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All Guides Miss Fortune Guides [6.5 Patch] (Very Detailed) It's Bullet Time Guide by PrestigeOfArcane!
55
9
Updated
2 years ago
Views
112K
Comments
6

Miss Fortune Statistics for PrestigeOfArcane

Author's performance with Miss Fortune compared to the ranked average.

Value
Average
Games Played
1
4
Win %
0
49
Kills
9.0
7.3
Assists
12.0
8.1
Deaths
10.0
6.6
KA:D Ratio
2.1
2.3
Gold Earned
13.4K
12K
Creep Score
201.0
174.6
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

4.png You want escapes, set-up for ultimate, securing a kill, re-position yourself,  or finally chase?Do it with the most picked spell in every lane, it will help you! I suggest you take 4.png as a standard summoner spell the 2nd depends on your playstyle and the enemy team!




7.png You want to kite, survive, save an ally, bait, turn the tables, or even gain a little movement speed? 7.png is the second summoner spell picked on an AD Carry because of all this i wrote.





New Runes Back to Top

Masteries Back to Top

It is an aggresive Mastery Build and i would reccomend taking these if you need, a good last hitting, sustain, more damage, and a little more attack speed. Some intend to take Warlord's Bloodlust I believe it is in the play which one to choose depending on your playstyle!

Abilities Back to Top

Q
W
E
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
2
8
10
12
13
E
3
14
15
17
18
R
6
11
16
With the new updates on Miss Fortune it is very wise to max your Q first for outtradeable damage helps you in fights in taking minions in spamms.. Maxing W second for the attack speed you get, it also help in fights but not so well as Q.


Items Back to Top

Starting Items

    i reccomend this start in every adc in new meta because of the health the lifesteal and the extra damage it adds making you a farming tool
    i would reccomend these in your first back if you have not the money for pickaxe
    best start for S5 adc sustain and ward, almost 99% the start of every of my games After level 9 sell the trinket and get lens it is more useful in late game

Core Items

    this is the full ad build. make these when you want to kill everyone in your way and dominate the map.in late game sell statik for phantom. If you dont like youmouu's change for black cleaver if you need health
    1st recall one of these
    infinity first item if you think you can survive without lifesteal
    If you want to be safe and want sustain
    youmuu's is for the all in guys like me black cleaver is for the guys who want hp and maxing the damage of mf's ultimate
    this is the final build for ad bursting overdamaging everyone having +ms +health +attack speed and can 1v1 everyone

Situational Items

    much cc (crowd control)
    annoying skillshots like ryze W braums ult leonas ult wu ult etc
    totally focused and cant do anything? you died and you dont know why? this item was made for you. It gives you a 2nd chance on teamfight
    Which one? If opponents are based on maximum health get Dominik if they have health regen or healing get reminder
    Phantom great scaling item for mid game and after! Statik has extra damage if you want to go all out! Rapid so-so item remember need 2 of these in almost every game

                   Item Build Order In my Opinion!

My personal rush and opinions among it:
1055_32.png> 1038_32.png> 1001_32.png> 1037_32.png> 3031_32.png> 3006_32.png> 3086_32.png> 3093_32.png> 3087_32.png> 1053_32.png> 3072_32.png> 1037_32.png> 3036.png> 3134.png> 3142_32.png!
This is my personal order of course it is changed depending on my kda or farming or for example if im beat up in lane:

3046.png
Althought i prefer Statik in Mf because of the early-mid game domination i reccomend Phantom for more attack speed more critical! Let the kitting machine begins :)

3026_32.png

Buy this if you have an enemy like 105_64.png238_64.png134_64.png84_64.png55_64.png7_64.png92_64.png and he/she is snowballing :D

3142_32.png

You need to kill the enemy with 200 armor + Last Whisper and you can't? Ghostblade is your best choice ;)


Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ashe
    Medium
  • Caitlyn
    Medium
  • Corki
    Hard
  • Draven
    Hard
  • Ezreal
    Easy
  • Graves
    Medium
  • Jinx
    Hard
  • Kog'Maw
    Easy
  • Lucian
    Medium
  • Quinn
    Medium
  • Tristana
    Hard
  • Twitch
    Easy
  • Varus
    Medium
  • Vayne
    Easy

VS

Ashe

Medium

She has that annoying slow and that annoying ult your day will be angy but dont be afraid stay behind in the teamfights and delete her from the map with a mercurial or cleanse.

