All Guides Zac Guides Gankr Master Zac Guide 6.24 (Mid/Top/Jungle) Changes will be made in S7
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Zac Statistics for Gankr

Author's performance with Zac compared to the ranked average.

Value
Average
Games Played
573
5
Win %
55
40
Kills
4.3
3.5
Assists
12.0
10.4
Deaths
5.2
4.8
KA:D Ratio
3.1
2.9
Gold Earned
10.4K
9.7K
Creep Score
64.7
119.0
Average

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  • Author Champion Statistics
  • Guide Details

Summoner Spells Back to Top

For jungling always take 4.png and 11.png. When playing top or mid lane I always go 4.png and 12.png for the global pressure. I will actually take ignite occasionally m

New Runes Back to Top

Masteries Back to Top

The mastery page shown above is what I use on Zac Jungle. Everything seems pretty self-explanatory with it.



7b53cf793a.jpg
This mastery page above is what I use on Zac Top or Zac Mid. I used to be a member of the Thunderlords Zac fan club, but Courage of the Collossus is too good to pass up on. It makes trading so easy as long as you land Slingshot or Let's Bounce. It is also way better in the late game than Thunderlords.

Abilities Back to Top

W
Q
E
E
E
R
E
W
E
W
R
W
W
Q
Q
R
Q
Q
Passive
Q
2
14
15
17
18
W
1
8
10
12
13
E
3
4
5
7
9
R
6
11
16

This is the max order that is used with Zac Jungle. Start zacW.png then zacQ.png for the clear level 1 and 2, but then you max your zacE.png for the increased range it gives you. With only one point in zacE.png it will be hard to reach your opponents, but once you can gank over pretty much any wall.


Zac Top/Mid: With lane Zac, you want to max Q, E, W. Your Q is what you will be using to trade from range, or farm if your lane opponent is freezing the lane. If the lane phase is ending early or your lane is being frozen, start maxing E and look for a teleport play or just roam to mid.

Items Back to Top

Starting Items

    I go Hunter's Talisman even though you don't need the mana restoration because of the extra damage it deals when damaging camps. I prefer Refillable Pots over Health Pots because you really don't need other sources of healing that much.
    This is what I start top lane pretty much every game. Sometimes I'll get a Ruby Crystal if it is a tank v. tank match-up.

Core Items

    These are pretty much the only two items you will build almost every game on Zac. Obviously Cinderhulk doesn't apply to lane. The rest of it is pretty fluid depending on what your opponents are doing. I always take blue smite because I really like smiting people to death. The Tracker's Knife could be better in many situations.

Situational Items

    These are the 3 types of boots you will usually end up choosing between in your games. I would get Lucidity when ahead unless they have an absurd amount of CC or AD. When behind I would go Tabi's or Mercs.
    These are the armor items you will be interested in. Try not to build Frozen Heart, but you might need to if you are the teams only tank and the passive will help out. Sunfire Cape is good when top or mid, but don't get it when you already have Cinderhulk.
    These are the Magic Resist Items you will get most of your games. Usually the support will get locket, but sometimes you might have to get it for your team.
    These are the items you should get if you are looking to deal some damage. Magic Pen is better than AP on Zac because his base damages are much better than his scaling. Protobelt is not that great on Zac, but can be built if you need more sticking power on their carries. Also build it to BM when you are ahead.
    I rarely build these items, but they can actually be strong in certain circumstances. Usually I feel like you can build better items than Warmog's, but I'll get it occasionally. I never get Zzrot when top, but it can be strong mid against champions who like to roam because it forces them to stay mid, and also allows for you to roam.
    GA is actually a really good item on Zac. If you have passive up they basically have to kill you three times. Only get it if you have other health items though.

Matchups Back to Top

Click on a champion below to see the author's notes on that particular matchup.

