All Guides Kog'Maw Guides [6.3] RIP Kog'Maw melting your team
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Kog'Maw Statistics for While 1 do Root

Author's performance with Kog'Maw compared to the ranked average.

Value
Average
Games Played
4
Win %
46
Kills
6.7
Assists
6.6
Deaths
6.4
KA:D Ratio
2.1
Gold Earned
12.1K
Creep Score
194.7
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

So, you might wanna think. Why 11.png or why 4.png?

Seriously there's no other Summoner you can take since you need Smite in Jungle and Flash is an obligatory Escape/Gapcloser you need for your kit, since you haven't got any mobility in your build kogmawpassive.png.
Dont even try to take 6.png or any other Spell. It's just not really good on 96.png.

New Runes Back to Top

Masteries Back to Top

So some people may say that my masteries have parts I can improve, but I will explain my page now so you can maybe understand my opinion.


Ferocity:

T1:

You get all your power in this build just by AttackSpeed and it's the best choice since the most of your damage comes from your auto-attacks. Sorcery seems not really fitting here.

T2:

Players are arguing here a lot. Some say the 2% damage which seems really much isn't worth because youre taking 2% more damage.
I have to say that it actually is worth since 96.png is really squishy and you have to position yourself to survive like every ADC 21.png has to. You will die without positioning no matter you take it or not. This mastery point is spent well here since it's (in my opinion) superior to Feast.

T3:

This was a hard choice for me and I had to make a lot of tests and 2% Lifesteal and SpellVamp seems really nice,
but so does the extra AD and AP. Do as you prefer but keep in mind that 96.png actually has a good AD and a good AP scaling.

T4:

Again there is a bit more thinking with this one. Oppressor is a general good choice since you get a flat amount of % damage on enemies that are movement-impaired. Since you only have got your E kogmawvoidooze.png to get this damage it's just not as good. You would have to rely on your teammates CC to get this damage.
Bounty Hunter gives you 2.5% more damage than Oppressor.
And this damage is constant without CC.
Since you still are a carry even in jungle it's also not as hard to kill every enemy at least one time, since your endgame damage is really strong and AoE.

T5:

Some ArmorPen which is better than MagicPen on you even if you do mixed damage.

T6:

Warlords Bloodlust is not worth taking since you need crits to heal yourself and this build doesn't contain crit chance.
Fervor of Battle is the best choice here because of your AoE damage in teamfights that stacks your bonus damage from 0 to 100 in the blink of an eye.


Cunning:

T1:

The movement speed out of combat isn't too bad for jungling since you can travel between lanes and camps faster, but the bonus damage on minions and jungle creeps you get is really much.
You may think its just 5 damage per attack, but if you count it, a lot of bonus damage comes up with it.

T2:

It's a hard choice. I really like Assasin and you can definitely take it for 1v1 situations. Since Kog'Maw isn't really strong in 1v1 against a lot of enemy junglers for example Vi and Elise, you should probably take Runic Affinity.
Secret Stash is also not too bad but I prefer the other ones especially because you won't get bisquits when taking a 2031.png/2033.png.

Conclusion: Runic Affinity > Assasin > Secret Stash

T3:

The manareg is wasted mastery points here. Take Merciless! It's just too good to not take on an carry.

T4:

No comment about the gold mastery. Take Dangerous Game!
It has always been good even in the seasons before and I like that it's still in game since it's my favorite mastery.
Trust me, it will save your life not even once in a single game.


Additional possibilities:

First I tried going 12/18/0, since Thunderlord's Decree's damage is amazing and I didn't like the Ferocity tree really much because of that.

When I saw that Kog'Maw works really well with Fervor of Battle I knew I had to take it.

I don't really think there are viable options including the Resolve-tree.

