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Aurelion Sol Statistics for Sligmaaaa

Author's performance with Aurelion Sol compared to the ranked average.

Value
Average
Games Played
4
Win %
39
Kills
5.9
Assists
9.0
Deaths
8.4
KA:D Ratio
1.8
Gold Earned
11.1K
Creep Score
138.8
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Hey There guys ;D This is a simple and hopefully efficient guide for Aurelion Sol,Hope you like it :P
(Do not forget to take a look at ''General Tips and Suggestions'' they should be helpful)



4.png Obviously a must since the dragon has no actual escape spell

14.png Standard Mage choice,Could help you grab some early frags

6.png For daring bros out there , helps to keep up with your Q and would be a decent tool to wield your orbiting stars with in team fights

New Runes Back to Top

Masteries Back to Top

Run 12-18 with Thunder Lord's Decree 
Quite helpful especially in early game where you can apply easily the thunder damage making it a good early tool

Abilities Back to Top

Q
W
Q
E
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
3
5
7
9
W
2
8
10
12
13
E
4
14
15
17
18
R
6
11
16

Best way to go is to focus on leveling up aurelionsolQ.png
If you manage to grow it in a decent size it will be a huge aoe stun and nuke


aurelionsolW.png W obviously should be maxed after Q grabbing some damage to your stars and also lowering the toggle cooldown

aurelionsolE.png Ability to max last 

And Of Course aurelionsolR.png Every chance you get

Items Back to Top

Starting Items

    Standard
    Movement Speed (Not suggested)

Core Items

    These are the most suitable items for Sol I always go rod first but it is your choice if you want to go more aggressive by grabbing Scepter First
    Swiftness is the way to go though

Situational Items

    Late Game choices , explained in notes
    More tanky dragon

I find 3157.png to be the most useful item after core if used properly
In most of circumstances it will help you into surviving and re-position in fight

 3089.png is very good since it boosts ability power by a 35%+


3285.png Very good as well , decent movement speed buff and little blue damaging things  :D

I feel like on of these 3001.png 3135.png should be grabbed by the time you are in need of magic penetration
Void stuff is better in my opinion

I do not believe items like  3102.png3174.png would be any use with Sol
3027.png and 3116.png makes you pretty tanky so there is no reason to take a more tanky path
The movement speed buff from 3742.png is quite sweet stacking with aurelionsolE.png passive

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Fizz
    Hard
  • Zed
    Hard

VS

Fizz

Hard

Another Hard matchup as well 105.png
Dashes ---> Your weakness And fizz has many fizzpiercingstrike.png fizzjump.png

Your only chance is to farm up and wait for jungle support since he can just use his fizzjump.png to dodge aurelionsolQ.png and then screw you up


Maxing aurelionsolW.png would be a bit more helpful but still, after level 3 you have undoubtedly big disadvantage

Keep your distance Farm up wait your jungle and late game will do the work ;)



VS

Zed

Hard

Hate this Try-hard Pick 238.png

OK it is obvious that zed has many ways to engage youzedW.png,zedR.png and most important to get into your orbiting stars====>Sol weakness

  1. Start With1029.png and 2003.png to keep yourself in lane
  2. Keep your distance and try to deal some damage with aurelionsolW.png and Thunderlord's D.
  3. Keep your aurelionsolQ.png to stun him if he engages and of course aurelionsolR.png to send him to hell if he is going to kill you
  4. Rush 3157.png ASAP
  5. In Lane try to bait his zedW.png and then go for a clean aurelionsolQ.png
  6. Generally you should play safe , farm and wait for jungle support and punish him late game when you are going to be a more tanky target




General Tips and Suggestions Back to Top

IMPORTANT SH*T :
Do not farm with your passive aurelionsolpassive.png
Doing this will only lead you in lack of gold and experience,do it the old way with basic attacks :D


Considering Match-ups our friend here 136.png

can beat everyone,Yes no jokes
But keep in mind your worst weakness is when the enemy finds a way inside your orbiting stars so champions like 105.png 7.png 238.png91.png should be a bit more difficult to deal with
Keeping a fair distance and not overextending should do the work

DO NOT EVER,FLY TO LANE WITH THIS aurelionsolE.png

I do not care guys, even if you have lost 100 stupid creeps this is not an ability to use for fast travelling into lane

Gank
Gank 

And Gank again

get that aurelionsolQ.png on you huge mouth and win every damn lane


aurelionsolR.png Understanding this ability is quite important
(Ok we are all going to use it as a stealing machine due to its long range but

TRY TO RESIST)

This should be your tool when you have literally lost your positioning in teamfights pushing enemies into your outer rim--->(The area where your orbiting stars strike while aurelionsolW.png is toggled)


Also it is a good thing to use in at least 2 or more enemy champions to deal some decent damage
(But for god's shake do not push them away to safety)


Give time to master your aurelionsolQ.png and its ranges while you travel with it and it will be a destructive Aoe nuke stun 

I guess that's all Guys

Have fun And carry with Our friend here136.png

I am going to improve this guide in the days to come

since Sol just arrived

HOPE I HELPED A BIT ;D Peace out



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