All Guides Wukong Guides Monkey in the Jungle S8
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Wukong Statistics for MakeItStack

Author's performance with Wukong compared to the ranked average.

Value
Average
Games Played
7
5
Win %
29
46
Kills
7.7
6.6
Assists
6.1
6.4
Deaths
4.6
6.1
KA:D Ratio
3.0
2.1
Gold Earned
12.3K
11K
Creep Score
137.6
149.0
Average
  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

Standard Jungling Summoners

11.png - Mandatory for securing Buffs/Objectives for your team. 

4.png - Flash is needed to escape sticky situations, secure kills, or just to initiate with as Wukong. It can also be used to catch any carries off guard and secure you some free kills.


New Runes Back to Top

Abilities Back to Top

E
W
Q
E
E
R
E
Q
E
Q
R
Q
Q
W
W
R
W
W
Passive
Q
3
8
10
12
13
W
2
14
15
17
18
E
1
4
5
7
9
R
6
11
16

Level 1

Take  monkeykingnimbus_64.png at level 1 since it is AOE and provides you with an attack speed buff to help you clear the jungle faster.
NOTE: You can also take monkeykingdecoy_64.png at level one to stay healthier while doing your first clear however you need to receive a good leash as your clear speed will be slower.

Level 2

 

  You have to take  monkeykingdecoy_64.png at level 2 if you started monkeykingnimbus_64.png level 1 to take less damage in the new jungle.


Level 3 

Take  monkeykingdoubleattack_64.png since it provides an armor shred and helps you clear jungle faster. 

Items Back to Top

Starting Items

    Mandatory start if you are jungling
    FIRST BACK
    second back

Core Items

    1st Item
    2nd Item (You can upgrade boots later on staying on tier 1 boots are fine)
    3rd/4th Item (Either are interchangeable)
    5th Item
    mid game vs ap
    Mid Game vs AD
    full game build vs AD
    Full game build vs ap
    VS HEAVY AP
    If you are ahead early and want to push your lead
    If you have off tank and are snowballing

Situational Items

    VERSUS AP HEAVY
    VERSUS AD HEAVY
    VERSUS AP HEAVY (OFFENSIVE)
    Situational

Jungle Items Season 5


1039.png VS 1041.png - The better starting item for depends on which camps you do early on.  1039.png is better if you do wraiths on first clear because you proc the passive a lot more since your monkeykingnimbus.png and monkeykingdecoy.png are AoE and procs the passive on it on any camps with AoE.  

3706_32.png - This item outclasses 3715_32.png when ganking however your dueling is a lot weaker. IMPORTANT: If you were to choose 3706_32.png you have to make sure your 11.png is up when going for a gank because Wukong does not have any CC aside from monkeykingspintowin.png and saving your smite for a gank could mean the difference between a successful gank or a failed one. 


3715_32.png - This item makes you duel a lot better and cause your autos to deal true damage but I still prefer 3706.png since it has a really helpful slow which is essential for ganking.




First Back:

For Wukong you want to start with  1041.png and 2031.png You should be able to clear 3 camps with only 1 pot with a decent leash. On my first back I will always buy 3706.png/2055.png and swapping my trinket to  to help with the early clear and mana issues you will run into.  I rush for 3133.png and try to get 1400.png since it has really good AD for the cost.

After finishing 1400.png/1412.png I would recommend getting 1001.png if you haven't already and switching in my 3340.png for a 3341_32.png. Afterwards I will start to build towards 3071.png and getting the 3133.png component first for the extra damage and 10% CDR. After you have built 3071_32.png I would either build resistance with either  3143.png/3742.png against AD or 3156.png/3065.png against AP. 


Standard Items:

3022.png - Another recently buffed item that is very cost efficient and a really good item on Wukong. Provides an extra cc into your kit aside from your monkeykingspintowin.png and compliments your passive monkeykingpassive.png with the massive health you gain from this item.

3142.png - With the season 6 changes this item is soo good on bruisers especially Wukong because of the extra AD, armor pen,  and 10% CDR. However I would not run 10% CDR in my rune page as having 3707_32.png/1408.png + 3071.png + 3142.png will put you at 40% CDR cap. If you are planning on building this item I would get it before  3071.png if you are snowballing.