  • Aatrox
    Hard
  • Ahri
    Hard
  • Akali
    Medium
  • Alistar
    Hard
  • Amumu
    Easy
  • Anivia
    Easy
  • Annie
    Easy
  • Ashe
    Easy
  • Aurelion Sol
    Easy
  • Azir
    Hard
  • Bard
    Easy
  • Blitzcrank
    Easy
  • Brand
    Easy
  • Braum
    Easy
  • Caitlyn
    Medium
  • Cassiopeia
    Medium
  • Cho'Gath
    Medium
  • Corki
    Medium
  • Darius
    Hard
  • Diana
    Hard
  • Dr. Mundo
    Easy
  • Draven
    Medium
  • Ekko
    Hard
  • Elise
    Hard
  • Evelynn
    Medium
  • Ezreal
    Medium
  • Fiddlesticks
    Easy
  • Fiora
    Hard
  • Fizz
    Hard
  • Galio
    Medium
  • Gangplank
    Hard
  • Garen
    Medium
  • Gnar
    Hard
  • Gragas
    Hard
  • Graves
    Hard
  • Hecarim
    Medium
  • Heimerdinger
    Easy
  • Illaoi
    Medium
  • Irelia
    Medium
  • Ivern
    Medium
  • Janna
    Hard
  • Jarvan IV
    Medium
  • Jax
    Hard
  • Jayce
    Hard
  • Jhin
    Easy
  • Jinx
    Easy
  • Kalista
    Hard
  • Karma
    Hard
  • Karthus
    Easy
  • Kassadin
    Hard
  • Katarina
    Easy
  • Kayle
    Hard
  • Kennen
    Hard
  • Kha'Zix
    Easy
  • Kindred
    Hard
  • Kled
    Hard
  • Kog'Maw
    Medium
  • LeBlanc
    Hard
  • Lee Sin
    Medium
  • Leona
    Easy
  • Lissandra
    Hard
  • Lucian
    Hard
  • Lulu
    Hard
  • Malphite
    Easy
  • Malzahar
    Hard
  • Maokai
    Medium
  • Master Yi
    Hard
  • Miss Fortune
    Easy
  • Mordekaiser
    Hard
  • Morgana
    Hard
  • Nami
    Easy
  • Nasus
    Hard
  • Nautilus
    Medium
  • Nidalee
    Hard
  • Nunu
    Easy
  • Olaf
    Hard
  • Orianna
    Medium
  • Pantheon
    Medium
  • Poppy
    Hard
  • Quinn
    Hard
  • Rammus
    Easy
  • Rek'Sai
    Medium
  • Renekton
    Hard
  • Rengar
    Medium
  • Riven
    Hard
  • Rumble
    Medium
  • Ryze
    Hard
  • Sejuani
    Medium
  • Shaco
    Medium
  • Shen
    Hard
  • Shyvana
    Medium
  • Singed
    Medium
  • Sion
    Easy
  • Sivir
    Medium
  • Skarner
    Easy
  • Sona
    Easy
  • Soraka
    Easy
  • Swain
    Hard
  • Syndra
    Medium
  • Tahm Kench
    Medium
  • Taliyah
    Easy
  • Talon
    Easy
  • Teemo
    Medium
  • Thresh
    Medium
  • Tristana
    Medium
  • Trundle
    Hard
  • Tryndamere
    Medium
  • Twisted Fate
    Medium
  • Twitch
    Medium
  • Udyr
    Hard
  • Urgot
    Easy
  • Varus
    Easy
  • Vayne
    Hard
  • Veigar
    Medium
  • Vel'Koz
    Medium
  • Vi
    Medium
  • Vladimir
    Hard
  • Volibear
    Hard
  • Warwick
    Easy
  • Wukong
    Medium
  • Xerath
    Medium
  • Xin Zhao
    Hard
  • Yasuo
    Hard
  • Yorick
    Medium
  • Zac
    Medium
  • Zed
    Easy
  • Ziggs
    Easy
  • Zilean
    Medium
  • Zyra
    Easy

VS

Aatrox

Hard

Never really have this match up happen, but Zac is weak against champs who out-sustain him.

VS

Ahri

Hard

This match-up is not very easy for Zac. Now that her charm doesn't cancel the jump it is not as bad, but with her ultimate you will almost never land your slingshot on her.

VS

Akali

Medium

This is an okay match-up for Zac. It is hard for her to dodge the E, and your abilities are all non-targeted so you can damage her in the Twilight Shroud.

VS

Alistar

Hard

This champion is a nightmare for Zac. A good Alistar can easily cancel your jump and knock you out of the fight.

VS

Amumu

Easy

Nothing to worry about with Amumu. He won't counter jungle you which is pretty nice.

