All Guides Pantheon Guides 100% Legit Ap Pantheon Jungle- Diamond S6 Guide (6.6)
0
3
Updated
2 years ago
Views
62.6K
Comments
1

Pantheon Statistics for JustWaitin4AMate

Author's performance with Pantheon compared to the ranked average.

Value
Average
Games Played
3
Win %
46
Kills
7.1
Assists
6.4
Deaths
6.6
KA:D Ratio
2.1
Gold Earned
10.9K
Creep Score
140.8
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

-Only real viable option for Panth jungle as other spells such as 6.png or 14.png aren't very useful as Panth is all about the quick burst kills and flashy plays. 12.png can be used if your one desire is to split push but pantheon_grandskyfall_jump.png makes it easy to do.

New Runes Back to Top

Masteries Back to Top

12-18-0

Ferocity:12

Sorcery- Better than the useless attack speed buff and grants bonus ability damage which is what AP panth is completely reliant on

Feast- Allows for an easier time in jungle and better clear, better option than the other masteries

Natural Talent- Grants more AP towards later game and lifesteal/spellvamp isnt required when you one shot everyone

Bounty Hunter- Allows damage stack after each kill you will get from this 100% legit build.

Cunning:18

Savagery- More useful than movespeed and grants easier easier jungle clear

Runic Affinity- Longer Jungler buffs for CDR,Regen and Burns

Merciless- Panth is going to be assasinating and securing a lot of kills so this is a must have

Dangerous Game- Panth may be in risk of dying after getting that quadra kill so this mastery will help restore some much needed health or mana

Precision- More penetration  ( ͡° ͜ʖ ͡°)

Thunderlord's Decree- A must have, grants burst,AOE and more importantly, extra damage that no one would suspect


Abilities Back to Top

W
E
Q
W
W
R
W
Q
W
Q
R
Q
Q
E
E
R
E
E
Passive
Q
3
8
10
12
13
W
1
4
5
7
9
E
2
14
15
17
18
R
6
11
16

W Max - Panth W is extremely important as it's Panth's main source of damage output with 100% Ap ratios and reasonable low CD if built correctly.

Grabbing E second in jungle is optional but i prefer it because it gives that tiny bit of help clearing when the jungle monsters are close to death.

Maxing Q second for greater ability damage and it gives a greater damage output than pantheon_heartseeker.png does.

Grabbing ulti whenever available is obviously important as Pantheon gets huge damage with full ap build, especially when the enemy is in the centre.

Items Back to Top

Starting Items

    Grants plenty of health and mana regen for sustain
    Good first back Buy
    Pink wards are important people

Core Items

    Absolute Core build
    Carrying early?
    Final Build #1
    Full Build #2 Full AP for the brave and rich - almost guranteed 1-shot any carry
    Split Pusher?
    Dont forget Pinks and Oracles

Situational Items

    Desperately need deffence? Pick one or 2 up
    Losing hard early? losing hard late? Give up, Panth never loses.
    Need armour early? Rush after boots
    Need MR? rush after boots
    Super Sanic Panth for the ultimate bravery meme lords
    Important!!
    USELESS BUILD. Build for AD pansies
    For CDR, Pick one

Explanation

1402.png Core build, gives Ludens Proc, move speed and heaps of regen and AP which benefits Panth greatly.
3027.png Very Important to pick up early as possible as it gives great health and AP early and helps scale Panth to ultimate GG form
1310.png Best boots in my opinion as they give most penetration ( ͡° ͜ʖ ͡°)
1305.pngGood for split pushing and the extra mobility if needed
1330.pngFor more CD if you really need it
3089.png Gives tonnes of AP. picking this item up will almost gurantee a one shot on a squishy carry with just your pantheon_leapbash.png. Great investment and helps snowball you even further.
3157.pngAllows for some beautiful golden man drops. (and golden 1-shots)
3116.png Bonus Health and Ap. Actually a great item on panth as all of Panths abiltiies are offensive so they all effective slow. since panth has heaps of CDR thanks to Runes and items, Panth can spam abilities and apply constant stuns and slows to champions that may be a little more beefier than normal squishy carries. Very Important Item
3070.png Key item for people that can't handle the AP, Please ensure you stack 6 of these if you are 0-10 at 20 minutes as there is no coming back and you have to be Wood V to fail that hard with this build. 
3364.png+2043.png PLEASE BUY AT LEAST 1 PINK DON'T BE SILLY
3135.png Situational item, if you're vsing a tanky team that wont take kindly to being jumped on. The only solution is penetr... more damage
3001.png Great item vsing Mr or Ap teams as it gives a lot of both. Panth has to get real up and close so its a win win item.
3100.png+3115.png= great for taking down turrets or backdooring the Nexus xpeke style
2139.png don't forget elixir! 


