Server Status: 9 Online 0 Offline
Leaderboards are here, letting you see your rank and daily progression! Click here to read more about it.
779
61
Updated
1 month ago
Comments
77 Comments
Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

Author
Nisses
Share
  • Author Champion Statistics
  • Guide Details

Summoner Spells

Back to Top ▲
MESTfRA.jpg

Smite is the must have in the Jungle. As 2nd Spell you either go Flash or Ghost. Flash has way more utility, while Ghost has much more synergy with Hecarim. Its on you to choose. Pick what you go best with.
Read Author Notes

Runes

Back to Top ▲

sM3Evw0.jpg


Quintessences:

 Nimble_mastery_s3.png

Here you should take Movementspeed, just because of better ganking and more Speed. Also you get a (very small) AD-Boost from your passiv. I really like to take 1 Armor-Pen as well, because 2 MS-Quints are enough.

Marks:

Demolitionist_mastery_s2.png

Either AD or Armor-Pen. AD is much more standart and can be used with alsmost any physical jungler. It makes your Q more effective.

If you love the risk you can also go Marks+Quints in Armor-Pen and get an early 3134_32.png. It will result in ~30 Pen and you will stomp everyone. The problem is, that you dont have the Utility of MS and the extra AD. If you fall behind, it will be much more devastating then with standart runes. I would not go this in Ranked in the most situations. Can be fun, but also can be real crap.

Seals:

Bladed_Armor_mastery_s2.png

Armor. You need some armor to survive in the jungle. It also provides nice Midgame-Tankyness. And this is what you need with Hecarim, because some of your initiates may look a bit like a suicide :D.

Glyphs:

Resistance_mastery_s2.png

Magic Resist. Same reason as for the Seals. Take Mixed flat and per level.


Read Author Notes

Masteries

Back to Top ▲
1/1
0/4
4/4
0/1
0/1
0/3
0/3
0/1
0/1
0/1
0/1
0/3
0/1
0/3
0/3
0/1
0/1
0/3
0/1
0/1
Offense: 5
0/2
2/2
0/2
2/2
0/1
3/3
1/1
0/1
1/1
3/3
0/3
2/3
1/1
1/1
0/1
0/1
4/4
0/1
1/1
Defense: 21
1/1
3/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 4
R9RNtA4.jpg

Im experimenting with the new S4-Masteries. So dont take these to serious yet.

"Explanation coming soon"
Read Author Notes

Abilities

Back to Top ▲
Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R