3742.png - Now I think this item will now replace 3143.png in most situations. Why? If you take a look at both the items cost 3742.png is 2750 gold while 3143.pngis 2850 gold. However 3742.png has 100 more health but -15 less armor then 3143.png. Wukong as a champion prefers more health since his passive already gives him a lot of defenses so the more health you have the more effective health you have against AD. Also 3742.png has 2 really strong passives to help you engage which includes a speed boost and a slow if you were to build your stacks. Overall I think this item will have its uses. Would get 3143.png if the team is very AA heavy. 

3071_32.png - DAMN the new OP item made for 62_64.png. This item is NOW A MUST  ever since they changed the stats and made it give 20% CDR, more health,  and more stacks of armor shred.  This makes you be able to stick onto your targets more often with the 20% CDR and provides you with health that benefits your Stone Skin passive. You should rush this item right after you buy 3707_32.png. As for what component to build first I would go 3133.png.

3143.png - Get this item if they have a fed AD carry/AA heavy champ preferably after 3071_32.png. If you are behind get this item right after 3707_32.png  as the health and armor will help you survive in team-fights while slowing the entire team with the active.

3117_32.png - This item is really good on creating early pressure and roaming to constantly gank lanes. This item is also extra strong on Wukong since it makes it much easier to lane gank with monkeykingdecoy.png . It also help your ganking tremendously since you can travel longer with your stealth because of the increased movement speed. I would find myself buying these boots in about 20% of my games. If I were to buy these boots I would buy them right after 3707_32.png and switch these outs for either 3047_32.png/3111_32.png during late game after my full build when roaming isn't really an option.


3047_32.png/3111_32.png - DO NOT upgrade into these boots until you have completed your 3707_32.png since by then you will be participating in skirmishes over objectives and the extra damage + CDR will help a lot. Other wise just stay on  1001_32.png. Get 3111_32.png if they have a lot of CC heavy champions such as 89_64.png/1_64.png57_64.png. Get 3047_32.png if they have a lot of auto-AA/AD champion such as 23_64.png11.png67_64.png238_64.png.



3155_32.png - This item is really good if they have a fed AP carry or if their team composition has say an AP top and mid. I would rush this after  3707_32.png  ONLY if I am snowballing or ahead however if I am behind go for 3190_32.png since its better to build defensive when you are behind rather than offensive. After you should look to upgrade to 3156_32.pngafter I built my 5th item. 

3035.png - I will get this  item if I am snowballing or need to do more DPS since it is only effective if the enemy has more than 100+ armor. I generally dont build this item however if you are snowballing this can be a really strong purchase. 


3110.png - This is another great item to have. I would get this if they have any fed Bruiser/ADC that relies heavily on auto attacks such as: 23_64.png/39_64.png/67_64.png  

NOTE: 

Although the armor on this item is incredible it provides no HP so try getting an item with HP such as3143.png/3742.png after getting this item to make you have more effective health per armor. Also if you were to go 3110.png I would not run any CDR glyphs and put any points in the sorcery mastery since you will be put over the CDR cap of 40% from 3110.png + 3071_32.png.


3068_32.png - This is another alternative if you are ahead and you want to build offensive but be tanky at the same time. really good mid game item but an awful late game item. DO NOT go 3068_32.png + 3709_32.png since they both have the same UNIQUE passive. I generally do not buy this item as it gets outclassed by other tank items and would rather get 3143.png/3742.png instead.

3065_32.png -With the recent buff this item outclasses 3102_32.png if you have a support that can heal you such as 16.png/267.png since you now have 20% in healing from all sources.  I would get this item if they have a fed AP caster or an AP mid and Top as this will help you survive in team-fights. Be aware that this does give you 10% CDR which will put you over the 40% CDR cap if you are running CDR from runes along with 3071_32.png +3707_32.png.


3190_32.png - I would only get this item if your team is behind and just need to peel for your ADC or AP from that fed enemy mid laner who built a 3135_32.png/3020_32.png and is insta-killing your carries. This item is really good against team with a double AP comp such as 8_64.png/1_64.png and is a must get item against them. I would get this item after 3071_32.png if I am doing well however if I am behind I would get this after 3707_32.png . Before buying the items to build it make sure you tell your support/team you are building 3190_32.png since the bonus MR and health regen does not stack. 