Abilities Back to Top

W
Q
E
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
2
8
10
12
13
W
1
4
5
7
9
E
3
14
15
17
18
R
6
11
16

It's simple as that: R > W > Q > E




Your spells:


kogmawpassive.pngPassive - Icathian Surprise


It's nothing new. After getting killed you can walk for a short time. While this time you ignore every spell/cc etc. and nothing can stop you. You're not able to cast spells or autoattack.
The point is to walk to squishy enemies or a big group of enemies and let yourself explode there.
Damage is true damage so you WILL do the number the passive tells you. (100 + x 25)


kogmawcausticspittle.pngQ - Caustic Spittle:


This spell is the thing your enemy tanks will hate the most. It reduces their Armor and MR to up to ~30%.
Imagine how much this is! Let's say 33.png has activated his W - defensiveballcurl.png and now has about 300 armor. 
You will take ~100 armor away for 4 seconds. It's just so(oooooo) much! And not only your damage will improve with that. Your teammates do more damage to him aswell, since this is an debuff applied to your enemy and not an ArmorPen buff applied to you.
It's also your second choice in maxing your basic abilities.
At level 13 you should have it on level 5. Tanks will now have a huge problem facing you in teamfights.


kogmawbioarcanebarrage.pngW - Bio-Arcane Barrage:


MAX THIS! SERIOUSLY!
This is the ability your whole build relies on. 
It passively increases your attack-speed with every level, so it's your first priority to get this spell on level 5 as soon as possible.

Get DOUBLE AttackSpeed and double your AttackSpeed cap from 2.5 to 5.0.

It also gives you AttackRange like it did before the rework.
Everything that isn't a minion gets 55% of your damage. Imagine a world in which you would do 100% of your damage with this speed. But you can definitely ignore this, you still deal a ton of damage and you're really OP.

And again this is an ability that will melt your your enemy team. And with melt I mean MELT.
You do bonus % damage, which is not only good against tanks.

Many people may forget, but you can chase people even better since your cast time on abilities are shorter. You won't stay at place that long while shooting your E,Q and even your R. You will be able to chase a lot better so even if youre out of range, do activate it for your R so you can get him while escaping.


kogmawvoidooze.pngE - Void Ooze


Nothing special. You will max this last, because the damage on AD isn't good and you only need the slow.
You could argue and say: yeah the slow becomes stronger when maxing it, but Q is still better maxing for fights and ganks. 20% slow on level 1 is enough to get closer to your enemy or to escape him. Trust me 36.png


kogmawlivingartillery.pngR - Living Artillery


THIS. IS. SO. GOOD. NOW. !
Seriously. It's a fudging execute now and it's really strong if you want to get a kill far away.
Don't spam it early on in fights, because it will get expensive. You won't have much time doing this while spraying your sh!t around with your W.

Always place it where you predict your fleeing enemy to step into. He will predict you shooting Ults at him and he WILL dodge. So why don't shoot it where he would step into. (He could also predict this. Predict-ception! But I guess you get my point.)

Items Back to Top

Starting Items

    Machete > Talisman on start. It's just better. I also like the refillable potion since the corruption potion is really nice for taking care of your mana probs you may experience. Warding totem for early on to feel save.

Core Items

    Probably the best choice on Kog'Maw Jungle. You don't want Skirmishers or an extra slow. You won't get in range for it. Get sweeping lens when you get this item.
    this is the shit. get it to sated state as soon as possible
    it's the best choice. get boots of speed first and upgrade to this later after your first or second item
    GUINSOOS FIRST. This is your core. providing the attackspeed, mix damage and aoe you need. since guinsoos is really broken this build destroys whole teams.
    Get quicksilver if you have problems with cc. since mercurial scimitar has got a little buff it's almost worth taking all the time
    These are actually really good last items as well. worth taking a look at these and trying out your favorite play style.
    Take banshees when you have problems against champs like Morgana, thresh or blitzcrank.
    general good last item. take it if you have to survive one time to turn the fight

Situational Items

    It's worth taking especially in SoloQ since there won't be too much vision.
    This item is really good because of the percent physical damage it provides. also the lifesteal and attackspeed makes this item worth taking. you can take it after hurricane instead of Mercurial scimitar
    This item is actually really good on Kog'maw since it gives you a little bit tankiness and a really nice slow you can definitely use. worth taking as 6th item

Build 1:

1411.png -> 2033.png -> 3009.png -> 3124.png -> 3085.png -> 3153.png -> 3022.png


This is my favorite build and has the most team-destroying carry effect. Tanks can't stand it.

Build 2: (probably better)


1411.png -> 2033.png -> 3009.png -> 3124.png -> 3085.png -> 3139.png -> 3156.png


Really safe and provides a lot of utility and damage while having Mercurial Scimitar for good defensive stats.
Nice Build and probably the best to start with.

