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All Guides Camille Guides ♛Savage Aristocrat♛
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Updated
2 years ago
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Camille Statistics for ßum

Author's performance with Camille compared to the ranked average.

Value
Average
Games Played
10
6
Win %
50
40
Kills
8.9
5.2
Assists
5.2
5.9
Deaths
5.6
6.6
KA:D Ratio
2.5
1.7
Gold Earned
11.5K
10.4K
Creep Score
155.1
150.0
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

FLASH - TELEPORT

These are the spells i would recommend you to get. Standard TOPLANER spells. 4.png grants you extra mobility and escape potential. It can also work as a chasing tool and it just fits 164.png's kit. You also want to get 12.png. Since farming is one of the most important features in the game, you surely don't want to miss those waves. Helping other lanes using 12.png is also really important and helpful. Lastly, it could be used for defending lanes, so make sure you don't forget your 12.png!

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FLASH - IGNITE

Getting 14.png on 164.png would not really be a good choice, in my opinion, since she can already deal tons of damage with her abilities. Although, for people who prefer the burst of 14.png, it could possibly work out pretty well. Additionally, playing her as a MIDLANER would require the burst of 14.png for some extra damage and securing kills.

New Runes Back to Top

Masteries Back to Top

*There are many different mastery pages that could work pretty well on 164.png (i.e. tanky - Courage of the Colossus). Since i am a really aggressive player, especially with 164.png, i use this mastery page.*
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18 FEROCITY POINTS

FURY: Attack Speed is really useful on Camille since her attacks are based on physical damage and specifically, her basic attacks.

FEAST: Excellent lane sustain and really helpful in regaining health against champions with good poking ability (helps in farming).

VAMPIRISM: Extra sustain, co-operates well with her kit and regains health when using abilities/ basic attacks.

DOUBLE EDGED SWORD: Good in dealing extra damage.

BATTERING BLOWS: Penetrates the armor of enemies, good against tanks as well.

FERVOR OF BATTLE: Very aggressive, grants extra damage.

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12 RESOLVE POINTS

RECOVERY: Health regeneration, good in laning phase.

TOUGH SKIN: Defensive and really good against ADCs.

RUNIC ARMOR: Co-operates well with shields and heals of allies and boosts your current sustain.

INSIGHT: Reduction of Summoner Spells, useful since your teleport will be available more often (split push/ helping other lanes...).

Abilities Back to Top

Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
2
8
10
12
13
E
3
14
15
17
18
R
6
11
16

Qcamilleq.pngQ

Starting off, 164.png's camilleq.png must always be leveled up first. Its damage is extremely good for early trades, combined with her camillepassive.png, and it is also a really good farming tool. Since camilleq.png is her main source of damage, has an amazing scaling and a really low cooldown, it should always be maxed first (unless you can level up your camiller.png of course). Lastly, its true damage is really useful, especially when it comes to tanky enemies with harsh resistances, so maxing it first also increases the true damage dealt to champions.
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Wcamillew.pngW

164.png's camillew.png is a great sustain tool which is an awesome benefit for the steel shadow when it comes to laning phase. The sustain it provides helps in early trades, poking and in staying longer in lane. Additionally, this ranged ability helps in killing minions from a distance to avoid pokes from the enemy. Make sure you level up camillew.png right after camilleq.png, especially if you are playing passively, and max it second. Its slow is also really useful and could be a great tool in chasing enemies and in ganks.
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Ecamillee.pngE

This ability is surely one of the most unique abilities in the game. It could be used as an escaping tool, or in locking down enemies. It could be leveled up either second or third, depending on the player's style and preferences. I usually max camillee.png third. After i have both my camilleq.png and camillew.pngcamillee.png is a monstrous engaging tool so i use my full combo for the early trades as soon as i hit level 3. camillee.png is also a pretty defensive ability, especially when it comes to enemy ganks, so make sure you have it in laning phase and do not use it way too often if you suspect enemy ganks. It should be maxed last.
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Rcamiller.pngR

There's nothing much to say about 164.png's camiller.png. It is absolutely an amazing ultimate, and extremely powerful in teamfights and generally in locking down squishy targets. It should obviously be leveled up whenever possible (levels 6, 11, 16). Locking down targets with your ultimate is not that hard, even though that would cause the enemy team to focus you in order to protect the targeted champion. Choose your target wisely (focus on the ADC or MIDLANER)!

Items Back to Top

Starting Items

    Aggressive starting items
    defensive starting item

Core Items

    aggressive essentials
    HYDRA
    MOVEMENT SPEED

Situational Items

    AGAINST AP
    AGAINST AD
    HEALTH & AD
    ELIXIRS

START WITH

1055.png2003.png3340.png ➤ Good lane sustain. Aggressive since it provides you with more AD.

2033.png3340.png ➤ Extremely good lane sustain. Very defensive, good against poking champions and ranged champions.
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CORE

3078.png3071.png ➤ Aggressive essential items that should never be left out of your build. They provide you with AD, CDR, HEALTH, ATTACK SPEED... which are all really useful on 164.png.

3074.png3748.png ➤ You must always have at least one of the two hydras. I usually go with 3074.png but 3748.png works just fine (depending on your playstyle and situation).

3006.png3047.png3111.png ➤ The 3006.png are for more aggressive players that would like some more ATTACK SPEED. If you want to go a little bit more defensive though, you should go for either 3111.png or 3047.png, depending on the major damage type of the enemy team.
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SITUATIONAL

3065.png3139.png3156.png ➤ All 3 of these items are extremely good against AP champions. 3065.png also grants you a boost to your sustain and CDR. 3139.png is very good against hard CC and it also grants you some AD. 3156.png grants you a shield that absorbs magic damage, CDR as well as AD and LETHALITY, so it is a pretty aggressive item.

3075.png3143.png3742.png ➤ All 3 of these items are extremely good against AD champions. 3075.png provides you with way too much armor and it works perfectly against champions whose damage is based on their basic attacks. 3143.png reduces the damage dealt by crits, so it should be bought against champions with heavy crits. 3742.png makes you a lot tankier since it grants you a huge amount of health.

3053.png ➤ This specific item is pretty good on 164.png sinc it provides her with AD (aggressive) as well as HEALTH (tanky) and a shield (defensive).

2140.png2138.png ➤ Never forget to buy elixirs when you get the chance to. Choose wisely, based on your playstyle and situation. If you see that you are too squishy you should go with the 2138.png. If you feel comfortable enough to fight and be aggressive, you should go with the 2140.png.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

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