Situational Items:


3053.png - With this item sharing the same unique passive as 3156.png you shouldn't build both items. I generally dont build this item as it isn't very cost efficient and is a more of a don't 100-0 me item. 


3083_32.png - This item isn't terrible but at the same time it isn't that good either. However if you have already built a lot of resistances I would get this item to have more effective defensive's per health. This would probably be my 5th/6th item.


3133.png - The new item that replaced Brualizer. Has a lot more build paths now however the only items that you should be getting that build off this are 3071.png/1408.png/3142.png/3812.png.

3709_32.png/- With the 5.9 damage nerfs only get these items over  3707_32.png if you do not have a tank (ex. 238_64.png/92_64.png/40_64.png) Cinderhulk is still not bad because the passive of 3709_32.png will add up as you build more HP and in the long run the stat efficiency will be greater than   3707_32.png.


3026.png - This is another situational item the only reason I would go 3026.png  over 3083.png as your 6th item is if you die too fast to do much in team fights as the passive from 3026.png  will buy you a few seconds to do another rotation of your abilities. 

3074.png - This is another great AOE item however you cannot activate it during your ult. If I were to go for this item I would get it after 3071_32.png  or even replace it if you are snowballing. I prefer to get this item if you are planning on pushing a lot of waves/farm a lot or are playing solo lane Wukong.

3078_32.png - A really strong item that will make your auto attacks deal 200% more damage, make you stick onto your target and make tower killing so damn easy. It does not really contribute much to your OP ultimate because of its low AD stats. I generally do not build this item unless I want to have fun or I am super fed since its more of a luxury item. 

3075_32.png - I only ever build this item if they have a fed AD carry and/or fed AA reliant champion such as   23_64.png/11.png as it is super efficient against those champions. 

DO NOT GET:

1416.png- Is Wukong an AA heavy champion like 23.png/11.png/24.png? NO so this item will not have as much impact as 3707_32.png does on a champion such as Wukong becayse he scales much better with AD than with AS.

3025_32.png  - DO NOT get this item it provides you with many useless stats such as 500 mana and 30 ability power which totals to around 1652 gold wasted in stats that do not benefit you. Besides 3078_32.png out-performs this item for a similar price. 

3072.png - Again another luxury item that I would only really build if I am super fed. I still prefer 3074_32.png over it because you can AA cancel with the active and the aoe cleave.

1055_32.png - PLEASE DON'T BUY THIS. The changes to this item makes it less favorable in the jungle. The 3% lifesteal wont matter much early game as you don't have much AD and you gain much more sustain from 3707_32.png/1408.png .


Note:

As Wukong you do not want to build TOO MUCH resistances with no health but instead items that give health and defensive stats like 3742.png and 3065.png as your passive gives you free resistances (which means more effective armour per health). At level 13 your passive gives you +8 Armour and Magic resist for each nearby enemy champion which will give + 40 MR and Armour when there are 5 nearby enemy champions.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Easy
  • Amumu
    Easy
  • Cho'Gath
    Easy
  • Dr. Mundo
    Easy
  • Ekko
    Easy
  • Elise
    Medium
  • Evelynn
    Medium
  • Fiddlesticks
    Hard
  • Gragas
    Medium
  • Hecarim
    Medium
  • Jarvan IV
    Medium
  • Jax
    Medium
  • Kha'Zix
    Medium
  • Kindred
    Hard
  • Lee Sin
    Hard
  • Maokai
    Easy
  • Master Yi
    Easy
  • Nautilus
    Easy
  • Nocturne
    Medium
  • Nunu
    Medium
  • Olaf
    Hard
  • Pantheon
    Medium
  • Rammus
    Easy
  • Rek'Sai
    Hard
  • Sejuani
    Easy
  • Shaco
    Hard
  • Shyvana
    Medium
  • Skarner
    Hard
  • Udyr
    Hard
  • Vi
    Medium
  • Volibear
    Medium
  • Warwick
    Easy
  • Wukong
    Hard
  • Xin Zhao
    Medium
  • Zac
    Easy

VS

Aatrox

Easy

If you can jump on him first you should be able to out-duel him since he is also very weak early on in the game. He will also tend to be really low in his early clear.