3074.png1325.png1400.png3071.png3147.png3156.png3142.png3812.png17.png = example of useless items that you should not build ever.


Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Amumu
    Medium
  • Aurelion Sol
    Easy
  • Diana
    Medium
  • Dr. Mundo
    Hard
  • Ekko
    Medium
  • Elise
    Medium
  • Evelynn
    Easy
  • Fiddlesticks
    Easy
  • Gangplank
    Easy
  • Graves
    Medium
  • Hecarim
    Hard
  • Jarvan IV
    Medium
  • Jhin
    Easy
  • Karthus
    Easy
  • Kha'Zix
    Medium
  • Kindred
    Easy
  • Lee Sin
    Medium
  • Malphite
    Hard
  • Master Yi
    Medium
  • Nautilus
    Hard
  • Nidalee
    Easy
  • Nocturne
    Medium
  • Olaf
    Hard
  • Pantheon
    Medium
  • Quinn
    Easy
  • Rammus
    Hard
  • Rek'Sai
    Hard
  • Rengar
    Medium
  • Sejuani
    Medium
  • Shaco
    Easy
  • Shyvana
    Hard
  • Sona
    Easy
  • Tryndamere
    Medium
  • Twitch
    Easy
  • Udyr
    Hard
  • Varus
    Easy
  • Vayne
    Easy
  • Vi
    Medium
  • Volibear
    Hard
  • Warwick
    Medium
  • Xin Zhao
    Medium
  • Zac
    Medium

VS

Amumu

Medium

Gonna be difficult as Mumu gets very tank. gonna be a real challenge and 3001.png is recomended

VS

Aurelion Sol

Easy
pantheon_leapbash.png jump on him and hes dead easy game easy life ggwp

VS

Diana

Medium

Easy to beat if you get ahead. will need help to kill her if you plan on fighting her early though. co-ordinate with team to focus her down

VS

Dr. Mundo

Hard

stack 3070.png and pray for mercy if you jungle against this tanky monster

VS

Ekko

Medium

Manageable if u can kill him quickly by surprise drop or jump before he can ekkoR.png

VS

Elise

Medium

Easy to kill early, might be a problem late as she outscales

VS

Evelynn

Easy

Easy jump kill 

VS

Fiddlesticks

Easy

Out burst it, should be an easy assasination with pantheon_leapbash.png or pantheon_grandskyfall_jump.png

VS

Gangplank

Easy

Panth passive blocks GP Qs, jump on him and follow him for an easy kill or try and bait the removescurvy.png

VS

Graves

Medium

Easy 1v1 if you can kill him quickly before he stacks gravesmove.png

VS

Hecarim

Hard

Difficult to chase and even more difficult to burst, request help from team and ward your jungle.

VS

Jarvan IV

Medium

Would be dificult early and hard if he builds tank but easy if he builds damage

VS

Jhin

Easy

Squishy, easy, dodge jhinW.png and avoid the jhinE.png and youll be right as rain

VS

Karthus

Easy

Camp the crap out of this lad and punish him for being slow and squishy

VS

Kha'Zix

Medium

Ward Jungle and build some early armour. 3135.png may be needed if he starts building armour for whatever reason. should be an interesting fight depending on how good your burst is.

VS

Kindred

Easy

Easy burst kill, especially if the kindredR.png is down

VS

Lee Sin

Medium

Easy if he builds AD, problematic if he builds tanky

VS

Malphite

Hard

way too tanky to vs, do NOT fight 1v1 when he reaches 6. His kit has too much damage amd cc which ruins Pantheon's day.

VS

Master Yi

Medium

youll only beat yi if u get an early lead. if not, you'll need to stick with team and hard cc him or he will run through your entire team

VS

Nautilus

Hard

Out scales you, impossible to burst, difficult to chase, 3001.png or 3135.png highly recomended if u keep planning on building full ap like a brave Panth would

VS

Nidalee

Easy

Jump, Stun, Burst, dead

VS

Nocturne

Medium

Imperative to bait or wait until his nocturneshroudofdarkness.png is down. it can ruin your burst. if you're ahead it should however be an easy matchup

VS

Olaf

Hard

Avoid, Run, Ulti out, 4.png, Stack 3070.png

VS

Pantheon

Medium

Easy if he builds AD

Battle of skill if he builds AP

VS

Quinn

Easy

You outscale with full ap and should be an easy early game matchup

VS

Rammus

Hard

If he puncturingtaunt.png you you're probably dead, maybe invest in an 3001.png,3116.png early or perhaps even a 3026.png or 3140.png

VS

Rek'Sai

Hard

his reksaiW.png is a complete counter to you and ruin your burst combo, try to wait for him to be unburrowed as he can cancel your pantheon_leapbash.png

VS

Rengar

Medium

You easily beat early, easy to focus down late game but could prove a challenge 1v1