Notes:

You should make sure to get your own playstyle since there is no chance of playing especially like somebody else.

Of course there are core items like Guinsoos and Hurricane in this case, but the rest is completely up to you.
Try my build and make your own decisions and your own opinion.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Easy
  • Alistar
    Medium
  • Amumu
    Medium
  • Blitzcrank
    Medium
  • Braum
    Medium
  • Cho'Gath
    Easy
  • Diana
    Hard
  • Dr. Mundo
    Easy
  • Elise
    Hard
  • Evelynn
    Medium
  • Fiddlesticks
    Medium
  • Fiora
    Hard
  • Hecarim
    Hard
  • Heimerdinger
    Easy
  • Illaoi
    Medium
  • Irelia
    Hard
  • Jarvan IV
    Medium
  • Jayce
    Easy
  • Jhin
    Medium
  • Kalista
    Easy
  • Karma
    Easy
  • Kassadin
    Medium
  • Katarina
    Medium
  • Kayle
    Medium
  • Kennen
    Medium
  • Kha'Zix
    Hard
  • Kindred
    Medium
  • Kog'Maw
    Easy
  • LeBlanc
    Medium
  • Lee Sin
    Medium
  • Leona
    Medium
  • Lux
    Hard
  • Malphite
    Medium
  • Malzahar
    Easy
  • Miss Fortune
    Medium
  • Morgana
    Easy
  • Nasus
    Medium
  • Nautilus
    Medium
  • Nidalee
    Easy
  • Nunu
    Medium
  • Olaf
    Medium
  • Orianna
    Medium
  • Pantheon
    Hard
  • Poppy
    Hard
  • Quinn
    Medium
  • Rammus
    Easy
  • Riven
    Medium
  • Sejuani
    Medium
  • Shaco
    Medium
  • Skarner
    Medium
  • Sona
    Easy
  • Soraka
    Easy
  • Tahm Kench
    Medium
  • Talon
    Hard
  • Taric
    Easy
  • Teemo
    Easy
  • Thresh
    Medium
  • Tristana
    Easy
  • Trundle
    Hard
  • Tryndamere
    Easy
  • Twisted Fate
    Medium
  • Twitch
    Easy
  • Udyr
    Hard
  • Urgot
    Easy
  • Varus
    Medium
  • Vayne
    Medium
  • Veigar
    Medium
  • Vel'Koz
    Medium
  • Vi
    Hard
  • Viktor
    Easy
  • Vladimir
    Easy
  • Volibear
    Medium
  • Warwick
    Easy
  • Wukong
    Hard
  • Xerath
    Medium
  • Xin Zhao
    Medium
  • Yasuo
    Hard
  • Yorick
    Easy
  • Zac
    Hard
  • Zed
    Easy
  • Ziggs
    Medium

VS

Aatrox

Easy

He sucks.

He will die.
His little CC and damage isn't enough to get you down.

VS

Alistar

Medium

His CC will be annoying and Alistar is a really strong pick for teams that includes Kog'Maw.

While being CCed you are pretty much done. His ult ferocioushowl.png denies a lot of your damage. Ignore him since he's one of the only tanks that can stand your damage.

VS

Amumu

Medium

Dodge his bandagetoss.png and you melt him.

VS

Blitzcrank

Medium
rocketgrab.png will be your end. Get banshees if it gets too hard.

VS

Braum

Medium

CC is your only counter. Position yourself good and youre fine. Or get banshees x)

VS

Cho'Gath

Easy

Dont get caught by rupture.png and you can kite him before getting feast.png.

He melts before you can say 3512.png.

VS

Diana

Hard

Her damage is nice and she will get close to you.

Try avoiding her. 1v1s are hard against her.

VS

Dr. Mundo

Easy

He melts like Ice Cream. And he WILL be scared, once you killed him.kogmawbioarcanebarrage.pngkogmawcausticspittle.png

VS

Elise

Hard

Eat eliseE.png and you're done. 

You might try avoiding her, since she 100 to 0 you after hitting her eliseE.png.

VS

Evelynn

Medium

If she catches you offguard in your jungle you will eat damage.

Try fighting her and hope she dies before you.