VS

Amumu

Easy

His ganks post 6 are similar to your's however you deal more damage than he does. Watch your bot side when your bottom buff respawns as that is where most Amumu players gank.

VS

Cho'Gath

Easy

Not a common jungler but has a lot of CC. He will likely stay in his jungle and farm. You are stronger pre 6.

VS

Dr. Mundo

Easy

Early on he is really weak and you can invade him since he often stays at low health early on in the jungle. After 6 be careful when counter jungling since he can constantly chase you if he lands his cleavers.

VS

Ekko

Easy

Really weak early jungler you can outduel him at any level just make sure to not get hit by his stun which is the big circle he throws at you just don't stay in it and you should be fine.

VS

Elise

Medium

If she jumps on you and lands a stun she will out-damage you and take away 50% of your health in once combo. Avoid fighting her in the jungle. However if she misses her cocoon or you engage on her first you can out-duel her. 

VS

Evelynn

Medium

You can kill her if you engage on her first otherwise you should back. She has a relatively weak early game and does not have sustain. Try to ward her camps since her stealth disappears when she is in combat and always buy 2043.png!!!

VS

Fiddlesticks

Hard

You cannot really kill him unless he is very low since you have no CC to interrupt his drain pre 6 and he can still drain you while you are invisible. However he is not the jungler to typically invade since he has no escapes and is very squishy. During mid game make sure to ward your flanks so he does not get his 5 man ultimate off and completely wreck your team. 

VS

Gragas

Medium

Do not fight him at level 3 when he has double buffs since he will kill you because his Q  is an attack speed reduction and his W makes him take less damage. Gragas also has one of the strongest level 3's.

VS

Hecarim

Medium

If you can juke/clone his E then you will be able to outduel him. Otherwise you will loose the duel. I would avoid trying to fight him since he has really great chase potential. 

VS

Jarvan IV

Medium

You can kill him if you engage on him first, however if he knocks you up or engages on you first you loose the duel. 

VS

Jax

Medium

With the new 3726_32.png many AS reliant champion have come into power in the jungle and one of them is Jax. The scary thing about Jax is that he clears the jungle pretty fast thanks to his passive and has really good dueling potential because of his counter-strike, however Jax still is vulnerable to heavy burst damage  but I would avoid fighting him unless you get the jump on him first and he is pretty low in the jungle.

VS

Kha'Zix

Medium

With his nerfs Khazik has a really tough time early in the jungle but he can still kill you 1 v 1 since you will be isolated and will do a lot more damage and if he gets the jump on you he can still kill you so be aware. Avoid fighting him in the jungle especially at 6+ since you will be isolated and his evolved  Q will do a lot more damage.

VS

Kindred

Hard

Honestly super broken champion that has good sustain and does crazy damage to Dragon/Baron. Watch out for early dragons as she is the fastest dragon killer in the game. Try to take camps that have a Swirly Icon on them because if Kindred kills those camps she gains a permanent AD buff on her AA's. 

VS

Lee Sin

Hard

The season 5 jungle is a lot harder and after the Lee Sin nerfs he is pretty manageable. That being said he is still super strong early since his kit is made for dueling and counters Wukong's kit. However  try not to fight him early unless you have the advantage or even at 6 since he will outduel you and can just disengage your ult with his. A tip when fighting Lee is to put your clone in-between his path so he cant direct Q you for a good 1.5 seconds even if his E reveals you, you can get a bit of damage off on him with your autos in the meantime. 

VS

Maokai

Easy

Maokai generally always like to gank mid so try to stay around there to counter gank because although Maokai has a lot of CC his damage does not match yours. 

VS

Master Yi

Easy

Master Yi is really strong in a 1 v 1 so be careful trying to fight him. However he doesn't really have any escapes aside from his ultimate so keep that in mind. He does not typically gank lanes as most of the time Yi players just farm their devourer into sated and to counter that you need to gank more often and create a lot of pressure. I would avoid fighting him unless he is at low health and you are sure you can win once he gets his sated or if he has 3718_32.png since the smite from skirmishers reveals your stealth from decoy and reduces the damage you do to him by 20%.

VS

Nautilus

Easy

Really weak early and you can invade him if you feel like it but make sure you get out of his jungle asap if any of the laners are missing since he has a lot of CC to keep you locked down.  