VS

Sejuani

Medium

If she builds tank, dont fight without team backup, if she builds full ap, you should have no problem outplaying it. just 4.png the sejuaniglacialprisonstart.png 

VS

Shaco

Easy

Make sure you roam around the map with a 2043.png and always have 3364.png handy. you should be able to easily burst down and destroy it and its hallucinatefull.png

VS

Shyvana

Hard

dont fight without team backup, shes fast and very mobile and tanky which is a very hard thing for 80.png to vs

VS

Sona

Easy

if you cant 1 hit sona, you're building wrong and you need to go back and read this guide a couple more times

VS

Tryndamere

Medium

Scary if he gets fed early. If not you can probably burst before he even uses his undyingrage.png

VS

Twitch

Easy

Easiest matchup of your life. Glhf

VS

Udyr

Hard
udyrbearstance.png+udyrturtlestance.png a very scary combo to vs. you wont be able to kill it, it wont be able to kill you if you play smart.

VS

Varus

Easy

No mobility, dodge the varusr.png and you're good to go

VS

Vayne

Easy

Easy CC and easy to burst if you build correctly

VS

Vi

Medium

try to dodge her viQ.png and it should be a fairly easy fight

VS

Volibear

Hard

only vsable when you pickup 3116.png+1305.png so you can kite him and deal slight burst damage when you need to.

VS

Warwick

Medium
pantheon_leapbash.pngis great at saving allies from his infiniteduress.png but i wouldnt recommend 1v1ing him

VS

Xin Zhao

Medium

easy to burst if you're ahead. very difficult early game however. try and time your pantheon_leapbash.png right before his third auto attack which then blocks his knockup. 3157.png recommended 

VS

Zac

Medium

Time your pantheon_leapbash.png for when he is channeling zacE.png and avoid fighting him as he is too tanky for you to burst and you'll just be wasting your abilities 

Why AP Panth Works Back to Top

1. Damage/Penetration  ( ͡° ͜ʖ ͡°)

Panths low CD pantheon_leapbash.png and pantheon_grandskyfall_jump.png both have 100% AP ratios. Building full AP with health, penetration and slows makes AP panth a force to be reckoned with. Being able to spam stuns and deal over 900 AP damage late game. pantheon_grandskyfall_jump.png Can deal 1.9k AP damage late game if you hit enemies in the centre and still deals half that on the outer area.
panth late game.jpg

Example end game full ap build. An item can be traded for a more useful CDR item if needed such as 3165.png or 3025.png.

2. Gank potential

Panth's kit ensures guranteed stuns and tonnes of damage. Allows for team to easily follow up on kills and secure objectives. He can be a tanky damage dealer or a mobile split pusher. able to gank one lane and secure a kill, then drop on enemies on the other side of the map for more kills. a very useful and strong jungler at the moment

3. Unexpected Pick

Let's be honest here, no one expects the AP panth showing up in their games. useless right? WRONG. People expect panth to jump on them and do 0 damage and then follow up with auto attacks and spears for damage. no one expects to die to the 'harmless' 1 second stun. Boy will they be shocked when there health bars go from 2000-0 in a matter of seconds. Panth is more useful than people think and his ratios are insane.

4. So fun to play

Playing this unusual AP panth is so satisfying when you 100-0 a champion or creep with your pantheon_grandskyfall_jump.png or pantheon_leapbash.png.  If you manage to get ahead you're virtually unstoppable and jumping around the map killing everything makes for the best jungle experience in my opinion. Take my word for it and give it a try

5. Freelo

This guide gurantees Freelo, you can quote me for it and only blame yourself if you somehow manage to lose. 3070.png

Jungling Back to Top

-Jungling with AP Panth is easy. You deal a lot of damage with your pantheon_leapbash.png and your pantheonpassive.png is the sole reason this all works. Learning to time your pantheonpassive.pngwith your w separates the good AP junglers and the bad ones. Every fourth auto you block a basic attack from a monster. every time you pantheon_leapbash.png reset the passive. so learning to time these jumps can make jungling easy with virtually ignoring all damage.

-Another great thing about Panths kit is that his pantheon_leapbash.png can interrupt the monster's attack animation. so timing        -Panths pantheon_leapbash.png with his passive and the monsters auto attack animation = a really quick and easy clear, which allows you to take minimal damage and deal out heaps.

-When you hit level 6 and have picked up 1402.png jungling should be very quick and easy, so your main focus is ganking.

 Jungle Path

nice.jpg

Red Side Jungle

-1 Gromp: Ask for a strong Leash as you want to be very healthy going into blue buff without smite. 11.png gromp as soon as it spawns and pantheon_leapbash.png on it when it starts its auto attack animation

-2 Blue Buff: Pick up pantheon_heartseeker.png level 2 and do your best at kiting the blue. use your pantheon_heartseeker.png when its up to deal constant damage to the small creeps but your main focus should be on the main monster. utilize the passive and cancelling the monsters animation with pantheon_leapbash.png. Make sure to use at least 1 2003.png during your first 2 clears. using 2 isn't all that bad.