If you get her instead it's pretty easy and she will probably run.evelynnW.png


VS

Fiddlesticks

Medium
crowstorm.png getting you unguarded is your death sentence.threshQ.png

VS

Fiora

Hard

*sigh*

VS

Hecarim

Hard

He hurts a lot. Dont get caught.

Ward a lot. And watch out for the counter ganks. kogmawpassive.png

VS

Heimerdinger

Easy

Why is this here. I don't know.

Two hits and he's down.
His turrets get shreddered by your AoE 3124.png3085.png

74.png74.png74.png74.png74.png

VS

Illaoi

Medium

Actually you can fight her. She's not a difficult enemy. Everything she has to offer relies on skillshot like her illaoiE.png and illaoiQ.png which is her main damage.


Kiting is the key.

VS

Irelia

Hard

We both know that we destroy tanks. Well and then there's 39.png.

Try ganking if you toplaner is ahead right now. And be aware of random damage.

VS

Jarvan IV

Medium

I have the feeling that he isn't played very often right now.

He will catch you with his jarvanivcataclysm.png. That case means youre probably dead.
Still you melt him in teamfights when standing in the backline, he will pierce through the frontline with jarvanivdemacianstandard.pngjarvanivdragonstrike.png and try to jarvanivcataclysm.png as much as possible including you.
Manage to stay out of that and he and the rest dies.

Positioning is the key.

VS

Jayce

Easy

Squishy.kogmawbioarcanebarrage.pngkogmawlivingartillery.png

Dodging his Q isn't too hard while standing in the backline.jayceR.pngjayceQ.png

VS

Jhin

Medium

He actually has a really huge range and is able to kill you just by using his ult.jhinR.png

Dodging is key again and its not too hard.
Supports/Tanks may guard you.

VS

Kalista

Easy

Outranged.

Feels really good destroying a Kalista that is even better than you just by shooting at her without being possible for her to get into range before you.
Also she can't really dodge your autoattacks. ;)kogmawbioarcanebarrage.png
As usual catch her when getting away with ur Ultkogmawlivingartillery.png.

VS

Karma

Easy

Seriously.

She falls before your eyes.

VS

Kassadin

Medium

He will get to you.

But it's not possible for him to one shot, when having 3155.png 3140.png

VS

Katarina

Medium

You're dead if she gets near to you.

Get out position yourself good as you always should and kill her instead.

VS

Kayle

Medium

She's capable of taking you out with ulting kayleR.png herself or her teammate assasin.

She's not played right now so this is alright.
Consider playing defensively

VS

Kennen

Medium
kennenshurikenstorm.png is really stupid.
I think you've got by now that hard CC is not good for you.
Using this while you gank him may end in a double kill for him.
Make advantage of your high range and kite if neccessary.

VS

Kha'Zix

Hard

Gapcloser khazixE.png.

Burst khazixQ.png.
Escape khazixR.png.

Yes right. He's an assasin, and you have to avoid him as much as possible.

VS

Kindred

Medium

A good ultkindredR.png will turn it around but it could also turn it to your favor.

I'm honestly not pretty sure.

VS

Kog'Maw

Easy

Play draft pick ^^

VS

LeBlanc

Medium

Annoying shit. You know what to do right?

Positioning is key. And dodging.

VS

Lee Sin

Medium
blindmonkqone.png misses, you're pretty much save.
blindmonkqone.png hits, good luck.
He kicks you out of position and his whole late game purpose is, kicking a carry out of the backline and out of his position so his team can eat this carry.feast.png

VS

Leona

Medium

See Braum.

VS

Lux

Hard

Dodge luxlightbinding.png and luxlightstrikekugel.png and of course luxmalicecannon.png...

*sigh* release me from this pain.

VS

Malphite

Medium
ufslash.png hitting at least 3 of your teammates is devastating and it doesn't matter what you play.
This will f*** the teamfight.

In case of 96.png I can only say what I say to every CC: Dodge!

4.png if neccessary. It could be worth it. After it you melt him, like almost every tank.

Don't use your burst before his ult. Using all your stuff after getting CC'd or dodging it will make a huge difference.

VS

Malzahar

Easy
3140.png3139.png B!tch Pl34s3!

Not really hard.
Worth taking this item especially for him.alzaharnethergrasp.png
Have Quicksilver Slash 3140.png when team fights begin.