VS

Caitlyn

Medium

Not much of a fight her damage is much stronger than your but after maxing your W there is no threat. Relax and farm tell your support to poke her and be ready to all in her.

VS

Corki

Hard

His Valkyrie is very annoying. Look careful when his W is on cooldown then all in him. You need your support to backup you if you were not good at laning phase!

VS

Draven

Hard

No don't even try to deal with him he can stop your ult, chase you, slow you 2 times and outburst you in everything. Poke him hard on lane Press E where his axe will drop to slow him and getting a chance to trade him when he is running for his axe. In late game when he engages you make sure you dont get hit by his ultimate and always use W before engaging! He is an adc that miss autoattacks hunting his axes so take that into account ;)

Items Againist Draven : 3140_32.png 3031_32.png 3072_32.png 3046_32.png 3087_32.png

Max : W

VS

Ezreal

Easy

Not even a chance for an explorer to kill you. His spamming will be difficult to dodge but in late game he will be more easier than minions.

Items Againist : (Ezreal Blue Build) 3046_32.png 3142_32.png 3153_32.png 3031_32.png 

Items Againist : Ezreal : 3035_32.png 3071_32.png 3072_32.png 3031_32.png

Max : Q or W

VS

Graves

Medium

He is more tankier than you, he cant outburst you in early game but he can re-position himself when he needs take that into account. Approach carefully and don't get hit by his W. Be careful os his burst and the turnback strategy, don't chase him except if he has 0 mana.

Items Againist Graves : 3087_32.png 3046_32.png 3072_32.png 3071_32.png

Max : W

VS

Jinx

Hard

It depends on the support and the items you have in late game her W is very annoying and also be careful for her E as she can burst you with her ult. There is no reason to pick Mf againist Jinx tho because jinx outranges mf and outdamages her in late game!

Items Againist Jinx : 3031_32.png 3035_32.png 3046_32.png 3140_32.png

Maxing here always : W

VS

Kog'Maw

Easy

Not even close, the mouth of the abyss cant do anything as an adc anymore so consider him as a moving ward, unless he is like you and has 3153_32.png3046_32.png3031_32.png3035_32.png3072_32.png. But because of Kog Maw's basic HP your ultimate can kill him entirely in late game.

VS

Lucian

Medium

An Adc capable on turning the tables of a game if you dont kill him 1st, his mobility with E makes him a worthy foe to deal with, but your W and E can destroy him with combination with your team he will be lying on the ground.

Items Againist Lucian : 3142_32.png 3035_32.png  3153_32.png

Max : Q or W 

VS

Quinn

Medium

No engage more movement speed than you in early game vision, attack speed and focusing. After level 6 be careful for a gank because he can catch you easy then slow you with E and gani advantage of her support cc, at late game she is very vurnelable and cant be kill with ease.

Items Againist Quin :  3142_32.png 3153_32.png

Max : Q

VS

Tristana

Hard

A very hard lane for Miss Fortune because of tristanas range and AoE after killing a unit. You will be safe getting away from the enemy last hited minion. When she uses her W she has 18 sec CD on lane all in her then and you will do ok but be careful dont underestimate her damage she can outrade you easily in early game! In late game focus her 1st because she can easily kill your other teammates!

Items Againist Tristana : 3142_32.png 3072_32.png  3046_32.png

Max : W

VS

Twitch

Easy

Sneaky sneaky is the easiest adc to counter in early game. Although dont underestimate him because all supports have a good synergy with him. When you see the enemy support coming at you be careful because twith has used Q and they have decided to all-in you. In late game his damage is untradeable because of the true damage. He is the squishier adc so your ultimate only can kill him with combination from your team!