VS

Anivia

Easy

This match-up is easy if you get jungle help. Just keep jumping on her and abuse her immobility. A good Anivia can cancel your E with her wall, but that will almost never happen if you know when to use it.

VS

Annie

Easy

Annie is pretty much everything you want in a match-up. She is immobile, and has difficult cancelling your jump.

VS

Ashe

Easy

If the enemy ADC picks Ashe you pretty much won the game unless they have a peel support. Just jump on her and make her regret picking an immobile champ.

VS

Aurelion Sol

Easy

Similar to Annie where you just keep jumping on him and get jungle help.

VS

Azir

Hard

This champion is overpowered. He can dash across the whole screen out of your slingshot, and can cancel ruin your engage with is ult. If you are laning against him, it will not be fun for you.

VS

Bard

Easy

Bard doesn't really do much against Zac. He can't cancel your jump which is pretty much all you need to get on their carries.

VS

Blitzcrank

Easy

Blitzcrank can cancel your E, but it won't be easy for him if you jump out of fog. If he cancels your jump, he also pulls you in which is fine anyway.

VS

Brand

Easy

Immobile Mage. Not really much else to say.

VS

Braum

Easy

Doesn't really do much to Zac. Easy to land on him or his adc because his only way to cancel is with his ult.

VS

Caitlyn

Medium

She has a dash which can cause issues for Zac, but it usually is easy to predict. The main issue is her range, which means you have to dive pretty deep to get on her.

VS

Cassiopeia

Medium

Laning against this champ is actually pretty annoying. She can ground you which cancels your E, but that is only while you are charging it up. You will always be facing her when charging your jump too, which makes for an easy stun. With jungle pressure you should be fine though.

VS

Cho'Gath

Medium

Cho can cancel your jump which can be annoying, but his abilities have a delay which makes it easy to just dodge them. True Damage is also pretty annoying as a tank.

VS

Corki

Medium

Never really see Corki anymore, but he is an average match-up for Zac. He has a dash which can be an issue, but it is pretty easy to predict. The fact that he does mixed damage causes problems though when building against him.

VS

Darius

Hard

Darius is pretty impossible to lane against. He can out sustain you just with his Q, builds armor penetration with 3071.png, can cancel your Slingshot with his E, and does true damage.

VS

Diana

Hard

Diana is one of the few champs I always lose to. Not sure what it is, but I feel like she takes so little damage and does so much regardless of how much tank I build. Can also cancel your E.

VS

Dr. Mundo

Easy

This is just your average tank lane. Probably will never kill each other since you both rush 3065.png. Just farm. If you want to gank Mundo, you need 3151.png or a damage dealing top laner.

VS

Draven

Medium

This match up all depends on the Draven's skill. A good Draven will cancel all your slingshots with Stand Aside and screw you over. A bad one has no dash and will be easy to get on.

VS

Ekko

Hard

This champion is pretty broken right now. He is actually who I go if Zac is banned or taken. It isn't easy for him to cancel your E, but he will just run circles around you with all the movespeed and slows.

VS

Elise

Hard

Elise has seen a dip in popularity, but she is strong against Zac. If she decides to counter jungle you will be in trouble. Easy for her to dodge your E and to cancel your channel. If she ganks you, you can usually just slingshot away before the cocoon lands.

VS

Evelynn

Medium

Evelynn's strength pretty much depends on your team. If they play aggressive without pinks they will just get destroyed and then Eve will probably counter jungle you. If they play safe, you will outscale her. Try to ward her camps so you know her general area. She can't cancel your jump, so just charge it away as soon as you see her.

VS

Ezreal

Medium

Ezreal is not as bad as it would seem. He doesn't do that much damage to tanks. He is really strong at kiting with blue build, but his Arcane Shift is easy to predict. An Ezreal with a peel support will be pretty sad for you though.

VS

Fiddlesticks

Easy

Fiddlesticks is usually a fine match-up. If you can have vision on him and cancel his ult you pretty much win the fight. If you can't do that, try to ult him away from the fight. You can also cancel his drain which is important. The silence and fear are pretty unfortunate though if you try to jump away from his gank.

VS

Fiora

Hard

Fiora is pretty impossible to lane against. She does % health damage and can parry your E so easily. When ganking her I try to just walk in and make her use parry before jumping.