VS

Nocturne

Medium

You cant really duel him unless you dodge his fear or he misses his Q. When he uses his spellblock try not to waste your abilities on it since it gives him increased attack speed.

VS

Nunu

Medium

Honestly he is just annoying just make sure he doesn't steal your buffs. In fact you should probably start buff instead of a small camp because a lot of nunu's like to steal your  red/blue buff just by walking to it and consuming it since you will have used your smite on the small camp.

VS

Olaf

Hard

He will out-duel you and out-chase you in the jungle because of his passive and his constant slows from his Q so avoid fighting him early on. 

VS

Pantheon

Medium

You cant duel him 1 v 1 pre 6 unless you get him to blow his stun on your monkeykingdecoy_64.png.  Pantheon will be healthy after his first clear because of his passive so try not roaming into his jungle early on. Fortunately since you have an immediate ultimate you can 1 v 1 him after 6. Watch out for Pantheon global ganks and try to counter gank him. Generally after 6 you want to be near bottom lane since that is where Pantheon normally ganks when he reaches 6. After 6 you can 1 v 1 him since his ult is not good at all for dueling. 

VS

Rammus

Easy

Easy match up however if you are invading be careful as Rammus is really good at locking down someone in place. If he builds a lot of armor you wont be able to out-duel him unless you are ahead and have lots of armor pen. A lot of rammus players like to camp mid so ward around his wraiths for your mid laner. 

VS

Rek'Sai

Hard

Reksai has really good 1 v 1 potential avoid fighting her when she has full rage as she can output tons of DPS. She is very slippery and can escape with her tunnels. It is really hard to juke a Reksai since if she burrows and you clone she can still detect your movements with Tremor Sense since it detects invisible enemies as well. 

VS

Sejuani

Easy

An example of a herbivore jungler. You can abuse her early game clear as she is really weak however watch the enemy laners when invading as she has a lot of CC to lock you down.

VS

Shaco

Hard

Start with a warding trinket and ward your buffs. Start red since most Shaco players like to invade your red. A good shaco is deadly always be cautious when you are low in the jungle. Never stay in the jungle for too long if you are below 50%.

VS

Shyvana

Medium

You cant out-duel her but try to constantly gank and put pressure onto lanes as most Shyvanna players will AFK farm their jungle. It isint worth trying to duel her unless you are certain you can get a kill as she can easily disengage/re-engage with burnout and her ultimate.

VS

Skarner

Hard

You cant 1 v 1 a skarner unless he is a lot lower however it is easier now to escape because of his slow being removed on Q. Skarner's dueling is a lot stronger now that he has a passive stun the more abilities he gets onto you try to reset it by decoying out.

VS

Udyr

Hard

He has a really strong early game and you should watch out for invades since at level 3 he is as strong as Lee sin since they both have a shield, built in lifesteal but Udyr also has a stun. Matchup gets a bit easier at 6 since he really does not have an ultimate.

VS

Vi

Medium

If she misses her Q on you then you will be able to out-duel her be careful in prolonged fights as her W passive gives her increased DPS. 

VS

Volibear

Medium

Really strong at level 3 you cannot out-duel him early because of his passive so avoid fighting him. When he charges at you with Q you can easily juke it with your W so he flips your clone and not you if you time it correctly.

VS

Warwick

Easy

He cant really kill you pre-6 however you cannot simply 1 v 1 a Warwick with all his sustain unless he is very low. His E passive makes your monkeykingdecoy_64.png useless if you are below 50% hp so be careful. Avoid invading when he is 6 as he can out-duel you easily unless he is very low.

VS

Wukong

Hard

You cant juke another monkey.

VS

Xin Zhao

Medium

You will lose a duel with him at level 3 since has one of the strongest level 3's. Watch out for invades. If you are able to jump on him first and clone the knock-up then you can out-duel him.

VS

Zac

Easy

He cant do much to you in the early levels. You can kill him if he does not hit his slingshot however be careful since he might have his passive and he has a lot of CC. Try to step on his blobs so he doesn't regain health from picking it up.

Why pick Wukong in the Jungle? Back to Top


Why play Wukong?
  • Wukong is a great at killing squishes, and most AP Mids/ADC's are squishy. Wukong is very easy to pick up as there is no skill shots and his E is a very good gap closer with a low cooldown which is a nightmare for any squishy AP Mids. 

