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Ahri Statistics for Ahri

Author's performance with Ahri compared to the ranked average.

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RF Legendary
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  • Author Champion Statistics
  • Guide Details

Summoner Spells

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Summoner spells... Flash these days and its the best SS you ever get. Its also the most used spell.
Ignite gives you ability to kill opponent easier when the time comes.
Teleport is used in tournaments/scrims and overall has a better use when your team is solid, good for setting up counter ganks at bottom, doing dragon and split pushing as well as arriving into a teamfight across the map if the team decides so. 
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Runes

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This is your basic set up for the runes, 15 attack damage 13 Armor and 12 Magic resist. 

As well as this you can replace AD Runes with movement speed runes for certain match up`s or if you are more comfortable with movement speed. 
15 AD Gives you ability to cs under the tower better or poke the opponent however, it also makes you able of last hitting at higher creep healthy which makes the lane push earlier and that is not good, if you are pushing without catform you are an easy target.
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Masteries

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1/1
3/4
0/4
0/2
4/4
0/4
0/1
0/3
1/1
0/1
0/2
0/2
0/3
0/1
0/1
0/3
0/4
0/1
Offense: 9
0/1
2/3
4/4
0/2
3/3
0/3
0/1
2/2
0/2
1/1
0/1
1/1
3/3
3/3
1/1
0/3
0/1
0/1
1/1
Defense: 21
0/1
0/3
0/3
0/1
0/1
0/3
0/3
0/2
0/4
0/1
0/3
0/1
0/2
0/4
0/3
0/1
0/1
0/3
0/1
Utility: 0

9/21 is the way, gives you good chunk of survival and has to set for autoattacking in lane.

3 offence for ignite stat bonus on use and 2 creep dmg is always good.

Hardiness and Resistance +5 to both armor and magic resist is solid.
  Note: You can put 3 points into "Perseverance" instead of one of the resistances depending on who you are facing top, you don`t need armor vs a vlad as much as +6 health regen per 5 based on missing hp and you don`t need MR when you are facing a lee sin, make good use of those points, re arrange...). 

Tough Skin - You Take damage from creeps all game long, and it allows you to freeze the lane if you need to. 

Veterans Scars - 30 HP is solid for One point of mastery. 

Tenacious - Cuts CC you take, best mastery ever made.

Durability is meh... Not the best you can get for 4 points but you gotta put points somewhere...

Block and Unyielding are not needed when facing an ap toplaner, other than that are a must.
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Abilities

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Slot 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
 
Passive
Q
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W
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E
1
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R
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All right, this is pretty simple, you take bushwhack level one so you can fulfill the enemy jungle with all those annoying traps, or you can protect yourself from getting ganked.


Level one, right as you appear in the fountain, grab your items learn W and run, run to trap everythaaang.

Map For placing bushwhacks is in section one, felt like it would have a better Place there...

Heal is to be maxed out on bruiser Nidalee.

Catform is when you can start trading well, so, i recommend passive play until you get it (in Depth in section 1)



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Items

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Start With
Core
Situational

Doran shield or Blade is a solid choice depending on who you are facing, do not push out early and even if it happens to be so you should be alright if you read opponents reactions and stay near bush to escape ganks.

Flask + pots + ward is very safe.

Trinity suits nid very well, gives her all the stats she needs however this season i`m not too satisfied with it.
Merqs or Ninja Tabi depending on the situation, mainly Merqs tho, almost always there is cc.


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Matchups

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