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Showing News 1-6 of 484
by Ashelia on May 29, 2015 0

It was quiet on the PBE for a while, but yesterday's update gave us three new models: Prehistoric Anivia, Prehistoric Renekton, and Prehistoric Cho'Gath.  Talk about a blast from the past--but not one that will hurt your wallet, thankfully. These models will be 750 RP at launch.

 


 
by Skiffington on May 27, 2015 12

Though Azir may rule over all of Shurima, his subjects stand divided on one topic: should you build a Rabadon’s Deathcap or the newly minted Luden’s Echo.

 

It used to be a simple decision when Deathfire’s Grasp was in existence because being up close to your enemies isn’t really Azir’s thing. Now however, with the poke composition nature that he tends to exemplify, Luden’s serves as a mid-laner’s Statikk Shiv.

 

So which should you build?

 

Even our most popular guides don't agree. lMisteryl doesn’t even have it on their list of recommended items. WG Fanderman recommends Luden’s “if you want to have even more damage in late game and you feel rather safe during teamfights. . .This item grants you some movement speed. . .gives really nice ap and passive.” But in their opinion, it shouldn’t be prioritized over Rabadon's, “This item is not worth getting before the core because it simply doesn't give as much damage.”

 

For 3100 gold, Luden’s nets you:

  • 120 Ability Power
  • 7 Movement Speed Multiplier. 
  • UNIQUE Passive: Gains charges upon moving or casting. At 100 charges, the next spell hit expends all charges to deal 100 (+15% of Ability Power) bonus magic damage to up to 4 targets on hit. This applies spell effects (e.g., Spell Vamp, Rylai's, etc).

Rabadon’s on the other hand gives: 

  • 120 Ability Power
  • UNIQUE Passive: Increases Ability Power by 30%.

 

This is basically the same as a Marksman deciding between Phantom Dancer or Statikk Shiv.

 

What do the pros build?

 

 

The rest of the ranked ladder looks like this:  

 

 

 

As you can see, Luden's is built about 15% more in Challenger than elsewhere and carries around a 10% higher win-rate. Meanwhile, the numbers for Rabadon's are remarkably similar. The biggest difference is perhaps the emphasis placed on Zhonya's Hourglass. Despite a 36% popularity among the resk of the ranked ladder, it's nowhere to be seen among Challenger players. 

 

User Olikis warns against the Luden’s Echo build however. 

 

“You have probably watched Easyhoon playing Azir and buying this after his Athene’s. That does not mean you should do the same. Azir is better off scaling if he builds Rabadon’s first and then he can think when he wants his other items.”

 

A big factor behind your decision is your team’s win condition. If you’re in a poke composition, clearly you’ll want the Luden’s. Need an earlier power spike? Luden’s. Waiting for the late game on the other hand and you’ll probably want a Rabadon’s.

 

So when it comes down to the time to pick between the two, think about what you can handle, what your team needs, and what your win condition is. Those three will inform you as to what you should be building. When in doubt, ask your team!

 

 

by Skiffington on May 22, 2015 1

 

 

With LCS starting next week, Riot went ahead and opened up Fantasy LCS drafting for this split. And while some of your approach depends on how many players are in your league, there are five tips that apply globally.

 

1: Have a Plan

Don’t come unprepared. Do some research and find out who is good for fantasy points in each role and know who you want your first couple of draft picks to be.

 

We’ve seen countless drafts going extremely well only to have the person pick someone who’s been significantly underperforming. (Looking at you Dyrus and Balls). Don’t fall for those traps and when it comes down to it, remember that EU > NA in point production.

 

2: Know What Roles Have Large Differentials

In past splits a good support has been huge. It still is, but less so unless we’re talking about YellOwStaR or Lustboy. They both have a pretty big gap on the rest of the field and the same can be said about the other positions. Huni is by far the best top-laner with Impact a moderately close second. Both of these positions have the largest differential overall. So if you can get one of those three: YellOwStaR, Lustboy, or Huni, go for it.

