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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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4.png - This is an ideal spell on Darius because of the way it can execute opponents who are off guard, also it gives Darius the ability to pull off an amazing play + apprehend (pull) which can effect the outcome of games.

6.png - I would personally suggest using ghost if the enemy top is a melee champion to stack bleed and gain the movement speed buff whilst orb walking the opponent. It is strong if the enemy team does not have hard CC or else this spell is completely useless.

14.png - This spell is incredibly strong + haemorrhage, these two debuffs alone cause extreme damage to the enemy champion. If you want to win lane or maximize your damage output take ignite and demolish the other top laner.

12.png - This spell can affect the map control of your team to your disposal, it is an excellent spell if you are going complete AD Darius, T.P + Ghost + Homeguards decide the fate of who you are targeting.
Read Author Notes

Runes

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Runes

Quintessences

The reason why i choose movement speed quintessences is because it works so well with Darius's passive  (Hemorrhage), not only that but it can also work well when getting into range and just landing one decimate or more on the enemy top champion regardless of him being a ranged champion.

Seals

Like many other AD bruiser champions, most of the time up top lane the possibility of the enemy champion will be another AD champion which will work out well if it is and when it comes to team fights, you gain more armor to reduce the damage of the enemy ADC.

Marks

For Darius to win most exchanges up top lane, he needs the bonus AD to deal the damage on the enemy top, my suggestion is that i would use AD over Armor Pen with Darius because his apprehend passive already has in-built Armor Penetration.

Glyphs

Just in case the other top laner is AP, then scaling per level makes an ideal glyph for an AD Bruiser top. Darius can only soak a certain amount of AP damage regardless of the build, Magic Penetration will weaken him however Darius is a champion that strives towards HP and Armor.
Read Author Notes

Masteries

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0/1
0/4
4/4
1/1
0/1
3/3
0/3
0/1
0/1
1/1
0/1
0/3
0/1
0/3
0/3
0/1
0/1
0/3
0/1
0/1
Offense: 9
1/2
2/2
2/2
0/2
0/1
3/3
0/1
1/1
1/1
2/3
0/3
3/3
1/1
0/1
0/1
1/1
2/4
1/1
1/1
Defense: 21
0/1
0/3
0/3
0/1
0/3
0/1
0/1
0/3
0/1
0/3
0/1
0/1
0/1
0/3
0/2
0/1
0/3
0/1
Utility: 0

Masteries

The 9 - 21 - 0 mastery set-up is an ideal choice for any AD Bruiser champion however it is perfect for Darius because he needs the sustain in the lane which gives him the survivability when it comes to team fights. Since you are the one playing Darius it's obvious that you will be the main focus unless your ADC has no escape mechanics such as champions like  110_64.png 22_64.png. The new upgrade to masteries have changed a lot in terms of laning or fighting im team battles so here is a reccomendation of what you should add points to in each category.

Since tenacity is no longer an option in defensive it is a must to have either 3111_32.png/3172_32.png/3207_32.png to replace the lost tenacity. Due to Darius being able to get harassed alot during laning phase by ranged champions it is important to note that any hard CC can destroy darius, such as Stuns, Snares etc. which causes him to build tenacity to reduce the amount of time the CC is implied.

UPDATE: It is a must now to go 9/21/0 due to increased tenacity being 45%, unless you are going complete full AD Darius then 9/21/0 will help accomplish the role of an AD Bruiser.

Everyone relies on you being a tank which forces you to get rid of all of your damage and replace it with MR and Armor cause they cannot survive when the ADC or APC gets focused in the team fights.

note: it does not matter if you add a point or 2 in cooldown reduction since you will not notice it, and CD can just be purchased ingame items such as 3071_32.png or 3110_32.png, and if the enemy team has more AP champs you can purchase 3065_32.png for the CDR and its special effects. However I personally suggest getting either 3153_32.png / 3072_32.png / 3074_32.png so that your Spirit of Visage to waste, you can also get 3083_32.png for the Regen + Passive. Unless you have heals in your team such as 76_64.png or 16_64.png.
Read Author Notes

Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
W
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
E
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
R
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Abilities

Hemorrhage.jpg = Hemorrhage

This is the main reason why Darius causes so much harass, he is able to stack this debuff on a champion up to 5 times (AA, Spells, etc.). the problem with this is that health potions can cover the bleed stacks if Darius does not have enough AD regardless of 5 stacks or not. however it makes up for Darius' lack of mobility, when each stack is applied he gains 1.25% movement speed on each stack that is struck on champions around him.

Decimate.jpg = Decimate

Darius' main tool of damage, It is an extremely useful ability when it comes to many melee champions in top, it not only allows damage when you spin but if the damage dealt on the edge of the Axe it deals more 50% additional damage which makes Darius an ideal champion when it comes to close and long ranged combat. Pay attention to your positioning when using decimate even if you have CDR.