-3 Wolves?: If you're very healthy and confident, go do wolves but make sure you save smite for red buff. 

-3 Red Buff: Same method as blue buff, execute with 11.png for health return

-4 Raptors: Finish your clear with raptors smiteless and utilize your pantheon_heartseeker.png to take care of the small birds whilst dealing focussed damage on the big bird. 

-5 north scuttle: take if you need a little extra gold for early jungle item or you have at least a quarter health left after main clear

Blue Side Jungle

-1 Krugs: Ask for a strong leash, smite early for the stun buff which is very important

-2 Raptors: Krug buff is very useful for early clear and gives an extra stun on top of the exceptional clear Panth's kit already has. Grab pantheon_heartseeker.png second and use it to kill the little birds whilst consistently stunning and blocking the big birds attacks

-3 Red Buff: Save 11.png until its executable for the health return and utilize the krug buff for extra stuns

(-4 Scuttle crab: *ONLY IF YOU ARE VERY LOW FOR SOME REASON* Take scuttle then B and go to blue.)

-4 Blue buff: Smiteless Blue should be no problem. Using red buffs burns, use your passive and your pantheon_leapbash.png to apply consistent damage and stuns.

-5 North Scuttle: finish the fun with scuttle for a small gold increase and more map control  

*NOTES*

INVADE

Optional, depending on the enemy jungler. if they are squishy such as 
64.png or 23.png or 76.png you might be able to snag an early firstblood. however invade is not recomended as panth is so god dam slow.

Scuttle- 

Scuttle crab should only be taken if you are very low and you cant take any other camps, or if you are finished with your clear and you think you can succesffuly do it without getting caught out for some extra gold and map control. If you are low, fighting scuttle is a great way to regen health and mana, thanks to your 1039.png.

Ganking pre 6- 

Ganking is easy to do pre 6 and even easier after 6 thanks to pantheon_grandskyfall_jump.png. if the enemy is pushing hard on your ally, walk into lane behind them and apply red buff slows while using q for a little extra damage. wait for any dashes or flashes before using pantheon_leapbash.png for a surprise burst of damage and a guranteed stun.

Ganking post 6- 

Easiest gank of your life. either aim your pantheon_grandskyfall_jump.png directly where you predict the enemy laners to be or aim it a fair distance behind them in lane for a guranteed stun at least. Ulting directly on top of a laner will usually result in an instant kill and it looks and feels amazing to pull off.





How to deal with tanks Back to Top

Tanky champions can be a big problem for AP panth as his kit and build relies on burst and assassination. To deal with tanks such as 111.png,2.png,12.png,32.png you need to change up your style as well as your build. building more AP into tanks sadly just wont work. Perhaps switching out 3089.png or 3157.png and replacing with tanky items such as maybe another 3027.png3083.png3025.png3053.png. Tanky AP still works you'll just be less of an assassin and more of a front line tank that looks for picks or cheap stuns on enemies.

3116.png Is a very important item when vsing tanks. useful for kiting away or chasing and also gives a huge AP boost and Health boost.
3135.png,3136.png,3001.png= very useful items for fighting tanks. Picking up at least 1 of these items allows you to fight tanks by penetrating ( ͡° ͜ʖ ͡°) the defences whilst also giving you helpful stats.

Can't be bothered fighting tanks? Splitpush!

An alternative to changing your build into a more tankier one, you can keep your AP and maybe build a 3100.png +3115.png and just avoid fights and split push and end the game by yourself. A risky strategy that could help you win or help you lose depending on your choices. GLHF

Proof of effectiveness Back to Top

Win/Loss 3:3 First 6 Games

win loss.png

-First 3 games were lost due to me going through my learning curve.

-All games had a positive KD ratio, proving even a noob like me can achieve good games

-13/5/9, 16/3/3, 5/0/4, 9/4/8, Hard evidence that practice makes perfect and that this build actually works and can carry games.

-Alternating build would have most likely improved scores and reduced amount of deaths

*Dates are a month old due to me deciding to guide only recently* Nothing has changed for panth and should be just as effective.*

Writer's info Back to Top

Justwaitin4amate OCE

Chuck us an add if you want

Platinum 1 Season 5

Diamond 5 season 6

This guide was originally made as a joke to pass the time but I realized this is actually a legitimate strategy. All pictures and evidence are real and have not been photoshopped, all guide information is effective and this build does actually work, I promise.

This guide will be continually updated after each patch and I'm very open to any feedback you have to offer. GLHF

Send Feedback