 

Santorin is above and beyond the best Jungler but Reignover might come close some weeks. Bjergsen and Febiven are the two highest scoring mid-laners as they tend to carry. WildTurtle and Rekkles are probably the best ADCs, but more on that later.

 

Also since teams are a thing, don’t forget that an earlier than usual pick of Team SoloMid or Fnatic isn’t a terrible idea. They’re the only two teams you can sit on all year long and be among the best scoring.

 

3: Don’t Worry About ADCs

You shouldn’t fret about not drafting an ADC early on too much, especially if you don’t get WildTurtle or Rekkles. Forg1ven is sure to be another solid pick with Apollo, Sneaky, Freeze, and Hjarnan not too far behind.

 

More importantly there are a ton of sleeper picks including Neils, Tabzz, Altec, and Doublelift.

 

That’s a lot of Marksman even for an eight man league. So again, don’t worry too much.

 

4: Adapt on the Fly

That said, you need to be able to adjust your drafting priorities on the spot. If five of the best mid-laners go in the first round, you better be ready to pick one up the next time by.

 

Watching pick trends is extremely important and it’s even more so if you know the players you're drafting against. Know what they like, know what they’ll prioritize, and more importantly, realize how the pick order changes how you should draft.

 

If you’re third pick and someone who likes Fnatic has two picks before your next one, you might want to consider grabbing one of them up before they’re gone.

 

5: Take Advantage of the New Teams

Origen is going to be a very competitive team. Regardless of what the Fantasy LCS projections have them scoring, you should realize that they’ll probably do just fine. 

 

xPeke should do just as well if not better than how he did on Fnatic. sOAZ should continue his supportive top lane role and Amazing will have a balance between the two. It’s mostly their bottom lane Niels and Mithy that are unproven, but like we said before, most ADCs score closely with each other, so Niels is certainly a sleeper pick.

 

Team Dragon Knights and Enemy eSports are far less proven and more risky. TDK’s Seraph might be a good late draft pick and their new members, veterans from Korea, could end up scoring well.

 

 

 

 

Overall, just remember that there’s a lot unknown going into this split. We have no clue if SK Gaming will be nearly as good as they were and the new teams could start off with a bang. So as the games this week go on, keep an eye on the free agents because you might just want to pick one or two up.

 

Want to get a good look at some of LCS players before the split starts? Check out our replay system where you can see all matches containing players in Challenger.

by Skiffington on May 20, 2015 11

It’s tough to say when Bard will become a regular pick in competitive League of Legends. He’ll never be the support you turn to when you want to stomp solo queue, and although his abilities certainly are powerful, you’re never just going to be able to pick up and play him at a very high level.

 

Since his release, Bard has only been played five times in the professional scene. LGD Gaming’s Pyl seems to be particularly fond of him, opting to utilize him twice during the early days of April. Aside from that, only three other players have chosen to bring the Wandering Caretaker to the Rift.

 

His two and three record leaves much to be desired with a combined 7/29/60 KDA, but it’s not like Bard himself is a bad champion. Instead it’s his skill cap that leaves teams hesitant to pick him.

 

“He’s one of those champions that’s going to take a long time for teams to actually adopt, because playing him in solo queue gives you some experience, but he’s a champion that you really have to ramp up in scrims,” explains Christopher "MonteCristo" Mykles, OGN caster and former Counter Logic Gaming coach.

 

Granted teams are consistently striving to improve, whether that be by playing solo queue or scrimming with their teams, it’s tough to dedicate time to Bard alone. In interviews, various LCS players have described their issues with scrims: people remaking when one team is too far ahead, tilting, etc. There are a ton of ways for one to go wrong and without the limelight on them, sometimes it’s easier to just start over.

 

Of course many coaching staff members are now against this sort of thing, but when Supports could be improving their mechanics or touching up on their coordination, just starting to solve the complex equation that is Bard is quite a commitment. If the plan suddenly goes wrong and Bard is making a mess of things, that's valuable time wasted on both team's parts.

 

As far as abilities go, his Cosmic Bindings are no problem, it’s his Magical Journey and Tempered Fate that start to cause issues.