  • Wukong can also avoid any retaliation from the enemy team due to his built in stealth. He is also really good to engage with his stealth since the nerfs to oracles makes him very hard to catch. 

  • Wukong to me is a mix between an AD Assassin and an AD bruiser since his passsive gives him free resistances plus he can be built very tanky and still do a lot of damage thanks to his monkeykingdoubleattack_64.png . Wukong is better built as a bruiser since his ultimate requires you to stick onto your enemy and more than likely you will be taking a lot of damage  and building squishy will likely get you blown up before you can even do a considerable amount of damage with your ultimate.

Wukong Jungle vs Wukong Solo Lane

  • The general reason why Wukong is rarely seen at all or in competitive play is because he has no built in sustain and does poorly against many solo lane champions. Wukong generally gets out damaged and out sustained by many champions such as 39_64.png58_64.png. However he is still a good top laner that does well against certain champions especially some FOTM picks such as8_64.png and 150_64.png. The reason why Wukong jungle is getting more popular is because since the new changes to the jungle it is easier to carry as a jungler and Wukong is able to farm really fast in the jungle due to his monkeykingnimbus_64.png. He also had one the best team-fighting abilities with his AOE ultimate Cyclone.

  • Wukong is a secret OP pick and so underplayed hopefully by making this guide people will realize how strong he is in the jungle. I am by far not the first to play him in the jungle. I have played Wukong jungle in S3 and noticed how strong he was and after seeing how strong his team-fight potential is it made me want to make this guide.

I hope this guide inspires you to play Wukong in the jungle, give me your feedback if possible!

Jungle Knowledge + Tips Back to Top

Ganking

NOTE: AS WUKONG LANE GANKS ARE YOUR FRIEND!! since you can use your monkeykingdecoy_64.png to get in a really good position from the lane bush and because most bot and top laners do not have lane bushes warded. 

At level 3 with double buffs  you want to have a point in every ability and try to gank a lane any sort of CC such as 57_64.png/25_64.png  because you do not have any cc of your own pre 6 and you have to rely on red buff procs for the slow. NOTE: You can still gank a lane without much CC if you have a red buff or you know your combo can kill the enemy or make them burn a 4.png. I usually try to do at least 1 gank top pre 6 because at the moment the FOTM top is tanky bruisers and eventually they will get too tanky post 6 to kill. To gank pre 6 go the edge of the bush and monkeykingdecoy_64.png so you stay in stealth for the longest time possible. If you can try to get behind the enemy laner and auto + monkeykingdoubleattack_64.png so it resets and keep auto attacking until the enemy laner has flashed. Then use your monkeykingnimbus_64.png to close the distance which should result in a kill. If the enemy laner has warded I will usually try to gank mid or farm and come back a minute later since trinket wards only last 60 seconds. 

 At 6 I would look to gank bot since you should hit 6 after your first buff respawned which should be on the bottom side and if played properly it should result in a double kill bot lane or summoners burned and lead to a dragon.

Try to avoid wasting your time ganking for 76_64.png/55_64.png lanes pre-6 because they have no CC to help you gank with unless its an almost guaranteed kill, a counter-gank, or to relieve some pressure.

 Jungle Camp Timers (Timers for Buffs + Dragon + Baron in Scoreboard screen now)

- Dragon: 6:00 minutes.
- Baron: 7:00 minutes
- Red & Blue: 5:00 minutes.
-Small Camps: 1:40 minute.
- Inhibitors: 4:00 minutes.(Not a jungle camp but still useful)

Use this knowledge to your advantage. When you steal a buff for example, you write the time it will respawn again in your chat. Then make sure you are at his buff right when it spawns. This usually results in a buff steal, because the enemy junglers usually don't put timer on their own buffs, also they are never at their buff right at the second when it spawns. You can do the exact same thing with baron and drake. Tell your team to prepare for drake/baron 1 min and 30 seconds before it spawns. Then you gather at drake when there's 10 seconds till it spawns. Kill, free drake. Enable time stamps in the setting to know when your buffs are up in case you forgot to time it. 

 

Remember!