VS

Miss Fortune

Medium

Her ult missfortunebullettime.png is good now.

But it's also not hard avoiding it.
Be aware of possible CC of other enemies that should connect with her ult.
In a 1v1 she probably kills you since your strength comes in a teamfight and using your damage on multiple targets.

VS

Morgana

Easy

Banshees 3102.png if you really need it. 

She shouldn't be able to get close to you very often.

VS

Nasus

Medium

I noticed that even a fed Nasus can be stopped by you.

Just.. not when you get his W. It's pretty much over if you're last man standing.

Your % damage and armor/mr reduction is awesome against him though.

VS

Nautilus

Medium

This is really situational.

Getting a devastating ult will be your doom.nautilusgrandline.png
Or getting anchored.nautilusanchordrag.png

As always backline is funline.
Stay there and spray. The ult needs some time and you can time the knockup into a moment in which it won't be as strong as in eating it face.

VS

Nidalee

Easy

One of the few assasins that doesn't seem to be a real problem.

The spear can be easily dodged, because you're keeping a high distance to make advantage out of your range.

So you've got a lot of time to react to hear Javelin Toss.javelintoss.png
When it hits, you can expand your range so she won't be able to get close.

1v1s in jungle will be on your side. She gets a lot of damage really fast in the early game. Her lack of cc is also really good for you.
Later on she should be a bit stronger in 1v1s since your damage is kogmawbioarcanebarrage.png W reliant and having it on cooldown will be her chance to burst you.


Still not a difficult matchup once you dealt with her before.

VS

Nunu

Medium
consume.png 
Your jungle will be gone.
Your 1411.png can't stack.
This is hard. But if you catch him in your jungle try fighting him.
Again your damage is good against tanky enemies and he might wanna think about counter jungling twice.

VS

Olaf

Medium

No good CC. Only a slow on his olafaxethrowcast.png.


Try taking him out of game early, because he will be a pain in the ass later on.

VS

Orianna

Medium

A very save laner and hard to kill.

Good ganks can still turn the lane for your midlaner, since you can burn her 4.png or even kill her with ur kogmawlivingartillery.png after a small fight.

Her teamfight potential is pretty nice together with a tank who has a good gapcloser for the jump/dash orianadetonatecommand.png Combos.

VS

Pantheon

Hard

Took me out every single time.

Annoying as f***.pantheon_leapbash.pngpantheon_throw.pngkogmawpassive.png

Maybe not picking 96.png into 80.png is a nice choice.

VS

Poppy

Hard

I personally like the new Poppy.

She has got a good kit of CC poppyheroiccharge.pngpoppydiplomaticimmunity.png and tankiness, aswell as some utility poppyparagonofdemacia.png.

Well now the part to Kog'Maw.
She will dismantle your whole team with her poppydiplomaticimmunity.png and catch you with her team.
With poppy having in your enemy team you don't want to pick 96.png3070.png.

If you still pick him, try playing as save as you can wait for good opportunities and don't let your teammates engage first.

VS

Quinn

Medium

Assasin.

Constant movement speed. quinnR.png
Gapcloser quinnE.png.
Quinn is not as hard for you to fight than a Kha'Zix. Still annoying.

VS

Rammus

Easy

Good joke.

Taunting you means you still spray around everything.puncturingtaunt.png
You still hurt as much as before.

If he picks 33.png into you, you don't have to fear him in fights.
kogmawcausticspittle.png and kogmawbioarcanebarrage.png as always burns every tank, especially him.

VS

Riven

Medium

She won't break through a good frontline. 

Keep her on range as much as possible.
Can be hard to gank.

Once she's out of the game it's very hard to get back into for her.

VS

Sejuani

Medium

Getting into a 1v1 situation against her will end at her being dead/low HP and you surviving the fight like a baws.


Sej's damage as a tank isn't enough to oneshot you.
Her hard CC will be annoying but you can turn a fight.


VS

Shaco

Medium

Surprise ButtS4x!

Pretty much kills you when getting close.
Ward your jungle ask your team to ward a bit (at least on river) just to make sure you have the vision need to not get caught.

Also try counterganking since he's really squishy and like 92.png. Once he's out of the game it's very hard for him to get back into.

