+100% Base Health Regen (+round(1*stats[BaseHPRegenRate]*5) Health per 5 seconds)
+10% Cooldown Reduction
UNIQUE Active: Prevents nearby enemy turrets from attacking for 3 seconds (120 second cooldown). This effect cannot be used against the same turret more than once every 8 seconds.
UNIQUE Passive - Point Runner: Builds up to +30% Movement Speed over 2 seconds while near turrets (including fallen turrets).