VS

Fizz

Hard

Fizz can pretty much dodge all your CC with his Playful Trickster. AP Fizz will usually have difficulty bursting you, but tank Fizz top is pretty sad to play against. His  W % health missing damage makes it hard to trade with him. Try not to gank him unless he uses his Playful Trickster Aggressively. 

VS

Galio

Medium

Have no clue how this match-up goes for Zac. Probably not good because he can sustain your damage and builds MR.

VS

Gangplank

Hard

Gangplank is another one of the champs I always lose to. If you jump on him he just eats oranges, and he has so much armor penetration. With jungle help you can probably win the lane since hes immobile.

VS

Garen

Medium

Not sure how this match-up goes. Probably bad in lane because he has a silence. When ganking him he won't be able to silence you until you already jump in.

VS

Gnar

Hard

% Health Damage always sucks for Zac. So does range. He will just kite you then engage on you with Mega Gnar. His E is usually pretty easy to predict though.

VS

Gragas

Hard

Gragas is a pretty rough match-up. He can cancel your  E with his Body Slam or R. He also has sustain if you lane against him.

VS

Graves

Hard

Graves is a pretty rough match-up for Zac for plenty of reasons.

1. He is ranged
2. He gets tanky without even needing to build it
3. He has two dashes
4. Smokescreen will stop you from seeing where to jump
5. He has better clear

VS

Hecarim

Medium

Hecarim is a some-what difficult lane for Zac. He can cancel your E with two abilities, and also sustains himself. If you are jungling, you can usually gank him easily.

VS

Heimerdinger

Easy

Surprisingly, Heimerdinger is actually not a bad match-up. Just build Spirit Visage and kill his turrets. You can out sustain them. Your ult can push him away from his turrets besides his Ultimate Turret. If you land your E in a gank, you can usually just blow him up in time with the laner's help.

VS

Illaoi

Medium

Never had this lane match-up. Probably difficult because she can sustain. If you can gank her pre-6 it will be easy, but after 6 you might give her a double.

VS

Irelia

Medium

This match-up depends a lot on the skill of the Irelia player. Usually they will play dumb and you can ult her under your tower and she dies.

VS

Ivern

Medium

This match up is fine for Zac. He can't kill you and you can't kill him. If he counter jungles you it is unfortunate, but Zac isn't that reliant on his buffs anyway. The main issue with Ivern is his insane peel for carries. If you can abuse is bushes to your advantage it will be insane.

VS

Janna

Hard

I hate Janna SO much. She will always cancel your jump without even having to think. If you want to ban a support, make it her.

VS

Jarvan IV

Medium

Jarvan is never really seen, but he is an okay match-up. In lane you  can usually just win trades with him. If he traps his own team in Cataclysm you can AOE them down.

VS

Jax

Hard

Once Jax gets his core items you will never be able to trade with him. With the new Tri-Force it will probably be even worse for you. If you are jungle you can usually camp him.

VS

Jayce

Hard

Jayce is another hard lane for Zac. His range and ability to cancel your jump makes it pretty difficult. If you are jungle, you can usually just gank him. If he engages near your tower just jump behind him and ult him under.

VS

Jhin

Easy

Really easy if you land on him. If not, he might be able to kite you from the move speed with crits.

VS

Jinx

Easy

Easy to get onto unless she has her passive proc. Just don't let her sit behind her frontline and rocket your team down.

VS

Kalista

Hard

Kalista will just kite you forever. If she has her support with her she might be able to cancel the jump too.

VS

Karma

Hard

Karma is actually really annoying. If you lane against her she can just tether you and run circles around you with the shield. If she is support it will be pretty hard to land on her ADC with that move speed. If you can get on her though, usually an easy pick with your team there.

VS

Karthus

Easy

Nothing to worry about with Karthus. Just jump on on him and he dies. If you can ult him away from your team before he dies it would be helpful. Get boots early and just dodge his Q if you lane against him.

VS

Kassadin

Hard

He can Riftwalk out of your jump so easily. His Q cancels channels which is a pretty bad for you if he does it to your Slingshot. His magic damage shield will also make it impossible to trade. Try to camp him pre-6 if you are jungling.

VS

Katarina

Easy

Easy lane for Zac. Can easily cancel her ult and CC her down. She applies Grevious Wounds with Death Lotus which sucks, but won't be that big of a deal.

