All Guides Skarner Guides Skarner tiamat-first meta 6.16
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Skarner Statistics for

Author's performance with Skarner compared to the ranked average.

Value
Average
Games Played
0
0
Win %
0
0
Kills
0.0
0.0
Assists
0.0
0.0
Deaths
0.0
0.0
KA:D Ratio
0.0
0.0
Gold Earned
0
0
Creep Score
0.0
0.0
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

NO CHOICE ghost don't help you to flash ulti and you have MS in W skarnerexoskeleton.png, Eskarnerfracture.png

New Runes Back to Top

Masteries Back to Top

classic too (will update a day lol)

Abilities Back to Top

Q
E
W
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W
Passive
Q
1
8
10
12
13
W
3
14
15
17
18
E
2
4
5
7
9
R
6
11
16

An early point in Q allows you to get the HP drain passive of Hunter's Talisman off constantly, W second gives you a healthier early clear, and E allows you to gank at level 3.


I max E because it does the most consistent damage (surprise!) out of all of Skarner's skills and also provides the most reliable cc.

W is second because it provides most of Skarner's tankiness, as well as letting him move around the map mid-game.

Q is last because honestly the skill doesn't provide much. It gives a little bit of damage in fights, but your items and E will provide a lot more.

Passive - Crystal Spires skarnerpassive.png

You thought dominion was gone? Think Again. These things provide you with a huge movespeed and attack speed boost, which are helpful for a lot of things.

In the early game, your spires help you clear very quickly and without losing any mana. Additionally, capturing the river spires gives you some easy, uncontested scuttlecrabs. Here's a tip: on your first clear, aggro gromp then walk into your spire range, he will follow you and you can fight him while within your spire.

When the enemy jungler ganks, it is very easy for Skarner to capture the spires in their jungle, allowing you to counterjungle quickly, as well as escape easily if the enemy team shows up.

Later in the game, the river spires make skarner an absolute wrecking ball when fighting at dragon or baron, so secure them whenever you can.

Q - Crystal Slash skarnervirulentslash.png

This skill has almost no use outside of giving you sheen procs. In the jungle, it will apply Hunter's Talisman to every monster in the camps, keeping your health topped off, but in teamfights and skirmishes it provides relatively little damage.

W - Crystalline Exoskeleton skarnerexoskeleton.png

At 40% CDR this ability provides a perpetual shield and MS boost. Scaling with your max HP, it starts to become very hard to crack once you have a couple tank items, and overall will absorb a ton of damage in teamfights. Use this when sieging to absorb poke for your team and when chasing for a handy MS boost. The move speed increases over time so activate it about a second early before going in for a gank.

E - Fracture skarnerfracture.png

Skarner's most important basic ability. On the surface, it provides a slow for chasing and a conditional stun for peeling and catching carries in teamfights. However, it also provides you with your passive's movespeed and attack speed boost for a very short amount of time. It also resets its cooldown by one second for each champion you stun and two seconds when you ult. This means that in teamfights, you can chain your stuns and ults together (aided by the massive MS boost you receive from it) to greatly reduce and sometimes completely reset your E's cooldown. When escaping from melees, shoot it behind you to slow them, then stun them for the move speed to get away.

R - Impale skarnerimpale.png

This ability is what defines Skarner. The deadliest CC in the game, landing it on a squishy or a bruiser means their certain death if they have no QSS. I could write an entire guide on how to use this ult, so I included a separate section for it below

credit "http://www.lolking.net/guides/382541"

if you really farm with 0 gank potential you can max Q better clear

Items Back to Top

Starting Items

    starter classic

Core Items

    core first back or second
    finish your item
    viable boots

Situational Items

    1st armor item choose
    1st MR item
    get these damage item if you are tanky enough
    not bad but don't rush them

rush tiamat , out-farm your opponent even if it is rek'sai,gragas , not nidalee tough

and gank every time your ulti is up

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Gragas
    Easy
  • Nidalee
    Medium
  • Rek'Sai
    Easy

VS

Gragas

Easy

VS

Nidalee

Medium

VS

Rek'Sai

Easy

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