VS

Skarner

Medium

I think this is a really good matchup.

Skarner can kill you easily be landing an ult on you and pulling you out of your protection.

On the other hand, you can as always deal a lot of damage to him before he gets close to you.

Really situational and I wish everybody good luck facing a Skarner.
I think it was a lot of fun against him, since we both had situations killing the other one just with a slight advantage and surviving with 5-10 HP.

VS

Sona

Easy

Melts from the Hurricane while you shoot at an important target.

She will just die with the other person.
kogmawbioarcanebarrage.png3124.png3085.png

VS

Soraka

Easy

Wat.

No.

VS

Tahm Kench

Medium

Well. This is... well.


Yeah...
Don't know what to say. He's an annoying fart and I do so much damage to him but have to do this damage twice because of his huge shield tahmkenchE.png while he saves important targets tahmkenchW.png I could destroy.

I don't like picking 96.png into him but it's not that it would be hard for Kog'Maw to deal with him.

Let's say I personally don't like it.

VS

Talon

Hard

Spamming buttons.

Aaaaaand you're dead. Congratulations. A really hard pick.

Try not picking 96.png into 91.png.

VS

Taric

Easy

GEMS.

Probably the most boring champ with the most boring CC.
Ever watched a Taric Montage?
Yeah it would be him doing Flash and ult all the time. That's it.

His E - dazzle.png has a very short range and he falls to your damage before reaching you.
It also does fly a long time. In this time you get ~5 + Hurricane shots out. (It flies for about a second)

VS

Teemo

Easy

Captain Teemo on Mushrooms.

Blind is annoying but short ranged.
Don't think he will be a problem in late game.

Ganking him is hard though since youre squishy and get a lot of damage from bantamtrap.png.
Sweeping Lens 3341.png3364.png is really good and some Pink Wards 2043.png of course.

VS

Thresh

Medium

BANSHEES 3102.png or dodge.

Look at tips you get from other Support Matchups.

VS

Tristana

Easy

You've got a better range with ur W kogmawbioarcanebarrage.png.

Having it on cooldown means you get dumped.
Watch out for it and you're fine.

Never had any problems against her.

VS

Trundle

Hard

Pain in the a**.

He will get close to you with trundleW.pngtrundleE.png and he will destroy you.

I don't think he's played very often so that's good I guess.

VS

Tryndamere

Easy

2 shots from your damage and he has to ult.

In this time he could probably get to you.

Your team should hopefully be able to handle him while you spray.

He's not a good champ in my opinion.

VS

Twisted Fate

Medium

Range advantage. kogmawbioarcanebarrage.png

When he gets a good ult destiny.pngpickacard.png on you you've got a lot of problems to deal with.

VS

Twitch

Easy

Since his kit is weak he's not played.

He also shouldn't be able to fight you in Mid/Late game.

VS

Udyr

Hard

Of course you do a lot of damage but he's still able to get close to you udyrbearstance.png and destroy you.


I lost a lot of fights because of him and his high damage he deals to you.

Of course there were some moments I had an advantage but it's still hard af.

VS

Urgot

Easy

Are you feeling it now Mr. Krabs?


urgotplasmagrenade.png means urgotheatseekingmissile.png hurts.
Don't get hit by urgotplasmagrenade.png and there won't be any problems.
His urgotswap2.png range is too short to get you out.
Keep your range and make use of it.

VS

Varus

Medium

His Q varusq.png will hurt and an devastating ult of him could be your end.varusr.png

VS

Vayne

Medium

Well, Vaynes have a vaynetumble.png. And they use it to get rly close in combination with vayneinquisition.png.

She can easily take you out.
But going that close to you means she's probably right between your team and it would be dumb of her.

In theory you outrange her easily.
In practice she will cut your tongue out.

I'm not quite sure about dis one.
I had some bad and good Vayne matchups in the last time.
Maybe it's the teamcomp that makes her strong.

VS

Veigar

Medium

You're most likely not his focus.

He still CCs veigareventhorizon.png you pretty good if it connects and his high damage will easily kill you without you building AP veigarprimordialburst.png.

It's not a problem if you've got an AP in team, because his first mission will be ulting that AP.

In that time you have time to do a lot of damage.

