Author's performance with Ahri compared to the ranked average.
These runes are based around early game aggression. You get the movement speed quints not only so you can position and use your stun at more precise timings, but also so you can abuse your auto attack when fighting in lane. To keep with the early aggression, we have armor marks and partially armor seals. We want to have some gold income, so kept a few gold seals on, but at the core Taric's purpose is to be a tanky beast - so we keep the armor strong with armor marks and several armor seals, this combo'd with his shatter armor, and an early emblem of valor should keep him well above the 100 armor mark early, a nightmare for the opposing AD carry. Lastly we have flat mana regen blues, this again is for early game aggression. Taric's mana pool is VERY low at low levels, so these flat mana regen (opposed to scaling) will help him play VERY aggressive in the 1-5 levels, stunning and forcing trades as much as possible!
These masteries are built around a tanky support focusing around early trading. We get improved exhaust so we can burst people with the -armor/mr. Then get health regen and armor in defense - stacking these stats with our Shatter aura, as well as our Emblem of Valor rush will give us great trading potential. For utility we get the standardish support masteries, mana regen being more important for early trading than MS out of combat.
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Starting Build:
