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All Guides Nocturne Guides GODTURNE in-depth top/mid/jungle [Patch 6.6]
3
0
Updated
2 years ago
Views
3.8K
Comments
2

Nocturne Statistics for PVM faya

Author's performance with Nocturne compared to the ranked average.

Value
Average
Games Played
34
3
Win %
76
47
Kills
7.5
7.7
Assists
9.2
7.1
Deaths
6.8
6.6
KA:D Ratio
2.5
2.2
Gold Earned
12.1K
11.8K
Creep Score
48.5
154.7
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

So guys sit down as i explain the summoner spells i chose!

there's a few spell combinations on top/mid 56.png too!

4.png is always strong and overall good spell in any situation.
3.png now why exhaust? well it has a really good outplay potential both in top and mid lane. Can turn around a fight, and sometimes you can easily win a 1v2!
12.png 11.pngwhy tp on 56.png? He already has a similar ulti! Well teleport is really strong on 56.png even when hes jungle,top or mid! For example you are playing jungle, you gank top whit your ulti, the enemy jungler sees that and he thinks "oh look he just used his ulti on top, i better go bot lane now since he wont be there for a counter gank!"
BUT you have tp so you can have even more map pressure after 6! And BAM you tp bot for that juicy counter gank!
14.png good in both top/mid, i don't recommend when jungling, not that good. I recommend to use it against champions like 2.png8.png16.png23.png106.png and so on, as you can spot the pattern i point out champions that can sustain during a fight, which is very annoying.

New Runes Back to Top

Masteries Back to Top

This page is mainly devourer jungle. In my opinion putting 12 points in RESOLVE instead of CUNNING is more beneficial, Runic armor gives you a small but still good boost to your sustain in the jungle, it helps you be more healthy in the early cleares!

For bruiser-ish top lane! I go 12/0/18 choosing between Grasp of the Undying and Strength of the Ages is up to you, personally i think that Grasp of the Undying is stronger in top lane especially whit 56.png passive it gives you good sustain and gives you extra fight changing combo.

Going for the tank-ish jungle route? Go for 12/0/18 and pick Strength of the Ages.

Going for assassin mid/jungle? Go for 12/18/0 or 0/18/12 picking up Thundlerlord's Decree, super good on assassin nocturne!

Will be testing out Warlord's Bloodlust and give you my thoughts later!

Abilities Back to Top

Q
E
W
Q
Q
R
Q
E
Q
E
R
E
E
W
W
R
W
W
Passive
Q
1
4
5
7
9
W
3
14
15
17
18
E
2
8
10
12
13
R
6
11
16

This is the route for every position you are going top/jungle/mid. Why not w on level 2 jungle? In my experience i stay more healthy in the jungle whit that fear on large camp monsters, it allows you to avoid 2-3 hits which takes a good amount of health from you.
The only optional route would be in lane, that is top/mid, going for level 2  Incinerate if you are against heavy level 2 champion like 114.png,2.png,48.png, etc. It allows you to negate one of their core abilities and turn around the fight, Or if you are against 1.png mid for example and negating her stun! It can help you a lot!

Items Back to Top

Starting Items

    Starting only with Talisman is really good if you know that your team will hard leash you, this helps you to rush your jungle item even faster, otherwise go whit only 1 pot! This is a part of my "speedrunning for lvl6" route! I will be covering it below!

Core Items

    After your first trip you should have money to buy Skirmisher's Sabre or Tracker's Knife, i only go Tracker's if i know i'll be invaded or counter jungled a lot, or if i'm counter jungling and want to put out some extra vision in the map.
    Devourer: Rushing your devourer is really important so you can start stacking as quickly as possible, straight up rush it. Warrior: This is an assassin nocturne build, going warriors allows you to take different items along the way building it for example boots!
    Devourer: After devourer you have 2 choices if the enemy team has a champ that will build lots of hp rush Blade of the Ruined king after that black cleaver. These are core items for devourer. Both of these gives you awesome stats for you! Only if you are ahead you can go for guinsoo's rageblade!
    Warrior: the assassin route is really expensive but rewarding at the same time. After warrior's you should go Ghostblade since the stats that it gives are really strong on nocturne, next is Duskblade another really good item on assassin nocturne. After that you can choose between Death's dance and hydra! Depends on what you need!
    For boots i like to go Lucidity for that cooldown but if you need some extra resistances go for tabis or mercs!
    ALL of these are good for nocturne but my favorites would be Maw, spirit visage, dead man's plate and randuin's. Compliments nocturnes kit!

Situational Items

For bruiser-ish build in lane orientate around these items and you'll be fine. Really depends on the situation.
For assassin in lane is the same as warriors route except the jungle item ofc! ;p

Now for the "speedrunning to level 6" route, it's a really good tactic for champions that are dependant on level 6. It allows you to rush 6 really fast to gain some surprise ganks and snowball the game. So what you'll need to do is start for the camp where your bot lane can help. Avoid buff camps, just do the small camps. Back buy your junglers item, start for the camp that you started your first clear, since it should be up by now. Do the buffs this time, back buy some items for devourer or warriors go do 1 more extra small camp and you are level 6 on 7~8 minutes, when the bot lane just hit 5! The surprise factor is unreal! Will be adding a video where i explain more about it, and show the difference between a strong and a decent leash and how it effects you!

Nocturnes combo: What i like to do is ult wait till i'm close to my target and then q as i'm mid air, as you'll get the damage boost from q and it will add some damage to your ult, then as i land i try to run on top of the enemy to cast my e since if you are on top of the enemy, flashing won't break your e! Try to wait all of the ult duration since it really gives your enemy paranoia! (pun intended)



Sorry for the lack of matchups will be adding more as soon as i get info. What can i add is that nocturnes level 3 is one of the strongest. So getting invaded or dueling early is not that scary for nocturne!

If you have any questions about the item builds or have your own ideas feel free to express yourself in the comment section!

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Trundle
    Medium

VS

Trundle

Medium

Uh he's annoying as hell! You can w his ulti but it's really hard to predict... You can actually bully him after you get some items and he doesn't have a lead on you.

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