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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
Blaust
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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Teleport and Flash are my standard summoner spells. 


12.pngTeleport allows me to recall for items when necessary and get back to lane in a flash without losing time for farm. It also sets up for nice ganks to follow up on an ult, or maybe even splitpushing or base racing.

4.pngFlash is helpful on every champion, so there really is no need for me to explain this. Flash lets you either get out of sticky situations, or maybe to surprise your opponent.
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Runes

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Nothing much to be said here. These are pretty standard AP mid runes from what I understand.

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Masteries

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0/1
0/4
4/4
0/1
1/1
0/3
3/3
0/1
1/1
0/1
1/1
3/3
1/1
0/3
3/3
1/1
0/1
3/3
1/1
1/1
Offense: 23
0/2
0/2
2/2
0/2
0/1
0/3
0/1
0/1
0/1
0/3
0/3
0/3
0/1
0/1
0/1
0/1
0/4
0/1
0/1
Defense: 2
1/1
0/3
3/3
0/1
0/3
1/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 5

Yep.

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Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
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W
1
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18
E
1
2
3
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5
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R
1
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18

The wall should be taken at 4 because the jungler will not be ganking before that point unless they are being risky, and you shouldn't be trying to go in for a kill that early either.

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Items

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Start With
Core
Situational

First items

Starting off with Sapphire Crystal1027_32.png and a few pots2003_32.png allows you to start with more mana, and you can farm easier and stay in lane until around level 4-6. At this point where you either run out of mana or die to a gank, you get the Tear of the Goddess3070_32.png. Depending on your farm, you should have enough gold to get Tear, Boots1001_32.png, and Flask2041_32.png. If you can't get flask, a couple pots and a ward or two is advisable.

Revisit the shop

Next time or you visit the shop, you should standardly grab a Catalyst3010_32.png, and get a Blasting Wand1026_32.png as soon as possible so you can actually start to have damage. With the wand, you generally want to upgrade to Rod of Ages3027_32.png to start its stacking. After another Blasting Wand, you need to finish the Archangels Staff3003_32.png, which will turn your massive mana pool into considerable ability power(With a RoA+AA, the passive on Archangels should give around 70 ap). After your Archangels is stacked fully, it turns into Sereph's Embrace3040_32.png which adds an active to the item which drains some mana to create a sheild. This is great for engaging, as you will soak up a lot more damage then the enemy may realize.

The next step is to upgrade the boots accordingly. If you have a hard lane opponent with cc, Mercury's Treads3111_32.png would be good to get. If you are winning the lane and want to win harder, Sorcerer's Shoes3020_32.png will help penetrate your foes. 

What now?
Now you need to get some serious amounts of Ability Power and get a Rabadon's Deathcap3089_32.png, which will multiply your AP from Archangels. Liandry's Torment3151_32.png gives a little health, AP, and penetration. This item also makes your abilities burn the foe for percentage damage, making it a scary item for your enemies, especially tanks. 

Zhonya's Hourglass3157_32.png is usually obtained, as it lets you do a bunch of damage without taking any for a short period of time. Seeker's Armguard gives you small amounts of AP and Armor for each minion kill up to a static amount. This is good to get at first if you find yourself laning against an Attack Damage assassin like Zed238_icon_64.png or Talon91_icon_64.png

What about these items?
3135_32.png Void Staff gives you Magic Penetration and lets you do a lot more damage with Requiem, and your abilities in general. This would be good if you want to build glass canon and do tons of damage. It also helps your abilities do damage to enemy tanks who have build magic resist.
3041_32.png At any point where you feel that you are obliterating the enemy team without dying much yourself, getting a Mejais Soulstealer is a good choice. Should you feel later that your stacks are going down too much to be worth it, it can easily be sold for another item. 
3001_32.png Abyssal Scepter gives Magic Resist and reduces the enemy's magic resist. This is good if most of the enemy deals magic damage, and also helps your defile and lay waste do more damage in a teamfight.
2041_32.png is good if you find yourself getting poked and buying a lot of pots. It lets you stop worrying about buying pots, and just refreshes when you go to the shop automatically.

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Matchups

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