  • Your ultimate applies on hit affects this is why you should upgrade your 3044_32.png into 3071_32.png  ASAP.
  • When jungling use your monkeykingdecoy_64.png  to clear at higher health. The mobs will automatically attack the clone instead of you.
  • When you can, use your monkeykingdoubleattack_64.png on a target before using other abilites (especially your ultimate) because it applies an armour de-buff and less armour = more damage.
  • Use your monkeykingdecoy_64.png from around corners or inside brush to get a little bit closer to your target without them knowing. It'll make the difference between a successful gank/engage and a failure

Pros and Cons Back to Top

Pros:

  • Has really good team-fighting potential with his ultimate Cyclone. 
  • Can insta-kill an ADC or APC if fed.
  • Really good gap closer with monkeykingnimbus_64.png.
  • Has a built in stealth mechanic monkeykingdecoy_64.png(Decoy) adds a lot of variety to his game-play (Juking, Baiting).
  • Really fast at clearing the jungle with monkeykingnimbus_64.png.
  • Has one of the strongest level 6 ganks. 
  • With the changes to 2043_32.png  it makes Wukong more stronger in Season 4.
  • His passive is really strong in team-fights.

Cons: 

  •  monkeykingdecoy_64.png(Decoy) does not scale off AD.
  • Needs to survive for a long duration in team-fights to make full use of his ultimate.
  • Has no CC outside from his Ultimate.
  • Has really weak early game especially with new jungle changes and can be easily counter jungled by really strong junglers. 
  • He weak pre 6 ganks.

Early Game Back to Top

When jungling, you want to land an auto before using your monkeykingdoubleattack_64.png because it is acts like an auto attack reset. With the season 5 jungle you have to level up  monkeykingdecoy_64.png  at level 2 because the new jungle camps hit hard. Later on in the game you should try to preserve your mana and you will already be able to clear the jungle at a decent speed.



Start off with 1039.png and 2031.png.   I start at the Krugs when playing blue side or the Gromp when playing purple side. Make sure your bot lane gives you a leash down to 20%. After you kill the Krugs/Gromp, you'll hit level 2 and then kill the buff nearest to you while using 11.png to last hit it. After you clear your buff, you'll kill your other easy camp and hit level 3. Go back after and buy  and fill the rest of your inventory with potions. Head straight to your other buff that you didn't clear and I prefer to use  11.png on red but on blue I would try saving it.

Wukong isn't the most amazing ganker before he hits level 6. Be wary for invades if the enemy has a strong dueling jungler such as  35_64.png. Your primary goal is to hit level 6 as fast as possible and complete your   3707_32.png/1408.pngOnce you have 3707_32.png/1408.png, you should have decent sustain and really fast clears.  If your allies are going back to heal/buy, cover their lane for more gold and exp if you are close by.



I only invade on Wukong if I know where the enemy jungler is or know that he is low. If you are invading the top side of the jungle check the minimap to know where the solo laners are and vice versa for the bottom jungle.  If you are invading wolves, you should use 11.png on it so that you will know where the enemies jungler is. 



If the enemy jungler shows top while dragon is alive, that is usually a big indicator that your team should do dragon unless your bot or mid lane is low on health or getting shoved in. Remember that dragon has AOE attacks so when you  monkeykingdecoy_64.png you have to sidestep the AOE damage. 

This is not enough I want to get better at Wukong!!! Back to Top

Now if you seriously want to get good at Wukong jungle I suggest you take the time to watch NB3's youtube guide on Wukong.  He goes very in depth about the choices he makes and overall will not only make you better with Wukong but as well with other Junglers. I also suggest you watch his other jungle guides and even the replays on some of his games. He also streams at http://www.twitch.tv/nightblue3. He explains indepth about the decision he makes and  his reasoning behind them. 

Who am I? Back to Top

I am currently a Diamond 1 League player that peaked at Masters. Wukong can carry at any elo and is really strong

 if used correctly. Here are some of my stats on my smurf which games I played Wukong on in D5-D3. b7c94959b451335ac4eb39bb643c29fe.png

948f965ec13afd51077decd083faa9c2.png

Streaming Soon! Back to Top

During college break I will start streaming with commentary mainly Wukong games and a bit of top lane in mid to high Diamond elo. If you're interested stop by and follow so you can get notified when I stream!


http://www.twitch.tv/MakeItStack

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