and magic resist. Great item if you need magic resist and the enemy team has a AP carry that is fed. To be honest though, I rarely grab this item, and usually just grab a 3140_32.png instead.

3140_64.png

This items grants magic resist, and has a unique active that is very similar to cleanse. I usually grab this item when I don't run cleanse on Ashe, or the enemy teams AP carry is fed. This item builds into a 3139_32.png.


3139_64.png

This item is a great upgrade for when you build 3140_32.png. However, I don't recommend upgrading it right away, especially if you grabbed your 3140_32.png early. The item has the same amount of magic resist and passive as  3140_32.png. The only difference is 60 Attack damage. If you are looking for more attack damage, I recommend skipping the upgrade, and building a different attack damage item with your money. More often than not, you will get more "bang for your buck".



Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Caitlyn
    Hard
  • Corki
    Hard
  • Draven
    Medium
  • Ezreal
    Hard
  • Graves
    Hard
  • Kog'Maw
    Easy
  • Miss Fortune
    Easy
  • Quinn
    Medium
  • Sivir
    Hard
  • Tristana
    Medium
  • Twitch
    Medium
  • Urgot
    Medium
  • Varus
    Medium
  • Vayne
    Medium

VS

Caitlyn

Hard

1.) Hard Poke/Burst with Q.

2.) Traps.

Support Synergy:
89_64.png37_64.png117_64.png267_64.png412_64.png

VS

Corki

Hard

1.) Hard Poke with R.

2.) Has built in escape ability (W).

This champion has a combination of spell burst and poke, which is great to counter an Ashe.

Support Synergy:
89_64.png412_64.png20_64.png12_64.png117_64.png

VS

Draven

Medium

VS

Ezreal

Hard

1.) Poke with Q.

2.) Has a built in escape ability (E).

Support Synergy:
412_64.png20_64.png44_64.png12_64.png37_64.png

VS

Graves

Hard

1.) Burst/Poke with Q.

2.) Has a built in escape ability (E).


Support Synergy:
20_64.png44_icon_64.png412_64.png89_icon_64.png37_64.png

VS

Kog'Maw

Easy

VS

Miss Fortune

Easy

VS

Quinn

Medium

VS

Sivir

Hard

1.) Hard poke with Q.

2.) Hard pushing capabilities with W.

3.) Spell shield denies ult (E).


Support Synergy:
412_64.png44_icon_64.png16_icon_64.png267_64.png37_64.png

VS

Tristana

Medium

VS

Twitch

Medium

VS

Urgot

Medium

VS

Varus

Medium

VS

Vayne

Medium

About Matchups Back to Top


Hard (Red) Matchups: 

Generally hard counters to Ashe. I wouldn't recommend playing Ashe if you know you will playing against one of these champions.



Medium (Yellow) Matchups: 

Can go either way. Outplay them with skill, and the victory should be yours. They don't hard counter Ashe, but they aren't face-roll easy.


Easy (Green) Matchups: 
There aren't many ADCs Ashe can easily face-roll with her eyes closed. These champions, Ashe has an easier time with compared to other ADCs. 




Important Note:

Even though Ashe doesn't directly counter any ADCs, she is still a very powerful champion, especially in team fights, where her utility skills (slows, hawk, ult) can be used at their full potential. She's more of a benefit to the team as a whole than she is to herself.

990a7df6c94a2e829587ba0c0515.jpg

Support Synergy Back to Top


Janna

40_icon_64.png

The best support for Ashe. Janna has the sustain capabilities needed to help Ashe survive in lane. She also has CC abilities to help Ashe's lack of an escape.



Nunu

20_icon_64.png

Another great support for Ashe. Nunu's slows combined with Ashe's slows can kite enemy champions with ease. Landing an ult combo bottom lane with this duo can be very rewarding. (Nunu's Attack Speed Buff is a bonus too).



Sona

37_icon_64.png

Sona is another support that can ult combo with Ashe. Chaining your ults together can leave the enemy stunned for a very long period of time, allowing you to secure the kill. At early levels, Sona can deal out massive damage with her poking abilities. Combining this with Ashe's early game crit advantage makes this a great duo team.



Blitzcrank

53_icon_64.png

Blitzcrank is one of the most OP supports in the game at the time. He has godly grabs that can catch your enemy off guard. Mixing his grabs with Ashe's slows can leave the enemy with nowhere to run if caught. Knockups, pulls, stuns, and slows....Its never a bad day when Blitzcrank is on your team.