VS

Kayle

Hard

Laning against Kayle is so difficult. With her range and slows she will just auto you down and force you to jump away. If you actually get on her, she will just use her ult. Try to gank her pre-6.

VS

Kennen

Hard

Laning against this guy sucks. He can cancel your jump fairly easily, is ranged, and can dodge your E easily with his movespeed boost.

VS

Kha'Zix

Easy

No issue with Kha'Zix. He is a strong champion, but you can cc him when he jumps in or just ult him away for peel. He can't cancel your jump, so you can just run away with that.

VS

Kindred

Hard

Kindred is broken. Her % health damage is insane and her slow makes it super hard to run away.  Her ult can ruin picks that you try to make. Theoretically you should be able to knock her or her allies out of the ult, but that pretty much never happens. If she ganks you, just hop away.

VS

Kled

Hard

Haven't done this lane yet, but I imagine it would be rough since Kled does % health damage. Try to block his ult for your team if they won't be able to dodge it.

VS

Kog'Maw

Medium

If you get on Kog'Maw you win. If you can't get on Kog'Maw you lose.

VS

LeBlanc

Hard

Really hard to land on because she basically has 4 dashes. Her chain also makes it easy to just kite you. Laning against her and ganking her sucks.

VS

Lee Sin

Medium

Lee might try to counter jungle you, but it usually isn't a big deal. You can cancel his Q or W with your E and R, but it takes a lot  of practice. Once you get that down he won't be that big of a deal. If he kicks you away from his team it is unfortunate, but that means he can't do it to your allies.

VS

Leona

Easy

Leona is fine to play against. She can't cancel or dodge your E easily. Leonas play super aggressive so you can usually camp her.

VS

Lissandra

Hard

Hard champ to lane against. She out-ranges you and can slow you. Cancelling your jump is pretty easy for her, and if she fails she can just ult herself.

VS

Lucian

Hard

Broken champion. Getting nerfed soon.

VS

Lulu

Hard

I hate Lulu with a passion. Whether she is top, mid, or support, she will ruin my day. Her range, move speed, and cc will make you want to uninstall.

VS

Malphite

Easy

Boring lane, but really easy. Just build 3065.png and farm. Trade with Thunderlords whenever it is up. If you are jungling, you can usually gank him easily.

VS

Malzahar

Hard

Pretty hard to gank now that he has a banshees for free. I believe his ult makes your jump stop instantly. He also has a silence which is annoying. If your laner cancels his passive you can gank him. Laning against him is pretty unfortunate. You won't get in range of him unless you E, and if you E in it will get blocked by his passive.

VS

Maokai

Medium

Another boring lane. Harder than Malphite since he can out-sustain you. He also gets his passive procs so much because Zac spams pretty much non-stop. Once you both get Spirit Visage, nothing will happen top. He can cancel your E which sucks.

VS

Master Yi

Hard

Yi is pretty annoying to play against. He is much weaker with the loss of devourer, but I still hate him. His true damage will melt through you, and a good Yi will dodge your E with his Q.

VS

Miss Fortune

Easy

Same thing with Ashe. If they have Miss Fortune without peel you pretty much win the game.

VS

Mordekaiser

Hard

I don't know what to do against Mordekaiser. He sustains through his shield which makes it really hard to trade with him. Try to camp him if you are jungling. 

VS

Morgana

Hard

If she times her spellshield right it will ruin your engages. I also get it with every binding, but that is a personal issue.

VS

Nami

Easy

Nami doesn't really do much against Zac. She can cancel your E, but needs to have good reflexes. Most of the time you just jump on her and kill her.

VS

Nasus

Hard

If you lane against Nasus beg for your jungler to come early. Let them know how strong Nasus will be if you don't get help. If the jungler won't come, max E and make plays around the map. If you are jungling, try to camp Nasus. If you and your top don't have the damage, just try to get your ADC fed.

VS

Nautilus

Medium

Nautilus is an okay lane. He has plenty of CC to ruin your jump, but you can usually trade with him. Try to back off when he uses his shield. If you are jungling you can camp him.

VS

Nidalee

Hard

Nidalee is broken. Try to get pinks in your jungle and see what camp she starts. Let your laners know as soon as she invades you so they can follow up while she tries to kill your passive.