 

There are a ton of possibilities with Bard tunnels. Flanking the enemy from directions they thought impossible, making a narrow escape, getting everyone into the Baron pit quickly. The same can be said for his ultimate, saving towers, teammates, or stalling the Dragon take. All of these are immensely valuable, yet we never see Bard played.

 

Why? Because for each of these there’s a tunnel that ends up getting everyone killed, an ultimate that stops your own Jungler from stealing Baron, or saving an enemy’s life.

 

“When Bard was released it almost seemed like he was made for competitive play and specifically lane swaps…,” Riot Games’ caster Joshua “Jatt” Leesman continues in the same MSI match.

 

And Jatt’s absolutely correct on that mark, at some point I think we’ll see Bard as one of the most highly prioritized supports in the game. Even some of the most experienced teams in the world have had issues playing him correctly. He’s just so radically different than everything that’s been released thus far and that means a ton of practice is needed before he can be utilized effectively.

 

Perhaps once the offseason rolls around we'll start seeing professional supports pick him up some more. Even with less time constraints between splits there's too much improving to be done before the next match starts. This is the equivalent of overhauling your entire playbook, that's how different a team composition is with him in it.

 

Sadly for fans of Bard, that means we might not see him very often until the next Spring Split.

 

Learning with LolKing

Still want to play Bard even though we warned you?

  • Here's a guide from a Platinum II player that should help.
  • If you'd rather watch than read, we've also got a slew of replays from Diamond IV+ players. You can see everything from itemization, to skill order, and mechanics.

 

by Skiffington on May 16, 2015 7

Today, Riot Games released the official LCS 2015 Summer Split schedule. Beginning Thursday, May 28 for Europe and Saturday, May 30 for North America, the tournament pits the best teams in their respective regions to determine who will qualify for the upcoming World Championships.

 

New teams Origen in EU, Team Dragon Knights (TDK) in NA, and Enemy Esports (NME) in NA will be making their debut after proving themselves by either winning the Challenger Series or earning their spot in the promotion tournament.

 

Europe opens with a rematch between Unicorns of Love against Fnatic and just after that we'll get our first look at Origen as they take on GIANTS GAMING. As always, NA is a showdown of Team SoloMid and Cloud9, the latter of which is now sporting Incarnation in the Mid lane, their first roster change since joining the LCS. TDK will take on Team Liquid following that and the day will close out with NME and Gravity.

  • Europe
    • Day 1
      • Unicorns of Love vs. Fnatic
      • H2k Gaming vs. ROCCAT
      • Gambit Gaming vs. Elements
      • Copenhagen Wolves vs. SK Gaming
      • GIANTS GAMING vs. Origen
    • Day 2
      • Elements vs. Unicorns of Love
      • Fnatic vs. SK Gaming
      • ROCCAT vs. Gambit Gaming
      • GIANTS GAMING vs. Copenhagen Wolves
      • Origen vs. H2k Gaming​​​

Miss any roster swaps? Here's the gist of it.

  • ElementsTeam SoloMid's Lustboy
    • Top - Jwaow
    • Jungle - Dexter
    • ADC - Tabzz
    • Support - promisQ
  • Fnatic
    • ADC - Rekkles
  • Cloud9
    • Mid - Incarnation
  • Gambit Gaming
    • ADC - Forg1ven
  • SK Gaming
    • ADC - CandyPanda
  • Counter Logic Gaming
    • Mid - Huhi/Pobelter (Yes, two Mid laners)

Of course there are still more developments to come. Gravity's Jungler Saintvicious recently announced his retirement and his replacement is yet to be revealed. Make sure to watch this split's first episode of Primetime League (Wednesday, May 27 at 4:00 PDT) for a recap of all the changes!

 

It's worth remembering that whichever team claims first place automatically punches a ticket to Worlds. The team that has the most cumulative Championship Points over the two splits combined (currently Team SoloMid) will also earn a spot. The third and final seed will be determined based on the results of a bracket seeded by Championship Points.