Items Againist Twitch : 3364_32.png  3087_32.png 3142_32.png 3031_32.png

Max : W

VS

Varus

Medium

He can snare you he has longer range than you he can spam you in lane but he cant 1v1 you at late game without a good build.

VS

Vayne

Easy

Vayne is the most broken adc out there! In lane she will be trash but if you let her farm and take free kills she will dominate everyone. When you want to kill her be careful of your terrain and dont go near walls, your support will play the biggest role in this matchup. 

Items Againist Vayne : 3046_32.png 3072_32.png

Max : W

Tips for infinite bullets! Back to Top

                           MY WAY OF THINKING IS
TO BURST DOWN AS MUCH AS YOU CAN IN EVERY ADC!!


Your best way to make your unfinite bullet's work is to have these item's 3046_32.png, or 3087_32.png. Then 3035_32.png3072_32.png and 3142_32.png or 3071_32.png. By pressing W and starting your ultimate, you will dominate the teamfight, lane and will succeed in the most killing potential.
1st advice use it when your team engages and want to deal massive AoE damage!
2nd advice stand behind your team in all situations.

Being in Offense.. Back to Top

  • Being a strong bully in lane, MissFortuneSquare.png Miss Fortune benefits from attack damage greatly. Sometimes a Doran's Blade item.png Doran's Blade or two can set her ahead due to sustain and bonus health. Given her natural dominance in the early stage of the game, any small lead can become a big advantage for MissFortuneSquare.png Miss Fortune.
  • An early The Brutalizer item.png The Brutalizer can be very powerful on MissFortuneSquare.png Miss Fortune, as Double Up.png Double Up scales very well with attack damage, it provides armor penetration, and useful cool down reduction. It also builds into The Black Cleaver item.png The Black Cleaver later on.
  • Because of her back-line nature, The Bloodthirster item.png The Bloodthirster works very well as MissFortuneSquare.png Miss Fortune's first big item. The bonus AD is great on her and the sustain is essential. 
  • A common strategy is to build around Bullet Time.png Bullet Time by getting a The Black Cleaver item.png The Black Cleaver in combination with Last Whisper item.png Last Whisper; start a team fight with a heavy AoE CC or lock-down move and unleash Bullet Time.png Bullet Time. Since it deals physical damage in such a large cone, it applies The Black Cleaver item.png The Black Cleaver stacks very quickly to all the targets hit. This can cause massive armor shred and damage in the first seconds of a fight, giving MissFortuneSquare.png Miss Fortune and her team great advantage.
  • MissFortuneSquare.png Miss Fortune can be built as a conventional Marksman with Phantom Dancer item.png Phantom Dancer and Infinity Edge item.png Infinity Edge combo, focusing on sustained damage rather than AoE burst. increases her attack speed substantially, making the combo even deadlier.
  • Blade of the Ruined King item.png Blade of the Ruined King is another good item if you are focusing on sustained damage, and being particularly effective against high health targets. It's important for MissFortuneSquare.png Miss Fortune to have enough armor penetration and attack speed in order to maximize its value. 