VS

Vel'Koz

Medium

Never had a Vel'Koz as an enemy with Kog'Maw.


I guess his ult range velkozR.png and damage is hard for you.

VS

Vi

Hard

Don't pick Kog'Maw.

Simple as that.

Finds you in your jungle and youre done.
One combo is enough to kill you while being CCed and not being able to react.
With her knowing that means she will stay in your jungle and farm you.

VS

Viktor

Easy

You destroy him before he gets in range and stuns you with his W viktorgravitonfield.png that needs 1.5 seconds to activate the stun.


VS

Vladimir

Easy

Well, in theory he has really good sustain and nice burst that can kill you.

In practise like happened to me: I melted him before he could get in range.
Kiting him (he has no real gapcloser) means he has to run away, since he will soon understand he cant get you.

He will run and while running you have your chase abilities to get him.kogmawbioarcanebarrage.pngkogmawvoidooze.pngkogmawlivingartillery.png

Kog'Maw's range is just too good for unmobile champions that even have low range.

VS

Volibear

Medium

Slow him and he won't get close pretty soon.

Can still be annoying when having utility getting him to you.

VS

Warwick

Easy

Ult means dead.

It's really simple.
Wait for his ult infiniteduress.png to be on cooldown and you can kite him or follow him while he escapes really easy.

Items also help: 3140.png3139.png

VS

Wukong

Hard

His monkeykingdecoy.pngmonkeykingnimbus.png is good to get you.

Avoid him in your jungle.
Dont fight a 1v1.

Only fight 1v1s when you can keep your range and the enemy isn't able to burst you really soon.

VS

Xerath

Medium

His xeratharcanebarragewrapper.png could be enough to kill you like every other squishy too.

3156.png is a nice option here.
Also dodging might help 8)

It's hard for you to get to him.

VS

Xin Zhao

Medium

His xenzhaosweep.png-range isn't as high as some may think.


Use your range again and slow him.
When he gets to you it will hurt pretty hard.

VS

Yasuo

Hard

His high mobility kit and projectile-blocking wall is your doom.


With dashing yasuoE.png he will get close to you or land an ult yasuoQ.pngyasuoR.png.

Your spraying damage will be completely blocked by his yasuoW.png.


Don't pick Kog'Maw.
Do yourself a favor and don't play him against 157.png.

VS

Yorick

Easy

I don't know. Never had one.

He has very short ranges and no cc, just.. sustain.
Seems easy.

VS

Zac

Hard

Very hard, because his jump zacE.png covers a wide range.

Landing this out of a position, that isn't warded can take out your whole team in connection with his zacR.png.

This is one of the other tanks that are hard to kill.
Since you won't be able to do damage.

He will surprise you and CC you. 
Escape is the only option.

VS

Zed

Easy

Buy 3139.png and cleanse off his ult zedR.png or you're dead.

Seriously I tried playing without 3140.png3139.png and it's not possible to survive against him.

After buying this item it's easy.

zedW.pngzedW.pngzedR.pngzedE.pngzedQ.pngzedR.png

VS

Ziggs

Medium

Isn't played really often.3070.png115.png


He has a good poke and range. ziggsq.pngziggsr.png
He could be annoying for you, but I can't tell yet.

About me Back to Top

I'm Root.

I'm from Germany and I play on EUW.
My name there is While 1 do Root.

I play since the very Season 1 but never really played more than 100 ranked games in a season.
I'm a main Mid laner and my second best role is probably jungle.

I main Yasuo since his release.

I played with some high Elo players (and with high elo I mean Dia 2 and above) and they taught me alot.
Still I wouldn't call myself a pro player even if I played with pro players a long time.

So you might wanna think above the ELO and take a look at my guide, I spent hours with.
Maybe you say that's good I wanna try it. If that's so I've reached exactly what I wanted.

Have fun with Kog'Maw Jungle!


Thank you for reading and have a good day.
157.pngyasuoE.png
See ya

Patches Back to Top

6.4


-Kog'Maw's basic attack speed has been nerfed from 0.665 to 0.625.
 
The lost of 0.04 attackspeed may seem small but it's still mentionable, since it's the best stat Kog'Maw can stack. Don't worry! Kog'Maw is still strong as an ADC and as a jungler. You probably won't even notice the nerf.

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