NOTE: That this is Darius's primary tool for harassing,causing more damage and they are at the edge of his axe. Decimate is incredible because when enemies are clustered up it allows more stacks and causes more movement speed to Darius.

Crippling_Strike.jpg = Crippling Strike

If the enemy top laner is melee, then max crippling strike to stop them from doing additional attack speed and slow them down if they try to escape you. Darius' essential tool after decimate follows up with Crippling Strike, with crippling strike following up with a decimate it is a primary tool to use to lead up the hemorrhage stack. This is extremely essential to level up to increase slow/% damage of enemy champion.

NOTE: That this is a good ability to level up if the enemy top laner relies on attack speed and is a melee champion such as 23_64.png or 17_64.png.

Apprehend.jpg = Apprehend

Darius' most vital tool for engaging or saving a teammate in team fights, it is his primary tool to gap close targets and not only does it gain distance from you and the targets you pulled in, but it also gives you passive armor penetration to deal that extra damage to those who are very tanky. However the drawback from using apprehend is that it requires a massive cooldown so it forces you to use it at the correct moment. Until this ability is rank 5 the cooldown is extremely long.

NOTE: if the enemy top laner is extremely tank note that leveling up apprehend can increase the dmg dealt to tanks and cause armor penetration.

Noxian_Guillotine.jpg = Noxian Guillotine (300/500/700 DMG)

This ability is what most champions/summoners fear whence facing against Darius, it deals High/True damage to any enemy, each stack of haemorrhage increases the damage of Noxian Guillotine by 20% and at 5 stacks it cause double the initial damage of Noxian Guillotine. It is the most vital ability in Darius' spells and the only ability to kill targets who lack in health or only build armor. take note of its damages 

NOTE: Pay attention to the amount of stacks that you bleed onto your target before executing this ability or else its damage potential is useless.
Read Author Notes

Items

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Start With
Core
Situational

Early Game - Harass

Now in season 3, start off with sustain items 2041_32.png, 3 X 2003_32.png or you can go defensive top laning 1029_32.png, X 5 2003_32.png. The drawback with cloth armor and 5 health pots is that you lose more sustain in the lane if you want to use decimate and follow up with crippling strike, otherwise play safe with the cloth armor and farm until you get the items you need, it is also important that if you are fighting champions like 126_64.png you have to play safe and farm whilst reducing the amount of damage you are hit by him. However if the enemy top laner is someone like 92_64.png then you should pick up 1054_32.png 2003_32.png, and just farm up for items so that when you go back in lane you have more damage and increased stats. If the top laner is someone extremely kite and cast reliable such as 85_64.png be very careful with his damage and don't underestimate it.

Mid Game - Let the Dunk Games BEGIN!

What you should be focusing on building as core items is 3111_32.png/3047_32.png3134_32.png1011_32.png3044_32.png3155_32.png3082_32.png they should be the focus of what you should be building up to. 3082_32.png is extremely vital against champions that rely on kiting you down and can be built up to either 3110_32.png or 3143_32.png both which makes Darius a machine. Also remember if you need to get armor and HP you can improvise with 3068_32.png it allows passive burn damage and is very useful when you pull the enemy champions in. 3134_32.png helps you deal additional damage on top of it gives you bonus CDR and Armor Penetration that can be built up to 3071_32.png1011_32.png. Darius needs HP to enhance his chances of surviving skirmishes that he encounters, the greatest thing about  1011_32.png is that it can be built into many HP items that enhances Darius' maximum Health %, builds into 3083_32.png3068_32.png etc. 3044_32.png, this item is used to pursue your targets to the very end, in addition to fast movement speed per hit also gives you the potential to deal loads of damage on top of that, you still have crippling strike to add the bonus damage, and Phage can be built into 3078_32.png. And lastly 3155_32.png, this item is essential counter towards AP damages that deal straight up damage such as 10_64.png 8_64.png 105_64.png, it is crucial for Darius to contain at least a bit of MR to stop AP Champs from killing him, later it can be built into 3156_32.png, since the new patch for 3044_32.png has been released 3078_32.png it allows increased speed movement instead of the slow proc so keep in that in mind.

Late Game - Legend.

When late game begins to arrive, other champions begin to finish their builds ADC and APC are the ones who begin to start hurting a lot. This is when Darius begins to fall off due to being kited or snowballed hard enough that he cannot follow up with his apprehend and dealing enough damage to execute the champion he wants to kill, though Darius is pretty much Un-killable when fed, keep in mind he cannot soak all the damage he is stricken with. But when coming into late game don't forget to upgrade boots into either alacrity (Movement Speed 15+) to gain that little movement speed to catch your targets and drop their health pool with your bleed.

Final Build: 3269_64.png3022_64.png3156_64.png3083_64.png3071_64.png3143_64.png

Read Author Notes

Matchups

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0
10 months ago
Lux is still better