Defensive Tactics! Back to Top

  • Being one of the less mobile Marksmen once in battle, a Banshee's Veil item.png Banshee's Veil can prevent or at least deter enemies from spending a valuable spell on MissFortuneSquare.png Miss Fortune. Preferred against teams with very few important crowd control spells or large nukes.
  • Alternatively, a Quicksilver Sash item.png Quicksilver Sash can provide magic resistance and the ability to remove powerful crowd control spells for lock down. Plus, it can later be built into Mercurial Scimitar item.png Mercurial Scimitar, which provide the same benefits and a substantial AD increase.
  • Another common pick for Marksmen is Guardian Angel item.png Guardian Angel, which makes MissFortuneSquare.png Miss Fortune less attractive as a primary target. However, beware; roaming and dying to enemies when teammates are at distance renders Guardian Angel item.png Guardian Angel's passive useless.
  • Hexdrinker item.png Hexdrinker is another good early pick, albeit not common on Marksmen. It helps by defending against strong magic damage nukes like VeigarSquare.png Veigar's Primordial Burst.png Primordial Burst and preventing spells like KarthusSquare.png Karthus's Requiem.png Requiem from finishing MissFortuneSquare.png Miss Fortune off. Also, it can be upgraded to Maw of Malmortius item.png Maw of Malmortius later on, providing even more AD.
  • Large health items like Frozen Mallet item.png Frozen Mallet and Warmog's Armor item.png Warmog's Armor are not considered optimal as they can be easily countered by health shredding items. Furthermore, the lack of resistances weakens the value of raw health.
  • Another unconventional choice for Marksmen is Randuin's Omen item.png Randuin's Omen. This item should be considered however, when the enemy team has strong threats that rely on auto attacking such as bruisers and enemy marksmen.
  • Zephyr item.png Zephyr can be bought later in the game to replace boots. It provides many useful stats. 

Information never goes to be wasted. Back to Top

  • Although it is not often considered, Trinity Force item.png Trinity Force has great synergy with MissFortuneSquare.png Miss Fortune as it amplifies the damage of Double Up.png Double Up's first hit substantially, as well as provides ability power to increase the damage of her other skills. It also gives her more movement speed than most other items, as well as attack damage, ability power, health and mana. Not to mention the Rage passive will allow MissFortuneSquare.png Miss Fortune to move much quicker than she normally does when catching up to enemy champions. Cooldown reduction would be recommended in order to get the most out of the build.
  • Due to the nature of her kit, MissFortuneSquare.png Miss Fortune can build through several paths and still be viable. Some items like Runaan's Hurricane item.png Runaan's Hurricane and Wit's End item.png Wit's End have limited yet realistic potential; MissFortuneSquare.png Miss Fortune can either apply healing reduction to up to three targets or slowly shred their magic resistance.
  • Boots of Mobility item.png Boots of Mobility with Statikk Shiv item.png Statikk ShivZephyr item.png Zephyr and Trinity Force item.png Trinity Force will give MissFortuneSquare.png Miss Fortune a total of 544 movement speed with Strut.png Strut. This build can be considered for moving around the map very quickly, however it sacrifices some of her damage output. Trinity Force item.png Trinity Force also has the Rage passive and combined with Furor item.png Enchantment - Furor allows her to chase opponents very well.
  • Most ofMissFortuneSquare.png Miss Fortune's abilities provide AP ratios as well, so an AP build can be used with pleasing results. Although not considered viable at a competitive level, the build can still deal good damage with reasonable results.