VS

Nunu

Easy

Not sure how this goes. Nunu is pretty useless in my opinion.

VS

Olaf

Hard

Laning against Olaf is rough. He can just throw axes at you over and over forcing you to E away. You will be forced under your tower, and can't even punish him by ulting him under because of his ult. If you are jungle try to gank pre-6.

VS

Orianna

Medium

I hate laning against her. Ever since I started playing League she has been impossible for me to lane against. However, she is super easy to gank. Just try to camp her because a fed Orianna is pretty scary.

VS

Pantheon

Medium

This lane is okay. He will try to poke you down with spears, but once he runs out  of mana you can just sustain back. Camp him if you are jungling.

VS

Poppy

Hard

Poppy counters Zac so hard. she has three ways to cancel your slingshot. You have to wait for her to W before going in or its pointless. Jump behind her rather than on her when ganking, so you can push her towards your ally without her using W to stop you.

VS

Quinn

Hard

Ranged top laners are all difficult for Zac. Especially her because she can cancel your jump, and blind you. You can usually camp her if you are jungling.

VS

Rammus

Easy

Nothing really happens in this lane. He wants to stack armor so its favorable for you. He can cancel your jump with his q which sucks, but then your team is probably safe from him. You should be able to gank him as jungler.

VS

Rek'Sai

Medium

Reksai can easily cancel your E, but that's the only issue with her. Her passive is pretty weak against you, because you won't be detected while charging your E. If she ganks you it will be pretty hard to escape.

VS

Renekton

Hard

Renekton will always win lane against Zac. He does way more damage and can sustain himself. Try not to do this lane if possible. If you are jungler, you can probably kill him with your toplaner. Sometimes it's possible though:  http://plays.tv/video/566ca4a3ed8d4a06aa/outplaying-renekton-as-zac-top?from=user

VS

Rengar

Medium

Never played against Rengar top as Zac, but I imagine it would be fine. Be ready to use your ult when you see the exclamation mark and you are good.

VS

Riven

Hard
I actually really enjoy this match-up. It is pretty much all reliant on skill. Your try to cancel her third Q, and she tries to cancel your E. It is like a game of chicken seeing who does it first. Try to ult her under your tower. If you have high ping, this will probably be a losing lane for you.
Edit: Changed to hard after getting destroyed by Riven 2 times in one day. A good Riven will make you cry.

VS

Rumble

Medium

Haven't done this match-up in a long time. I remember it being somewhat difficult, but now that I'm better it should be okay. Camp him if you are jungling.

VS

Ryze

Hard

Ryze is one of the hardest opponent's for Zac. He will easily cancel your jump, and just damage you from range. Best way to kill him is with jungler help, or ulting him under tower.  http://plays.tv/video/572d54856bdf34e4fe/perfect-cooldown-timing?from=user

VS

Sejuani

Medium

Not a big deal for Zac. She can cancel your jump, but usually it isn't that big of a deal. Basically like Amumu except she can cancel your ult easier.

VS

Shaco

Medium

Never really see good Shacos in Masters. A good one would probably make me hate league, but that hasn't happened. When you are laning, just jump away as soon as you see him since his fear has a delay.

VS

Shen

Hard

Actually a pretty hard lane for Zac. His Q does a lot of damage if he can get it to go through you. His taunt can also cancel your channel. Splitpushing is pretty easy against Zac, so you will be forced out of the fights a lot if you are the top laner. If you are jungle you can usually gank Shen. Need to be careful ganking other lanes though because of the global pressure.

VS

Shyvana

Medium

Never really see Shyvana, but she can counter jungle Zac after 6. If she cancels your jump she will probably kill your or force your ultimate. She will always out damage you in lane, but not as bad as Renekton.

VS

Singed

Medium

SInged is pretty average. Once you get Spirit Visage you can proxy his without losing health. If he pushes to tower you can CC him under tower and hopefully kill him.

http://plays.tv/video/5719864c56650f23ce/why-you-never-push-tower-against-zac?from=user

VS

Sion

Easy

This is another farm lane. He can cancel your E, but you can cancel his Q which is easier. Should come out in your favor.

VS

Sivir

Medium

The spellshield is pretty annoying, but I'd rather deal with a spellshield than a dash. Once  you pop the spellshield try to get behind her and ult her into your team. If she ults just wait till your E is back up and jump in again.

