| Summoner | Solo Queue LKS | Games | Kills | Deaths | Assists |
|---|---|---|---|---|---|
|
|
2393 | 1497 | 5.5/game | 5.2/game | 8.1/game |
|
|
2290 | 996 | 7.3/game | 5.2/game | 8.2/game |
|
|
2029 | 908 | 6.7/game | 4.9/game | 6.1/game |
|
|
2472 | 886 | 7.3/game | 3.9/game | 7.3/game |
|
|
2060 | 794 | 6.7/game | 4.1/game | 7/game |
|
|
1744 | 781 | 6.8/game | 4.7/game | 8/game |
|
|
2270 | 780 | 5.6/game | 4.4/game | 7.4/game |
|
|
1512 | 735 | 7.7/game | 5.8/game | 7.5/game |
|
|
1765 | 663 | 6.8/game | 5/game | 8.2/game |
|
|
2480 | 655 | 6.3/game | 4.7/game | 7.6/game |
|
|
1939 | 626 | 6.6/game | 5.8/game | 8.2/game |
|
|
1529 | 621 | 7.3/game | 4.9/game | 7/game |
|
|
1430 | 593 | 8.4/game | 5.3/game | 10.2/game |
|
|
1812 | 589 | 7.4/game | 6.7/game | 8.2/game |
|
|
2257 | 588 | 5.3/game | 4/game | 7.3/game |
|
|
1168 | 579 | 7.5/game | 5.8/game | 9.8/game |
|
|
2200 | 579 | 6.5/game | 4.7/game | 8.1/game |
|
|
2200 | 573 | 6.3/game | 5.3/game | 7.6/game |
|
|
2200 | 556 | 7.4/game | 6.1/game | 7.6/game |
|
|
2542 | 553 | 7.3/game | 6.2/game | 8.9/game |
| Slot | Ability | ||||
|---|---|---|---|---|---|
| Passive |
▶
Junkyard TitanEvery spell Rumble casts gives him heat. When he reaches 50% heat he reaches danger zone, granting all his basic abilities bonus effects. When he reaches 100% heat, he starts overheating, granting his basic attacks bonus damage, but making him unable to cast spells for a few seconds. |
||||
| Q |
▶
FlamespitterRumble torches his opponents, dealing magic damage in a cone each second for 3 seconds. This spell deals half damage to minions.
|
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| W |
▶
Scrap ShieldRumble tosses up a shield for 2 seconds that absorbs damage. Rumble also gains an additional movement speed for 1 second.
|
||||
| E |
▶
Electro HarpoonRumble shoots his opponent with up to 2 tasers, dealing magic damage and applying a stacking slow for 3 seconds.
|
||||
| R |
▶
The EqualizerRumble launches a line of rockets at the targeted area dealing magic damage and leaving a burning trail for 5 seconds dealing magic damage per second and slowing opponents by 35% while inside the area of effect.
|
