Author's performance with Ahri compared to the ranked average.
I roll with these masteries most of the time. These are most optimal for support all throughout the game and since my build and runes are defensive I feel like I don't have to get more points in the defense tree. The Utility tree is all speced towards early game aggression with all the flat income you get and the defense tree builds up all your maximum HP and armor that Sona desperately needs. I think the movespeed for the full 21 is worth taking compared to a 0/13/17 setup but you can see what you like better, the movespeed will help you trade without taking too many unnecessary hits, and it helps you initiate and not get caught later.
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Q) Max this first, it scales the best from levels and will win trades the best, with the skill and the aura. The range on this is about an auto attack to have to guarantee hitting a target, so if you're new you can autoattack someone and use this. If theres less than 2 creeps nearby, you can use this for damage from 700 range, try to take advantage of it.
W) Get 2 levels early for lane dominance, don't really need that many points in it, just try to damage them instead of taking it and use the early regen instead of investing in expensive heal spells.
This shouldn't have to be spammed throughout the game, conserve mana in lane and after. My #1 tip for Sona players is never heal in lane if someone is full HP, do some damage trading to get maximum effectiveness of your heals
E) Get 1 point early (at level 4 OR 8). Getting this before level 6 is usually a bad idea because it has very limited use in laning for the mana costs (especially with only one point in heals) and if theres proper warding it won't be needed. This gives a slight speed advantage but the main reason for this is access to the passive, which is the best option most of the time after laning phase, learn how to pull out the purple power chord whenever you need it. This is also one of the best late game spells so if you end up getting to level 18 you'll be quite useful, its basically a fraction of a Shurelya's at all times by then.
R) Take a point when possible, your bread and butter skill which is used for killing in lane, initiating fights, peeling for carries, escaping, whatever. Don't be afraid to use it
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Early game you want to take bush control and try to be as aggressive as possible without dying, Sona is the master of trading damage however her low flat HP puts her in danger.
