All Guides Fizz Guides Garentee your way of of Elo hell
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Fizz Statistics for LukeisDUKEman

Author's performance with Fizz compared to the ranked average.

Value
Average
Games Played
287
6
Win %
57
45
Kills
12.4
7.8
Assists
5.2
5.8
Deaths
6.5
6.3
KA:D Ratio
2.7
2.2
Gold Earned
13K
10.9K
Creep Score
144.2
144.4
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

The idea of this guide is to get you out of the Elo hell known as bronze and silver.

I believe everyone can be at least gold if you put in a small amount of the effort into this game.

The strategy here is to tilt your lane. The entire guide is based on this, and I will stress this over and over again throughout this guide.

Almost always bring 4.png and 14.png. Don’t bring 12.png. Dominate your lane and make the other mid player 0/8 is way more reliable and efficient than counting on team fights in bronze and silver.


New Runes Back to Top

Masteries Back to Top

Again, pretty standard masteries. Don’t get Deathfire its not early game friendly.

Abilities Back to Top

E
W
Q
W
W
R
W
E
W
E
R
E
E
Q
Q
R
Q
Q
Passive
Q
3
14
15
17
18
W
2
4
5
7
9
E
1
8
10
12
13
R
6
11
16

R>W>E>Q

Master your W first since it does so much damage now.

E increase your damage, mobility, and survivability. It is also your best chance to escape gank. Use it conservatively.

In some very rare match-ups e.g. 238.png or 84.png, you can start with E.

Basic combo: Q-->auto-->E-->auto-->W(kill health about 600 with ignite)

Post lvl6: Q minion-->R-->E on to enemy-->auto-->W (kill health about 1100 with ignite)

Be very careful if you want to start your combo with E, this usually means you have to go all in and one of the mid laners would die in the exchange( unless you Q your way back to safy).

Items Back to Top

Starting Items

    Starting item
    First trip to base

Core Items

Situational Items

    Very ahead
    Team won't group
    usual development
    The enemy team build MR
    enemy team do not build MR
    exceptionally difficult game

2033.png gives you everything you need, remember to chuck it before you trade health with your enemy.

Best scenario, you first trip to base gets you 3057.png. But if you can’t, get 1056.png when you have a difficult matchup, 1082.png when you think you can kill him before next recall. DO NOT get 1001.png or 1027.pngor1052.png on your first trip back. Im laughing so hard every time my opponent does that. Always get 2055.png if you plan to push out. Remember 2055.png is your core item.

3100.png Is your best friend in low Elo. It does tons of damage without needing you to press extra key. It also provide you with essential CDR, mana, and mobility.

3165.png is also very useful. Your E CD is your life timer. Morellonomicon gives you high AP, CDR, and the ability to execute low health target.

Some high Elo player prefer 3152.png over 3100.png. If you tried and like the gap closing ability and extra health provided by 3152.pngthen go for it, I would still get 3100.png tho.

3146.png Is a very good item for fizz. It does tones of burst, while provides you with good sustainability and the ability to clear camps. It also helps you to take down towers faster .In another word, it’s very good for games with split pushing and/or many small fights. The down side is that it leaves fizz very vulerable especially in 5v5 team fights.

In the case of a very difficult lane match up or when your team is behind very early, and you are anticipating a very rough game. Rush 3027.png. It gives you very good scaling.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

Take aways Back to Top

  • Don’t just push your lane randomly. Freeze your wave just out of the tower range.
  • Control the minions to make them work for you.
  • 30 CS= 1kill
  • Do everything you can to tilt your lane.
  • Nothing is more tilting than walking away from a jg gank with double kill.
  • Prioritize your own lane. before you gain advantages in your lane (kills, tower), try not to gank other lanes unless it’s necessary.
  • However, an exception to this rule is always help your jg. If there is a encounter in the jungle. Be there first.

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