VS

Skarner

Easy

Skarner never sees play anymore, but he should be easy. If he runs in to ult someone, you can just cc him and he will die. He might ult you when you jump in, but then your team can probably fight.

VS

Sona

Easy

Hard for her to cancel your jump. Just jump on her and kill her.  One of the easiest supports to play against as Zac.

VS

Soraka

Easy

A slightly harder Sona. If she silences where you land you won't be able to ult which will ruin your engage. I love playing against Soraka.

VS

Swain

Hard

Broken. Will see after next patch.

VS

Syndra

Medium

Can cancel your jump  pretty easily which sucks. If you land on her you can probably just kill her. try to get early boots to dodge the Q in lane.

VS

Tahm Kench

Medium

If he eats the ADC, you can usually just get both of them in your jump. Laning against him can be pretty tough. 

VS

Taliyah

Easy

Played against Taliyah three times as mid. Destroyed her every time. Just jump on her and she can't do anything about it. If you are jungle just camp her. Pretty bad champion in my opinion.

VS

Talon

Easy

Just build armor and you should be okay laning against him. His Cutthroat puts him behind you, so you can ult him behind you hopefully under your tower.

VS

Teemo

Medium

Just try to engage on him when you can and the lane should be fine. If you fall behind early it will be pretty sad. If you are jungling just camp him. Hitting a mushroom mid jump won't stop you. Thunderlords is hard to proc against regular trades with this guy because Q-W-auto will usually get blinded.

VS

Thresh

Medium

Like Alistar, but not as bad for you. He can flay or hook you mid air, but it takes a lot more skill. His lantern means you usually have to engage on him, but eventually you will learn to cancel people mid lantern. 

http://plays.tv/video/574243474e0d50903c/perfect-timing?from=user

VS

Tristana

Medium

One of the harder ADC's for Zac to play against. She can push you away with ult and jump away which will usually make it hard to get on her. Even when you do land your jump, she still goes through with her Rocket Jump. Honestly I don't know why it works that way, but it is stupid. Half the time it works, and half the time it doesn't. /rant

VS

Trundle

Hard

Trundle is a huge counter, especially with the QSS nerfs. he will steal your stats when you jump in, meaning you just blow up. He will out-sustain you in lane and can Pillar your jump. I would get a GA against him so you can be tanky for at least part of the fight. 

VS

Tryndamere

Medium

Laning against him isn't that bad unless he gets ahead. If he tries to dive you, you can just CC him for the duration of most of his ult. If you are jungling, I would try to gank pre-6.

VS

Twisted Fate

Medium

Laning against Twisted Fate is pretty annoying. He can yellow card to cancel your jump, or just so you can't do anything after jumping in. If you try to roam he will follow with his ult. He is one of the champs I would get 3512.png against.

VS

Twitch

Medium

If you can  get on Twitch you pretty much win the fight. Most of the time he will be hiding until he can get a good ult off. A good twitch is one of the scariest things to play against.

VS

Udyr

Hard

Udyr will splitpush all day and you won't be able to stop him. After the nerfs I haven't seen him, but I remember him taking an inhib, both nexus towers, and a nexus without me being able to stop him when he was like 2/10.

VS

Urgot

Easy

Not sure how this lane goes. Probably just jump on him and kill him. If he ults in you can displace him so far back with your ult.

VS

Varus

Easy

Just like most immobile ADCs. Just try to get on him in possible and you pretty much win the fight. If you are laning against him, I would get boots early to help dodge the Q.

VS

Vayne

Hard

Vayne is really hard for Zac to play against. With her Tumble, Invisibility and Condemn it will be very hard to land on her.  The % health true damage will melt through you so quickly. If you can shut her down early it would be great.

VS

Veigar

Medium

His Event Horizon cancels your Slingshot which makes it pretty difficult to get on him. If you can charge it in the fog of war, he probably won't react in time. Laning against him just build Spirit Visage and try to jump on him with jungler help.

VS

Vel'Koz

Medium

Haven't done this lane yet, but I would probably get boots early. If you are jungle, just try to camp him since he has no escape.

VS

Vi

Medium

Vi is an average match up for Zac. She has two ways to cancel your jump, but if she ults you it is probably not the right move. Just try to peel her off your carries and you will be okay.

