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Vayne Statistics for Cancer Patient

Author's performance with Vayne compared to the ranked average.

Value
Average
Games Played
2
4
Win %
0
46
Kills
4.5
6.7
Assists
4.0
5.7
Deaths
9.0
6.1
KA:D Ratio
0.9
2.0
Gold Earned
11K
11.8K
Creep Score
192.0
190.3
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Your average dipsy doo dah with AD Carries is taking 4.png and 7.png for escape/engage and survive-ability. Vayne is no different, however on some occasions 4.png and 21.png due to the recent buff on the cooldown of you can take that, especially if you have a support who has incredibly strong healing such as: 37.png16.png or even 267.png


Im sure I dont have to explain when and how to use these summoner spells

New Runes Back to Top

Masteries Back to Top

Fervor is extremely strong, even with its recent nerf as when late game rolls around and your attack speed is high, you get to 8 stacks in no time and begin dealing tons of additional physical damage.

The mastery points "Oppressor" and "Bounty Hunter" can be changed between to whatever suits your fancy, as Oppressor will cause you to deal more damage when they are condemned and when you allies get some hard CC off on the enemy team, but also Bounty Hunter will cause you to do a lot of general bonus damage (5% increase) if you are given the chance to kill each member of their team at least once

Abilities Back to Top

Q
E
W
Q
Q
R
Q
W
Q
W
R
W
W
E
E
R
E
E
Passive
Q
1
4
5
7
9
W
3
8
10
12
13
E
2
14
15
17
18
R
6
11
16

Max Q for that amplified next basic attack, and also the reduced cooldown will allow you to tumble out of the path of incoming enemy abilities

Secondly max W for the true damage 3 hit passive, once late game rolls around this will be your best friend when taking out enemy tanks. In my opinion Vayne is the best ADC for taking out enemy tanks, even 33.png at times due to its pure true damage.

Your E doesnt have strong scaling and I guess the only time you would ever max it instead of W is if you are constantly having to condemn the enemy into the wall and they seem to be falling for the ruse every time, this is extremely extremely rare however.

Items Back to Top

Starting Items

    You should always start this as Vayne, cull doesnt give lifesteal like Doran's Blade does and it literally sets you up to be ganked

Core Items

    Berserker's Greaves are basically the only viable boot choice at the moment other than Boots of Swiftness, which are nowhere near as beneficial
    Pretty much Vayne's signature item as it gives her everything she needs, the early attack speed helps a bunch and its passive is also stronger than most people realise
    Statikk Shiv is great for clearing waves and is also a better choice when youre extremely poor, however if you have the chance to buy a Phantom Dancer, do it. Rapidfire Cannon has been nerfed and is no longer as viable as it was
    Infinity Edge is good for that massive chunk of damage output with her crit chance after getting a Statikk Shiv or Phantom Dancer however its also a relatively risky option as it leaves you with very little lifesteal, which is where Bloodthirster comes in. Its your choice

Situational Items

    These items are extremely good when fighting an enemy team that regularly locks you down in teamfights, its great against people such as Lux, Nautilus and even the pesky Morgana from time to time
    If youre carrying like crazy or you are a must-need in teamfights, then grab this if you have the space. It will allow you stay alive way longer than usual and will stop the enemy assassins from bursting you
    These items are great when your W just isnt enough to destroy the enemy tanks, Lord Dominiks is my typical go-to item when fighting tanky teams but if youre also having trouble with the enemy ADC out lifestealing you or even a tricky Vladimir, then Mortal Reminder is a good choice
    These items are great against heavily AP teams, or when only their AP Midlaner seems to be the only one dealing massive damage against you, itll increase your survivability whilst also increasing your damage output slightly

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Ashe
    Medium
  • Caitlyn
    Hard
  • Draven
    Hard
  • Ezreal
    Easy
  • Graves
    Medium
  • Jinx
    Medium
  • Lucian
    Easy

VS

Ashe

Medium

Ever since they changed Ashe's passive to be a built in 3022.png she has been able to mess with Vayne very easily. Allowing Vayne hardly any escape as her only mobility is from her vaynetumble.png

However, play your cards right and you can destroy her as she also has no mobility, making her vulnerable to your E. Also your support if its a 412.png or 53.png can pull her in leaving her literally nowhere to run.
 

VS

Caitlyn

Hard

She outranges you, fair and simple. She will be able to destroy you from ages away with you being able to do anything at all. Your only saving grace is being able to tumble behind an ally to stop her caitlynaceinthehole.png

VS

Draven

Hard
His early game damage from his Q is insane and will out-trade you like crazy early game, and also if you try to run he will just use his dravendoubleshot.png to push you aside and slow you heavily. Not to mention all the crap from whoever his support is

VS

Ezreal

Easy

You can tumble away from all of his skillshots if you have even semi decent reaction time, just be careful he doesnt go auto-attack based and melt you whilst youre trying to dodge upcoming abilities

VS

Graves

Medium

Seeing as your range is very limited (like one of the shortest of ADC's) he can get right in your face with a single E. His passive then causes this to deal incredible amounts of damage to you and can trade very easily with two autos and a single Q.

However if you keep your distance from him and stick close to walls, when he tries to dash in to trade you can Q to the side and condemn him into the wall. This will win the trade between you two if you can get two or three autos off.

VS

Jinx

Medium

Relatively even lane, be careful of her E as if you get snared in it, youre open for taking incredible damage without being able to tumble away. She will mostly likely follow it up with a W leaving you slow af and you wont even be able to run very well afterwards.

However if you can avoid her E well and condemn her often due to her lack of mobility without her passive proc then you should be able to win lane. Given you play relatively safely

VS

Lucian

Easy

If you have insane reaction time, you can dodge his Q by tumbling to the side right away, however this isnt as easy as it sounds. Overall you can outtrade him by condemning him into a wall when he tries to E up to you, and you can just dodge his entire ultimate with one tumble

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