Thresh

412_64.png

Thresh is good with Ashe for the same reason as Blitzcrank; Godly hooks and grabs. With a nice hook to the face, complimented by Ashes slows and stuns, followed up by a Thresh chamber of death ultimate, there is no way the enemy can escape the wrath of this duo. Thresh can also help Ashe get out of sticky situations with his lantern, making up for Ashe's lack of an escape. The bonus shield the lantern gives also helps out Ashe's squishyness.



Soraka

16_icon_64.png

Ashe is naturally a passive champion. Mix a passive champion with a passive support, and the synergy in lane is phenomenal. Soraka is a champion that can provide Ashe the sustain she needs to stay in lane and outfarm her opponent. Poke comps beware.


Nami

267_64.png

An all around good support that can be used with majority of the ADCs in the game, and Ashe is no exception. Nami brings mixture of sustain and CC to the duo, which is just what Ashe needs. Its like Sona and Janna bred.






b3aedf10e380f872c72486cfb7cd.png

Poke>Burst>Sustain>Poke Back to Top

There are three main bottom lane comps.


1. Poke Comp
2. Burst Comp
3. Sustain Comp


"Which is better?"


The general diagram for team comps goes like this:


Poke>Burst>Sustain>Poke



"How do I know which category I fall in?"


Some ADCs and supports fit into more then one category. Below are some examples of which ADCs and supports fall in certain categories.


Poke Comp ADCs:
104_icon_64.png81_icon_64.png96_icon_64.png51_icon_64.png42_icon_64.png110_icon_64.png15_icon_64.png21_icon_64.png22_icon_64.png

Poke Comp Supports:
53_icon_64.png37_icon_64.png117_icon_64.png20_icon_64.png99_icon_64.png26_icon_64.png76_icon_64.png43_64.png412_64.png267_64.png

Burst Comp ADCs:
104_icon_64.png81_icon_64.png51_icon_64.png42_icon_64.png18_icon_64.png119_icon_64.png15_icon_64.png133_64.png67_64.png

Burst Comp Supports:
89_icon_64.png12_icon_64.png53_icon_64.png111_icon_64.png40_icon_64.png44_icon_64.png412_64.png

Sustain Comp ADCs:
96_icon_64.png110_icon_64.png21_icon_64.png22_icon_64.png67_icon_64.png18_icon_64.png119_icon_64.png133_64.png

Sustain Supports:
16_icon_64.png44_icon_64.png12_icon_64.png37_icon_64.png40_icon_64.png117_icon_64.png76_icon_64.png43_64.png267_64.png


As you can see, many of them fall into more then one category. To decide which matchup is better, you have compare both the ADC and support to the diagram above, and weigh yourself against the opposing team. Once you understand where every ADC and support stands in terms of the three categories, you can easily measure the outcome of the matchup in your head.


22_icon_64.png falls under the category of a sustain ADC , with a little bit of poking ability. As you can see, most of the champions that counter Ashe fall under the two categories of Burst and Poke. Some notable examples are 104_icon_64.png81_icon_64.png51_icon_64.png42_icon_64.png, and 15_icon_64.png.







fa952dc30ff60a8ef5fd2abf0b95.png

UPDATE Back to Top

UPDATE

This guide was one of the winning guides in LolKing's December Guide Contest.


Thank you all so much or supporting this guide, and allowing this to happen!


Updated - 07/31/13


1.)  267_64.png  and  412_64.png have been added to support sections of the guide.
2. New item 3153_32.png has been added to the guide.
3.  New rework art for 43_64.png has been updated.
4. Matchups for  133_64.png have been added.
5. Support Synergy has been updated to fit the current game meta.
6. 21.png has been added to the guide.
7. Runes and Masteries have been updated to fit the current game meta.
8. 3250_32.png has been added as an option for Tier 3 boots (Should have been all along). 


To be updated in the near future:


1.) Matchups and Matchup Notes
2.) New Sections (ie. Pros and Cons)
3.) 236_64.png

I am currently working on new sections to add to the guide. If you have any suggestions or input, please feel free to leave a comment.

Thanks for using and supporting my guides,

Taystee

c20d7099409681b083f19a90e994.png


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