VS

Vladimir

Hard

Any champ that out-sustains Zac is hard for him. Vlad is basically the king of sustain. He can also easily dodge your Slingshot with his pool. If you lane against Vlad it will be rough. Most situations you won't be able to gank him.

VS

Volibear

Hard

Volibear is a hard lane for Zac. His bite does a lot of damage and their isn't much you can do about it. Your best option is to try and knock him under your tower. The good thing is he has to use Q to catch up to you. If he flips you, he can't cancel your jump.

VS

Warwick

Easy

Warwick is easy for Zac. If you ult before he ults, it will cancel his ult when he gets on you. You can also easily cancel if he ults an ally. If he ults you when you are mid air, the channel also completes.

VS

Wukong

Medium

I actually really enjoy this match-up even though it isn't that easy. If he goes aggressive you can usually ult him under your tower. Killing people that way is so satisfying. Just go Sunfire and you should be okay. If you are jungling, he is pretty easy to gank.

VS

Xerath

Medium

Not too bad of a lane for Zac. He has the range advanage, but you can usually outsustain it. If you are jungling, just camp him if he goes out of tower range. Can usually dive him once you hit 6.

VS

Xin Zhao

Hard

Haven't seen Xin Zhao in a while, but he was pretty hard to vs when he was popular. He can cancel your jump pretty easily, and also has strong sticking power. If he is top you should be able to gank him easily. Unless really ahead, you shouldn't be able to 1v1 him.

VS

Yasuo

Hard

Yasuo is actually a really tough lane for Zac. Luckily, a lot of them play stupid and you can just ult them under tower. Pretty hard to land any abilities on him, but if you get the Thunderlords proc you can win trades. As jungler it will be pretty difficult to gank him unless your laner has CC.


VS

Yorick

Medium

???

VS

Zac

Medium

Depends on who gets better blob RNG.

VS

Zed

Easy

If you lane against Zed he won't be able to kill you. Just get armor and CC him if he ults on you. If you die to Zed as Zac mid you did something very wrong. Even if his Deathmark pops you, just run under your tower with passive. If you are jungling, gank him if he uses his shadow to trade.

VS

Ziggs

Easy

Ziggs never sees play, but you can just jump on him and CC him. If you are laning against him, just get boots and dodge everything.

VS

Zilean

Medium

Zilean movespeed and ult is pretty annoying for Zac, but not nearly as good as other supports. If you get in between Zilean and his team and ult them apart, you can maybe get a pick without worrying about his Chronoshift.

VS

Zyra

Easy

Zyra is really easy to land on as Zac. she doesn't  have an easy way to escape your jump, and its hard for her to cancel it. You can probably just camp bot if she is support. If you are against her mid, just try to get your jungler to help and jump on her.

Pros of Zac: Back to Top

- Sustain

- Revive passive
- Insane range on E
- Two forms of hard CC
- No Mana/Energy
- No one knows how to play against Zac
- Can peel or engage

Cons of Zac: Back to Top

- Melee

- Easy to cancel his Slingshot
- Once you Slingshot in, you are open to getting ganked
- Weak against invades
- Difficult to CS using auto-attacks

Zac's Passive : Cell Division Back to Top

Cell Division is one of Zac's strongest tools. When Zac is killed, he splits into 4 blobs and revives if any of the blobs make it back to his body. It takes 8/7/6/5/4 seconds depending on what level you are. So many times people will be baited by this ability which gives you free kills. People can also teleport to the blob, making it invincible for the duration of the channel.

Here are some highlights: 

The other part of his passive creates blobs on the ground whenever he lands an ability. His abilities cost 4% of his Current Health, while his blobs heal for 4% of his Max Health. This is important in the jungle, because the lower you are when you cast an ability, the less health you lose. The longer you wait to pick up your blobs, the less health your abilities will cost. Your W also gets 1 second reduced cooldown for each blob that you pick up, so you should pick up a blob if it will put your W off cooldown. This is kind of a confusing explanation, so if someone else has a better way of wording it, message me with it.
Some highlights of blobs saving me:

Best Places to Gank From Back to Top

I used my insane Paint skills to show you guys the best places to gank with Zac.

5fc9c552da.jpg

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