Tips also that might come handy! Back to Top

  • MissFortuneSquare.png Miss Fortune ramps up movement speed with her passive Strut.png Strut if she isn't attacked by an enemy unit. Avoid getting hit to keep her passive. This is an exceptional passive when it comes to reaching lanes or closing distances fast, such as crossing lanes to support or gank.
  • Use Double Up.png Double Up to harass enemy champions. Casting it on an enemy minion or champion if an enemy champion are behind them will result in it bouncing off towards them for extra damage.
  • Double Up.png Double Up can hit enemies in bushes, even without vision. Use this to your advantage by bouncing it off a visible minion/enemy champion, in the champion's vicinity.
  • You can activate Impure Shots.png Impure Shots while a Double Up.png Double Up shot is in the air and it will still apply the debuff on hit.
  • Use Impure Shots.png Impure Shots to attack opponents that have high health regeneration, lifesteal or healing such as from spells or items. The Grievous Wounds debuff from Impure Shots.png Impure Shots will reduce their ability to heal and potentially get you an easier kill because of the effect.
  • Activate Impure Shots.png Impure Shots to take down turrets quicker.
  • MissFortuneSquare.png Miss Fortune's abilities allow her to clear minions faster than many other champions, but needs to farm a lot of gold in order to be successful against other champions. Make It Rain.png Make It Rain can and should be used all game to farm weak groups of minions. Bullet Time.png Bullet Time will instantly destroy even large groups of minions, but it is usually better to save it for team-fights due to its long cooldown, unless a tower or inhibitor is in severe danger from minion waves.
  • Make It Rain.png Make It Rain slows enemy units, including champions. Use it to prevent low-health enemy champions from escaping and get your teammates an extra kill, or fire it behind you while running (with caution) to slow enemy pursuers.
  • Make It Rain.png Make It Rain has a noticeable cast time when activated, so be cautious using it when running away from an opponent. You can compensate for the loss of movement by using Ghost.png Ghost or Flash.png Flash.
  • Make It Rain.png Make It Rain provides sight when it is activated, so use it on brush or gank spots to avoid being ganked.
  • Use Make It Rain.png Make It Rain before using Bullet Time.png Bullet Time to keep your enemies in Bullet Time.png Bullet Time's area of effect.
  • Bullet Time.png Bullet Time is able to go through walls; use it to surprise tower-hugging enemies.
  • Also, take advantage of an ally stun or snare, like Curse of the Sad Mummy.png Curse of the Sad Mummy or Dazzle.png Dazzle
  • Bullet Time.png Bullet Time is a channeling ability, so a stun or a silence can interrupt it. Be sure that you are out of range to enemy champions with Crowd Control while casting Bullet Time.png Bullet Time so that it can not be interrupted.
  • All of MissFortuneSquare.png Miss Fortune's abilities are strongest in mid game. Bullet Time.png Bullet Time is almost unstoppable at level 6. By level 18, it will hardly scratch most enemies. Use her timing effectively by pushing hard in mid-game so that MissFortuneSquare.png Miss Fortune is prepared for the item-heavy endgame she needs.
  • Her ultimate is great for stealing Baron.

Be Careful about those countering texts! Back to Top

  • MissFortuneSquare.png Miss Fortune is a rather squishy champion like most other ranged AD carries; pressuring her in lane will minimize her utility.
  • MissFortuneSquare.png Miss Fortune has no escaping abilities besides her Strut.png Strut. Harassing her frequently will minimize the effect of her passive.
    • If MissFortuneSquare.png Miss Fortune is hit by any source of damage, Strut.png Strut is immediately removed, use this as an advantage as it removes her mobility.
  • Quickly move away from MissFortuneSquare.png Miss Fortune's Make It Rain.png Make It Rain and Bullet Time.png Bullet Time to avoid taking damage.
    • However, running straight backwards from Bullet Time.png Bullet Time can often be one of the worst things you can do, because it has a long range and a widening cone - move sideways or even towards MissFortuneSquare.png Miss Fortune if at melee range to escape Bullet Time.png Bullet Time fastest.
  • Before using healing abilities, wait until the debuff from MissFortuneSquare.png Miss Fortune's Impure Shots.png Impure Shots expires.
  • Bullet Time.png Bullet Time is a channeling ability, try to interrupt MissFortuneSquare.png Miss Fortune when she channels it.
  • Like TristanaSquare.png TristanaMissFortuneSquare.png Miss Fortune has some magic damage abilities, so consider building MR/health in addition to straight armor.
  • If being chased by MissFortuneSquare.png Miss Fortune and if she doesn't have Blessing of the Lizard Elder.png Blessing of the Lizard Elder or Frozen Mallet item.png Frozen Mallet, landing a ranged ability or auto attack will act as a slow on her since it removes Strut.png Strut long enough for you to escape.