 

Who's excited to finally get started again?

by Skiffington on May 14, 2015 6

If you watched a good majority of the first annual Mid-Season Invitational (MSI), you probably already know three of the five most picked champions. But when you examine what each brings to the table, it’s no surprise that these champs were exceptionally popular during the tournament.

All MSI Team

Top - Gnar

We warned you that Gnar would be back. Prioritized heavily by SKT, AHQ, and BJK, this cute and cuddly Yordle frequently changed the outcomes of the match with his teleports and ultimates, frequently catching entire enemy teams. With the ability to put down both damage per second and then subsequently tank up a bunch of damage, you already know teams love the maleability he brings to the table.

Jungle - Rek’Sai

For some reason, until we advanced past the group stages and into the playoffs, teams were happy letting Rek’Sai through bans untouched. Despite the fact that she undoubtedly poses the biggest threat in and outside of the Jungle, teams were okay with giving her up in favor of other power picks. While that’s sometimes the case, we saw this happen more often than not and that’s honestly a bit surprising given exactly how valuable she is to teams like SK Telecom T1 and Ahq e-Sports Club.

Mid - Cassiopeia

I think you have to look at Fnatic’s match against SKT where Febiven flashed into a choke point and used Petrifying Gaze, freezing two enemy carries and helping his team claim the win. Though we did see her Top on more than one occasion, she was primarily found in the Mid lane. With such a high damage output, a bunch of burst potential, and the ability to carry games, Cass stands (slithers?) rather solidly in the mid lane. 

ADC - Sivir

While Sivir won’t be doing any hard carrying on her own, she honestly fits pretty well in this composition. Her ultimate, On The Hunt, gives the rest of her team a chance to catch up and stack their combined crowd control. I've lost count of how many times we saw Sivir and another laner use Righteous Glory to jus steamroll the opposition. And when you get caught by that onslaught, you’re going to immediately regret being out of position.

Support - Thresh

Edward Gaming was the biggest advocate for Thresh during MSI, selecting him a total of eight times during the tournament. The Warden brings a lot of options to his team. Combined with Sivir, either can easily engage or disengage, pushing teamfights into their favor.

 

 

 

Most Feared Composition

On the other hand there’s a rather large list of champions that rarely saw play due to how frequently they were banned. (Okay, no supports were banned in more than three occasions) But for the rest of this list, each was banned around ten times with the exceptions of Hecarim and LeBlanc who were taken away in 17 and 19 instances, respectively.

Top - Hecarim

No one likes when there’s suddenly a horse teleporting into your lane and sitting on your face. This is especially true in international play when the skill differential between leagues is larger than what you normally see in regionals. Combine this with Onslaught of Shadows which can split up teamfights and completely ruin your plans and you can see why a lot of teams didn’t want to deal with Hecarim.

Jungle - Gragas

I’m honestly surprised that Gragas beat out Rek’Sai on the most banned Junglers list. Sure his Explosive Cask has a significant displacement and he’s a bit tankier than the Void monster, but that doesn’t change the dominance that we saw out of Rek’Sai saw during MSI.

 

 


 

Mid - LeBlanc

A lot of this is due to Faker, lets be honest. Easyhoon saw less play than he did and almost every team, except Fnatic on occasion, immediately banned LeBlanc away from him. Even with the lockdowns that teams frequently have these days she’s just too difficult to keep a lid on and therefore it’s easier to just eliminate her from the picture.

ADC - Urgot

What might be a surprise to LCS fans is that Urgot was in the ADC role for all but one match. (Bjergsen) His inherent tankiness and ability to poke left the other common laners in MSI, Kalista and Sivir, reeling from his damage output. Therefore, teams frequently found it appropriate to just ban him away.

Support - Alistar

Alistar really isn’t all that scary at the moment, it’s just that both SKT and EDG really didn’t like playing it against each other.

 

Learning with LolKing

Want to learn Urgot like the pros?

 

Your Thoughts

What were some of your favorite picks and team compositions from MSI?

Showing News 1-6 of 484