Tips and tricks on how to play or beat her? Back to Top

  1. Here`s a few
  2. Alway`s be moving, Your passive grants you quite a boost in movement speed and it enables her to very easily dodge most shots if you can predict when they are being sent your way. When using Double-up hit the furthest target that your opponent is standing closest to, you`ll usually land it, also it will bounce to enemies in the bush even when you don`t have vision(most people don`t know this)

  3. Hit the enemy with as many basic attacks as you can because as well all know from teemo, On hit magic dmg hurts like a *****.
  4. Also play aggressively, a passive MF is likely an underfed MF..to really play her successfully you have to constantly harass the enemy. By doing this i have easily doubled or tripled the cs i have compared to my opponent.

  5. I almost always get a BT or Black Cleaver early and it`s pretty situational from there but these two items i find are core on MF

  6. How to beat her
  7. You can`t if she`s good lolololol

Level 2 timing windows! Back to Top

playbutton.png 

This should help you on getting the early game advantage with the adc's in lane!

Be safe and Damage the enemy. Back to Top

Always in every Attack Damage Carry his/her position must be in the last stand of them all. For example say that you have a normal team :P
Top : 150.png
Jungle : 107.png
Middle : 103.png
Support : 37.png
Marksman : 21.png

In most of the possibilities the Top will be Tank with a very little damage so that can survive the trades, the jungler will be off-tank or assassin, middle lane will be the heavy burst, support will backup Marksman in his mission to kill the rest!
So the basic plan is Gnar the front line because he is an initiator too, Rengar behind him finding an opportunity to struck the enemy carries, Sona in the middle providing assistance to the nearest threat Ahri will poke the enemies down and burst them when the spells are on CoolDown. Now what is Miss Fortunes role?

Basically Marksman has the most difficult role in the teamfights. Marksman doesn't focus whatever the situation. Marksman hits his nearest enemy and doesn't follow up. He proceeds only with his team by his side and only this.

Turn The Tables! Back to Top

          IT IS GOOD TO BE VERY CAREFUL IN LANE!

I mean that the Early game depends on the supports, for example if your support is Aggresive you can't stay defensive you need to harass too and the opposite if your Support plays Defensively you will be like farming and waiting for a situation for the enemy laner's to do a mistake, take am dvamtage of that and kill them! Bot lane must always be warded but not only for your support you are Adc the farming tool, one of the most profiter lanes, you must carry wards it is very bad to 'facecheck' everything you will fall apart!


                IT IS ALL ABOUT FARMING, FARMING, FARMING <3


Farm under all situations even if you are winning, even if you are snowballing, even if you are losing, even if you are behind, as i said in all situations!         

Support Synergy! Back to Top

Support Synergy!

37.png Sona will be your miracle pick. Sustain by providing Heal, AoE Stun pretty easy landing your Ultimate, Movement Speed Buff.

89.png Leona the best Tank Support with the most crowd controls on the game. Protecting over you stunning the enemy while getting nearly nothing as damage. Easy landing all your skills and burst opponents.

412.png Thresh it's a choice not so viable as the others but it can consider very well connected with the tankynes he provides and the crowd control!

201.png Braum so-so considering his skills. A good Braum will always harass the enemy with his passive and always hunt for that extra damage. He wins almost every trade when he is pushing the enemy under every circumstances.


My Accomplisments! Back to Top

Picture1.pngPicture.png




These are some of my games with Miss Fortune and as you can see depending on the situation i changed my build style.. Here are my League Accomplisments too


Picture3.png


I am not that good but i would love to share at leats my minimum knowledge for Miss Fortune because i will play her a lot lately so sharing doesn't cost anything :)

About me! Back to Top

I am a 20 year old kid which loves to play League Of Legends and my favorite lane is AD Carry! My division is Gold V but 4 years in the game i have much experience about what''s happeninng! If you want to play together or even ask me something about my name is PrestigeOfArcane and my server is EUNE,

My name is Bill and it was nice helping people's with guides. Guess if this guide goes good i will create some more ;).
Dont be afraid to test because a Gold III tolds you to, they still know something about the game and want to share their opinions.

It was nice to create this love you all <3

Listen to music when playing :D Back to Top

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